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St Louis vs Charleston

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St Louis vs Charleston. Is there any different between the two ships? they seem the same in terms of technical specs and game play.

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There are small differences - I want to say St. Louis can fire further? But it's extremely minimal. 

You buy a Charleston because you like the St. Louis' gameplay, want a premium version, and want the Charleston's cool alternate camo (which is blue, as I recall [though I wish she had a Great White Fleet option]). That's pretty much it.

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15 minutes ago, Battleship_Elisabeth said:

There are small differences - I want to say St. Louis can fire further? But it's extremely minimal. 

You buy a Charleston because you like the St. Louis' gameplay, want a premium version, and want the Charleston's cool alternate camo (which is blue, as I recall [though I wish she had a Great White Fleet option]). That's pretty much it.

I think blue is wrong and that they got the going to war gray the US ships of that era would be repainted to in the case of war wrong.

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Charleston has a longer ruddershift time, a fancy camo (blue, or white if you complete the US Cruiser collection), and can get a new captain without retraining. That's it. Those those three things are the only differences between the ships, and only one of them really effects performance.

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2 minutes ago, BrushWolf said:

I think blue is wrong and that they got the going to war gray the US ships of that era would be repainted to in the case of war wrong.

Mine has to color options one is a blue/gray. But the 2 ships are very close where it counts. The benefits of a premium is why I have the Charleston & I had a lot of coal at that time.

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5 minutes ago, kgh52 said:

Mine has to color options one is a blue/gray. But the 2 ships are very close where it counts. The benefits of a premium is why I have the Charleston & I had a lot of coal at that time.

I haven't gotten her yet and I should being the ship collector, cough, cough, hoarder that I am.

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32 minutes ago, Landsraad said:

Charleston has a longer ruddershift time, a fancy camo (blue, or white if you complete the US Cruiser collection), and can get a new captain without retraining. That's it. Those those three things are the only differences between the ships, and only one of them really effects performance.

Isn't there a half second reload diff as well? Doesn't matter, they're essentially the same. I have both, now I can just use my high tier cruiser captains to seal club in a St Louis.

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1 minute ago, AJTP89 said:

Isn't there a half second reload diff as well? Doesn't matter, they're essentially the same. I have both, now I can just use my high tier cruiser captains to seal club in a St Louis.

Nope, just the ruddershift time. Taken straight from the Mouse's review.

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You buy Charleston to put your 19pt Atlanta captain in it for "balans" comrade

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1 hour ago, Battleship_Elisabeth said:

I want to say St. Louis can fire further? But it's extremely minimal. 

This is correct. St. Louis has a firing range of 12.5km, whereas Charleston has a firing range of 12.4km.

The rudder shift difference, as others have pointed out, is the main difference.  Rudder shift on the St. Louis is 6.4s.  Rudder shift on the Charleston is 8.5s

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