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Westword

Why I Quit The Game

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I stopped playing a couple years ago.  I had many lines finished, played and became proficient in every type of ship, though mastery eluded me in most.  I even managed to clear a pvp season.  I don't know how many games I'd played, but it may well have been thousands.

So here's how it went down; first of all the missions and campaigns were too much for me.  I didn't want to play to do these things, I wanted to play because I wanted to play.  I wanted to unlock and buy and play new ships and become better at the game.  I didn't want to have to score an arbitrary number of torpedo hits or shoot down a number of planes or use a cruiser to set x number of fires.  I hated seeing what amounted to a list of chores being set before me.

I missed when playing the game and doing well was a reward in of itself.

Next, although I'd played almost every line up to Tier 6 at a minimum, my passion and pleasure was battleship gameplay.  And I don't mean I turtle and snipe.  I understood how battleships could be used to engage, disengage, apply pressure, perform feints, all that.  Battleships weren't meant to group up and volley fire back and forth, they were supposed to be used for leverage on the map while jockeying for positioning.  I understood one battleship could defeat a group of battleships if the group had their sides and citadels exposed, and that's what I would always try to do.  I'd try to circle around the map to gain positioning or lance directly at the heart of the enemy fleet as they tried to gain positioning.

It was all about map control and creating areas of dominance.  Battleships were supposed to use their armor and nigh indestructibility to create a place enemy ships couldn't go for all practical purposes.  A battleship really could tank a fleet of ships, successfully disengage if the need arose, repair, and come back into the fight for more of the same.

With a battleship you had to plan ahead, but also be unpredictable.  And you could make those kinds of decisions, because your ship was tough.  Even if you were punished and took some big hits, the play-style let you do so, because once you assumed a defensive stance again in a better position, you may as well have full health for all the difference it made.

Suffice to say, I rarely finished a match without using all my repairs.

But that all changed with British Battleships.  HE spam was bad before, don't get me wrong, but at least cruisers had some skin in the game when they opened up.  There was some risk involved for them.  And they couldn't blow away huge portions of your HP in single volleys and they had limited range.  But the royal line, it made no difference if I angled my armor.  And if I performed and aggressive action, I couldn't reliable escape.  Feints were pointless now, I couldn't cause the enemy to over-commit, because all they had to do was set fires and go on to forget about me as I burned away.

I could handle waves of torpedoes, planes, cruisers hiding behind islands.  Everything had a certain counter that you could plan for.  There was always a certain amount of risk, but the fact that the risk exists means people might not expect you to take it.  But it didn't matter with the HE spam from BBs.  They could do instantly and persistently what a carrier could do once every 5 minutes.  And you couldn't fake them out like you could a DD and it's torpedo spread.  And you couldn't run them down like you could a cruiser hiding behind an island.

I couldn't take it anymore.  All those hundreds of matches where I perfected my play-style, all the brain storming, all the planning, all the experience I had gained was TRASHED.  All because of some cheese.

I honestly don't know what the state of the game is like right now, but I did hear about the submarines. and from what I hear, I know I'll never come back because of them.  You will never get battleships to perform as anything other than snipers if you keep introducing elements that render their armor and their hp pools worthless.

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1 hour ago, Westword said:

I didn't want to play to do these things, I wanted to play because I wanted to play.  I wanted to unlock and buy and play new ships and become better at the game.  I didn't want to have to score an arbitrary number of torpedo hits or shoot down a number of planes or use a cruiser to set x number of fires.  I hated seeing what amounted to a list of chores being set before me.

I have never understood this - you were never 'forced' to do them.  They were automatic and if you didn't care about them - then you could ignore them.  You didn't have to pay ANY attention to it what so ever.  No 'chores' at all.  Pay attention to what you want and ignore the rest.

But in the end you quit years ago' not sure why this was needed..... years later.

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What a strange post. It took you two years to tell us why you quit the game two years ago?

Well OK then.... I think you may have other problems. lol

Ridiculous GIF

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Well the situation is that WOWs is an evolving game and not static.and some of the evolving is good and some bad depending on your tastes.   But no matter..it is probably not  now the same as it was when you last played.   Now there are NEW things to learn so you might want to give it  shot and see what you can do.   No harm in trying right?   But as others had said..if WOWs becomes a "Chore" then you need to throttle back and only put in what you feel is "reasonable" so you don't feel overwhelmed. Sounds fair?  Try it out....worse comes to worse...you stop.     

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20 minutes ago, Westword said:

I didn't want to have to score an arbitrary number of torpedo hits or shoot down a number of planes or use a cruiser to set x number of fires.  I hated seeing what amounted to a list of chores being set before me.

What is your point? Not a single one of the missions available are mandatory. No one is forced to accomplish them. However by just playing the game, doing well and having fun is still a reward in itself.

If you don't see that then your post is senseless and perhaps you should just not play the game since apparently there is nothing in it that satisfies you.

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To still be thinking about  game I quit two years ago enough to come to the forums and write a diatribe as to why I made that decision two years ago?   I can't remember what about this game peeved me last week....  I'm certain it was something though. 

 

Anyhooo.... Is it too late to have your stuff?    

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"I stopped playing a couple years ago."

posted 29 minutes ago

:cap_wander::Smile_amazed:

Edited by desmo_2

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? a long post to criticize 'HE spamming', meaning I left so others will do the same...it was used many times, so long... 

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32 minutes ago, CylonRed said:

But in the end you quit years ago' not sure why this was needed..... years later.

For internet points or bait

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1803894746_wtfjohnson.thumb.jpg.97dcd58d7981f5e0430a9eff870337b8.jpg

 

Edited by iDuckman
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6 minutes ago, RA6E_ said:

To still be thinking about  game I quit two years ago enough to come to the forums and write a diatribe as to why I made that decision two years ago?   I can't remember what about this game peeved me last week....  I'm certain it was something though.   

he has not recovered, may be a good salvo...

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43 minutes ago, Westword said:

I stopped playing a couple years ago.  I had many lines finished, played and became proficient in every type of ship, though mastery eluded me in most.  I even managed to clear a pvp season.  I don't know how many games I'd played, but it may well have been thousands.

So here's how it went down; first of all the missions and campaigns were too much for me.  I didn't want to play to do these things, I wanted to play because I wanted to play.  I wanted to unlock and buy and play new ships and become better at the game.  I didn't want to have to score an arbitrary number of torpedo hits or shoot down a number of planes or use a cruiser to set x number of fires.  I hated seeing what amounted to a list of chores being set before me.

I missed when playing the game and doing well was a reward in of itself.

For crying out loud, no one has ever been forced to play missions and campaigns and so on!  If you didn't want to do them, then don't do them.  Period.  End of discussion.  But some of us DO enjoy the missions and campaigns and directives because they give us goals and rewards upon completion of the mission, etc.

There may be plenty of things to complain about, but this is NOT one of them!!!  Missions are 100000000000000% totally voluntary.  

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sounds like someone that refused to try and adapt to game changes to me Captain

Edited by tcbaker777

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I haven't played for a month or so because my usual playstyle is no longer functional, nor fun.

after years of following faints and feigned thrusts with coy retreats, thrust and withdraw, repeat, and then hide quivering, repeat, I found I was too enamored with the looks and feeling of the game.

the pulsating water effects, showering the big boys with my big guns, spanking them with my 2ndaries, followed by a tactical beaching and some tasty clam digging.

perhaps it's age creeping up on me, I just can't find the love I so desperately need after 3 or 4 lost battles, my lovely ship's fine shape slipping out of sight, the big guns cold and out of action in the wet darkness.

now I lust only after the quiet languor of port, washing away the last threads of tension from a battle poorly fought, the sweet surrender of pride, and points, once so high, dropping farther and farther from the ravages of time and aggression.

oh, the humanity.

Edited by Spud_butt
typos and stuff
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58 minutes ago, dionkraft said:

But as others had said..if WOWs becomes a "Chore" then you need to throttle back and only put in what you feel is "reasonable" so you don't feel overwhelmed. Sounds fair?  Try it out....worse comes to worse...you stop

:Smile_great:

My philosophy on the game, in a nutshell. Well put sir. +1

Edited by Capt_Ahab1776

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1 hour ago, Westword said:

I honestly don't know what the state of the game is like right now, but I did hear about the submarines. and from what I hear, I know I'll never come back because of them.  You will never get battleships to perform as anything other than snipers if you keep introducing elements that render their armor and their hp pools worthless.

 

The introduction of subs will return BB's to the back lines and mid-range engagements. DD's used to be able to annihilate any BB that dared get too close to a cap or island. But DD's have been power-crept to the point they can barely do their jobs as anti BB ships. And CV's are too anemic to deal with BB's reliably.

But those new subs....?

BB mains will be thinking twice before they get anywhere near a capture point... it looks like it will only take 4-6 homing torpedoes to drop one... alot of DD's cant even do that.

Edited by ElectroVeeDub

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Guys, relax, it's not a post complaining about regular HE spam....just one complaining about British BB HE spam.....:cap_popcorn:

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A hundred years from now historians will look back at this time and declare it was The Golden Age for crazy people. 

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1 hour ago, Westword said:

 

I honestly don't know what the state of the game is like right now, but I did hear about the submarines. and from what I hear, I know I'll never come back because of them.  You will never get battleships to perform as anything other than snipers if you keep introducing elements that render their armor and their hp pools worthless.

FYI, this is World of Warships, not World of Battleships.

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2 hours ago, Westword said:

I stopped playing a couple years ago.  I had many lines finished, played and became proficient in every type of ship, though mastery eluded me in most.  I even managed to clear a pvp season.  I don't know how many games I'd played, but it may well have been thousands.

So here's how it went down; first of all the missions and campaigns were too much for me.  I didn't want to play to do these things, I wanted to play because I wanted to play.  I wanted to unlock and buy and play new ships and become better at the game.  I didn't want to have to score an arbitrary number of torpedo hits or shoot down a number of planes or use a cruiser to set x number of fires.  I hated seeing what amounted to a list of chores being set before me.

I missed when playing the game and doing well was a reward in of itself.

Next, although I'd played almost every line up to Tier 6 at a minimum, my passion and pleasure was battleship gameplay.  And I don't mean I turtle and snipe.  I understood how battleships could be used to engage, disengage, apply pressure, perform feints, all that.  Battleships weren't meant to group up and volley fire back and forth, they were supposed to be used for leverage on the map while jockeying for positioning.  I understood one battleship could defeat a group of battleships if the group had their sides and citadels exposed, and that's what I would always try to do.  I'd try to circle around the map to gain positioning or lance directly at the heart of the enemy fleet as they tried to gain positioning.

It was all about map control and creating areas of dominance.  Battleships were supposed to use their armor and nigh indestructibility to create a place enemy ships couldn't go for all practical purposes.  A battleship really could tank a fleet of ships, successfully disengage if the need arose, repair, and come back into the fight for more of the same.

With a battleship you had to plan ahead, but also be unpredictable.  And you could make those kinds of decisions, because your ship was tough.  Even if you were punished and took some big hits, the play-style let you do so, because once you assumed a defensive stance again in a better position, you may as well have full health for all the difference it made.

Suffice to say, I rarely finished a match without using all my repairs.

But that all changed with British Battleships.  HE spam was bad before, don't get me wrong, but at least cruisers had some skin in the game when they opened up.  There was some risk involved for them.  And they couldn't blow away huge portions of your HP in single volleys and they had limited range.  But the royal line, it made no difference if I angled my armor.  And if I performed and aggressive action, I couldn't reliable escape.  Feints were pointless now, I couldn't cause the enemy to over-commit, because all they had to do was set fires and go on to forget about me as I burned away.

I could handle waves of torpedoes, planes, cruisers hiding behind islands.  Everything had a certain counter that you could plan for.  There was always a certain amount of risk, but the fact that the risk exists means people might not expect you to take it.  But it didn't matter with the HE spam from BBs.  They could do instantly and persistently what a carrier could do once every 5 minutes.  And you couldn't fake them out like you could a DD and it's torpedo spread.  And you couldn't run them down like you could a cruiser hiding behind an island.

I couldn't take it anymore.  All those hundreds of matches where I perfected my play-style, all the brain storming, all the planning, all the experience I had gained was TRASHED.  All because of some cheese.

I honestly don't know what the state of the game is like right now, but I did hear about the submarines. and from what I hear, I know I'll never come back because of them.  You will never get battleships to perform as anything other than snipers if you keep introducing elements that render their armor and their hp pools worthless.

I've been playing since beta about 21,000 battles with 309 ships in port. I use to play everyday but lately I've been playing only when in the mood not everyday so doing it that way  I am still enjoying the game.

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1 hour ago, Spud_butt said:

I haven't played for a month or so because my usual playstyle is no longer functional, nor fun.

after years of following faints and feigned thrusts with coy retreats, thrust and withdraw, repeat, and then hide quivering, repeat, I found I was too enamored with the looks and feeling of the game.

the pulsating water effects, showering the big boys with my big guns, spanking them with my 2ndaries, followed by a tactical beaching and some tasty clam digging.

perhaps it's age creeping up on me, I just can't find the love I so desperately need after 3 or 4 lost battles, my lovely ship's fine shape slipping out of sight, the big guns cold and out of action in the wet darkness.

now I lust only after the quiet languor of port, washing away the last threads of tension from a battle poorly fought, the sweet surrender of pride, and points, once so high, dropping farther and farther from the ravages of time and aggression.

oh, the humanity.

That was rather poetic; all the same it sounds like you need some viagra and a sex worker ("thrust and withdraw...quivering...pulsating... clam digging... now I only lust after...."

Edited by Stauffenberg44

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1 hour ago, Spud_butt said:

I haven't played for a month or so because my usual playstyle is no longer functional, nor fun.

after years of following faints and feigned thrusts with coy retreats, thrust and withdraw, repeat, and then hide quivering, repeat, I found I was too enamored with the looks and feeling of the game.

the pulsating water effects, showering the big boys with my big guns, spanking them with my 2ndaries, followed by a tactical beaching and some tasty clam digging.

perhaps it's age creeping up on me, I just can't find the love I so desperately need after 3 or 4 lost battles, my lovely ship's fine shape slipping out of sight, the big guns cold and out of action in the wet darkness.

now I lust only after the quiet languor of port, washing away the last threads of tension from a battle poorly fought, the sweet surrender of pride, and points, once so high, dropping farther and farther from the ravages of time and aggression.

oh, the humanity.

So prurient!  So delicious.  Makes me want to go play with something.

 

Edited by iDuckman

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I stopped playing the original WOW about 10 years ago. Would you like me to tell you why?

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