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Col_Nasty

Looking at another T6 cruiser for Ops

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I have the Pepsi and the Dallas.  I have a NM and a IZ for BBs so I have plenty of Damage machines.   I just want another CA to put into rotation.

 

Looking at the Perth....  Many say shes great for OPS.  Not exclusively looking at premiums but I am maxed out for Slots and I just hate having to pay for a place to park my " Free " Ships as I grind to where I want to be.

Thnx for any input!

Col Out

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I do like the Perth, but she isn’t going to “assist” with any tech tree anytime soon, and that’s something many would expect out of a premium.  

Molotov can absolutely rock in Scenarios, or get blapped out of existence in the first 5 minutes, plus she can be a good RU cruiser trainer.

I really like DeGrasse.  Fast, fast turning turrets for max kiting+dpm.  Gudbote.

Mutsu and Graf Spee can do OK in Scenarios, but I find them just middle of the road.  Their dpm holds them back from being great.

Arizona is OK when you won’t be doing a lot of moving.

Dunkerque doesn’t do well when HE focused (think Aegis when the cruisers pop from the northwest)

I won’t recommend DDs for Scenarios, but that’s just me.

Edited by FrodoFraggin

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5 minutes ago, FrodoFraggin said:

I won’t recommend DDs for Scenarios, but that’s just me.

DD have their uses, but you are not going to win a Scenario battle with them alone.

In concert with CAs, BBs and even a CV, DDs are workable.

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30 minutes ago, Col_Nasty said:

I have the Pepsi and the Dallas.  I have a NM and a IZ for BBs so I have plenty of Damage machines.   I just want another CA to put into rotation.

 

Looking at the Perth....  Many say shes great for OPS.  Not exclusively looking at premiums but I am maxed out for Slots and I just hate having to pay for a place to park my " Free " Ships as I grind to where I want to be.

Thnx for any input!

Col Out

You may hate it, but those are the rules of this "game".  The best thing to do is wait for Christmas or some other big sale on port slots and pick up a bunch of them then.  I picked up a bunch of them a couple of Christmases back when they had a sale on a bundle of port slots.

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Perth is a good choice, works in all game modes with the crawl smoke.  One of my favorite ships in the game, have just about every cruiser.  Only downside is that it is not a great captain trainer since the line is limited (Haida and Vampire only others).  

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45 minutes ago, Col_Nasty said:

I have the Pepsi and the Dallas.  I have a NM and a IZ for BBs so I have plenty of Damage machines.   I just want another CA to put into rotation.

 

Looking at the Perth....  Many say shes great for OPS.  Not exclusively looking at premiums but I am maxed out for Slots and I just hate having to pay for a place to park my " Free " Ships as I grind to where I want to be.

Thnx for any input!

Col Out

I currently have the following Tier-6 Cruisers

France:  La Galissonniere
Japan:  Aoba
Germany:  Nurnberg
UK:  Leander

Of the three of them, the Aoba has the worst torpedo aiming arcs.

The Leander's best feature is the ability to heal/repair damage during battle.

Nurnberg has the most torps available.

La Galissonniere seems to have the highest top speed.


Since I prefer Cruisers equipped with torpedoes, there are several that I haven't acquired.  

The US cruisers, for example, seem to be decent HE-spammers, in my experience.

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Molotov is a very strong CL for tier VI operations - the tier IX guns are awesome against the tier IV-VII ships you encounter most often.

I would recommend Nurnburg as a free option. The main battery has good range, high ROF (6 seconds), the HE pens everything (37mm without IFHE), and the AP is very strong against broadsides. Just watch your citadel.

24 minutes ago, FrodoFraggin said:

I won’t recommend DDs for Scenarios, but that’s just me.

As far as DDs go, I’ve had good results with gunboats in operations. Farragut in particular does really well, as does Anshan (the extra free xp boost from the camo is a nice benefit too). At tier VII, I’ve had a blast with Sims and Jervis in Narai.

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9 minutes ago, Panzer1113 said:

Perth is a good choice, works in all game modes with the crawl smoke.  One of my favorite ships in the game, have just about every cruiser.  Only downside is that it is not a great captain trainer since the line is limited (Haida and Vampire only others).  

Better off with HuangHe, those high velocity rifles work wonders in scenarios. Same creeping smoke.

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54 minutes ago, Col_Nasty said:

I have the Pepsi and the Dallas.  I have a NM and a IZ for BBs so I have plenty of Damage machines.   I just want another CA to put into rotation.

 

Looking at the Perth....  Many say shes great for OPS.  Not exclusively looking at premiums but I am maxed out for Slots and I just hate having to pay for a place to park my " Free " Ships as I grind to where I want to be.

Thnx for any input!

Col Out

CLs - Personally, I dislike Perth but smoke is really powerful in OPs. Very few have ships with radar (Atlanta, Indianapolis and I think one has a Missouri) and I've NEVER seen one of them use it and the bots don't torp smokes normally. Smoke is basically a cloaking device and Perth has a floatplane to help her see. I prefer Leander personally because it does most of the same things and can heal. Its light AP shells and good auto-bounce angles has no problems against the thin-armored ships in ops. 

People have mentioned De Grasse as a great choice. It is, but I would also recommend La Gallisoniere. The reload booster lets her really spit out damage. Both are quite fragile.  Nuremburg also can spit out damage and comes with a good hydro for anti-torp work but it is also fragile and the torps are too short-ranged to be useful. Duca Daosta isn't a bad choice. I think Leander and the Frenchies are better though. I don't like the T6 Russians. Huang He is a worse Perth to me although at least it can serve as a Pan Asian trainer. 

CAs: Graf Spee isn't bad in the right operation. It is slow by CA standards but it is faster than most BBs. The torps are powerful and it has a heal. The main guns wreak havoc on the lower-tier bot cruisers and can hit the lower tier BBs really hard. Biggest issue is it lacks true cruiser accuracy and its shells will overpen the multitude of Kumas and Tenryus you see in the operations. It is also horrible against DDs. I don't like Aoba for operations. It has some of the same issues as Graf Spee but with no heal, smaller (but more accurate guns), and truly awful torpedo arcs. There aren't many true CAs at T6 and Pensacola, which you already have, is the best of them for operations. A 10x8" gun broadside papers over a lot of problems.  

Edited by Tzarevitch

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52 minutes ago, Col_Nasty said:

I have the Pepsi and the Dallas.  I have a NM and a IZ for BBs so I have plenty of Damage machines.   I just want another CA to put into rotation.

 

Looking at the Perth....  Many say shes great for OPS.  Not exclusively looking at premiums but I am maxed out for Slots and I just hate having to pay for a place to park my " Free " Ships as I grind to where I want to be.

Thnx for any input!

Col Out

My personal goal is to have T6 and T7 cruisers from every nation in my port exclusively for operations, which I find the most enjoyable and profitable game mode. Having a variety of different nations helps a lot in grinding directives, which frequently have missions gated behind nationality and T5/T7. 

Perth is a really fantastic ship. I get good damage out of her by treating her like Leander only with HE. Molotov is probably a good investment as well, that's one I was strongly considering myself.

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13 minutes ago, awiggin said:

Better off with HuangHe, those high velocity rifles work wonders in scenarios. Same creeping smoke.

Not for me. I have the Hua also, but the Perth has an extra turret (so two more guns) and the spotter plane.  Two more shells down range does make a difference and the spotter plane is huge in those situations where no one is spotting for you

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I'm partial to the Leander for a non premium.  Smoke, heal and decent torps, but it only has AP which can make it tough at long range against BBs.   Don't have premiums to compare it to.

Edited by Captain_Rawhide

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De Grasse is the best T6 Premium followed by Molotov.  Nurnberg is the best non premium.

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Budyonny and Makarov both rock solid for me.

 Mak is Nurnbergs C hull with a single triple torp launcher per side. Still has that fantastic 6 sec reload, 360 degree rear turrets, and crazy long range.

 Budy is... well.. Nine 152mm RU rail guns. Her torps if you're skilled can dev strike, from full HP, any BB in Ops other than the Izumo. 

 

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DeGrasse - useful everywhere.. 

Perth - HaungHe - i have both and can't stand the Perth, HaungHe on the other hand is decent and has great AA but short range guns.. Torp reload booster is a +

Leander.. good choice

Buddy and Nurnburg -  Both squishy and the Nurn is kind of slow,  but man can they put out some rounds and the Nurn has better torps.. 

Molotov - Very squishy but has great guns.. Citadel ships like nobodies business and it does wonders on forts.   Little slow to reload but not horrible.

Primarily I use the Degrasse, Nurn and Buddy ..   Those are the go to ships for tier 6 scenarios if i'm playing a cruiser, i'll dabble in the others but mostly it's those 3.  

Graf is ok but not enough rounds down range.. torps are awesome though.. 

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1 hour ago, RainbowFartingUnicorn said:

Molotov is probably a good investment as well, that's one I was strongly considering myself

It's a good ship I have maybe 20-30 games in it and have 75K xp on it Its a good fire starter and it's AP can destroy enemy cruisers and even battleships if you and for the upper hull.

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Huanghe should still be available for $10 in the premium shop. If you don't have a decent captain for the line, there's a 10 pointer available in the Armory for 4 million credits (until the next update). Kind of expensive, but it's an option.

Personally, I think all of the tech tree cruisers are fine for ops, and I'd be more inclined to spend the money on slots rather than a premium. Even half of what one costs would get you quite a few slots. It's your money, of course, but I thought I'd throw that out there. Of those you don't own, my favorites are Nurnberg, Budyonny, La Galissonneire & Leander. Never thought I'd say this, as I hated it in randoms, but Aoba is pretty good, too.

If you do want a premium, I don't think you can go wrong with De Grasse. I don't own Molotov, but I see other players doing very well with it, enough that I've considered buying it, myself.

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Perth is amazing in Randoms but in some of the Ops... I dunno.  Aegis in particular.  You NEED gun range for the Cruisers in the last half of Aegis, and main battery range is a crucial weakness for Perth when her spotting plane is on CD.  Perth's max gun range is 12.81km.  With no spotting plane up, that is not good in some parts of Aegis.

 

Perth's creeping smoke is super amazing though.  But be aware, without it she is still stealthy but has a very, very squishy hull and easy to get punished than is typical for even a Tier VI Cruiser.  Her smoke generator has a very, very long CD.  When it's active, you feel invincible, when it's on CD, you feel like a boulder is going to drop on you at any moment.

 

I loved Perth in Randoms and in my very few forays in Ranked, but Ops... I dunno.

Edited by HazeGrayUnderway

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3 hours ago, Col_Nasty said:

I have the Pepsi and the Dallas.  I have a NM and a IZ for BBs so I have plenty of Damage machines.   I just want another CA to put into rotation.

 

Looking at the Perth....  Many say shes great for OPS.  Not exclusively looking at premiums but I am maxed out for Slots and I just hate having to pay for a place to park my " Free " Ships as I grind to where I want to be.

Thnx for any input!

Col Out

I think the Perth is excellent for TVI OPs\Scenarios.  

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THANK YOU ALL for the impressive info.    So many good ones I WILL get 2.  I got the Degrasse and put a 10pnt in her first because I don't have a FR Cruiser to earn anything with during this event but I DEFINITELY will be getting another!   

Once again, thank you all so much!

Col Out!

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1 hour ago, HazeGrayUnderway said:

Perth is amazing in Randoms but in some of the Ops... I dunno.  Aegis in particular.  You NEED gun range for the Cruisers in the last half of Aegis, and main battery range is a crucial weakness for Perth when her spotting plane is on CD.  Perth's max gun range is 12.81km.  With no spotting plane up, that is not good in some parts of Aegis.

 

Perth's creeping smoke is super amazing though.  But be aware, without it she is still stealthy but has a very, very squishy hull and easy to get punished than is typical for even a Tier VI Cruiser.  Her smoke generator has a very, very long CD.  When it's active, you feel invincible, when it's on CD, you feel like a boulder is going to drop on you at any moment.

 

I loved Perth in Randoms and in my very few forays in Ranked, but Ops... I dunno.

I did a lot of Aegis in Perth and had a great time. My strategy for the second half was to sail to the southern tip of the second island in the western chain with a goal of getting just out of detection range, dropping to 1/4 speed, popping smoke and my spotter, steaming slowly into max torp range, and then HE spamming and launching torps. This worked pretty well for me, and more than once I managed to sink both of the two secondary objective BBs that show up in the NNW with this method. If there is a friendly DD up there with you, it's fairly foolproof unless you leave your smoke. Even when I got sunk, I almost always got one of the BBs and seriously damaged the other. After the secondary objective battleships are dead, though,  it is hard to contribute any more because you won't get into gun range of the mob of reinforcements in the NE corner until the op is practically over.

Strategy is the same with Dunkerque, except my goal there is to not be the first ship up the west side of the island chain (you'll get focused down by mass HE spam and die, like @FrodoFraggin said. But, once those ships are thinned out or are crossing the island chain, if you can get up to that second island, you'll get broadside shots on the escort cruisers on your way up and short-range broadside shots on the two reinforcing BBs. I regularly demolish both enemy BBs within five salvos in that situation, with a record of four citadels and two normal penetrations from a single salvo. If that happens quickly enough, you can get over toward the NE corner and if you're lucky, you can clean up all three secondary objective BBs by yourself.

 

Edited by RainbowFartingUnicorn

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