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rpgotaku

Welcome to tier 10 CV

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So i just bought midway, and since i am not rich i am still in the middle of upgrading it, but tier 10 as a cv seems like a joke.  Even if i find a solo ship, DD to BB, there is a chance they will wipe out my entire wing before it drops.  Now as a tier 8 in lexington I thought i was good with plane management and i would have no issue near the end to put up a flight,  As midway i can't launch the flight it want 5 to 7 min in.  Even if i just try to scout for the first few min they get knocked out 1 or 2 at a time with only a few seconds of AA fire.   Now i am sure some of this is just growing pains, but i am not sure if i just wont abandon it since it seems pointless.  

Edited by rpgotaku
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I am a mediocre CV player and struggled at T10.  Personally, Audacious is the only one of the three I can make work. 

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43 minutes ago, NoLoveForPhatShips said:

If you want it easy you might wanna go back to T4

Amazing, why so hostile? Maybe i should just shut up and play some russian ships huh?  Not like CV players should try to have fun.  If i make a mistake in a CV i expect to get punished,  If i fly into 2 or 3 tier 10 ships i expect they will die.  If i see a solo ship in open water i expect i will get out at least 1 attack except for aif fighter guarding it.  I should not lose an entire wing of planes with no mistake made, or maybe i should just leave the match if i see no japanese ships on the other side.  

There is way to many no fly zones in this game for CVs to be fun, and in tier 10 it just ramps it up.  Maybe you don't respect my view since i have only been playing for a few months, but top tier should be abit more inviting instead of just a brick wall.  

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1 hour ago, rpgotaku said:

Amazing, why so hostile? Maybe i should just shut up and play some russian ships huh?  Not like CV players should try to have fun.  If i make a mistake in a CV i expect to get punished,  If i fly into 2 or 3 tier 10 ships i expect they will die.  If i see a solo ship in open water i expect i will get out at least 1 attack except for aif fighter guarding it.  I should not lose an entire wing of planes with no mistake made, or maybe i should just leave the match if i see no japanese ships on the other side.  

There is way to many no fly zones in this game for CVs to be fun, and in tier 10 it just ramps it up.  Maybe you don't respect my view since i have only been playing for a few months, but top tier should be abit more inviting instead of just a brick wall.  

Stop playing the pariah boats and you will not have this problem.

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Just now, Doombeagle said:

Stop playing the pariah boats and you will not have this problem.

no thanks, they are there to be played so i will.  As long as they are in the game they should be just as viable as any other.  

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1 hour ago, rpgotaku said:

Amazing, why so hostile? Maybe i should just shut up and play some russian ships huh?  Not like CV players should try to have fun.  If i make a mistake in a CV i expect to get punished,  If i fly into 2 or 3 tier 10 ships i expect they will die.  If i see a solo ship in open water i expect i will get out at least 1 attack except for aif fighter guarding it.  I should not lose an entire wing of planes with no mistake made, or maybe i should just leave the match if i see no japanese ships on the other side.  

There is way to many no fly zones in this game for CVs to be fun, and in tier 10 it just ramps it up.  Maybe you don't respect my view since i have only been playing for a few months, but top tier should be abit more inviting instead of just a brick wall.  

Because he like many just hate cv's. T10 is crazy mode for cv's  my midway is a port queen if I do play t10 cv rarely I take the ijn or British cv. Far as US cv I would rather take a t8 enterprise or Lexington in your aircraft feel like TP anyway. Sadly midway is a rocket/bomber style both of which are easy to take out so it's not a user friendly ship.  If you want the most balanced AA to aircraft stick to tier 6. Tier 8 for hard mode. T10 is dark souls level of rip you a new rear. Best of luck to you. Before I forget don't let people get to you play what ship class you want always going to have someone b:etc_swear: about it and loose a karma or 2.

Edited by Athrun2021

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Midway's big strengths used to be her rockets and dive bombers.  Recent buffs to torpedo plane damage may make them more viable however.  When using each plane type you need to know what you are attacking and choose the correct Ordinance,  angle of drop and correct timing of drop.  As with all other ship types T-10 gameplay brings greater risk along with potential for more damage.   Here are a few tips I have picked up along the way.

1) know your ships, which ones have high aa rating, def aa consumables and fighter planes.

2) know which ships are more susceptible to particular Ordinance.  Rockets are great for hitting faster more maneuvering ships like dd's and some cruisers however their alpha is pretty low for larger hp ships.  They are good for starting fires and knocking out aa mounts on larger ships.  

3) know the proper angle of attack based on Ordinance type.  For the midway you want perpendicular for torps and rockets,  parallel for bombs.

4) know the strengths and weaknesses of your planes. 

 5) cycle the types of planes you use so you dont run out.

6) don't commit entire squadrons early on when you don't know where the big aa ships are.  Early match ships are grouped up with overlapping aa and they are hyper focused on you because you are the only one that can hurt them at the moment.   CV's do big damage later on  when ships are spread out, softened up and preoccupied.   You cant do damage if you are out of planes. 

7) find a good streamer and watch them.  Top tier is a good one on YouTube. 

Not claiming to be an expert by any means but these tips should help.

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32 minutes ago, HallaSnackbar said:

Midway's big strengths used to be her rockets and dive bombers.  Recent buffs to torpedo plane damage may make them more viable however.  When using each plane type you need to know what you are attacking and choose the correct Ordinance,  angle of drop and correct timing of drop.  As with all other ship types T-10 gameplay brings greater risk along with potential for more damage.   Here are a few tips I have picked up along the way.

1) know your ships, which ones have high aa rating, def aa consumables and fighter planes.

2) know which ships are more susceptible to particular Ordinance.  Rockets are great for hitting faster more maneuvering ships like dd's and some cruisers however their alpha is pretty low for larger hp ships.  They are good for starting fires and knocking out aa mounts on larger ships.  

3) know the proper angle of attack based on Ordinance type.  For the midway you want perpendicular for torps and rockets,  parallel for bombs.

4) know the strengths and weaknesses of your planes. 

 5) cycle the types of planes you use so you dont run out.

6) don't commit entire squadrons early on when you don't know where the big aa ships are.  Early match ships are grouped up with overlapping aa and they are hyper focused on you because you are the only one that can hurt them at the moment.   CV's do big damage later on  when ships are spread out, softened up and preoccupied.   You cant do damage if you are out of planes. 

7) find a good streamer and watch them.  Top tier is a good one on YouTube. 

Not claiming to be an expert by any means but these tips should help.

Most of that i have learned up to this point, but learning tier 10 ships aa is something i need to do.  I just don't like how i am just flying around and as soon as  i spot a ship it turns on defensive fire and i lose 5 of 9 planes without me having a chance to react.  It seems like the no fly zone for me just gets bigger and bigger.  And i have to say youtubers don't make recent CV matches, they are all to old and don't have relavent data to watch.  

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I have played a ton of CV since the rework..   now comfortably claiming a CV "main" tag?    I'm reasonably competent in the CVs  and  they carry my highest PR overall of any ship type...  by 200-300 points.   However... I literally suck at Tier 10 CV....I'll admit it.     Oddly I'm best at T8 and those CVs see T10 matches a good portion of the time?   I'll own my own failures at T10,  I feel like I am hurting my team more than helping right now.     I keep plugging away at it but not feeling a lot of improvement.   I can't quite place it, but I think that at that tier.. the DD hunting strategy doesn't serve your team as well as the damage farming and kill securing.   I really feel like T10 CVs are less influential at its tier than the CVs at lower tiers also.    With T8 premiums being the high point for strength of CV against its own tier.    I actually get pretty good results with T10 CV in ranked..    But randoms...  I just am not getting them figured out?   It's a mystery to me at this point, being honest and I sure don't have enough games there yet.    watching some of the best players in CVs,  on twitch or youtube,  the play style seems very different at that tier than how I play...  a lot more pure damage farming and a lot less spotting and area/cap denial... Its almost like they could care less how game is going.... just looking for easiest target drop and then rinse repeat.  The very best CV player I regularly watch,  literally never drops fighters for cover...never...    I just can't seem to get myself to that mentality yet?   I think I probably give away too much DOT chasing strategic targets, providing almost useless fighter cover,  and spotting all over the map?                      

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1 hour ago, iRA6E said:

The very best CV player I regularly watch,  literally never drops fighters for cover...never...    I just can't seem to get myself to that mentality yet?   I think I probably give away too much DOT chasing strategic targets, providing almost useless fighter cover,  an spotting all over the map?                      

I know who you're talking about and he is an interesting conversation himself.

You ARE ultimately helping your team doing DOT.  Treat it like any other match at any other tier with respect to random.  Look at the enemy ship composition and ask yourself how you can be most effective but don't ever feel obligated to set aside your own gameplay just because you think others expect you too.  Remember that endgame matters, so spending yourself early to get that Gearing means you might not be able towards the end to sink crippled ships your teammates can't get.

You can devastate ANY tier X ship with tier X CVs, under the right circumstances.  But it's the same CV rules at tier X as it is for any other tier.

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7 minutes ago, 03Haiku said:

I know who you're talking about and he is an interesting conversation himself.

You ARE ultimately helping your team doing DOT.  Treat it like any other match at any other tier with respect to random.  Look at the enemy ship composition and ask yourself how you can be most effective but don't ever feel obligated to set aside your own gameplay just because you think others expect you too.  Remember that endgame matters, so spending yourself early to get that Gearing means you might not be able towards the end to sink crippled ships your teammates can't get.

You can devastate ANY tier X ship with tier X CVs, under the right circumstances.  But it's the same CV rules at tier X as it is for any other tier.

I agree...it's not AA there that bugs me,  or lack of tools to do damage... its how little effect the small things that I do at other tiers have on match outcome at T10... spotting, DD chasing,  area denial...Kill securing...   I believe that's what kills me. My instincts tell me I need to do it...but it wastes so much time and DOT..     You're right..   chasing a DD around for 5 mins, unless your team can take it out fast is really not helpful and as well pretty much all the DD's at T10 will trash your planes while you are trying to get them...and the 20K damage you do takes 1/2 a match to get when you could faarm 100K elsewhere on better targets in same span.    I actually believe I do better in T8 CVs in tier 10 matches because I am so much more aware of the risk they take that I become a lot more singularly focused.. with T10 I think I tend to try and be too relevant if that makes any sense?  For sure as a rule also.. T10 player base tends to be a lot more demanding on CVs to do their bidding.... you can waste a ton of time chasing chat tasks for players who more often than not have no idea what the costs are for what they ask of a CV.        

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Surface ships certainly do make fewer mistakes play-wise at tier X, for sure.  Looking at the na.wows-numbers.com website, at tier X BBs are averaging like 90K dmg, CVs 80K dmg and CL/CAs 70K dmg.  That's probably the place to start in thinking about where your play is fitting in.  From there you can decide going into a match how you want to play that particular one out.

I will say this, if there is only 1 DD per team - okay yeah I'll give it a go and hunt/harass their DD as long as it's practical.  But if there are 3 or 4 DDs per side, all bets are off and I'm farming what I can, where and when I can.

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