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Soshi_Sone

Mikasa vs DD

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Because sometimes, you just gotta take Mikasa out for some T2 fun.  And this time...brought to you in the raw (no user interface).

 

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You put Yamamoto in a Mikasa????   That's just.... wrong.

 

Was that PVP?

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8 minutes ago, JCC45 said:

You put Yamamoto in a Mikasa????   That's just.... wrong.

 

Was that PVP?

Yes & Yes.

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7 minutes ago, JCC45 said:

You put Yamamoto in a Mikasa????   That's just.... wrong.

 

Was that PVP?

Had to be, Yamamoto won't trigger in Co-Op as you can't get the achievements required. That DD kill was worth fireworks.

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how do you turn off the displays post game? or do you have to play the match without displays?

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1 hour ago, Pytheas said:

how do you turn off the displays post game? or do you have to play the match without displays?

Ctrl + G

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To make it even better, it was late at night...queue dump.  Two on Two.

Also...note replays have a bug in them where the main turret "display" angle gets wonky.  The internal track/fire angle is good, but the turret direction and blast animation is messed up.  This is best  illustrated in the video when I fire my front turret just before the back turret's kill shot.  The front turret is pointed ahead (graphically) so it looks like I fire forward...but watch the tracers...which run true. 

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Nice work.   Such a shame it took so much time, but I'll chalk that one on the pitiful states of secondaries as a whole.
that was one in a million kid !

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Not only did WoWs strip the nameplate off the legendary Japanese ship that helped defeat the game designer's Russian forebears.  I suspect it nerfed its once deadly secondaries.  I have long had a secondary build, but have watched its effectiveness diminish.

 

 

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