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Old_Lead_BoTToM

More time to figure out capt skills Upgrades PLS!!!!

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WG you need to remove the doubloon charge to change capt skills and upgrades for much longer if not forever.

All the info on WIKI has had 3 years to pick the optimum skills / Upgrades for every ship. I use this for every new/ongoing ship.

WG you changed the game dynamics for AA overnight and expect the players and super testers to figure it out in a week.

Should I keep the Aiming systems mod 1 I paid $500,000 or pay another $500,000 and try out the AA guns mod ????

I dont have the resources to do this? I already have the Aiming systems mod 1 on every ship.

Captain Skills

4pts take forever to get and if you make a mistake it costs way to much.

Whats better to have now BFT, AFT, MFCAA, or concealment on DD's CL's and BB's????? 

I dont know, thats why i used wiki, and watched the super testers but they haven't got that far yet......

 

ALSO Note My Monahan with a full AA build was a 43 rating i think;  now its a 27 with same build.

Edited by Old_Lead_BoTToM

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4,537
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The ship AA number is arbitrary and worthless. All that matters is the number of AA guns and their dps and the modules, consumables and captain skills you use.

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From a CV side of things - yes please more time.  I am unsure whether I want more AC speed or faster torps and which branch benefits most from either.

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[DENY]
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But repsecs are always free ? Dont you have elite captain xp ? Sure when they doobloons are free I reset every single captain but I suppose you dont have a premium account ? Credits and xp just flow in

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I suggest taking advantage of FREE... RESET CAPT skills to ZERO and research what people are doing... FREE DISMOUNT modules and research.... thats what I did, and I am waiting...

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13 minutes ago, neptunes_wrath said:

I suggest taking advantage of FREE... RESET CAPT skills to ZERO and research what people are doing... FREE DISMOUNT modules and research.... thats what I did, and I am waiting...

Of course, it's a lot easier for WG to extend the time, than it is to try to change it to less after they promise it...

 

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14 minutes ago, neptunes_wrath said:

I suggest taking advantage of FREE... RESET CAPT skills to ZERO and research what people are doing... FREE DISMOUNT modules and research.... thats what I did, and I am waiting...

Yeah, this is the way to go.

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5 minutes ago, Gasboy said:

Yeah, this is the way to go.

yup and I am having a BALL in ranked with the Fletcher and will just research more later...

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sure but when you're highest is an 11pt captain or less its too expensive to change skills. 

im not that good a player so it takes forever to grind XP

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28 minutes ago, neptunes_wrath said:

I suggest taking advantage of FREE... RESET CAPT skills to ZERO and research what people are doing... FREE DISMOUNT modules and research.... thats what I did, and I am waiting...

When in doubt … 

Liquidate, shred all documentation and hide your cash offshore!

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10 minutes ago, neptunes_wrath said:

yup and I am having a BALL in ranked with the Fletcher and will just research more later...

I unlocked her the day before the rework. :)  Will be unlocking the Chung Mu soon, and I got the Kidd from a Santa crate this past Christmas.  I will have all the Fletcher fun soon!

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22 minutes ago, Old_Lead_BoTToM said:

sure but when you're highest is an 11pt captain or less its too expensive to change skills. 

im not that good a player so it takes forever to grind XP

well , right now its FREE to un=skill everyone.. Which I did... even my 4 and 5 points capts are at Zero right now...

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