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RagingxMarmoset

USS Puerto Rico and VMF Poltava - Dev Blog

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ST, Poltava & Puerto Rico

Soviet battleship Poltava, tier VIII

This ship is an imagined improvement of the project 64 battleships, designed for the closed waters of the Black and Baltic seas. In reality, work on the initial project was scrapped. The main drawback of the project was the excessive displacement, almost reaching that of the bigger and more well-armed battleships of the project "A". We tried to lower the displacement, whilst keeping the armament and speed when designing Poltava. 

The main traits of the ship in game are good armor and low surface detectability, but the range of main caliber guns is quite short. 

Hit points – 59100. Plating - 32 mm.

Main battery - 3x3 356 mm. Firing range - 16.2 km. Maximum HE shell damage – 5300. Chance to cause fire – 41%. HE initial velocity - 895 m/s. Maximum AP shell damage - 11250. AP initial velocity - 895 m/s. Reload time - 30.0 s. 180 degree turn time - 45.0 s. Maximum dispersion - 226 м. Sigma – 1.70.

Secondary Armament: 8x2 130.0 mm, range - 5.0 km. Maximum HE shell damage – 1900. Chance to cause fire – 8%. HE initial velocity - 900 m/s

AA defense: 6x1 12.7 mm, 8x2 130.0 mm, 8x4 37.0 mm.

Maximum speed - 29.0 kt. Turning circle radius - 1000 m. Rudder shift time – 14.8 s. Surface detectability – 13.9 km. Air detectability – 12.0 km. Detectability after firing main guns in smoke – 12.1 km.

Available consumables:
1 slot - Damage Control Party (Duration time 10 s; Reload time 60 (40) s; Charges 2 (3))
2 slot - Repair Party (Charges 2 (3))
3 slot - Fighter.

All stats are listed without crew and upgrade modifiers. The stats are subject to change during testing.

American cruiser Puerto Rico, tier X

One of the most well armored cruisers in game, Puerto Rico (CA-2D project) is one of the concepts of the Alaska cruiser. The increased number of guns is compensated for by a longer reload and decreased accuracy compared to that of Alaska. 

Hit points – 71650. Plating - 27 mm.

Main battery - 4x3 305 mm. Firing range - 18.8 km. Maximum HE shell damage – 4300. Chance to cause fire – 27%. HE initial velocity - 808 m/s. Maximum AP shell damage - 8900. AP initial velocity - 762 m/s. Reload time - 22.0 s. 180 degree turn time - 30.0 s. Maximum dispersion - 206m. Sigma – 1.90.

Secondary Armament: 8x2 127.0 mm, range - 6.0 km. Maximum HE shell damage – 1800. Chance to cause fire – 9%. HE initial velocity - 808 m/s

AA defense: 26x1 20.0 mm, 8x2 127.0 mm, 16x4 40.0 mm.

Maximum speed - 33.5 kt. Turning circle radius - 910 m. Rudder shift time – 15.9 s. Surface detectability – 17.6 km. Air detectability – 11.86 km. Detectability after firing main guns in smoke – 14.27 km.

Available consumables:
1 slot - Damage Control Party
2 slot - Hydroacoustic Search/Defensive AA fire
3 slot - Fighter/Spotting Aircraft/Surveillance Radar
4 slot - Repair Party

All stats are listed without crew and upgrade modifiers. The stats are subject to change during the testing.

Please note that the information in the Development Blog is preliminary.

FB_IMG_1565994217648.thumb.jpg.5c7ca001818c5d6995b15cd38e2e5442.jpg

FB_IMG_1565994111727.thumb.jpg.71f238b878eda42606bfaf086f1bdcd9.jpg

Edited by RagingxMarmoset

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I'm not a fan. I would rather they put out more tech lines than just keeping adding premium on top of premium on top of premium. 

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Gotta make money off their two highest earning servers somehow.

Then again, Puerto Rico has a 50/50 chance of being NTC just to get NA players to reset a line and Convert idle XP to FXP and get back to T10.

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Just now, YamatoA150 said:

Gotta make money off their two highest earning servers somehow.

Then again, Puerto Rico has a 50/50 chance of being NTC just to get NA players to reset a line and Convert idle XP to FXP and get back to T10.

I'll bet you Puerto Rico replaces Salem in the armory. 

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Just now, Skuggsja said:

I'm not a fan. I would rather they put out more tech lines than just keeping adding premium on top of premium on top of premium. 

Or at least make the premiums real ships that don't fit into a tree.

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6 minutes ago, Skpstr said:

Or at least make the premiums real ships that don't fit into a tree.

Yeah, anything but this endless spawning of super high tier, made up premium ships.

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54 minutes ago, Skuggsja said:

I'm not a fan. I would rather they put out more tech lines than just keeping adding premium on top of premium on top of premium. 

This, more silver ships, less holes for cash.

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47 minutes ago, Skuggsja said:

I'm not a fan. I would rather they put out more tech lines than just keeping adding premium on top of premium on top of premium. 

This.

To hell with the fifty gajillion paper Tanks bleedover from WoT; more real steel, premium or not; less fantasy ships.

46 minutes ago, YamatoA150 said:

Gotta make money off their two highest earning servers somehow.

Then again, Puerto Rico has a 50/50 chance of being NTC just to get NA players to reset a line and Convert idle XP to FXP and get back to T10.

Is PR a rum fuel fantasy, or was there an actual design study made? (Okay, I see it was a planned regular Alaska; so real in that sense; but was this Montana-ized version ever even planned or not?)

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another superccruiser... well set me in.

I just hope she is not just one alaska with one more turrent.

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...Why? WG, with all of the other ships out there, WHY did you pull these two out of your hat? Where's Repulse? South Dakota (1920)? The RN G3? A County Class? WV 1944? Ise/Hyuga? Tone? Agano? HMS Dido? Dutch Ships? Other Pan-European ships? 

 

Beyond that point, it's getting mildly frustrating to see WG pump out more and more premiums - Could some of these ships not be tech tree? It's like California yesterday. It's great and all and I know that there's some people over the moon that she'll be included, but I'd rather see them just put out a USN Alt-BB Line (They've got a third of it modeled at this point).

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When you lead off with the fact that this ship is an imagined  version of an already imaginary ship the bull manure flag seriously bounces off the top of the mast. Yep just what this game needs another OP fake Soviet ship.

Edited by Thirsty13_CCW
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Another big cruiser at T10.
Another Soviet T8 BB. 

These are both good things. T10 needs more ships, it is dreadfully dull. Lets hope they don't lock up the Puerto Rico behind a steel wall as they have with so much of the other T9-10 variety. That was a really stupid decision, gameplay-wise.

 

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19 minutes ago, Thirsty13_CCW said:

this ship is an imagined  version of an already imaginary ship

So much this. I just had to laff while reading the descriptions. 

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FOR THE LOVE OF GOD MORE OF THESE THINGS :Smile_amazed:

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16 minutes ago, Blorgh2017 said:

So much this. I just had to laff while reading the descriptions. 

its wearying, I cant even manage a golf clap for these notional notions of notions. 

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I love the Alaska. Real ship. Lots of fun. Clan battles are going to become the land of super or battle cruisers with tech tree ships power crept and kept in port. Why even bother grinding lines if you can just grab a t10 supercruiser. 

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1 hour ago, TheOmegaDuck said:

...Why? WG, with all of the other ships out there, WHY did you pull these two out of your hat? Where's Repulse? South Dakota (1920)? The RN G3? A County Class? WV 1944? Ise/Hyuga? Tone? Agano? HMS Dido? Dutch Ships? Other Pan-European ships? 

HMS Dehli too. Take a Danae class and change out all the mains for 5"38 DPs from a Benson class and have a fun early AA cruiser. 

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2 hours ago, Skuggsja said:

I'm not a fan. I would rather they put out more tech lines than just keeping adding premium on top of premium on top of premium. 

Agree 100000000%, Skuggsja.  

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2 hours ago, Skuggsja said:

I'm not a fan. I would rather they put out more tech lines than just keeping adding premium on top of premium on top of premium. 

Aren't they putting out tech tree lines though? French destroyers are in progress, Italian cruisers are coming, surely to be followed by destroyers and battleships, and there are hints of pan-European and pan-American lines as well. They gotta sell stuff in the mean time to pay for that. 

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We got 3 tech tree branches this year already plus the iltalians are comming. I guess that isn't good enough for some people?

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1 hour ago, Thirsty13_CCW said:

Yep just what this game needs another OP fake Soviet ship.

I highly doubt a BB with 14in guns at T8 is OP. 14in guns at T8 overmatch basically nothing, and it has very little health (lowest at T8 by a good margin) and most T8 cruisers outrange it. If anything, its on paper, a T7 overtiered.

the only OP thing about it is the fact that the stealth can go under 11km, which is insane for any Mid to high tier BB.

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1 hour ago, RagingxMarmoset said:

Aren't they putting out tech tree lines though? French destroyers are in progress, Italian cruisers are coming, surely to be followed by destroyers and battleships, and there are hints of pan-European and pan-American lines as well. They gotta sell stuff in the mean time to pay for that. 

They mostly put out top tier ships now. Its going to take 3 months for them to roll out the full French DD line because of loot boxes and such. However, they're rolling out these premiums like they're nothing. I get they need to pay the bills but cant we do it the old fashioned way with tier 8 and below.

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