1 TheDooblecaine Members 5 posts 46 battles Report post #1 Posted January 19, 2020 Somehow the game claims I shot myself even though I don't see how that happened. I even received a penalty for it! I did deploy torpedoes, but as you can see in the video they were far away and going in another direction when I spontaneously combusted. 1 Share this post Link to post Share on other sites
699 Rocketpacman Members 1,306 posts 7,142 battles Report post #2 Posted January 19, 2020 You hit the friendly cruiser with your torps which triggered teamkill penalties. Once you inflict enough team damage damage you inflict to allies is reflected back to you. Also just a tip when you're in a DD don't shoot AP at other DDs. HE is the vastly more effective ammo type in a DD vs DD engagement. There are certain cases where this will change but you won't have to worry about them for a while. 1 1 Share this post Link to post Share on other sites
1,230 [A-D-F] Vader_Sama Beta Testers 3,252 posts 9,723 battles Report post #3 Posted January 19, 2020 You have your own teammate (a division mate at that) that was 3km in front of you and you still launched torps? Geez wouldn't even surprise me that the div mate would either leave the div or kick you right after that battle. 3 Share this post Link to post Share on other sites
3,854 [WOLFG] DrHolmes52 Members 10,684 posts 9,900 battles Report post #4 Posted January 19, 2020 1 minute ago, Vader_Sama said: You have your own teammate (a division mate at that) that was 3km in front of you and you still launched torps? Geez wouldn't even surprise me that the div mate would either leave the div or kick you right after that battle. Psst. He has 28 games. 1 Share this post Link to post Share on other sites
1,875 [O_O] Khafni [O_O] Members 5,084 posts 22,649 battles Report post #5 Posted January 19, 2020 (edited) You've been a naughty skipper damaging friendlies so much that you now get any damage on your team applied to you. I can believe it the way you launched those torps. Edited January 19, 2020 by Khafni Share this post Link to post Share on other sites
3,854 [WOLFG] DrHolmes52 Members 10,684 posts 9,900 battles Report post #6 Posted January 19, 2020 OP, as has been said, if you do enough damage to a teammate, you start reflecting damage you do to other ships back upon yourself. striking your div mate with torps was enough to cause your own destruction. Share this post Link to post Share on other sites
1 TheDooblecaine Members 5 posts 46 battles Report post #7 Posted January 19, 2020 8 minutes ago, Rocketpacman said: You hit the friendly cruiser with your torps which triggered teamkill penalties. Once you inflict enough team damage damage you inflict to allies is reflected back to you. Also just a tip when you're in a DD don't shoot AP at other DDs. HE is the vastly more effective ammo type in a DD vs DD engagement. There are certain cases where this will change but you won't have to worry about them for a while. Ahh. Oops! haha. I thought they would clear him and it wouldn't be an issue. Thank you for the explanation and the tip on ammo type. Share this post Link to post Share on other sites
1 TheDooblecaine Members 5 posts 46 battles Report post #8 Posted January 19, 2020 6 minutes ago, Vader_Sama said: You have your own teammate (a division mate at that) that was 3km in front of you and you still launched torps? Geez wouldn't even surprise me that the div mate would either leave the div or kick you right after that battle. Sure. The torpedoes move pretty fast and he was (I thought at the time) banking left so there would be a window for them to go through. Obviously, from the outcome, I miscalculated. Accidents happen. This is only my second day of play. Share this post Link to post Share on other sites
6,304 [WORX] Navalpride33 Members 11,452 posts 19,196 battles Report post #9 Posted January 19, 2020 You hit a follow Clemson according to the notification above the map... (at the 45-51 sec mark of the video) You should never shot torps with friendly in front... Share this post Link to post Share on other sites
2,518 [WOLF5] AJTP89 Supertester 4,436 posts 4,198 battles Report post #10 Posted January 19, 2020 1 minute ago, TheDooblecaine said: Ahh. Oops! haha. I thought they would clear him and it wouldn't be an issue. Thank you for the explanation and the tip on ammo type. People have pretty much nailed it. Basic rule of thumb for torps is if anyone is in front of you don't launch. And that means off to the side, 10 km away. Basically if it physically possible for the torps to hit a friendly, don't launch the torps. That launch there was really bad, they were going to be close even if he didn't turn, and if he turned right, well RIP. Remember, you are always responsible for your torps. And yes, that clearly wasn't your first time, as the TK penalty kicked in, reflected the damage, and you went boom. I thought damage to div mates didn't count, but that must have changed. Also, AP is almost never the optimal ammo choice for DDs. Except on lightly armored broadside targets at close range HE is superior. Also, you can zoom a lot faster using the shift key. Don't scroll zoom, it's slow and is painful to watch. Good luck as you move up the tech trees! Share this post Link to post Share on other sites
3,941 [CNO] Soshi_Sone Members 6,083 posts 18,555 battles Report post #11 Posted January 19, 2020 9 minutes ago, TheDooblecaine said: Sure. The torpedoes move pretty fast and he was (I thought at the time) banking left so there would be a window for them to go through. Obviously, from the outcome, I miscalculated. Accidents happen. This is only my second day of play. T4 is a learning tier. You've learned two important things. Banking on torps clearing a friendly in front is usually a bad bet. Reflected damage can be devastating. We've all been there in one way or another. Apply that knowledge going forward, and you'll be a better player from it. 2 Share this post Link to post Share on other sites
240 Ozium Beta Testers, In AlfaTesters 1,063 posts Report post #12 Posted January 19, 2020 also notice torps have two spread widths, you were using the wide vs the narrow one which may have missed the friendly press 3 again to select between them 1 Share this post Link to post Share on other sites
1 TheDooblecaine Members 5 posts 46 battles Report post #13 Posted January 19, 2020 (edited) 20 minutes ago, Ozium said: also notice torps have two spread widths, you were using the wide vs the narrow one which may have missed the friendly Nice point that I didn't know, between all the posts where everyone else is repeating what has already be said in the first couple of posts. I'll look into that. Thank you btw that just worked beautifully in the next match. Last boat standing and we were behind -- I ended a battleship with a tight spread of torps close up after a lot of careful sniping then blasted a weakened ddg. cool. Edited January 19, 2020 by TheDooblecaine Share this post Link to post Share on other sites
2,558 [WOLF1] Kesh_Lives Members 5,972 posts Report post #14 Posted January 19, 2020 42 minutes ago, TheDooblecaine said: weakened ddg We have missile destroyers in WoWS? Share this post Link to post Share on other sites
9 [OO7] HeIlaCopterRescue SuperTest Coordinator, Volunteer Moderator, Privateers 41 posts 207 battles Report post #15 Posted January 19, 2020 1 hour ago, Soshi_Sone said: T4 is a learning tier. You've learned two important things. Banking on torps clearing a friendly in front is usually a bad bet. Reflected damage can be devastating. We've all been there in one way or another. Apply that knowledge going forward, and you'll be a better player from it. Soshi summed it up pretty good! Share this post Link to post Share on other sites
372 [NWOC] Gruntdog_3 [NWOC] Members 1,035 posts 12,653 battles Report post #16 Posted January 19, 2020 2 hours ago, TheDooblecaine said: Accidents happen. This is only my second day of play. Yup, learn from your mistakes, good luck and have fun buddy. Share this post Link to post Share on other sites
320 [SACH] Versili [SACH] Members 1,098 posts Report post #17 Posted January 19, 2020 (edited) Remember boys and girls !!!!! Once the fish leave those tubes, they are no longer yours or anyone elses friends. You hit the friendly crusier on your left. TK damage was added to your ship and poof!!!! Surprise self detonation. Always launch your fish on targets in front of you or where you are 100% certain you won't hit anyone else on your team. GL and GH .... Edited January 19, 2020 by Versili Share this post Link to post Share on other sites
1,596 [KRAK] Vaffu Members 3,718 posts 21,738 battles Report post #18 Posted January 19, 2020 (edited) 4 hours ago, TheDooblecaine said: Somehow the game claims I shot myself even though I don't see how that happened. I even received a penalty for it! I did deploy torpedoes, but as you can see in the video they were far away and going in another direction when I spontaneously combusted. I knew what you did just by reading the subject of your original post. Didn't even have to watch the video heh. Edited January 19, 2020 by Vaffu Share this post Link to post Share on other sites
321 [PSP] MichiganEagle Members 548 posts 5,040 battles Report post #19 Posted January 19, 2020 I was pink for many a game until I learned my torps were my responsibility. Never take a chance firing torps if your teammates have even the remotest chance of sailing in front of them. Chances are your teammates are already occupied with other things … like fighting the enemy. They don't need the added problem of looking behind them! Share this post Link to post Share on other sites
1,520 [PIMPS] Chain_shot Members 1,778 posts Report post #20 Posted January 19, 2020 (edited) Don't set your tits on fire it was just Clemson no big deal. You will know you have arrived in alpha pinkdom when playing a Yoshino. Until then its all just learning from mistakes. Edited January 19, 2020 by Chain_shot 1 Share this post Link to post Share on other sites
238 [-TNT-] War182 Members 417 posts 15,825 battles Report post #21 Posted January 19, 2020 yep team killing will kill you .... Share this post Link to post Share on other sites
192 [TORCH] Midshipman_Hornblower [TORCH] Members 624 posts 16,376 battles Report post #22 Posted January 19, 2020 9 hours ago, Soshi_Sone said: 10 hours ago, TheDooblecaine said: Sure. The torpedoes move pretty fast and he was (I thought at the time) banking left so there would be a window for them to go through. Obviously, from the outcome, I miscalculated. Accidents happen. This is only my second day of play. T4 is a learning tier. You've learned two important things. Banking on torps clearing a friendly in front is usually a bad bet. Reflected damage can be devastating. We've all been there in one way or another. Apply that knowledge going forward, and you'll be a better player from it. Soshi has it right. But don't feel too bad, OP. I have over 5,000 games and I didn't know about the reflected damage thing. I've damaged allies before, but I guess I never did that much damage. The learning obviously doesn't stop at T4. For some of us. Don't worry about having made a mistake. EVERYBODY in this game makes mistakes. The most important thing here is that you learned something, and that you use that knowledge to do better in future battles. If you've done that, you can division with me any time. Share this post Link to post Share on other sites
308 surratus Members 925 posts 4,023 battles Report post #23 Posted January 19, 2020 10 hours ago, TheDooblecaine said: Somehow the game claims I shot myself even though I don't see how that happened. I even received a penalty for it! I did deploy torpedoes, but as you can see in the video they were far away and going in another direction when I spontaneously combusted. OP, welcome aboard. You did do one thing absolutely correct! You came to the forums and asked a question and importantly included a video of the issue to help other players answer it. In this game the learning curve for most players is a long and for the most part the forums are a good place for new player guidance and suggestions on where more in depth info can be found. Have fun! Share this post Link to post Share on other sites
32 [SRPH] Chados Members 103 posts 1,700 battles Report post #24 Posted January 19, 2020 And sometimes you get it even when you launch with no one anywhere close, if you have slow, long range Italian torpedoes. Seen it a lot. You launch...then someone changes course and runs into their path way down the line and boom. Share this post Link to post Share on other sites
5,906 [WOLFG] Skpstr Members 30,750 posts 9,354 battles Report post #25 Posted January 19, 2020 11 hours ago, TheDooblecaine said: Accidents happen. This is only my second day of play. It seems like you learned a lesson. That puts you ahead of some players with thousands of games lol. Plus, it wasn't that you didn't care or weren't paying attention. People will tell you to NEVER fire torps if they could possibly hot a friendly. I disagree. Just get better at assessing the risks, (should come with time) and apologise if you screw up. Everybody who uses torps has hit a friendly at least once. Stuff happens, and it's not a big deal as long as you don't make a habit of it, or complain about being penalised. 1 Share this post Link to post Share on other sites