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Sound Sliders and Cue Feedback

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17,905 battles

There is sound immersion and sound cuing.  I like both.  But Cuing goes to the core of playability.  It helps one play the game better.  So those of us who like the cues should be able to adjust these cues to our liking.  Here are my recommendations for sounds that should have their own sliders:

1. Main guns (currently implemented)

2. AA.

3. Secondaries.

4.  Hits from main guns (impact sounds).

5.  Hits from main guns/torps (interface sound feedback)

6.  Enemy ship destruction (interface sound feedback)

7.  Fire/Flood Klaxon

8.  Expendable execution (interface sound feedback)

9.  Enemy spotted (interface sound feedback)

10. Torpedo threats beep

11.  Terrain collision warning


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13,715 posts
4,630 battles

I agree.  But I must note that WG is incredibly resistant to adding more controls.  Don't ask me why.


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