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HooplaJones

Bought George Doe lost skill on John Doe

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My John Doe Captain used to have +75% Expert Loader Skill,  I recently purchased George Doe via the Arsenal to have another Captain like this but now it appears that my John Doe no longer has the Expert Loader Skill,  Did I miss a change somewhere?

 

 

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Ok I was not imagining things the skill was lost, here are screenshots of the current Arsenal  and my Current Captain

shot-19_03.12_10_23.56-0913.thumb.jpg.79c09f7dc04ca3e108768f48494f0517.jpgshot-19_03.12_10_23.36-0548.thumb.jpg.9e5eee7b6c6ebf7c2996736d68c7e046.jpg

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Captain,

Yes, please submit a ticket with the screenshots and describe the situation.

I also see in that screenshot that there is a + on "adrenaline rush". 

Thanks!

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12 minutes ago, HooplaJones said:

 

Ok I was not imagining things the skill was lost, here are screenshots of the current Arsenal  and my Current Captain

shot-19_03.12_10_23.56-0913.thumb.jpg.79c09f7dc04ca3e108768f48494f0517.jpgshot-19_03.12_10_23.36-0548.thumb.jpg.9e5eee7b6c6ebf7c2996736d68c7e046.jpg

Ahoy there!

Can you disable the mod you are running with the client and relaunch?

I tried to replicate your screenshots with my John Doe and George Doe captains but couldn't produce the same results. I'm running a vanilla client on my end.

Let me know what you come up with.

#anchorsaweigh

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I see plus marks on both skills in your Screenshots. You have to pick those skills for them to work. I do see you have expert loader picked.

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5 minutes ago, JollyRoger6969 said:

I see plus marks on both skills in your Screenshots. You have to pick those skills for them to work. I do see you have expert loader picked.

The + marks should be on Expert Loaded and Expert Marksman, but they are on Expert marksman and Adrenaline Rush.  Very weird.

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Yeah I just noticed that.....

 

Remove any mods as staff suggested and pls post a SS afterwards.

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23 minutes ago, Gneisenau013 said:

Ahoy there!

Can you disable the mod you are running with the client and relaunch?

I tried to replicate your screenshots with my John Doe and George Doe captains but couldn't produce the same results. I'm running a vanilla client on my end.

Let me know what you come up with.

#anchorsaweigh

I removed the mods and restarted all looks good now

 

shot-19.03.12_11.04.36-0002.jpg

shot-19.03.12_11.04.26-0071.jpg

  • Cool 2

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54 minutes ago, Old_Baldy_One said:

 

The + marks should be on Expert Loaded and Expert Marksman, but they are on Expert marksman and Adrenaline Rush.  Very weird.

That's a french boost....

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39 minutes ago, monpetitloup said:

Too bad, ar is much more useful than expert loader

Not sure, since the 10% AP change for 280mm+ rounds, the special EL really does shine...nothing like a 7.5s reload to have HE up for a DD instead of overpenning it.

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I've got my George Doe in Alaska right now... if you happen to have shells loaded and see an opportunity, its about 4 secs to switch out from HE to AP or vice versa.

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8 hours ago, Purg473 said:

Not sure, since the 10% AP change for 280mm+ rounds, the special EL really does shine...nothing like a 7.5s reload to have HE up for a DD instead of overpenning it.

That’s so situational. If said dd never arrives its a waste

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18 hours ago, HooplaJones said:

I removed the mods and restarted all looks good now

 

shot-19.03.12_11.04.36-0002.jpg

shot-19.03.12_11.04.26-0071.jpg

What Mod were you running that caused that problem?

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8 hours ago, monpetitloup said:

That’s so situational. If said dd never arrives its a waste

situational? On average it probably happens every other game, lol.

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On 3/13/2019 at 3:43 AM, Purg473 said:

situational? On average it probably happens every other game, lol.

Shoot ap at him, what’s the big deal? How often do you take damage from the reds? AR is always useful, expert loader is not.

Edited by monpetitloup

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3 minutes ago, monpetitloup said:

Shoot ap at him, what’s the big deal? How often do you take damage from the reds? AR is always useful, expert loader is not.

Why choose? I can take both lol.

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