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A. Few quick question

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So I have a question about the ship classes in this game and how they hold each other in check or lack there of in some cases. 

After playing yesterday I finally got to tier 4 with all the classes of ships in the Germany tree and it got me thinking

Why do most battleships sit back and snipe instead of supporting cruisers?

Why do most carriers sit still instead of moving to support?

Why are cruisers better destroyers then destroyers?

Why do destroyers push first the complain when they have no support?

And how do they all keep each other in check in later tiers?

because right now cruisers are the overpowered (or at least it seems to be)do it all class the have torps there he shells is like rain because of there reload speed and some even have smoke screens so why be any other class?

I am curious that's all I am enjoying the game. 

  • Cool 1

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2 minutes ago, We_Are_Not_Your_KInd said:

So I have a question about the ship classes in this game and how they hold each other in check or lack there of in some cases. 

After playing yesterday I finally got to tier 4 with all the classes of ships in the Germany tree and it got me thinking

Why do most battleships sit back and snipe instead of supporting cruisers?

Why do most carriers sit still instead of moving to support?

1. Either they just want to do lots of damage instead of supporting the team, still learning how to play (its tier 4) or they have had past experiences where they did support the team and the rest of the team leaves them when they need support

2. At tier 4 people are learning how to play carriers so it takes qtime to learn how close you should be too your team (if you get too close your a really easy target) or they are just seal clubbing because last I checked tier 4 CVs are still incredibly unblanced

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7 minutes ago, We_Are_Not_Your_KInd said:

Why do most battleships sit back and snipe instead of supporting cruisers?

Why do most carriers sit still instead of moving to support?

Why are cruisers better destroyers then destroyers?

Why do destroyers push first the complain when they have no support?

1. and 2 Because they can.

3. They are larger and better armed, about as fast and maneuverable.

4. A 5 letter word comes to mind. IDIOT! That applies to both the DD players and to the others who don't support them.

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3 minutes ago, We_Are_Not_Your_KInd said:

So I have a question about the ship classes in this game and how they hold each other in check or lack there of in some cases. 

After playing yesterday I finally got to tier 4 with all the classes of ships in the Germany tree and it got me thinking

Why do most battleships sit back and snipe instead of supporting cruisers?

Why do most carriers sit still instead of moving to support?

Why are cruisers better destroyers then destroyers?

Why do destroyers push first the complain when they have no support?

And how do they all keep each other in check in later tiers?

because right now cruisers are the overpowered (or at least it seems to be)do it all class the have torps there he shells is like rain because of there reload speed and some even have smoke screens so why be any other class?

I am curious that's all I am enjoying the game. 

Battleships snipe because they can. Why get close if you dont have too? It's a known problem with the class balance. Historically, battleships were the most accurate surface warship.

Carriers are vulnerable to battleship fire. Thus most carrier captains prefer to stay in the back line. In addition, most new captains have not figured out that you move the hull by using the autopilot function...as you cannot control both the ship and your planes at the same time (because the game developers thought it too taxing on the player...which isnt true).

What do you think makes a good destroyer? Historically, at the tiers you have been playing...destroyers are either torpedo boats, or anti-torpedo boat destroyers. Cruisers (the ones we have in game from this era) were designed as capital ship scouts and screens. This is similar to the role of the anti-torpedo boat destroyer. WG does not model the many commerce raiding cruisers from the same era in game...its confusing, but will make sense if you educate yourself about the eras naval doctrine.

Players like to complain after they die. Listen, but dont automatically assume the chat is giving you great advice. Often it's just worthless. Experiment with your play and see what works for your ship.

As you get higher in the tiers, the battleships get even more accurate...and the cruisers life gets harder. Tier 5 is usually where you hit the cruiser skill wall.

Do not expect the game to be balanced yet. It's still beta...and WG isnt particularly known for being skilled at balancing.

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14 minutes ago, We_Are_Not_Your_KInd said:

So I have a question about the ship classes in this game and how they hold each other in check or lack there of in some cases. 

After playing yesterday I finally got to tier 4 with all the classes of ships in the Germany tree and it got me thinking

Why do most battleships sit back and snipe instead of supporting cruisers?

They have long range, are slow and unmaneuverable, and enemy ships have torps. Makes sense for them to stay further back, where they can in fact still support and be further away from danger.

Why do most carriers sit still instead of moving to support?

They are likely busy piloting their planes. Carriers have no tools to 'support' a front line so it's pointless. CVs don't usually need to move very much, other than relocating away from a collapsing flank, so they don't. Plus the AI autopilot is garbage and prone to beaching the ship.

Why are cruisers better destroyers then destroyers?

No. They really aren't.

Why do destroyers push first the complain when they have no support?

Those that do suck, and want to blame somebody other than themselves for their own lack of skill and situational awareness.

And how do they all keep each other in check in later tiers?

You'll find out eventually. Either the easy way or the hard way.

because right now cruisers are the overpowered (or at least it seems to be)do it all class the have torps there he shells is like rain because of there reload speed and some even have smoke screens so why be any other class?

First time I've heard tier 4 cruisers which are not Iwaki Alpha being called OP.

I am curious that's all I am enjoying the game. 

 

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Because this is an online game on the internet.  People do what people do.

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BBs sit back and snipe because most of them are afraid of torpedoes and their armor and secondary guns are not typically the best for close ranged fights. However German Battleships have armor that gets stronger the closer you get, and the secondary guns to close range fight as well. And their main guns are better used mid range or close range. Personally though I push up with the Cruisers and Destroyers no matter what Battleship I am in. I just keep an eye out for torpedoes and I enjoy the improved accuracy and damage from getting closer.

Carriers can fly their planes anywhere on the map to attack so the carrier itself dies not need to get too close. And as a matter of fact getting to close is deadly to a carrier as the enemy can easily sink it and end the supply of planes entering the battle from it.

Cruisers are not entirely better than Destroyers, their roles in battles are different. Many Destroyers are meant for sneaking around sending torpedoes into ships, or sometimes Destroyers can be gunboats. Cruisers are like an in between class between Battleships and Destroyers so they can have the jobs of hunting Destroyers, hunting other Cruisers, or setting fires on Battleships or even hitting them with torpedoes once in while. ( If you are new I would recommend stopping Cruisers until you get some Battleship and Destroyer practice in as Cruisers can be a little more difficult to use at tier 5 and up unless you can gotten some good practice in playing the game.)

Destroyers are typically the fastest ships in the game, so it is all too easy to push to far too quickly, so some players will make those kind of mistakes and then blame their teams for not being there for them instead of learning from their own mistakes and taking responsibility fir them.

Higher tiers Destroyers get either more powerful guns or good stealth and longer ranged torpedoes to give them their edge. Cruisers get longer ranged guns than the Destroyers and most of them get torpedoes, but if they get hit by a couple of torpedoes or some good AP shells to their broadside it can sink them in a hurry. Battleships get progressively faster than they were early on to help keep up somewhat with Cruisers, Battleships also are far better protected than cruisers and their heavy guns can blow a Cruiser right out of the water in a single AP salvo if the Cruiser was sitting perfectly broadside to the battleship and if enough AP shells hit the citadel of the Cruiser. Battleships can also hit the citadel of another Battleship if the other battleship has weak armor and was careless, but more often Battleships are a little safer from the devastating citadel hits than cruisers are.

Also welcome to World of Warships, hope you have a long and fun stay with the game, and feel free to ask questions as this Forum is a friendly and helpful place to help people. :Smile_honoring:

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Because players in general are lazy, selfish and don't know how to play.

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28 minutes ago, We_Are_Not_Your_KInd said:

Thank you all for the reply 's

Learn here.

 

 

 

It won't help because most of the people playing this game are intellectually incapable of being even adequate at it and too stupid or lazy to even try to get better, but you might get better.

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1 hour ago, We_Are_Not_Your_KInd said:

So I have a question about the ship classes in this game and how they hold each other in check or lack there of in some cases. 

After playing yesterday I finally got to tier 4 with all the classes of ships in the Germany tree and it got me thinking

Why do most battleships sit back and snipe instead of supporting cruisers?

Why do most carriers sit still instead of moving to support?

Why are cruisers better destroyers then destroyers?

Why do destroyers push first the complain when they have no support?

And how do they all keep each other in check in later tiers?

because right now cruisers are the overpowered (or at least it seems to be)do it all class the have torps there he shells is like rain because of there reload speed and some even have smoke screens so why be any other class?

I am curious that's all I am enjoying the game. 

Low tiered 1 to 3 have armored cruisers that can take more punishment than battleships of that tier.

Destroyers are extremely fast compared to other classes at this tier and seem to get into trouble very fast

....

Battleships of most nations tier 4 to 6 are extremely slow and have very inaccurate guns.

It takes forever to get into combat range.

Cruisers get squishier and can't take damage like lower tiers.

Destroyers get slower, comparing speed vs other classes at tier. And carriers ate introduced making the vision game harder to control. 

.....

Tiers 7 to 10:

Cruisers start developing into "roles" and play their strengths into that role.

Battleships speed starts to improve, but not enough to be in mid to close range within first 4 minutes.

Destroyers get faster and find out they can easily outstrip their support and die alone.

Carriers control vision and eat dds for lunch directly or through vision control.

Battleships believe staying alive from long range is king. Some battleships built for mid to close range brawler. 

.....

There you have a simple outline.

Each nation and each tier have differences as well as each clasd.

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1 hour ago, We_Are_Not_Your_KInd said:

Thank you all for the reply 's

I won’t repeat what others have said, but I have copied some information below to you may find useful. Also, if you would like to division (ie, play together) then feel free to message me in-game and if I’m online at the same time then happy to help. 

 

For new players, I recommend the following as easy to learn and to play: 

  • Destroyers: American destroyers are the easiest to play - their fast firing guns, and torpedoes on both sides (at low tier) means that its a fast, fun run-and-gun style, with great smoke screens.  They are very forgiving - rush in, gun enemy destroyers, and if you win and live, then rush up to a battleship and shove him up with torps... once you get more experience, you can do all of those things better, faster, longer etc. 
  • Cruisers: French cruisers are probably the easiest to play at low-mid tiers. Load HE, shoot slow targets at near your max range to set them on fire - when they repair those fires, set more.  Dodge incoming shells (particularly from battleships) by slamming into full reverse and throwing the rudder over into a hard turn - then accelerate away again before the next salvo comes.  Use your long-range torpedos to shoot down narrow alleys where the enemy is coming from - sometimes you'll get a hit, and it'll be great. More fires!
    • DO NOT start on the British Cruiser line - these ships take detailed understanding and experience of the game mechanics in order to play; things like target selection, map positioning, map awareness, spotting mechanics, AP bounce and shatter mechanics, smoke screens, fire detection range in smoke, sonar and torpedo aim all to be functional. Experienced players even struggle with this line.  Steer clear.  
  • Battleships: 
    • British: These are sturdy battleships that have excellent HE direct damage and high fire chance - unlike most battleships, shooting HE at things will make them go boom. Because of that, and because they have decent armour protection generally, these battleships are easy to learn: aim well, and profit. 
    • German: Much stronger armour, but wonky/inaccurate main guns - you'll mostly be shooting AP shells at enemy battleships and cruisers.  However, your battleships have good to excellent secondary battery (particularly from Tier 7) and are a defining feature of the line.  Because they are meant to be played up close to the enemy, these ships are easier to aim, take solid damage, and encourage your team to push the capture point you're currently on, helping to win games. 
  • Aircraft carriers: Personally, I suggest avoiding them entirely for now - they are very different to play and hard to do well at.  They are currently undergoing a major re-work (moving from a 2D RTS style control interface into controlling only one squadron at a time in the 3D environment view you know from playing other ships).  Until the re-work settles down, and community contributors can make specialised content to help new players approach carrier play, I suggest learning the other ships first.  There will be plenty of time to come back to carriers later.  

Once you have a few more battles under your belt, I strongly encourage you to read the following: 

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2 hours ago, We_Are_Not_Your_KInd said:

So I have a question about the ship classes in this game and how they hold each other in check or lack there of in some cases. 

After playing yesterday I finally got to tier 4 with all the classes of ships in the Germany tree and it got me thinking

Why do most battleships sit back and snipe instead of supporting cruisers?

Why do most carriers sit still instead of moving to support?

Why are cruisers better destroyers then destroyers?

Why do destroyers push first the complain when they have no support?

And how do they all keep each other in check in later tiers?

because right now cruisers are the overpowered (or at least it seems to be)do it all class the have torps there he shells is like rain because of there reload speed and some even have smoke screens so why be any other class?

I am curious that's all I am enjoying the game. 

The answer to most of your questions is that most players don't really know what they're doing, besides moving and shooting.

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