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DevilD0g

Tier 4 CV's torp damage needs upgrading.

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Now we went through the changes to carriers and they dumbing down of carrier damage due to bb driver bleating, but now its time to review tier 4 at least and upgrade them to the same damage level as destroyers

While playing tier 4 and usually only able to drop 2 torps as usually the other is shot down or 3 maximum in one run. Then i have to go back to the carrier get more torps and fly to the target which takes more time  or the same as a reload on a clemson.

Lets compare to the clemson

Able to fire 6 torps on one side, each torp is 11733 hit point damage (upgraded)  then 6  on the other side so thats  over 70 damage if only one side hits

The phoenix  3 torps each side with 35k damage  each side.

Carrier torps on the langley  4233 hit point damage so if you get off 3 of them thats 12,699 damage.  In real life carrier torps were more powerful that their tier 4 U.S. counterparts

one salvo of three torps from a clemson is 35,199 compared to the langley 12,699 thats 3 times the damage

So why are  people screaming OP i dont know..

So what im suggesting is if the the carrier torps can do the same damage values as a clemson or a phoenix.

Even a sampson destroyer tier 2 ! torpedo does more damage than a langley torp

If you want to call carriers a failure then tie their players hands behind their backs while playing with torpedoes that are a only able to do a third of the damage of one destroyer and cruiser torp then your not looking hard enough at the problem.

How many of you have been wasted by one side spread of a clemson of six torps but you dont complain about that.  Why not!!!!!!!

Time to review torps on tier 4 and time to upgrade torpedoes on carriers,  well tier 4 at least as grinding carriers with one third damage torps is painful enough to make anyone stop playing CV's

Edited by DevilD0g
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A Clemson or Phoenix in torp range risks getting sunk by that BB for the high damage total. A CV risks nothing other than planes it regenerates. 

Edited by custer_14
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10 minutes ago, DevilD0g said:

Given that warheads on carrier planes carried more explosives in real life than Destroyer torpedoes

Source?   Aerial torps were generally lightweight so I would think explosive charge would be about 60 - 70% of a DD or sub torp.

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Sure, if tier III-IV surface ships carry AA. Not criticizing CVs, at that tier they are relatively weak and pretty boring, still.

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its not a question of AA or if they have a higher risk of being sunk ,  its about parity  and the damage by DD and cruisers by torps far outweighs what a carrier can do at tier 4 or even tier 6 for that matter.  But for the moment the Torps on Tier 4 need upgrading in power

but if your talking about getting sunk im sure there are many carrier drivers that have been sunk by hunting clemsons firing one side of 6 torps in one salvo and sinking them with guns as well. So dont think that a carrier only risks having his planes shot down and not his carrier sunk, think again.  Thats just not a valid argument. Playing the game with a level playing field .  If a cruiser or destroyer can do 11, 733 damage from one torp, so should a carrier !

 

Edited by DevilD0g
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CV torps have to be carried by airplanes while ship torps are carried by ships, which is why CV torps are lighter with lighter warheads.

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WG refuses to upgrade tier 4 carrier torpedoes for a pretty easily fixed reason that they refuse to actually address: The same tier 4 torpedoes are used by the tier 6, 8, and 10 carriers.

From WG's logic, if you upgrade the T4 carrier torpedoes, you're also upgrading the T10 carrier torpedoes. And the T10s do not really need that upgrade.

 

Apparently torpedoes from world war 1 intended to be carried by wood and canvas biplanes are the exact same as torpedoes in world war 2 carried by metal-frame monoplanes.

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The Mark 15  replaced the Mark 8 torpedo on surface ships with tubes that could accommodate the longer Mark 15; this primarily included destroyers built after 1930 Older destroyers, primarily the Wickes and Clemson classes, continued to use the Mark 8, as did PT boats early in World War II  - Wiki - https://en.wikipedia.org/wiki/Mark_15_torpedo

The Bliss–Leavitt Mark 8 torpedo was the United States Navy's first 21-inch by 21-foot torpedo.[1] Although introduced prior to World War I, most of its combat use was by PT boats in World War II. The torpedo was originally designed in 1911 by Frank McDowell Leavitt of the E. W. Bliss Company and entered full mass production in 1913 at the Naval Torpedo Station in Newport, Rhode Island. It was deployed on destroyers and battleships during World War I and cruisers built in the 1920s.  Warhead weight - 466 pounds.  In service 1911-45

The Mark 13 torpedo was the U.S. Navy's most common aerial torpedo of World War II. It was the first American torpedo to be originally designed for launching from aircraft only .  In service 1936-50  Warhead size  600 pounds  https://en.wikipedia.org/wiki/Mark_15_torpedo

Theres  your reference.  So in fact the destroyers of tier 4 are in reality using torps that are 60% powered of an arial torpedo, not the other way around !

   
   
Edited by DevilD0g
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If I recall, most shipborne toroedos in WW2 were 24”.  And most air dropped torpedos were 18”.   So much smaller overall with much smaller warheads.  I don’t think aerial torps should have anywhere near the striking power of ship launched ones.  Having said that, getting hit in a tier 3-5 BB with a tier 4 CV torp in this game barely registers as damage, so I wouldn’t be against something of a buff to them.  But nowhere near the potency of your Clemson or Phoenix torps....maybe buff them up to 6000-6500 or so?

 

 

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You should do yourself a favor and stop playing T4 CV, it will never be any fun.

T6 is pretty fun though, much more than T4.

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2 minutes ago, Zenn3k said:

You should do yourself a favor and stop playing T4 CV, it will never be any fun.

T6 is pretty fun though, much more than T4.

Just got through the tier 4 grind with carriers sometime ago. They are a lot more fun to play and I think it is the best for carriers in terms of balance (still not perfect tho)

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Tier 4 CVs prey on ships with AA values between '0' and 'laughable'. Tier 4 CVs can fly their planes around the map with near impunity. And now you want them to have high striking potential too?

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56 minutes ago, DevilD0g said:

 

Carrier torps on the langley  4233 hit point damage so if you get off 3 of them thats 12,699 damage.  In real life carrier torps were more powerful that their tier 4 U.S. counterparts

Artistic license has been taken across the board with Torpedo performance and defenses. I don't know why CV launched torps should be different.

 

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T4 is a lost of time.

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it takes about 12-15 torps to sink a battleship given they repair on tier 4and that would spend all game doing that on one ship, you cant do that , they are just UP or underpowered.

Edited by DevilD0g

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4 minutes ago, Dr_Citadel said:

Either un-nerf the damage or the chance for flood. Ive had 20 torp hits before with zero flooding.

This is what CV are up against on tier 4

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1 hour ago, DevilD0g said:

Now we went through the changes to carriers and they dumbing down of carrier damage due to bb driver bleating, but now its time to review tier 4 at least and upgrade them to the same damage level as destroyers

While playing tier 4 and usually only able to drop 2 torps as usually the other is shot down or 3 maximum in one run. Then i have to go back to the carrier get more torps and fly to the target which takes more time  or the same as a reload on a clemson.

Lets compare to the clemson

Able to fire 6 torps on one side, each torp is 11733 hit point damage (upgraded)  then 6  on the other side so thats  over 70 damage if only one side hits

The phoenix  3 torps each side with 35k damage  each side.

Carrier torps on the langley  4233 hit point damage so if you get off 3 of them thats 12,699 damage.  In real life carrier torps were more powerful that their tier 4 U.S. counterparts

one salvo of three torps from a clemson is 35,199 compared to the langley 12,699 thats 3 times the damage

So why are  people screaming OP i dont know..

So what im suggesting is if the the carrier torps can do the same damage values as a clemson or a phoenix.

Even a sampson destroyer tier 2 ! torpedo does more damage than a langley torp

If you want to call carriers a failure then tie their players hands behind their backs while playing with torpedoes that are a only able to do a third of the damage of one destroyer and cruiser torp then your not looking hard enough at the problem.

How many of you have been wasted by one side spread of a clemson of six torps but you dont complain about that.  Why not!!!!!!!

Time to review torps on tier 4 and time to upgrade torpedoes on carriers,  well tier 4 at least as grinding carriers with one third damage torps is painful enough to make anyone stop playing CV's

I landed 2 torps on a t4 DD and did maby half damage.

The torps need to be hire because its hard to get damage and there for XP

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12 minutes ago, Wows_Nightly_News said:

Artistic license has been taken across the board with Torpedo performance and defenses. I don't know why CV launched torps should be different.

 

Its one thing to ne different but when you can't do damage its to weak.

2 torp hits on a DD and maybe half damage. It should have been sunk.

Look at Midway torps. Same that are on the Power house OP ship Marblehead:) 

Yea changes should be looked at. Maybe that could be the alternet line. Low planes but high alpha.

Edited by jags_domain

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38 minutes ago, KiyoSenkan said:

WG refuses to upgrade tier 4 carrier torpedoes for a pretty easily fixed reason that they refuse to actually address: The same tier 4 torpedoes are used by the tier 6, 8, and 10 carriers.

From WG's logic, if you upgrade the T4 carrier torpedoes, you're also upgrading the T10 carrier torpedoes. And the T10s do not really need that upgrade.

 

Apparently torpedoes from world war 1 intended to be carried by wood and canvas biplanes are the exact same as torpedoes in world war 2 carried by metal-frame monoplanes.

Midway needs a buff. There t5 torps in t10 game. It takes 37 torps to kill a Yammy. 

Yea it needs a buff.

T6 and 8 are fine.

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1 hour ago, DevilD0g said:

Now we went through the changes to carriers and they dumbing down of carrier damage due to bb driver bleating, but now its time to review tier 4 at least and upgrade them to the same damage level as destroyers

While playing tier 4 and usually only able to drop 2 torps as usually the other is shot down or 3 maximum in one run. Then i have to go back to the carrier get more torps and fly to the target which takes more time  or the same as a reload on a clemson.

Lets compare to the clemson

Able to fire 6 torps on one side, each torp is 11733 hit point damage (upgraded)  then 6  on the other side so thats  over 70 damage if only one side hits

The phoenix  3 torps each side with 35k damage  each side.

Carrier torps on the langley  4233 hit point damage so if you get off 3 of them thats 12,699 damage.  In real life carrier torps were more powerful that their tier 4 U.S. counterparts

one salvo of three torps from a clemson is 35,199 compared to the langley 12,699 thats 3 times the damage

So why are  people screaming OP i dont know..

So what im suggesting is if the the carrier torps can do the same damage values as a clemson or a phoenix.

Even a sampson destroyer tier 2 ! torpedo does more damage than a langley torp

If you want to call carriers a failure then tie their players hands behind their backs while playing with torpedoes that are a only able to do a third of the damage of one destroyer and cruiser torp then your not looking hard enough at the problem.

How many of you have been wasted by one side spread of a clemson of six torps but you dont complain about that.  Why not!!!!!!!

Time to review torps on tier 4 and time to upgrade torpedoes on carriers,  well tier 4 at least as grinding carriers with one third damage torps is painful enough to make anyone stop playing CV's

Yes, they do.  

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Let look at this realistically.  

https://en.m.wikipedia.org/wiki/Mark_13_torpedo. Air launched torpedo

https://en.m.wikipedia.org/wiki/Mark_14_torpedo. Submarine launched torpedo

https://en.m.wikipedia.org/wiki/Mark_15_torpedo. Destroyer launched torpedo.

the first two have 600 and 632 lb of Torpex, while the third has 825lb of HBX.  

https://en.m.wikipedia.org/wiki/Torpex

https://en.m.wikipedia.org/wiki/High_Blast_Explosive

Torpex and HBX are approximately the same level of explosive.  

Therefore air dropped torpedos should do about 3/4 the damage of destroyer launched torpedos.  

Are they doing that?

 

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Don't think this is a good idea for the reason that many of T4 carrier opponents don't even have AA, so I don't think WG will implement something like this

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T4 CVs are significantly nerf'd to prevent them from dominating.  Even then, in the hands of a good CV captain, they can do very well at times.  As for those torps...I can hit any BB in the match...from anywhere on the map.  Some BBs (those with poor AA), I can run the tables (hit them with three torps in three passes).  And if I feel like it.  Do it again.  And again.  The torps are nerf'd for a reason.  To keep a seasoned CV captain from dominating a match at T4.

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