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jags_domain

Farazella good by to cv. Or we cant do 2 things at once?

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After watching Fara CV vid I need to see what others think.

WG says that it would be to taxing for players to do 2 things at once!?!?!?!?!

We cant control the planes and cv at the same time. We can't control consumables. I cant control speed of the ship. So why have the CV in the game at all? Make it the air strip on the ground.

But that part that is disturbing is WG says we are not smart enough to do it. Yes they have said that it will be to taixing on player😶

(Insert gif of people slaping there for head)

Are we that dumb as a community that we cannot do more than one thing at a time?

Please no CV hate because is about a concept that we as customers are not capable of doing complicated tasks. Or is this a language problem?

 

Plus WG can you tell me what is going to happen to my Prem CV???? You do have a plan right????

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5 minutes ago, jags_domain said:

Are we that dumb as a community that we cannot do more than one thing at a time?

Since you asked....yes

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Yeah it was a bit insulting especially since current carrier players are used to multitasking. Personally I don't care anymore, just want it all to be over. I want to sell all my carriers including my premiums back to Wargaming and be done with the line. 

The rework had little to do with player problems playing the class and everything to do with releasing WoWS on consoles. Let them play it there. With any luck carriers will become extinct in the actual game and only found in the console game. 

Edited by Taylor3006
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4 minutes ago, Taylor3006 said:

Yeah it was a bit insulting especially since current carrier players are used to multitasking. Personally I don't care anymore, just want it all to be over. I want to sell all my carriers including my premiums back to Wargaming and be done with the line. 

The rework had little to do with player problems playing the class and everything to do with releasing WoWS on consoles. Let them play it there. With any luck carriers will become extinct in the actual game and only found in the console game. 

You are very correct!!!!

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13 minutes ago, jags_domain said:

After watching Fara CV vid I need to see what others think.

WG says that it would be to taxing for players to do 2 things at once!?!?!?!?!

We cant control the planes and cv at the same time. We can't control consumables. I cant control speed of the ship. So why have the CV in the game at all? Make it the air strip on the ground.

But that part that is disturbing is WG says we are not smart enough to do it. Yes they have said that it will be to taixing on player😶

(Insert gif of people slaping there for head)

Are we that dumb as a community that we cannot do more than one thing at a time?

Please no CV hate because is about a concept that we as customers are not capable of doing complicated tasks. Or is this a language problem?

It's about the average players willingness to embrace more complex game play......Just doesn't happen here.

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Just now, awiggin said:

It's about the average players willingness to embrace more complex game play......Just doesn't happen here.

even basic gameplay would be an improvement. However I don't blame the playerbase entirely for that. WG are at fault for not having tutorials for their own game. TO be fair they are slowly making them

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4 minutes ago, awiggin said:

It's about the average players willingness to embrace more complex game play......Just doesn't happen here.

The rewards for CVs is really low if you don't do really well.

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9 minutes ago, Taylor3006 said:

Yeah it was a bit insulting especially since current carrier players are used to multitasking. Personally I don't care anymore, just want it all to be over. I want to sell all my carriers including my premiums back to Wargaming and be done with the line. 

The rework had little to do with player problems playing the class and everything to do with releasing WoWS on consoles. Let them play it there. With any luck carriers will become extinct in the actual game and only found in the console game. 

Hoping you will answer my question as no one could. Do you know  if we can sell back CVs for free exp? TIA

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Just now, sansfaille said:

Hoping you will answer my question as no one could. Do you know  if we can sell back CVs for free exp? TIA

yes

 

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1 minute ago, Hanger_18 said:

yes

 

Then I will free exp both lines so I can get coal and little extra steel. Will sell them back and profit :)

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8 minutes ago, awiggin said:

It's about the average players willingness to embrace more complex game play......Just doesn't happen here.

It is about WOWS WG willingness, to help players learn the game, from t1 to t4, so they are at ease with very basic multitasking. Just doesn't happen here.

(if there were such willingness, we'd see seaplane tenders in game from tier 2 with adequate tutorials/)

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23 minutes ago, sansfaille said:

Then I will free exp both lines so I can get coal and little extra steel. Will sell them back and profit :)

LOL well that is one way to do it! I had unlocked Essex, never played her because it seemed pointless with the rework. When the steel event was announced, went ahead and bought her. Am thinking of free xp'ing the Midway to farm the steel reward then get all my xp and credits back with the rework. I have plenty of port slots available so it will be a profitable affair. 

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57 minutes ago, jags_domain said:

After watching Fara CV vid I need to see what others think.

 

LINK to vids?

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1 hour ago, Taylor3006 said:

Yeah it was a bit insulting especially since current carrier players are used to multitasking. Personally I don't care anymore, just want it all to be over. I want to sell all my carriers including my premiums back to Wargaming and be done with the line. 

The rework had little to do with player problems playing the class and everything to do with releasing WoWS on consoles. Let them play it there. With any luck carriers will become extinct in the actual game and only found in the console game. 

 Copy paste time! 

Good lord, no. I keep having to explain this, its not about the console. They could have two separate systems if they needed too, like how they have with WOWS Blitz. 

Its about the money. Right now not many people play the class, means not many people pay for things like premiums, doubloons, or free experience conversion to skip ships. The changes were made to attract more people to the class, which means they had to make it into something more people were likely to enjoy and something at least a bit more uniformly like the other ship classes.

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1 minute ago, Slimeball91 said:

This maybe?

 

I’ve always had a a lot of respect for Fara. The guy probably was never happy RTS was going away but he still went into the rework with an open mind. I think he’s exactly right about being able to control the ships itself and he’s right to call out WG on the [edited] reason for not allowing it. For the most part I’m looking forward to the rework and being able to play my Midway more but some of WG choices are mind boggling. 

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2 minutes ago, Palladia said:

 Copy paste time! 

Good lord, no. I keep having to explain this, its not about the console. They could have two separate systems if they needed too, like how they have with WOWS Blitz. 

Its about the money. Right now not many people play the class, means not many people pay for things like premiums, doubloons, or free experience conversion to skip ships. The changes were made to attract more people to the class, which means they had to make it into something more people were likely to enjoy and something at least a bit more uniformly like the other ship classes.

I don't believe you. First off the rework will drive off many of the current carrier players like me. Have seen plenty who are abandoning the line, this isn't new information. It may attract new players to carriers, but in the end I think the numbers will be about the same as they are now once the initial excitement is over. All they are doing is replacing old carrier players with new carrier players. If the intent was to increase carrier use, the rework should have been something that appealed to current players while attracting new players.. 

The redesign is pretty pitiful and made so the control pads of console users can play the class. I expect the rework to be about as popular as their game WoWP is. 

Of all the complaints I have heard about aircraft carriers over the years, the one thing I have never seen mentioned by anyone is the request to have a first person view of the airplanes attacking. I have never seen anyone say they just want to play the aircraft and not the ship. I have never seen anyone ask for fighters as a consumable. It is all crap and I expect the class to die out in the PC game.  If not, we will end up with about as many carrier players as we already have, in other words just a wash for all that effort expended in redoing everything. 

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11 minutes ago, Palladia said:

 Copy paste time! 

Good lord, no. I keep having to explain this, its not about the console. They could have two separate systems if they needed too, like how they have with WOWS Blitz. 

Its about the money. Right now not many people play the class, means not many people pay for things like premiums, doubloons, or free experience conversion to skip ships. The changes were made to attract more people to the class, which means they had to make it into something more people were likely to enjoy and something at least a bit more uniformly like the other ship classes.

 

2 minutes ago, Taylor3006 said:

I don't believe you. First off the rework will drive off many of the current carrier players like me. Have seen plenty who are abandoning the line, this isn't new information. It may attract new players to carriers, but in the end I think the numbers will be about the same as they are now once the initial excitement is over. All they are doing is replacing old carrier players with new carrier players. If the intent was to increase carrier use, the rework should have been something that appealed to current players while attracting new players.. 

The redesign is pretty pitiful and made so the control pads of console users can play the class. I expect the rework to be about as popular as their game WoWP is. 

Of all the complaints I have heard about aircraft carriers over the years, the one thing I have never seen mentioned by anyone is the request to have a first person view of the airplanes attacking. I have never seen anyone say they just want to play the aircraft and not the ship. I have never seen anyone ask for fighters as a consumable. It is all crap and I expect the class to die out in the PC game.  If not, we will end up with about as many carrier players as we already have, in other words just a wash for all that effort expended in redoing everything. 

CV's were broken in alpha and only got worse with every attempt to fix them so the RTS CV going away should be a surprise to no one. If every CV player took a night off other than never seeing any CV's the population drop would be unnoticeable so losing that tiny percentage of the player base will mean nothing if they can be replaced with many times their numbers.

 

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10 minutes ago, Taylor3006 said:

I don't believe you. First off the rework will drive off many of the current carrier players like me. Have seen plenty who are abandoning the line, this isn't new information. It may attract new players to carriers, but in the end I think the numbers will be about the same as they are now once the initial excitement is over. All they are doing is replacing old carrier players with new carrier players. If the intent was to increase carrier use, the rework should have been something that appealed to current players while attracting new players.. 

The redesign is pretty pitiful and made so the control pads of console users can play the class. I expect the rework to be about as popular as their game WoWP is. 

Of all the complaints I have heard about aircraft carriers over the years, the one thing I have never seen mentioned by anyone is the request to have a first person view of the airplanes attacking. I have never seen anyone say they just want to play the aircraft and not the ship. I have never seen anyone ask for fighters as a consumable. It is all crap and I expect the class to die out in the PC game.  If not, we will end up with about as many carrier players as we already have, in other words just a wash for all that effort expended in redoing everything. 

Very true.  If you wanted to do the plane mode you can. But your right knowone said I hate rts.

The challange is its borong with no strategic planing. Island meta is gone.as well.

Like the US light cruisers line. For about 2 months all US cruisers 5 radar.per side. Now its 2 3 at most. 

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13 minutes ago, Taylor3006 said:

I don't believe you. First off the rework will drive off many of the current carrier players like me. Have seen plenty who are abandoning the line, this isn't new information. It may attract new players to carriers, but in the end I think the numbers will be about the same as they are now once the initial excitement is over. All they are doing is replacing old carrier players with new carrier players. If the intent was to increase carrier use, the rework should have been something that appealed to current players while attracting new players.. 

The redesign is pretty pitiful and made so the control pads of console users can play the class. I expect the rework to be about as popular as their game WoWP is. 

Of all the complaints I have heard about aircraft carriers over the years, the one thing I have never seen mentioned by anyone is the request to have a first person view of the airplanes attacking. I have never seen anyone say they just want to play the aircraft and not the ship. I have never seen anyone ask for fighters as a consumable. It is all crap and I expect the class to die out in the PC game.  If not, we will end up with about as many carrier players as we already have, in other words just a wash for all that effort expended in redoing everything. 

I don't care if you don't believe me.  They had to build a new system for WoWS Legends focused around the consoles,  if they had wanted to they could have made it completely separate.  It was never about that.  It was never about the broken system.  CV's COULD have been balanced within the RTS framework had they wanted to.  They didn't want to.  They wanted to take this opportunity to try to get more people to play the ship class, to increase the population.  Thinking its anything else is just silly and ignoring basic business principles.

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5 minutes ago, Palladia said:

I don't care if you don't believe me.  They had to build a new system for WoWS Legends focused around the consoles,  if they had wanted to they could have made it completely separate.  It was never about that.  It was never about the broken system.  CV's COULD have been balanced within the RTS framework had they wanted to.  They didn't want to.  They wanted to take this opportunity to try to get more people to play the ship class, to increase the population.  Thinking its anything else is just silly and ignoring basic business principles.

They could have increased the player base by using the resources they have wasted on CVs to create tons of new maps and ops, by reverting the restricted T4 MM that has hurt player retention and done vast damage to WG's bottom line and to gameplay, and by investing more resources in advertizing. 

Instead, they chose to add artillery to WOWs and take away CVs. It is hard to think of bigger waste of dev time and effort than this rework to reintroduce an unpopular class that has entirely negative effects on gameplay. 

 

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1 hour ago, jags_domain said:

Are we that dumb as a community that we cannot do more than one thing at a time?

I won't deny that there are some that can't handle it - however the majority already technically handles two separate controls at a single time. And wargaming stupidly forgot that fact. Players simultaneously control the ships and turrets, steering the ship as they shoot at targets with guns or torps, while checking other things, etc. Planes have always been a CV's turrets, we simply have the ability to control 3-8 of them individually and our ship. Now, would it still be a tad different to do it in the rework - yes, as currently, your planes can do whatever and you jump back to a ship view if needed (personally I only need to see the mini-map to steer my ship usually to avoid attacks) and in this, you would have to have either your planes circle, as there are no longer automated attacks, even though manual attacks helped break CV's in the first place, as you control the ship, or, you will need to be aware of the mini-map, as all players should anyway, and try and dodge based on that which at the very least, is better nothing. 

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Are we going to see unlimited DFAA to counter the endless waves of planes?

 

Late game is going to be a free for all for CVs now. No more deplaning. HE spam will thin out AA. And escort cruisers will have burned up their DFAA.

I think Fara is right in saying that this isn't a nerf.

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3 minutes ago, SG_Kage said:

Are we going to see unlimited DFAA to counter the endless waves of planes?

 

Late game is going to be a free for all for CVs now. No more deplaning. HE spam will thin out AA. And escort cruisers will have burned up their DFAA.

I think Fara is right in saying that this isn't a nerf.

Its only a nerf in the multi-tasking department.  You can't spot AND deal damage at the same time anymore, you have to pick one.  But you also need to keep in mind that CV's are largely losing their ability to affect the air war,  so they are now just as vulnerable as everyone else to other peoples planes.  

But in so far as damage?  Nah.  Its a tradeoff.  Alpha damage in exchange for more damage over time.  Both figuratively speaking and literally speaking in the form of DoT stacking.  Not to mention that now CV's can strip off AA mounts on their own without waiting for HE spam.  

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