161 [KSE] Coolhand2323 Members 154 posts 21,060 battles Report post #1 Posted January 15, 2020 Am I the only one scratching my head about the Henri IV acceleration NERF? Like, who was complaining about this? Why was this necessary? The ship isn't exactly outperforming other classes and its speed is the only thing keeping it attractive to the niche' playerbase that mains in it. In a meta where fires and fire damage and HE spamming paper boats are out of control, why did the Henri get nerf'd? If anything needs to be Nerf'd its the Smolensk, Kremlin, and the fire mechanic in general. Hosho is a little stupid still as well because there is no AA at tier 3/4 to defend against it yet...let's Nerf Henri....because reasons....? 7 1 12 Share this post Link to post Share on other sites
2,564 [WOLF1] Kesh_Lives Members 5,981 posts Report post #2 Posted January 15, 2020 3 minutes ago, Coolhand2323 said: The ship isn't exactly outperforming other classes Spreadsheet did not agree. WG loves sledgehammers. They had to do something, they'd pretty much used the sledgehammers so much on the carriers that they dent leave anything undented. 2 1 Share this post Link to post Share on other sites
161 [KSE] Coolhand2323 Members 154 posts 21,060 battles Report post #3 Posted January 15, 2020 2 minutes ago, Kirov_Six said: Spreadsheet did not agree. WG loves sledgehammers. They had to do something, they'd pretty much used the sledgehammers so much on the carriers that they dent leave anything undented. They left Smol and Kremlin alone. The token "Nerfs" they did were meaningless. 5 Share this post Link to post Share on other sites
1,596 [KRAK] Vaffu Members 3,718 posts 21,738 battles Report post #4 Posted January 15, 2020 9 minutes ago, Coolhand2323 said: Am I the only one scratching my head about the Henri IV acceleration NERF? Like, who was complaining about this? Why was this necessary? The ship isn't exactly outperforming other classes and its speed is the only thing keeping it attractive to the niche' playerbase that mains in it. In a meta where fires and fire damage and HE spamming paper boats are out of control, why did the Henri get nerf'd? If anything needs to be Nerf'd its the Smolensk, Kremlin, and the fire mechanic in general. Hosho is a little stupid still as well because there is no AA at tier 3/4 to defend against it yet...let's Nerf Henri....because reasons....? I wanted this nerf. Henry is near impossible to hit because of its stupid acceleration/deceleration characteristics. A heavy cruiser should not perform like a DD in those respects. 23 4 Share this post Link to post Share on other sites
130 [T-CF] LiaoXanLan Members 551 posts 3,122 battles Report post #5 Posted January 15, 2020 There’s a very good reason why it was nerfed and I agree with it to a point. Most cruisers only take maybe 15-20 seconds to reach full speeds and stop. The Henri was notorious to just troll people with it’s ridiculous ability to start and stop on a dime. Obviously WG has seen it as a problem and addressed it. Also, Kremlin was nerfed to the point I think it’s an undesirable ship now. It has weak AA because it’ll lose it. The guns don’t behave at above 12km. It gets lit on fire because everyone and there mother are going to burn it to a crisp. Then we have the GK that has been -proven- scientifically explored that it can and will beat the Kremlin anyway. 1 2 Share this post Link to post Share on other sites
6,974 [HINON] RipNuN2 Members 13,737 posts Report post #6 Posted January 15, 2020 Share this post Link to post Share on other sites
6,103 [FOXEH] Umikami Banned 14,364 posts 20,016 battles Report post #7 Posted January 15, 2020 39 minutes ago, Coolhand2323 said: Like, who was complaining about this? A lot of people who played against her? 45 minutes ago, Coolhand2323 said: Why was this necessary? Because of all those people complaining? 46 minutes ago, Coolhand2323 said: If anything needs to be Nerf'd its the Smolensk, Kremlin, and the fire mechanic in general. OK, well, I guess you have a lot of complaining to do then. 47 minutes ago, Coolhand2323 said: Hosho is a little stupid still as well because there is no AA at tier 3/4 to defend against it Yes, but CVs are "SPESHUL" because WG says so. 37 minutes ago, Vaffu said: I wanted this nerf. See! 1 1 3 Share this post Link to post Share on other sites
1,880 [O_O] Khafni [O_O] Members 5,090 posts 22,670 battles Report post #8 Posted January 15, 2020 (edited) Seems like an appropriately nick-named bote - HIV. A virus that WG is pulling out the stops to cure... Edited January 15, 2020 by Khafni 2 Share this post Link to post Share on other sites
2,050 neptunes_wrath Members 3,143 posts 584 battles Report post #9 Posted January 15, 2020 19 minutes ago, Khafni said: Seems like an appropriately nick-named bote - HIV. A virus that WG is pulling out the stops to cure... 3 Share this post Link to post Share on other sites
9,801 [SALVO] Crucis Members 25,512 posts 27,502 battles Report post #10 Posted January 15, 2020 1 hour ago, Coolhand2323 said: Am I the only one scratching my head about the Henri IV acceleration NERF? Like, who was complaining about this? Why was this necessary? The ship isn't exactly outperforming other classes and its speed is the only thing keeping it attractive to the niche' playerbase that mains in it. In a meta where fires and fire damage and HE spamming paper boats are out of control, why did the Henri get nerf'd? If anything needs to be Nerf'd its the Smolensk, Kremlin, and the fire mechanic in general. Hosho is a little stupid still as well because there is no AA at tier 3/4 to defend against it yet...let's Nerf Henri....because reasons....? Actually, in my experience, really good Henri players can be extremely difficult to hit because of that acceleration. They could sit still in open water and if you aimed at them, they could EASILY accelerate away from your shots unlike nearly any other cruiser. You could lead them a little in the direction you expected them to go (and did go) and they could still accelerate out from under your lead. This is the kind of thing that doesn't show up in the normal stats, though I don't know if this is one of the reasons why the Henri got nerfed. And while I don't play tier 4 CVs, I will say that it's wrong to blame the CV for the lack of AA on tier 3/4 ships. The blame lies with the devs for not putting some AA on those ships. I've said this before and I'll say it again now. Historically (and I think that it's important here), those tier 3/4 ships didn't have AA because CVs weren't a threat to them at the time. But WG has for their own reasons shoehorned CVs into tier 4. Now, let's play some historical what ifs. If nations did have some active CVs at that time, it's inane to not think that others nations wouldn't start slapping some AA guns onto their ships IMMEDIATELY. The AA refits might have been little more than machine guns and light pedestal guns that could be bolted to the decks, but it would have been something! The Devs really should add some light AA onto those ships that have no or next to no AA, even it's just light short and perhaps medium range AA. 1 Share this post Link to post Share on other sites
9,303 [CMFRT] KilljoyCutter [CMFRT] Members 16,556 posts Report post #11 Posted January 15, 2020 (edited) Given that this is the fourth thread about this already, maybe the title is ironically appropriate to the thread itself. That said, this might be another case where both sides are right -- the ship might have needed a nerf, while at the same time if the reported details of the actual nerf are accurate, then the nerf we got was a wild overcorrection. Maybe WG should have just removed the damn Engine Booster gimmick instead. Edited January 15, 2020 by KilljoyCutter Share this post Link to post Share on other sites
1,400 USS_Taylor_Swift Members 1,645 posts 1,286 battles Report post #12 Posted January 15, 2020 32 minutes ago, Umikami said: A lot of people who played against her? Because of all those people complaining? Never here on the forums or in game have I heard people complaining about the Henri. Who are these people you speak of? Where do I find all of their complaints? Share this post Link to post Share on other sites
1,722 [RKLES] dEsTurbed1 [RKLES] Beta Testers, In AlfaTesters 6,276 posts 21,696 battles Report post #13 Posted January 15, 2020 1 hour ago, Vaffu said: I wanted this nerf. Henry is near impossible to hit because of its stupid acceleration/deceleration characteristics. A heavy cruiser should not perform like a DD in those respects. This ^^ I shot 8 salvos from my Moskva and missed every shell due to speed jukes.... It was my 5th moskva game in a row so it wasn't due to not aiming correctly. 1 Share this post Link to post Share on other sites
1,400 USS_Taylor_Swift Members 1,645 posts 1,286 battles Report post #14 Posted January 15, 2020 Remember the time when nobody complained about the Hindenburg so WG nerfed her reload? Then remember when they unnerfed it? Now they're going in the exact opposite direction and BUFFING it! I have so much faith in the balance department at WG. 1 Share this post Link to post Share on other sites
11,250 [WOLF3] HazeGrayUnderway Members 28,272 posts 24,681 battles Report post #15 Posted January 15, 2020 (edited) Tier X Cruiser Damage Averages, 4th Quarter NA server, courtesy Maplesyrup. Premium Battlecruiser Stalingrad 92,509 (Steel Ship, traditionally a very exclusive, elite club, but more have probably gotten her now with the recent Snowflakes - Steel event) CA Venezia 89,731 CA Henri IV 84,361 Premium CL Smolensk 82,457 Premium Battlecruiser Yoshino 79,288 Premium CL Colbert 78,823 (extremely low sample size, 19,127 games) CA Zao 74,283 CA Hindenburg 72,553 CA Moskva 71,789 Premium Battlecruiser Puerto Rico 65,384 (extremely low sample size, 6,755 games) CL Worcester 65,071 CA Des Moines 63,793 CL Minotaur 62,816 Premium CA Salem 61,746 While Henri IV is indeed doing a lot of damage, she just happens to be in the upper echelons of Tier X Cruisers in damage dealing, and a good number are up there as well. Edited January 15, 2020 by HazeGrayUnderway Share this post Link to post Share on other sites
5,923 [WOLFG] Skpstr Members 30,780 posts 9,354 battles Report post #16 Posted January 15, 2020 2 minutes ago, Crucis said: Now, let's play some historical what ifs. You mean like what if Bayern and König weren't scuttled after WW1? 2 minutes ago, Crucis said: If nations did have some active CVs at that time, it's inane to not think that others nations wouldn't start slapping some AA guns onto their ships IMMEDIATELY. The AA refits might have been little more than machine guns and light pedestal guns that could be bolted to the decks, but it would have been something! And it was actually done IRL, in the case of some of the ships we have. Kolberg was actually built with four 52mm AA guns. (swapped out for a pair of 88mm AA in 1918) Bogatyr got a pair of 75mm AA guns during the same refit where the 152mm main guns were changed to 130mm. Nassau had two of its 88mm secondaries replaced by 88mm AA guns in 1916. Share this post Link to post Share on other sites
9,801 [SALVO] Crucis Members 25,512 posts 27,502 battles Report post #17 Posted January 15, 2020 2 minutes ago, Skpstr said: You mean like what if Bayern and König weren't scuttled after WW1? And it was actually done IRL, in the case of some of the ships we have. Kolberg was actually built with four 52mm AA guns. (swapped out for a pair of 88mm AA in 1918) Bogatyr got a pair of 75mm AA guns during the same refit where the 152mm main guns were changed to 130mm. Nassau had two of its 88mm secondaries replaced by 88mm AA guns in 1916. 1. Yeah, sorta. 2. Again, sorta. Those refits don't look anything like what I'd presume would happen if some legit CVs started being used like the tier 4 ones in the game. Those refits look more like just adding some minor AA to deal with the occasional singleton plane that might buzz the ship, not a concerted attack by a CV's air wing. Share this post Link to post Share on other sites
5,923 [WOLFG] Skpstr Members 30,780 posts 9,354 battles Report post #18 Posted January 15, 2020 1 minute ago, Crucis said: Again, sorta. Those refits don't look anything like what I'd presume would happen if some legit CVs started being used like the tier 4 ones in the game. Those refits look more like just adding some minor AA to deal with the occasional singleton plane that might buzz the ship, not a concerted attack by a CV's air wing. I agree. I was just pointing out that WG didn't even bother putting on AA that the ships actually had. Share this post Link to post Share on other sites
9,303 [CMFRT] KilljoyCutter [CMFRT] Members 16,556 posts Report post #19 Posted January 15, 2020 7 minutes ago, Skpstr said: I agree. I was just pointing out that WG didn't even bother putting on AA that the ships actually had. And even if they didn't have it, in this game, they need it -- "but that ship didn't have AA" seems like a really bad "historicalness hill" for WG to die on given all the non-historical refits, balancing changes, etc they've done with other ships. 1 Share this post Link to post Share on other sites
10,389 [INTEL] Taichunger Members 13,459 posts 37,352 battles Report post #20 Posted January 15, 2020 41 minutes ago, Crucis said: Actually, in my experience, really good Henri players can be extremely difficult to hit because of that acceleration. They could sit still in open water and if you aimed at them, they could EASILY accelerate away from your shots unlike nearly any other cruiser. You could lead them a little in the direction you expected them to go (and did go) and they could still accelerate out from under your lead. Yeah, like you said, it doesn't show up in normal stats. So I wonder how they knew it needed a nerf? The forum hasn't exactly been filled with posts like "Nerf Henri, I can't hit it". Is there some secret complaint line? 1 Share this post Link to post Share on other sites
9,801 [SALVO] Crucis Members 25,512 posts 27,502 battles Report post #21 Posted January 15, 2020 1 minute ago, Taichunger said: Yeah, like you said, it doesn't show up in normal stats. So I wonder how they knew it needed a nerf? The forum hasn't exactly been filled with posts like "Nerf Henri, I can't hit it". Is there some secret complaint line? That's a fair question, Tai. And I don't have a fair answer. Share this post Link to post Share on other sites
2,564 [WOLF1] Kesh_Lives Members 5,981 posts Report post #22 Posted January 15, 2020 (edited) 3 minutes ago, Taichunger said: Yeah, like you said, it doesn't show up in normal stats. So I wonder how they knew it needed a nerf? The forum hasn't exactly been filled with posts like "Nerf Henri, I can't hit it". Is there some secret complaint line? Well, if there's a ratio of damage done vs damage taken, and sort out various classes of players, like they mentioned on Smolensk, it might show up as an anomaly. i.e. harder to hit than contemporaries. Of course, they have data that we don't have and that may not even be in the API. Edited January 15, 2020 by Kirov_Six Share this post Link to post Share on other sites
10,389 [INTEL] Taichunger Members 13,459 posts 37,352 battles Report post #23 Posted January 15, 2020 Just now, Kirov_Six said: Well, if there's a ratio of damage done vs damage taken, and sort out various classes of players, like they mentioned on Smolensk, it might show up as an anomaly. i.e. harder to hit than contemporaries. Yeah, maybe, or in the potential damage stats. Share this post Link to post Share on other sites
599 [UEFN] Xcalib3r Members 1,348 posts 23,739 battles Report post #24 Posted January 15, 2020 (edited) 1 hour ago, Vaffu said: I wanted this nerf. Henry is near impossible to hit because of its stupid acceleration/deceleration characteristics. A heavy cruiser should not perform like a DD in those respects. me too! Personally i did well in my Henri, that thing was able to juke like nobody business, and it was very difficult to hit by most BB especially when some BB have low velocity. Out of all the flankers the Henri was very annoying, more so than Zao or Hindenburg. lol Edited January 15, 2020 by Xcalib3r Share this post Link to post Share on other sites
1,899 [WAIFU] pikohan [WAIFU] Members 3,614 posts 15,409 battles Report post #25 Posted January 15, 2020 I don't know; I think it needed a nerf. Maybe not so much, but that's just WG gonna WG. Share this post Link to post Share on other sites