13 Cantman Members 62 posts 11,518 battles Report post #1 Posted January 17, 2019 Hi all, With the announcement of the radar change I’d have to say this is a great start to making the DD class playable again. But let’s not end there! BBs are still a huge problem and stealth radar cruiser Minotaur is a big game breaking thing for DDs still. In all honesty why is that a BB from 15+ km away still able to smack a DD around. In true reality DDs shouldn’t be able to get hit accurately by a BB until at least sub 6.5km. Like come on just think about it a little bit, your telling me that a 35+knot DD that can move on a dime can actually be hit by a slow maneuverability, horrible accuracy, and with very slow turret traverse can hit a DD from 15+km, I doubt it. Also, why hasn’t Minotaurs radar been nerfed like the Woosters has yet, hello… Did you think that Wooster radar was broken but have you even ran into a mino with radar? Talk about needing to be fixed… Anyways, I’d like to see your comments below. Tell me do you think that the radar change was good or bad? Do you think that there is more needed into making the DD an actual playable class in the game again? 1 2 3 16 Share this post Link to post Share on other sites
211 [MKF] Dath_1 Members 583 posts 20,416 battles Report post #2 Posted January 17, 2019 Um. I love playing DDs 2 Share this post Link to post Share on other sites
52 [JHF] Hydra_360ci Members 379 posts 8,534 battles Report post #3 Posted January 17, 2019 (edited) 15 km away? idk... I would think that if you wiggled more they would miss at such a distance Edited January 17, 2019 by Hydra_360ci 2 Share this post Link to post Share on other sites
2,364 [FEM] Kebobs22 Members 2,058 posts 17,204 battles Report post #4 Posted January 17, 2019 Maybe when the Radar stops working through islands, we can talk about the rest of the balancing issues. 3 Share this post Link to post Share on other sites
725 evilleMonkeigh Members 1,380 posts 4,100 battles Report post #5 Posted January 17, 2019 Can someone post a low quality bait qif? Share this post Link to post Share on other sites
944 Gavroche_ Members 2,304 posts 10,989 battles Report post #6 Posted January 17, 2019 2 minutes ago, StatutoryGape said: Did you think that Wooster radar was broken but have you even ran into a mino with radar? Talk about needing to be fixed… Anyways, I’d like to see your comments below. Tell me do you think that the radar change was good or bad? Do you think that there is more needed into making the DD an actual playable class in the game again? Yes. And I have full respect to those players who go out in their floating citadels in the hopes that they manage to jump a DD before they inevitably get deleted by large caliber AP. Bad, it doesn’t stop radar from being a zoning tool while also making it less rewarding for cruisers. I rarely put myself into position to die by a radar. If you do that, you’re misplaying. However, I do that by not being as aggressive as I like. Now, I still can’t play as aggressive as Id like while also I now have trouble countering people who misplay. DDs are mega fun. My second favorite class in the game after cruisers. 1 Share this post Link to post Share on other sites
170 [O_O] Shinnidan Members 1,090 posts 11,633 battles Report post #7 Posted January 17, 2019 DDs are fun to play...the most challenging classes in the game. why wouldn't it be fun? 1 Share this post Link to post Share on other sites
3,759 [SQUAD] TheKrimzonDemon Members 9,172 posts 11,654 battles Report post #8 Posted January 17, 2019 I play DDs all the time, at all tiers, so I'd have to say you're flat out wrong. DDs haven't been unplayable. Perhaps you just haven't been able to adjust to the game as it's changed. "In true reality", my dude, this is a game, an arcade game, not a simulation. The only reality here is the reality WG chooses to make. Also, you haven't got nearly as many rounds in DDs as you do in either BBs or cruisers, BBs having almost 3 times as many rounds as DDs. I suggest you spend more time playing your DDs, so that you can learn and adjust with the changes. More, with almost 3k rounds in BBs, you should already know the whys and why nots of how BBs hit DDs at range. Playing DDs more will show you why your turning and burning, even at range, isn't going to save you from someone who plays DDs and can predict your movements, and can, well, aim. 1 Share this post Link to post Share on other sites
725 evilleMonkeigh Members 1,380 posts 4,100 battles Report post #9 Posted January 17, 2019 Lol did the OP just get forced name change after posting here? Lol. 1 2 Share this post Link to post Share on other sites
3,759 [SQUAD] TheKrimzonDemon Members 9,172 posts 11,654 battles Report post #10 Posted January 17, 2019 Just now, evilleMonkeigh said: Lol did the OP just get forced name change after posting here? Lol. HAHAHAHA. Oh, that's rich, right there. Share this post Link to post Share on other sites
2,832 Compassghost SuperTest Coordinator, Beta Testers 6,420 posts 11,471 battles Report post #11 Posted January 17, 2019 I’m not sure if this is a bait thread. 81% WR in Daring? Share this post Link to post Share on other sites
1,540 [PQUOD] xalmgrey Members 2,393 posts 5,173 battles Report post #12 Posted January 17, 2019 7 minutes ago, evilleMonkeigh said: Can someone post a low quality bait qif? Got you covered! 1 Share this post Link to post Share on other sites
499 [KMS] Nachoo31 [KMS] Beta Testers, In AlfaTesters 3,654 posts 12,106 battles Report post #13 Posted January 17, 2019 Total bait post. Who plays a Mino radar unless in a division with a smoke boat? Share this post Link to post Share on other sites
133 Sensai_Lawrence Members 323 posts Report post #14 Posted January 17, 2019 dds are easy mode what are you talking about? unless you're a mental midget you can sail around completely undetected and dominate the seas the way battleships should. but don't because of reasons. in closing, what's the matter with you? 2 Share this post Link to post Share on other sites
725 evilleMonkeigh Members 1,380 posts 4,100 battles Report post #15 Posted January 17, 2019 (edited) Quote Got you covered! Cheers. Remember to bump this thread for the mental health of the OP. The desperate cries for attention make me feel sad. Do some good. Make this last for 6+ pages. Here, I'll help. RADAR SHOULD BE REMOVED, THE GAME ORIGINALLY HAD NO RADAR AND DD WERE STILL THE WORST CLASS IN DAMAGE & SURVIVAL. *tosses away fuel can, walks off without looking back* Quote HAHAHAHA. Oh, that's rich, right there. Huh? How is my username offensive? Edited January 17, 2019 by evilleMonkeigh 1 1 Share this post Link to post Share on other sites
2,119 [TDRB] kgh52 Members 5,148 posts 13,741 battles Report post #16 Posted January 17, 2019 13 minutes ago, Shinnidan said: DDs are fun to play...the most challenging classes in the game. why wouldn't it be fun? Because I have a lot of problems driving DD's. Once I improve it will be better. Share this post Link to post Share on other sites
525 [O7] bfk_ferlyfe Members 729 posts 21,746 battles Report post #17 Posted January 17, 2019 1 minute ago, kgh52 said: Because I have a lot of problems driving DD's. Once I improve it will be better. I agree. Dds are really challenging to play. I don't think it's fair that they have the lowest hp pools as they have to do the most difficult jobs in the game. We need to buff all dd hp unilaterally. I would say doubling up all dd health pools would be a good start. 2 Share this post Link to post Share on other sites
5,863 [WOLFG] Skpstr Members 30,537 posts 9,213 battles Report post #18 Posted January 17, 2019 18 minutes ago, Kebobstuzov said: Maybe when the Radar stops working through islands, we can talk about the rest of the balancing issues. If WG truly gave up on trying to fix that, (I think that's what I read as the reasoning for the radar change) does that mean we'll never speak of the rest of the balancing issues? Share this post Link to post Share on other sites
725 evilleMonkeigh Members 1,380 posts 4,100 battles Report post #19 Posted January 17, 2019 Quote I agree. Dds are really challenging to play. I don't think it's fair that they have the lowest hp pools as they have to do the most difficult jobs in the game. We need to buff all dd hp unilaterally. I would say doubling up all dd health pools would be a good start. The circlejerking is a bit sad actually. Let a troll thread stand on its own merits. Share this post Link to post Share on other sites
170 [O_O] Shinnidan Members 1,090 posts 11,633 battles Report post #20 Posted January 17, 2019 1 minute ago, kgh52 said: Because I have a lot of problems driving DD's. Once I improve it will be better. problems meaning? but yeah...DDs are different ball game from other ships. you will love it wit more play. i was primarily a CL/CA/BB driver in the beginning, but when i gravitated to DDs...hell fell in love with the Russki! Tashkent is my Fav of all... ^_^ Good luck, Capt! Share this post Link to post Share on other sites
525 [O7] bfk_ferlyfe Members 729 posts 21,746 battles Report post #21 Posted January 17, 2019 Just now, evilleMonkeigh said: The circlejerking is a bit sad actually. Let a troll thread stand on its own merits. So the dd mafia is allowed to make wild claims and demands. Why can't the opposition do so as well? 2 Share this post Link to post Share on other sites
20 kuro466 Members 42 posts 1,383 battles Report post #22 Posted January 17, 2019 DDs are fun... Through island radar is the dumbest thing in the game. There is no counterplay. You can't even see the spotter, and the long range BBs are hitting you over the low islands. It's just busted. 1 Share this post Link to post Share on other sites
5,863 [WOLFG] Skpstr Members 30,537 posts 9,213 battles Report post #23 Posted January 17, 2019 9 minutes ago, Sensai_Lawrence said: dds are easy mode what are you talking about? unless you're a mental midget you can sail around completely undetected and dominate the seas the way battleships should. Well there's the issue right there. Get all the mental midgets to stop playing DDs, and maybe more people will come around to your way of thinking. I am curious though, why should BBs dominate? No historical/realistic mumbo jumbo please, that ship got left at the bottom of the harbour several years ago..... Share this post Link to post Share on other sites
534 [187] C_D Members 1,632 posts 12,415 battles Report post #24 Posted January 17, 2019 4 minutes ago, bfk_ferlyfe said: I agree. Dds are really challenging to play. I don't think it's fair that they have the lowest hp pools as they have to do the most difficult jobs in the game. We need to buff all dd hp unilaterally. I would say doubling up all dd health pools would be a good start. So it will take 10 hits instead of 8??? That ain't going to help ya... Share this post Link to post Share on other sites
525 [O7] bfk_ferlyfe Members 729 posts 21,746 battles Report post #25 Posted January 17, 2019 (edited) 1 minute ago, C_D said: So it will take 10 hits instead of 8??? That ain't going to help ya... Hmm. You're probably right. Better multiply the health by 3. Edited January 17, 2019 by bfk_ferlyfe 1 1 Share this post Link to post Share on other sites