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iDuckman

Ammunition costs?

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At the end of a battle, the ship is serviced (repaired) for a flat fee.  Ammunition (main battery and torpedoes) is re-stocked for a separate fee, but I can find no statement as to the cost of ammunition.  I'm pretty sure it's variable by type and number expended, but does anyone have a reference?

 

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If you go to the last page of the after battle report, it shows the ammunition resupply cost.

If you click on that, it breaks it down by type (torpedo or main gun).

I don't think secondary or AA ammunition has a cost (If it does, I haven't noticed).

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You take the total cost spent and divide by number of munitions used (shells fired or torps launched)

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13 minutes ago, DrHolmes52 said:

If you go to the last page of the after battle report, it shows the ammunition resupply cost.

8 minutes ago, Vader_Sama said:

You take the total cost spent and divide by number of munitions used (shells fired or torps launched) 

Yes, I know this.  I'm trying find a summary without having to play 900 ships.

 

 

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7 minutes ago, iDuckman said:

Yes, I know this.  I'm trying find a summary without having to play 900 ships.

 

 

It might be based on ship class

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You're charged for the shells based on size and torps. It does show in the results screen, however you have to hover over it.

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I know what the cost is based on.  I'm looking for a summary of the unit costs.  E.g. I don't know how much an 460mm shell costs.  Anyone?

 

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2 hours ago, iDuckman said:

I know what the cost is based on.  I'm looking for a summary of the unit costs.  E.g. I don't know how much an 460mm shell costs.  Anyone?

 

You need to use some math to figure that one out

 

Shells fired/total shell ammo cost 

total shell ammo cost/shells fired

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10 minutes ago, Vader_Sama said:

Shells fired/total shell ammo cost

Total shell ammo cost / Shells fired

 

:Smile_hiding:

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19 hours ago, iDuckman said:

... but does anyone have a reference?

 

I feel your pain ...

PreviewInstanceData.jpg

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1 hour ago, b101uk said:

Total shell ammo cost / Shells fired

 

:Smile_hiding:

I'm tired and didn't get much sleep so yes lets go with that....could be worse, I could've divided by zero

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2 hours ago, Vader_Sama said:

otal shell ammo cost/shells fired

Ummm...  Rabbit Stew recipe:  First, catch a rabbit.

I don't want to have to catch a Yamato and interrogate it to find out.

 

Edited by iDuckman
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2 hours ago, b101uk said:

Total shell ammo cost / Shells fired

 

:Smile_hiding:

Service is a flat fee regardless of shells fired

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27 minutes ago, khan1670 said:

Service is a flat fee regardless of shells fired

unless they have changed in in the last 2 or 3 patches, then that is wrong as far as co-op goes, there is a base fee for ammunition supply, i.e. a minimum cost, but that can be perturbed upward by firing more shells.

 

attached images from co-op with ammunition supply cost fluctuation from number of shells fired, all from today with PEF

World of Warships 24_12_2018 02_27_12.jpg

World of Warships 24_12_2018 02_27_35.jpg

World of Warships 24_12_2018 02_27_51.jpg

Edited by b101uk

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20 minutes ago, khan1670 said:

Service is a flat fee regardless of shells fired

Well technically you're right that the service fee is a flat fee for a ship

 

But there is a separate ammunition cost

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15 minutes ago, b101uk said:

unless they have changed in in the last 2 or 3 patches, then that is wrong as far as co-op goes, there is a base fee for ammunition supply, i.e. a minimum cost, but that can be perturbed upward by firing more shells.

 

attached images from co-op with ammunition supply cost fluctuation from number of shells fired, all from today with PEF

Looks like 75 per shell for the PEF's guns.

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Atlanta Ammo cost

image.png.e8de3706f0c451f9f63988993a7102a5.png

 

Cost really isn't meaningful in the scheme of things, bigger shells cost more, but you fire far less in a normal game.

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30 minutes ago, Vader_Sama said:

Well technically you're right that the service fee is a flat fee for a ship

 

But there is a separate ammunition cost

right, my bad.....nothing to see here. :Smile_hiding:

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2 hours ago, Vader_Sama said:

I'm tired and didn't get much sleep so yes lets go with that....could be worse, I could've divided by zero

You wanna have total protonic reversal? Because that's how we get total protonic reversal.

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16 hours ago, b101uk said:

there is a base fee for ammunition supply, i.e. a minimum cost, but that can be perturbed upward by firing more shells.

The base fee is zero.  Ammunition is charged on a unit basis. 

 

@Junostorm @awiggin thanks for the data.

 

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Can't go that high, but:

Kaiser (IV) - 40 per AP.

Orion (IV) - 55 per HE (didn't notice I had HE all game).

 

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As far as I can tell, AP and HE cost the same.  But I am getting slightly different answers from Baltimore games (39.4 vs. 39.8 for 203mm).  The only difference I can think of is shell mix, so perhaps they have different costs on some botes.

 

Edited by iDuckman

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Here's a quick snip from what I have so far for unit costs.

image.png.ba5baec0c297d28706a34f2503c708d3.png

Torps

image.png.7adbb89a1567937b1ff87a2ba147e373.png

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