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Ducky_shot

CV players have unfair advantage

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So every ship is charged ammo costs. Every main battery shell or torpedo that is fired costs the player credits. 

Except CV's. They are charged credits only for every plane they lose. They do not get charged for every bomb, torpedo or rocket that is fired. That is extremely unfair. A better player or a cv with more survivable planes has an advantage over everyone else. They can drop ordnance endlessly without it costing them anything. 

Perhaps if they were charged for all their ordnance it would finally bring the cv numbers down to a more manageable level. It would stop people clubbing t3 newbs with hosho's. Right now, they can just avoid flak and AA and profit by not having to expend any extra credits. 

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That what happens when you never play a class, you only say st*p*d things about it lol

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Just now, So_lt_Goes said:

This is going to be good...

:Smile_popcorn:

We may need the jumbo free refill popcorn tub.

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5 minutes ago, Ducky_shot said:

They do not get charged for every bomb, torpedo or rocket that is fired.

Prove it!

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5 minutes ago, Ducky_shot said:

So every ship is charged ammo costs. Every main battery shell or torpedo that is fired costs the player credits. 

Except CV's. They are charged credits only for every plane they lose. They do not get charged for every bomb, torpedo or rocket that is fired. That is extremely unfair. A better player or a cv with more survivable planes has an advantage over everyone else. They can drop ordnance endlessly without it costing them anything. 

Perhaps if they were charged for all their ordnance it would finally bring the cv numbers down to a more manageable level. It would stop people clubbing t3 newbs with hosho's. Right now, they can just avoid flak and AA and profit by not having to expend any extra credits. 

I'm glad I don't get charged for my AA.

 

I don't get charged for my AA, right???

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Of all the CV related things to complain about, you pick this one?

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Typically, I appreciate quality trolling... Unfortunately,  this one smells of stale cigarettes, spilled beer,  and lack of creativity.   C- 

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Why should a CV op get charged for Ammo...  WHEN IT DOESN'T DO ANYTHING !!!!!!!

I think my record was 22 torpedo hits in a battle...  with only 35K damage..

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3 minutes ago, AVR_Project said:

Why should a CV op get charged for Ammo...  WHEN IT DOESN'T DO ANYTHING !!!!!!!

I think my record was 22 torpedo hits in a battle...  with only 35K damage..

 Because it's segregation

 I feel like I'm being held down by the man

Edited by NoLoveForPhatShips

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2 hours ago, Ducky_shot said:

So every ship is charged ammo costs. Every main battery shell or torpedo that is fired costs the player credits. 

Except CV's. They are charged credits only for every plane they lose. They do not get charged for every bomb, torpedo or rocket that is fired. That is extremely unfair. A better player or a cv with more survivable planes has an advantage over everyone else. They can drop ordnance endlessly without it costing them anything. 

Perhaps if they were charged for all their ordnance it would finally bring the cv numbers down to a more manageable level. It would stop people clubbing t3 newbs with hosho's. Right now, they can just avoid flak and AA and profit by not having to expend any extra credits. 

CV's have the highest "ammunition" costs. They have no advantage, planes are expensive.

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1 minute ago, BrushWolf said:

CV's have the highest "ammunition" costs. They have not advantage, planes are expensive.

That's only a stupid tax for players that allow their planes to be shot down. 

If a CV player keeps their planes alive they spend nothing. 

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3 minutes ago, Ducky_shot said:

That's only a stupid tax for players that allow their planes to be shot down. 

If a CV player keeps their planes alive they spend nothing. 

And if a ship doesn't fire their guns, it doesn't get charged credits. Don't quit your day job for stand-up.

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23 minutes ago, Ducky_shot said:

So every ship is charged ammo costs. Every main battery shell or torpedo that is fired costs the player credits. 

Except CV's. They are charged credits only for every plane they lose. They do not get charged for every bomb, torpedo or rocket that is fired. That is extremely unfair.

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4 minutes ago, Ducky_shot said:

That's only a stupid tax for players that allow their planes to be shot down. 

If a CV player keeps their planes alive they spend nothing. 

They will have losses no matter how well they conserve their planes and the cost runs up quickly. Planes are the CV's ammunition as far as the game goes.

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Just now, BrushWolf said:

They will have losses no matter how well they conserve their planes and the cost runs up quickly. Planes are the CV's ammunition as far as the game goes.

How many planes will a hosho lose attacking a kolberg, st Louis and bogatyr and Arkansas beta? What will their ammunition cost be after sinking all 4 of those? 

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