3,666 [SALVO] Dr_Venture Beta Testers, In AlfaTesters 6,063 posts 6,012 battles Report post #1 Posted December 29, 2018 This is scary....yet Akizuki/Kitakaze/Harugumo need DEF AA added....period. 1 Share this post Link to post Share on other sites
685 [WOLF5] Patton5150 Alpha Tester, In AlfaTesters, Beta Testers 2,928 posts 46,769 battles Report post #2 Posted December 29, 2018 Haven't watched it yet. Should be entertaining though. Share this post Link to post Share on other sites
170 [O_O] Shinnidan Members 1,090 posts 11,633 battles Report post #3 Posted December 29, 2018 the head lines should be "Look Boss! Za planes...za Planes!" that carries don't do shet in the re-work...they just sit there and act like floating Airports.... Share this post Link to post Share on other sites
2,146 [CVLUL] Destroyer_KuroshioKai WoWS Community Contributors 3,459 posts 13,589 battles Report post #4 Posted December 29, 2018 Its what I've been saying. He spends like 5% of his time on defense, the rest on offense. That is far more offensive time than now. Players are going to freak the [edited] out when they see the amount of damage they are going to rack up. Dropping a DM multiple times too, yeah thats going to cause some salt. Interestingly he dropped a Harugumo, not the best DD to dodge torps, but the first I've seen attempt to. He was able to consistently land torps on it multiple times for perma flooding. Thats going to be interesting to see how that plays out. I still think its rather mindless. Oh look I will leave a fighter here, then just go back to farming. That means most randoms CVs will save the fighters for them, [edited] their team, and just farm the enemy. Dont see any potential salt there. To note it still appears the UI has some bugs and glitches. I guess it wouldnt be CVs without them LOL. I still think what we have now is better balanced though. 1 Share this post Link to post Share on other sites
1,720 Old_Baldy_One Members 2,439 posts 14,392 battles Report post #5 Posted December 29, 2018 He racked up damage, but there was at least one boat who purposely didnt kill him (the DM) to test AA, and the Haru didnt even seem to try to dodge. Test brings out people that want to test,and also people who just want to play tier 10 ships they dont have. People are not generally bringing their A game. Overall, I think CVs will be able to pull off big damage, just not the same way as they do now. Ships won't just be deleted..they will have a chance to do something at least, as opposed to turning and watching 10 torpedoes hit the hull from point blank range as they do now. The inability to do huge alpha strikes is a big blow, but in trade the target boat now needs to pay attention longer, allowing other ships a chance to take him out or get away, cap, etc. If nothing else, this may help to encourage team play instead of solo play. I'm very interested to see what happens. Better or worse... we will have to wait for live to see I think. 2 Share this post Link to post Share on other sites
1,274 [SYN] Camo68 Members 3,728 posts 23,526 battles Report post #6 Posted December 29, 2018 It's the ability to launch multiple attacks on a low HP target that concern me. Hit the target, cause flooding/fire, then wait for the to Damage control, then run in for the 2nd & 3rd attacks to set perma flood/fire. At least in the current format once an air group has launched an attack you can judge when to use DC. I don't see how easy it will be to judge when to use DC under the new scheme. 4 Share this post Link to post Share on other sites
57 [HARU] WolfenRepentant Members 101 posts 2,162 battles Report post #7 Posted December 29, 2018 Can't say I like it at all. CVs still show MASSIVE disparity in skill. He had nearly 100k damage in 5 minutes. There were only Cvs left pretty damn quick. Getting torped then torped again by the SAME planes in a matter of seconds is ridiculous. The screaming will be deafening. Good CV players used to own the game they still will. No one will be wanting to venture off alone. The dogpile and hiding will increase. Nope. Not good. 4 Share this post Link to post Share on other sites
209 [PTRGT] DeathsStalker Members 406 posts 50,033 battles Report post #8 Posted December 29, 2018 Yep it will kill the CV class Share this post Link to post Share on other sites
11,173 [WOLF3] HazeGrayUnderway Members 28,130 posts 24,479 battles Report post #9 Posted December 29, 2018 (edited) 1 hour ago, Dr_Venture said: This is scary....yet Akizuki/Kitakaze/Harugumo need DEF AA added....period. I saw non-stop, repeated, clean bombing runs on Des Moines. That kind of sh*t would not happen to my DM in the current game. AA has been gutted for the CV Rework. The lack of multiple squadrons up in the air by a CV isn't an issue for the Carrier at all when you simply turn right around and do ANOTHER attack run right away. And AA was gutted in the face of these repeated air attacks? Edited December 29, 2018 by HazeGrayUnderway Share this post Link to post Share on other sites
2,146 [CVLUL] Destroyer_KuroshioKai WoWS Community Contributors 3,459 posts 13,589 battles Report post #10 Posted December 29, 2018 26 minutes ago, WolfenRepentant said: Can't say I like it at all. CVs still show MASSIVE disparity in skill. He had nearly 100k damage in 5 minutes. There were only Cvs left pretty damn quick. Getting torped then torped again by the SAME planes in a matter of seconds is ridiculous. The screaming will be deafening. Good CV players used to own the game they still will. No one will be wanting to venture off alone. The dogpile and hiding will increase. Nope. Not good. People dont get it. You cant nerf skill. You give guys the same tool, the guy that knows how to use it best is going to be more efficient with it. The fact people thought they were somehow going to reduce the skill gap is hilarious. I think reality might be setting in for some people now. I have been saying it all along, do you really want to turn these platforms into primary damage farmers? Before they had to balance spotting, defending team mates, with striking. Now their game is 95% striking. Have fun with that guys. 3 2 1 Share this post Link to post Share on other sites
340 [RMRGD] deresistance Members 455 posts 22,891 battles Report post #11 Posted December 29, 2018 My concern is how long he is flying in flak with little damage. I mean he did take some but not a big deal. To me the DM should be shredding those planes. The issue is he is playign tier X i want to see him dmg farm lower tiers. Share this post Link to post Share on other sites
11,173 [WOLF3] HazeGrayUnderway Members 28,130 posts 24,479 battles Report post #12 Posted December 29, 2018 Just now, deresistance said: My concern is how long he is flying in flak with little damage. I mean he did take some but not a big deal. To me the DM should be shredding those planes. The issue is he is playign tier X i want to see him dmg farm lower tiers. His planes were camping over a DM with little concern He did repeated bombing runs. Lost some planes, came back AGAIN in short order. Share this post Link to post Share on other sites
57 [HARU] WolfenRepentant Members 101 posts 2,162 battles Report post #13 Posted December 29, 2018 The skill gap can be reduced. Compare the simplification of tier 4 and 5 cvs versus manual aiming/strafing. a low skill player can compete better at t4-5 than tiers above that. This system just shows me that those who can master the targeting reticle will find life grand as will their teammates. Those stuck with the new noobs will loose. Same old thing. A lot of effort for no effect or possibly worse effect. Bummer. Share this post Link to post Share on other sites
3,149 [SBS] Slimeball91 Members 6,101 posts Report post #14 Posted December 29, 2018 Just now, deresistance said: My concern is how long he is flying in flak with little damage. I mean he did take some but not a big deal. To me the DM should be shredding those planes. The issue is he is playign tier X i want to see him dmg farm lower tiers. The lower tier CVs seem more balanced. Share this post Link to post Share on other sites
9,083 [CMFRT] KilljoyCutter [CMFRT] Members 16,287 posts Report post #15 Posted December 29, 2018 (edited) Well, when WG nerfed BFT and AFT as part of this rework, what did people expect? Losing all that added range and added damage on AA is huge. Edited December 29, 2018 by KilljoyCutter Share this post Link to post Share on other sites
11,173 [WOLF3] HazeGrayUnderway Members 28,130 posts 24,479 battles Report post #16 Posted December 29, 2018 (edited) If a Des Moines cannot hold back repeated bombing runs, I don't see how even AA Spec USN BBs like NC, Iowa, MO, Montana can slow down air attacks in the Rework. You BBs are screwed. I was sitting there watching that DM be helpless against air attack to defend itself. With the rework AA loses a lot of range, so I don't see how AA Escorting is going to be of any use. They gutted the sh*t out of AA. Edited December 29, 2018 by HazeGrayUnderway 1 Share this post Link to post Share on other sites
340 [RMRGD] deresistance Members 455 posts 22,891 battles Report post #17 Posted December 29, 2018 2 minutes ago, HazeGrayUnderway said: If a Des Moines cannot hold back repeated bombing runs, I don't see how even AA Spec USN BBs like NC, Iowa, MO, Montana can slow down air attacks in the Rework. You BBs are screwed. yep concern exactly. There is no AA to hold it back so why bother even specing into it at all? I honestly like the rework but there is no counter now at all. If a CV picks on you.. you just gotta deal with it. Like others said above hopefully he is just not good so he misses drops or else your screwed. Lower tiers do seem more balanced but only because their power levels are not tier x Share this post Link to post Share on other sites
645 [KP] ObnoxiousPotato Members 526 posts 25,248 battles Report post #18 Posted December 29, 2018 Here's an idea: For those players that would rather CVs be eliminated from the game, or at least allow players to elect whether or not to not play against CVs, those players could simply stop playing the game for a while and/or stop spending money in the premium shop. I'm thinking that is the only way to get WG's attention that CVs do nothing but bring more imbalance to the game. Personally, I'm going to wait to see how badly it affects the game, and then I'll decide on whether or not to look else where for entertainment. NOTE: Almost every single person I play with online agrees that CVs should be removed from the game or allow players the option of whether or not they want to play against CVs. 6 Share this post Link to post Share on other sites
1,463 [KIA] AlcatrazNC Members 3,551 posts 15,595 battles Report post #19 Posted December 29, 2018 1 hour ago, Dr_Venture said: This is scary....yet Akizuki/Kitakaze/Harugumo need DEF AA added....period. I heard that WG wanted Harugumo, Kitakaze and Akizuki to be countered by CV rework so this is probably not going to happen. That said, CV won't be able to perma spot all DD in a game for the entire game Share this post Link to post Share on other sites
2,146 [CVLUL] Destroyer_KuroshioKai WoWS Community Contributors 3,459 posts 13,589 battles Report post #20 Posted December 29, 2018 10 minutes ago, AlcatrazNC said: I heard that WG wanted Harugumo, Kitakaze and Akizuki to be countered by CV rework so this is probably not going to happen. That said, CV won't be able to perma spot all DD in a game for the entire game Sure they will, just need to keep the planes near the DDs just like they do now. Share this post Link to post Share on other sites
2,028 J30_Reinhardt Alpha Tester 10,267 posts 4,608 battles Report post #21 Posted December 29, 2018 Have ya'll been noticing when he pops his plane heals or ya'll got your heads buried in the sand with the doom and gloom still? 1 Share this post Link to post Share on other sites
9,083 [CMFRT] KilljoyCutter [CMFRT] Members 16,287 posts Report post #22 Posted December 29, 2018 15 minutes ago, deresistance said: yep concern exactly. There is no AA to hold it back so why bother even specing into it at all? I honestly like the rework but there is no counter now at all. If a CV picks on you.. you just gotta deal with it. Like others said above hopefully he is just not good so he misses drops or else your screwed. Lower tiers do seem more balanced but only because their power levels are not tier x You know what's funny, one of the big complaints I read over and over about carriers in the old system was "If a carrier decides you're dead, you're dead". A lot of people expected the rework to fix that. Yeah. Share this post Link to post Share on other sites
275 BattlecruiserOperational Beta Testers 1,045 posts 4,700 battles Report post #23 Posted December 29, 2018 I played on the PTS yesterday and I was actually very underwhelmed by the damage output of the carriers. Not nearly as scary as they are now. And shooting down planes was actually fun. They'll definitely be tweaking the numbers come the next two patch following the rework going live. Share this post Link to post Share on other sites
278 [RZN] Frederick_The_Great Members 1,724 posts 11,839 battles Report post #24 Posted December 29, 2018 i think my biggest issue with this rework is going to be Dot Damage taken up to an 11/10. Seems like getting perma floods will be easy(especially against ships without a torp belt), or setting multiple fires. and that is on top of all the flamethrowers we already have. If they keep the CVs as they are, and they become far more popular than currently, then i can foresee a rework to all Dot Damage both in time and damage done. another issue is AA and their various skills. I watched flamuu play an AA spec wooster and monty and it was not impressive. The whole sector thing isn't balanced at all.(as in weak) I can see myself never touching it. By the time you see the planes and try switching, they will have already done an attack and start an attack from the other side. The DPS from it doesn't seem that impressive. and finally against DBs, it seems pointless. im not even sure AA survivability was even looked at, which means most of your AA will be gone by the middle of the match. 1 Share this post Link to post Share on other sites
275 BattlecruiserOperational Beta Testers 1,045 posts 4,700 battles Report post #25 Posted December 29, 2018 floods are not easy to get(especially with the USN CVs). Their torpedoes hit like wet noodles. I remember a game where I had 1 flood out of 11 torp hits... Share this post Link to post Share on other sites