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RussianCosmonaughtIvan

Please explain why Fletcher has better AA than Gearing

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not sure if game accounts for how deadly the US 5/38 gun was to aircraft by wars end. Have to check "Picket Duty" , a board game but designers notes there may? have some breakdown of that weapons effectiveness.

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26 minutes ago, BrushWolf said:

The ratings are mostly useless.

Yeah especially post CV Rework.

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this "rating" not really matters... yamato have 60 "rating" in AA, gearing 41, guess how kill more planes?

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29 minutes ago, BrushWolf said:

The ratings are mostly useless.

Pretty much, Atlanta was a killer pre-0.8.0, not so much after. All its 5/38s made puffs, instead of chip damage, which could be dodged.

Think that’s been mitigated a bit, but can’t remember.

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3 minutes ago, Estimated_Prophet said:

Pretty much, Atlanta was a killer pre-0.8.0, not so much after. All its 5/38s made puffs, instead of chip damage, which could be dodged.

Think that’s been mitigated a bit, but can’t remember.

Flak was the least effective AA so that is actually correct.

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25 minutes ago, verkhne said:

not sure if game accounts for how deadly the US 5/38 gun was to aircraft by wars end. Have to check "Picket Duty" , a board game but designers notes there may? have some breakdown of that weapons effectiveness.

That was a combination of proximity fuses and radar gun direction and I don't think it is factored and being an arcade game I don't think it should be.

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I want to know how my favourite doom snail, the New Mexico only has a quarter of the AA armament it originally had... 

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