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cantgobacknow

Dynamic crosshair with angled hash marks?

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I've seen some static crosshairs that display angled hatch marks to help visually fire at ships that are travelling at angles to yourself (other than 90 or 180). I'm not talking about aiming mods.

Is it possible to use a Dynamic crosshair type, but have a crosshair that provides the angled hatch marks? Do I need a mod for this, if it's possible, can anyone recommend a mod for it?

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13 minutes ago, cantgobacknow said:

I've seen some static crosshairs that display angled hatch marks to help visually fire at ships that are travelling at angles to yourself (other than 90 or 180). I'm not talking about aiming mods.

Is it possible to use a Dynamic crosshair type, but have a crosshair that provides the angled hatch marks? Do I need a mod for this, if it's possible, can anyone recommend a mod for it?

Install the official modpack. Can find in the mod section of forum.

https://forum.worldofwarships.com/topic/155270-all-modstation-1610/

Edited by monpetitloup

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3 minutes ago, monpetitloup said:

Install the official modpack. Can find in the mod section of forum.

And you're sure it has what I'm asking for?

 

Edited by cantgobacknow

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1 minute ago, cantgobacknow said:

And you're sure it has what I'm asking for?

Follow the link and see for yourself.

just reread. Yes. It’s called dynamic crosshair with marks or something to the effect. I run the mod meself.

install score timer, angle mod, time gun bloom.

these are essential to play the game properly yet wg thinks they only belong in thte modpack.

Edited by monpetitloup

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3 minutes ago, monpetitloup said:

Follow the link and see for yourself.

This is just a moodpack installer, I already have Aslain's.

Stiv Light Din *might* do it, I'll try, but it's rather ugly.

 

Most of the crosshairs don't specify whether they are static or dynamic. Though I know from Aslains a lot of those are static only.

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Just now, cantgobacknow said:

This is just a moodpack installer, I already have Aslain's.

Stiv Light Din *might* do it, I'll try, but it's rather ugly.

 

Most of the crosshairs don't specify whether they are static or dynamic. Though I know from Aslains a lot of those are static only.

See this post for the crosshair i use. It’s in the official pack. If you have aslains doubt there are more choices elsewhere

https://forum.worldofwarships.com/topic/199450-did-they-change-the-dynamic-crosshair/?tab=comments#comment-4666412

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1 hour ago, monpetitloup said:

See this post for the crosshair i use. It’s in the official pack. If you have aslains doubt there are more choices elsewhere

https://forum.worldofwarships.com/topic/199450-did-they-change-the-dynamic-crosshair/?tab=comments#comment-4666412

I tried it awhile. In some maps I can't read the numbers, the colour and size don't agree with me.

Sometimes it appears that the scaling is WAY off with that crosshair. Like instead of the hash marks getting close together, the same distance marker (say "5" for example"), gets spread really far apart at very long ranges.

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I found one in Aslains modpack that I quite like, and it works with the dynamic reticle.

It's: crosshair Nomogram (dynamic) > Nomogram: all white with spider web

for me the white is a very good contrast to the environment and it's very, very easy to read. I guess I missed it before.

... should anyone else be looking for the same thing I was, try it out.

  • Cool 1

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1 hour ago, cantgobacknow said:

I found one in Aslains modpack that I quite like, and it works with the dynamic reticle.

It's: crosshair Nomogram (dynamic) > Nomogram: all white with spider web

for me the white is a very good contrast to the environment and it's very, very easy to read. I guess I missed it before.

... should anyone else be looking for the same thing I was, try it out.

Was going to suggest the same mod and Dynamic crosshairbut you beat me to it.

 

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