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AdmiralThunder

If you could get rid of ONE map which one?

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Just now, AdmiralThunder said:

Shatter for me. Hate that map with a passion.

Captain,

What about Shatter do you not like?

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Mountain range, without any doubt. Even the lighting is bad on that map and can make it hard to see things.

Edited by LordJP_
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I don't think I hate any map so much, but some of the spawn points could be better thought out.

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Ocean. Granted, its great for BBs but its horrendous for CL/CAs and DDs, and CVs too really. nowhere to be tactical and hide, just move to the corner and hope you dont die.

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Estuary. It forces the team to split and is HORRIBLE for co-op. Slow BBs that spawn in the center rarely get a chance to contribute, as most of the fighting happens on the wings. 

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The one with the concentric rings. I hate that battle mode.

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1 minute ago, Shack_Nasty_Jim said:

Ocean......

I love Ocean. It should be used more frequently.

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Not the biggest fan of North. 

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Twin brothers , There's always a coupla morons that think they're making the channel dash and eat a face full of torps . Dam in retrospect maybe that's the good thing about the map . Having to split forces isn't .

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7 minutes ago, JervisBay said:

The one with the concentric rings. I hate that battle mode.

Probably one of my favorite game modes. Forces people to get in a bit closer and rethink strategies.

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Neighbors sucks after getting it 3 consecutielve times. Once in a while its fine...  but constantly it gets old fast

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Shards.

Battleships tend to push out to the 1/2 and 9/10 lines, and it always becomes a camp fest at the cap on the right side.

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300px-Fault_Line.png

Fault Line. The entire middle of that map is a no-man's land, which forces everybody into two narrow channels on the sides. It's downright TERRIBLE if you spawn as a 21 knot battleship in the center. It's the incarnation of an obsolete map design philosophy that wanted certain zones to favor certain types of ships, and that philosophy died for good reason. It's past time for this festering remnant of it to go too.

Edited by Edgecase
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28 minutes ago, iKami said:

Captain,

What about Shatter do you not like?

It's horrible no matter what ship you are in. Too many islands that are too big.

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Haven - I seem to always be on the passive team that is down 3-1 caps 5 min in. 

The game is over at that point as it is very hard to capture caps if the other team is even average at defending.

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Fault line is garbage and probably responsible for teaching people more bad habits than any other map.

But I have to give this one to the reworked, completely unfun and irredeemable Islands of Ice.

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Two Brothers for sure!

I don't hate the map, I hate what people do on it.

In PVP battles people may go up or down the middle, but face getting deleted at either end, in PVE matches, a human player driving a dd will park their butt at the mouth between the two and lure the bots down the middle.

All well and fine for the dd player, but anyone is a slow BB or literally anyone not going middle goes hungry.

It just spoils things for everyone else.

 

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Any of the ones they have reworked into the same old cut & paste format...have preferred the originals on every map change I can think of.

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19 minutes ago, retic1959 said:

Twin brothers , There's always a coupla morons that think they're making the channel dash and eat a face full of torps . Dam in retrospect maybe that's the good thing about the map . Having to split forces isn't .

That's my favorite because I seem to play well there I feel comfortable on that map.

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26 minutes ago, JervisBay said:

I love Ocean. It should be used more frequently.

^^^This^^^.     Everything else is COD with botes

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11 minutes ago, Edgecase said:

300px-Fault_Line.png

Fault Line. The entire middle of that map is a no-man's land, which forces everybody into two narrow channels on the sides. It's downright TERRIBLE if you spawn as a 21 knot battleship in the center.

Truth.

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