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blackstarraven

Support ship class?

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So before I start I would like to make this clear.

I'm not here to actually talk if we think its a good ideal to add a pure support ship class. I think it is, others wont, we both likely have points.

I'm here to talk about WHAT a support ship class would look like. So let's start out with what I mean and what I think they would look like.

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What would they be?

Well from a ship class standpoint. They would be Frigates, Corvettes and maybe some Destroyer-Escorts.

From a size standpoint? Well most of those classes are Either small Destroyer to Large Destroyer / Light Cruiser in size.

So then what would the ships role be?
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Well see this is the real question because many of the 'support' roles are already filled. But let's go ahead and talk about what I envision the role of the Support ship to be.

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#1: Fire / Flooding Prevention and fighting.

-Maybe having the ship have either a constant Aura or a consumable Aura that makes it less likely friendship ships inside the area will take fire/flooding.

--Or maybe the same thing but just have the aura put out fires quicker or fix flooding... This option also gives us the option for nice visuals of the Support ship using water hoses on burning ships.

 

#2: Damage Control.

-Same ideal as above but only with Damage control. Basically a Support ship hits a consumable and it puts OTHER ships fire/flooding out. Maybe or maybe not along with there own.

 

#3: Repair.

-I don't want to go as far as to say that I think Support ships should have a consumable that effects other ships like a Damage Repair Party. But It might actually work at higher tier.

--I also don't think that a constant aura of repair like the liberty ships is a good ideal. But maybe as a consumable system.

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Stats?
So what would a Support ships stats even look like?

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Well remember that most of these ships where in reality, Torpedoless Destroyers with ASW equipment and good AA. So that's basically your answer.

 

#1: Health: Basically average/good DD Health in my opinion. Maybe into small cruiser Health with some.

#2: Artillery: Basically better guns then a torpedo DD but worse guns then a Gunboat Destroyer... So basically bad GB Guns or Good TB Guns.

#3: AA: Good DD AA, to Average CL AA.

-Might actually be nice to the ability to mount Defensive AA on the ship.

--I don't think planes would ever really work, unless we do eventually get subs in a separate game mode. Then ASW Planes could be interesting, but over all that seams like a stretch.

#4: Torpedoes: No. Maybe if you wanted "National flavor" Give one branch really crap Torpedos. I mean I'm sure I can find some Frigates/Escorts/Corvettes with Torpedoes.

-Mines... I am more or less totally against Mines in the game, but if you wanted to give them to some one... this would be if.

#5: Concealment: Bad DD Concealment? Or good Cruiser? Again you might make it a national flavor that one of the trees gets good concealment.

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Radar, Sonar.

-Would not be terrible to have the ability to have it. But maybe in a shared slot with Defensive AA and the other two. Basically make you pick which one you want.

---------------------------------------------

 

 

And again, I'm just asking everyone how they think it would work.. not if they think it would work.

I'm fine with some one saying "I don't think it's a good ideal, but if we where going to do it, this would be the best bet in my mind"

 

I actually do think a flat out support class would be good for the games meta. But at the same time, I think it would need to be much like the CV. In that it would be a limited number ship in each round. Which I think would be fine, because not that many people in this game would want to play it. Not everyone is the sicko that always plays healer in games.

-

And eventually... WG will run out of ships to add, and you will start seeing Frigates/Corvettes/Escorts in the game.

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There is a market for a MTB version of WoW  - in essence, it would be like a WoT on water  - a game for the Red Bull generation, so to speak.  But I don't see what those ships would look like to fit in the current WoW

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2 minutes ago, slokill_1 said:

Sounds boring.  

Clerics and druids usually are.

Maybe a necromancer bote with a pet submarine that can rez sunken allies? :Smile_veryhappy:

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Support ships can be a little interessing IF and a big IF here the reward was better then farm dmg.

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Sounds great! Lets start all battles from the dock and have the team assembled in spawn by being towed from dock to spawn spot following the Harbour Master guide barge.

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More the merrier. 

Could be a lot of fun to have some sort of fleet tender / repair 

I think they would be best in a larger battle situation. If WOWS ever goes into grand battle mode like WOT could be pretty fun. 

I always thought that a PT boat squadron could be fun. Maybe spawn from a dock or a ship. Similar to carrier gameplay but on the water. 

Frigates are more problematic... not sure what they would do that a DD would not do better. Maybe specialize in Sub hunting? Not sure.

 

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8 hours ago, slokill_1 said:

Sounds boring.  

I'll be honest. Explaining battleships sounds boring.

Ever play a co-op online game (I mean besides wows) Healers are a thing, people are good at them, they rather like them. I do agree that it would be a smaller group then play say BB's or DD's. Because that does not get those people "Attention" In the same way. - Also going back to the OP... If your not going to be constructive. Don't post.

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8 hours ago, Anonymous50 said:

There is a market for a MTB version of WoW  - in essence, it would be like a WoT on water  - a game for the Red Bull generation, so to speak.  But I don't see what those ships would look like to fit in the current WoW

I would make a argument that Heavy Cruiser and Battle Cruises already fill the role of MTB.

Later on some of the Battleships like the French T10 ARE MBT's...

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7 hours ago, CAPTMUDDXX said:

Sounds great! Lets start all battles from the dock and have the team assembled in spawn by being towed from dock to spawn spot following the Harbour Master guide barge.

If your gonna be a smart [edited], no need to post.

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7 hours ago, paradat said:

More the merrier. 

Could be a lot of fun to have some sort of fleet tender / repair 

I think they would be best in a larger battle situation. If WOWS ever goes into grand battle mode like WOT could be pretty fun. 

I always thought that a PT boat squadron could be fun. Maybe spawn from a dock or a ship. Similar to carrier gameplay but on the water. 

Frigates are more problematic... not sure what they would do that a DD would not do better. Maybe specialize in Sub hunting? Not sure.

 

Well I kind of a gave a vision of what I think they would do. Some people however would not like that vision.

But in all fairness. I don't like battleship playing the Game. Not ever player has to like every class of ship.

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As for Torpedo boats.... Well not to get into the argument of realism. But there is a reason that PT boats only every operated at night in many parts of the Pacific or always had orders not to engage larger ships. They just got blown out of the water other wise. AA guns mad to hit fast moving aircraft work pretty well against ships moving 1/3rd or slower. That can't take much of a beating.

 

Might however be fun in different game modes.

 

The real reason I never see WG doing that is because they don't seam to want to 'split the player base'

the same reason that WoT only has a few game modes.

But then again, WG has openly stated they don't know what to do with PvE players.

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Repair would be a collier

Frigates and DEs the same class. British called them Frigates, US Destroyer Escorts, other countries didn't have them. 

They were slow and poorly armed. The Smith at Tier 2 is a good approximation of the performance of a Frigate/DE. Two guns. 24 knots, which was actually faster than they went. Can you picture a Smith fighting at Tier 8? Neither can I

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1 hour ago, Wombatmetal said:

Repair would be a collier

Frigates and DEs the same class. British called them Frigates, US Destroyer Escorts, other countries didn't have them. 

They were slow and poorly armed. The Smith at Tier 2 is a good approximation of the performance of a Frigate/DE. Two guns. 24 knots, which was actually faster than they went. Can you picture a Smith fighting at Tier 8? Neither can I

Well, at the time Frigates didnt have to be much faster than the auxillary ships or convoy ships that they were escorting. 

These days, of course, Frigates like the Type 26 are the same size as a Leander class light cruiser - at 8000 tonnes full load... And the Type 45 Destroyers are almost at the treaty limit for cruisers...

Edited by UltimateNewbie

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6 minutes ago, UltimateNewbie said:

Well, at the time Frigates didnt have to be much faster than the auxillary ships or convoy ships that they were escorting. 

These days, of course, Frigates like the Type 26 are the same size as a Leander class light cruiser - at 6800 tonnes...

This as a T10 destroyer when?

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8 minutes ago, UltimateNewbie said:

Well, at the time Frigates didnt have to be much faster than the auxillary ships or convoy ships that they were escorting. 

These days, of course, Frigates like the Type 26 are the same size as a Leander class light cruiser - at 8000 tonnes full load...

The Arleigh Burke class destroyers are the size of a New Orleans class cruiser. It's crazy. We had one in port recently and they're huge

But you're right, long as they were faster than Liberty ships and subs, they were good. Neither of which broke 18 knots

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