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franz_von_goltz

Missing consumable - Survive matters!

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One of the most important things in World of Warships is to stay alive. Too many players don't care, their ship is dunked, they leave the battle and queue for the next one.

There are a lot of consumables in this game, some infinite like shells and torps, some available in limited quantities like smoke, radar, etc

The ships themselves are in fact consumables, players can play and play the same ship. Captains are somehow consumables too, they die, resurrect, die and so on... Kind of reincarnation.

One of the most important, and maybe the most important consumable in a war are men.

I propose then, like captains, a crew consumable can be imagined, like captains, they have skills... And they would also have a "morale" variable. The longer they survive, the more morale is high when they resurrect.

And after all, the game is about steel castles, the men who cammanded them... Why not remember the ones who operate them? 

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9 hours ago, franz_von_goltz said:

One of the most important things in World of Warships is to stay alive. Too many players....

....think it's the most important thing, to the point of doing their utmost to avoid being noticed or shot at by the enemy.

It's not a bad idea, but as with most such ideas, it really only works if everybody has the same outlook and motivations as the person who proposed it.

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6 hours ago, Skpstr said:

It's not a bad idea, but as with most such ideas, it really only works if everybody has the same outlook and motivations as the person who proposed it.

"Honey, I have a headache"

 

  • Funny 1

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8 hours ago, LowSpeed_US said:

"Honey, I have a headache"

 

"Ok, I'll just wait until you're fast asleep then" :Smile_teethhappy:

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Under your model, the last ship(s) on the losing side has an incentive to run to the corner of the map to wait out the timer and improve the morale of their crew.  The winning side might be happy to let them go, so that their morale would also be higher next match.  The idea s presented is not a good one.

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