Jump to content
Sign in to follow this  
You need to play a total of 5 battles to post in this section.
MackDye

CV's Haven't Ruined DD's

31 comments in this topic

Recommended Posts

133
[HOT]
[HOT]
Members
461 posts
12,863 battles

CV's haven't ruined the ability of DD's to be successful. It helps when your teammates do their part as always but if you play smarter, not harder you can do well. Instead of rushing out solo. Stay with your team and be the torpedo screen and use that F3 key to highlight the enemy DD's when you see them. It makes all the difference. You spot and the teammates cover you with AA. 

 

DD in CV match.png

DD in CV match 2.png

DD in CV match 3.png

DD in CV match 4.png

  • Cool 8
  • Boring 1

Share this post


Link to post
Share on other sites
Beta Testers
667 posts
2,455 battles

Blasphemy, a DD that isn't actually complaining about CVs because he plays and act like as a teammate.

Resultado de imagem para but that is heresy

  • Funny 4

Share this post


Link to post
Share on other sites
640
[CVA16]
Members
3,648 posts
11,939 battles

 

22 minutes ago, MackDye said:

Stay with your team and be the torpedo screen and use that F3 key to highlight the enemy DD's when you see them. It makes all the difference. You spot and the teammates cover you with AA. 

May not "ruin" DDs but certainly sucks a lot of the fun out of them. Playing as a fleet escort like that means you would probably have been even more useful to your team in a cruiser.

  • Cool 5

Share this post


Link to post
Share on other sites
826
[VCRUZ]
Members
3,303 posts
8,136 battles

For me it was. Yes you can still play DDs and have good games, but its just not fun anymore. DDs used to be really fun, fight for caps, vision control, hunt enemy DDs, area denyal. Now most of my DD games after the rework are just boring, sit in the back for most of the game with BBs and cruisers for AA cover, doing some cheap damage out of long range and waiting for one opportunity to get a cap or some dmg. Maybe some players enjoy this, but IMO its just boring. 

 

  • Cool 2

Share this post


Link to post
Share on other sites
1,751
[EGIRL]
Beta Testers
4,340 posts
13,110 battles

HOW DARE YOU POST PRINTS AGAINST COMMUNITY COMMON SENSE

Share this post


Link to post
Share on other sites
1,847
[WOLF1]
Beta Testers
8,799 posts
12,548 battles

Totally agree +1. We are actually in a golden age for good DD players. Since a bunch of the DD's are now timid the bold Captain can really shine.

  • Cool 2

Share this post


Link to post
Share on other sites
543
[WMD]
Members
959 posts
7,362 battles
42 minutes ago, MackDye said:

CV's haven't ruined the ability of DD's to be successful. It helps when your teammates do their part as always but if you play smarter, not harder you can do well. Instead of rushing out solo. Stay with your team and be the torpedo screen and use that F3 key to highlight the enemy DD's when you see them. It makes all the difference. You spot and the teammates cover you with AA.

So essentially be a weaker, less effective CL? Sounds like a real fun time...

Why not take a Worchester or Mino, so you bring hydro, more DPS, effective AA, and radar as well as spotting to the team?

 

  • Cool 3

Share this post


Link to post
Share on other sites
606
[HATE]
Members
399 posts
12,012 battles

He is not wrong in some regards. The challenge lies in the gun boats that are flanking fire boats, that are not a sit in the fleet boat. they are fast and meant to shoot at range, which makes a come kill me sign lit up for cvs

Share this post


Link to post
Share on other sites
352
Beta Testers
1,285 posts
3,690 battles
5 minutes ago, VeatherVitch said:

So essentially be a weaker, less effective CL? Sounds like a real fun time...

Why not take a Worchester or Mino, so you bring hydro, more DPS, effective AA, and radar as well as spotting to the team?

 

It's more about being aware that you do not have to rush to the cap immediately, that you should take advantage of your teammate's AA and cap and spot when it is reasonably safe to do so.

A destroyer is much more dangerous as the match goes on, and you can still do all the things you did before the CV rework.  The timing is just different,

  • Cool 1

Share this post


Link to post
Share on other sites
Beta Testers
667 posts
2,455 battles
7 minutes ago, VeatherVitch said:

So essentially be a weaker, less effective CL? Sounds like a real fun time...

Why not take a Worchester or Mino, so you bring hydro, more DPS, effective AA, and radar as well as spotting to the team?

 

Because with those you have a high detectability range and you can't take much punishment, whereas a DD doesn't take citadel damages and is very maneuverable.

 

And most of them have long range torpedoes and later in the game they have the potential to get all the caps with ease.

Share this post


Link to post
Share on other sites
543
[WMD]
Members
959 posts
7,362 battles
5 minutes ago, Gasboy said:

It's more about being aware that you do not have to rush to the cap immediately, that you should take advantage of your teammate's AA and cap and spot when it is reasonably safe to do so.

A destroyer is much more dangerous as the match goes on, and you can still do all the things you did before the CV rework.  The timing is just different,

A CV is also more dangerous at the end of the match, so the one ship class a DD is least suited to fight is also stronger. Don't get me wrong, DDs can be played, but they are less fun and less rewarding than they had been.

  • Cool 2

Share this post


Link to post
Share on other sites
219
[HAIFU]
[HAIFU]
Members
130 posts
5,861 battles

Do you not understand that solo/independent operations are something DDs are supposed to excel in? Of course we know that we can adapt to the new changes to not die in 5 minutes every game. The problem is we are faced with a dilemma.

1. Either play it safe and do all the hunky dory things that CV mains repeat to us DD players ad-nauseum, and contribute absolutely nothing to the team that couldn't be done by playing a well rounded CL (i.e. Mino, Worcester).
2. Or attempt to actually do something and contribute to the team, and get spat on for attempting to do so.

Another compounding factor, DDs usually have around 11-12km main battery range with torps around the same ballpark with some exceptions. So that means staying with the team for guaranteed safety from air strikes means that we hardly get to contribute our fair share of damage and XP gains in a game. XP is based heavily on damage dealt. DDs were always behind in this regard naturally, but got to make up for it by contesting caps. Now we can't do that.
So what do you expect us to do? We aren't braindead, we know that we can stay alive during the game, but that's not adapting to or countering CVs, that's living with being forced out of your gameplay niche. 
As of now. When CVs are present DDs are unfun to play and at a severe disadvantage compared to other classes in regards to team contribution and XP rewards.

  • Cool 2

Share this post


Link to post
Share on other sites
102
[FLTF1]
Members
137 posts
4,366 battles
37 minutes ago, ALROCHA said:

Blasphemy, a DD that isn't actually complaining about CVs because he plays and act like as a teammate.

Resultado de imagem para but that is heresy

^^ DDs can still be successful, you just don't overextend in CV games. Act as a team player on the frontline and be opportunistic.

Share this post


Link to post
Share on other sites
Members
900 posts
3,912 battles

Do well does not equal fun.  Keep trying to spin the argument though. 

 

Ruining DDs means ruining the reason that people ENJOYED them.  If I want to sit in the back and hang with the fleet i can play any type of ship and do well.  

  • Cool 3

Share this post


Link to post
Share on other sites
352
Beta Testers
1,285 posts
3,690 battles
2 minutes ago, VeatherVitch said:

A CV is also more dangerous at the end of the match, so the one ship class a DD is least suited to fight is also stronger. Don't get me wrong, DDs can be played, but they are less fun and less rewarding than they had been.

The CV is less dangerous near the end of the match, if they have been using (and losing) their aircraft.  There are usually less aircraft per squad.  Where as the DDs guns and torpedoes don't get weaker over time.  Yes, they might be less rewarding, and they might be harder to play, but I still have as much fun as I did before.

Share this post


Link to post
Share on other sites
87
[RKLES]
Members
194 posts
11,813 battles

As a DD player I agree. The thrill of the hunt is gone. I play now mostly AA ships to suck the fun out of CV players

  • Cool 3

Share this post


Link to post
Share on other sites
303
[USFF]
Members
429 posts
6,903 battles

Honestly I feel the same way. I have been having a heck of a lot of success now that I’ve changed tactics. I feel the CVs are a needed evil to purge the ranks of potato DD captains. You need a culling every now and then and a refreshing of the meta. Potato DDs will learn from this or they won’t. Either way we get better quality players and a better game. I don’t cry for these [edited] one bit.

  • Cool 1

Share this post


Link to post
Share on other sites
71
[DJL]
[DJL]
Members
125 posts
4,537 battles

Alot of Dd players :etc_swear:ing about there game play changing. Guess what the CV gameplay changed too. I use to love controlling  Multiple squadrons but that's gone. had to change my play style as well. Is it as fun as before no I miss being able to fight a CV now they are untouchable. But I'll say this it was alot easyer to kill a dd before the 8.0 then it is now. Please don't act like your game play was the only one that changed everyone's did in some way.  Either adapt get stronger or complain and quit this is the path wg picked for us. 

Thank you and good luck everyone.

  • Cool 1

Share this post


Link to post
Share on other sites
14
[OO7]
Members
20 posts
6,250 battles
1 hour ago, MackDye said:

CV's haven't ruined the ability of DD's to be successful. It helps when your teammates do their part as always but if you play smarter, not harder you can do well. Instead of rushing out solo. Stay with your team and be the torpedo screen and use that F3 key to highlight the enemy DD's when you see them. It makes all the difference. You spot and the teammates cover you with AA. 

 

DD in CV match.png

DD in CV match 2.png

DD in CV match 3.png

DD in CV match 4.png

First off those are not good games. DD play is suffering along with every other ship. The current CV play has ruined the effectiveness of ships attributes. Speed, stealth and positioning is out the door. Please don’t tell me to adapt. I play at super unicum in dds even in this pathetic meta. Certain ships were designed to be able to use the attributes given to them for tactical advantages. I don’t think CVs are to powerful as far as damage goes. I think there impact on the game is way out balance. I’m not sure how to fix it or if it can be. But please enough with posting subpar games claiming Dd play is not suffering. Basic tactics have been difficult to achieve and I feel it has only slowed down players ability to progress and get better at the game and it’s basic fundamentals. Give a counter to a CV. Removing 2 CVs from t10 is a step in the right direction and keeping CVs from immediately launching planes is good too but how do we reduce the overwhelming impact of a CV on every game without reducing its ability to do damage?  

Edited by siners_nest
  • Cool 3

Share this post


Link to post
Share on other sites
123
[-RNG-]
[-RNG-]
Members
314 posts
12,201 battles

I got my 19th commander point in the Cossack last night but had to use my other 19 point commanders to gather the elite XP since I can earn MORE XP in other ships versus playing DDs MOST of the time.

While I did have ONE stellar first place win in the Cossack against tier 10s, but I attribute that to being able to cap all three objectives which is rare in itself.

The ability to outscore/out-damage DDs in a carrier, cruiser or battleship is very real since 8.0.

Share this post


Link to post
Share on other sites
640
[CVA16]
Members
3,648 posts
11,939 battles
23 minutes ago, Gasboy said:

he CV is less dangerous near the end of the match, if they have been using (and losing) their aircraft. 

Depends. CVs also have less AA to deal with. Red ships are likely isolated so smaller squadrons can still be effective. Overall they can be even more dangerous.

Game recently where it was me in a damaged Fujin and a damaged Kongo vs 2 CVs and a very damaged Kamikaze. Spent the last 3 minutes under near constant air attacks which sank the Kongo and would have sunk me except they won on points as the squadrons closed in. We, of course, never saw the CVs and the Kami went of to cap far away. Very fun and engaging.

Share this post


Link to post
Share on other sites
Members
1,412 posts
8,793 battles

It's a pretty short jump from saying "DD's are fine, you just need to play them like a cruiser" to saying "DD's are obsolete, you just need to play a cruiser."

DD's have short range, low hitpoints, weak AA and usually no radar or sonar.  If you are going to be stuck staying within a few km of a blob of larger ships anyway, you're much better off playing a ship that doesn't have those weaknesses.  So just play a cruiser.

  • Cool 3

Share this post


Link to post
Share on other sites
453
[90TH]
Members
984 posts
9,232 battles

Just imagine if a BB player posted a one-kill, 43k damage game as evidence of BB’s power.

HAHAHAHAHAHA 😂😂😂

Edited by n00bot
  • Funny 2

Share this post


Link to post
Share on other sites
453
[90TH]
Members
984 posts
9,232 battles
13 minutes ago, Vaidency said:

It's a pretty short jump from saying "DD's are fine, you just need to play them like a cruiser" to saying "DD's are obsolete, you just need to play a cruiser."

DD's have short range, low hitpoints, weak AA and usually no radar or sonar.  If you are going to be stuck staying within a few km of a blob of larger ships anyway, you're much better off playing a ship that doesn't have those weaknesses.  So just play a cruiser.

 

Yep, my main destroyer now is a Zao.

 

OP: what did you do during this game that couldn’t be done better in a cruiser?

Share this post


Link to post
Share on other sites
291
[-TXT-]
Beta Testers
1,638 posts
19,558 battles
35 minutes ago, siners_nest said:

....................... I don’t think CVs are too powerful as far as damage goes. I think their impact on the game is way out balance.  ................................

This  

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×