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Capt_Oveur

Nerfed Yueyang - quick initial WR analysis

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As per na.wows-numbers.com, these were the Tier 10 DD stats on November 21, 2018, the day 0.7.11 was rolled out:

1195229540_T10DestroyerStats20181121.thumb.JPG.d0000f0e95369c22d66d0b85ebaa9446.JPG

The Tier 10 DD stats on December 3, 2018:

347646366_T10DestroyerStats20181203.thumb.JPG.92f985224d0e1e84db7aabf86fd050d6.JPG

Yueyang's cumulative WR decreased from 53.3% to 53.21%.

This decrease happened because in these 12 days 8,461 players brought a Yueyang to battle and their WR during this period was only 50.01%.

That's a decrease of 3.29%. If this new WR holds it means Yueyang captains will win 6.18% less battles than they used to.

However, a 50% WR may be considered as perfectly balanced.

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Use to play my Yue every day, since the nerf the ship has been hamstrung to the point where it is not worth taking out (have a lot better performing tier 10 ships in port) - for me the torp reload is the biggest problem - if the intent of the Developers was to make a strong ship crappy - mission accomplished 

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Wonder if they might do like they did with Gearing and offer tier 9 torpedoes option. To offer a choice.

Edited by Capn_Nugget

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4 minutes ago, Capn_Nugget said:

Wonder if they might do like they did with Gearing and offer tier 9 torpedoes option. To offer a choice.

+1 should've done this instead.

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1 hour ago, Capt_Oveur said:

However, a 50% WR may be considered as perfectly balanced.

^^ I disagree on your statement analysis, WR should not be the marker of assessing if the ship is balanced or not. This is the wrong interpretation of your data. 

1 hour ago, Capt_Oveur said:

Yueyang's cumulative WR decreased from 53.3% to 53.21%.

This decrease happened because in these 12 days 8,461 players brought a Yueyang to battle and their WR during this period was only 50.01%.

That's a decrease of 3.29%. If this new WR holds it means Yueyang captains will win 6.18% less battles than they used to.

^^^ I would add, Its a little to early to conclude the interpretation given by your numbers. The standards of deviation should be computed to reflect the changes (other then WR) to determine the overall health of the YY in the game. Its only been a month since roll out. A better comparison/interpretation of the data would be.

  • Using data from the same time frame. Example pulling data to when the YY first appeared and taking the first 30 days of the YY performance.
  • Then take the first 30 days of the nerfed YY.
  • Calculate the standard deviation
  • Show the bell's curve to accurately represent your results.

As is, I'll take your percentages as face value however the interpretation is more of a opinion skewed to a point of boarder line not being credible.

Take care.

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Damage output is down quite a bit - average before nerf of 56,854.  For the 8,461 games after the nerf, average damage has dropped to 51,006 a 10.3% drop.

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On 12/3/2018 at 2:35 PM, Navalpride33 said:

Its a little to early to conclude the interpretation given by your numbers. The standards of deviation should be computed to reflect the changes (other then WR) to determine the overall health of the YY in the game

Of course it's early. I'll run the numbers again in a bit. However, 8,461 battles is statistically an adequate sample size.

Here's the change in average damage from the set of numbers above:

On 12/3/2018 at 4:45 PM, Panzer1113 said:

Damage output is down quite a bit - average before nerf of 56,854.  For the 8,461 games after the nerf, average damage has dropped to 51,006 a 10.3% drop.

I focused on WR because the objective of the game is to win.

BTW, I am not happy about the nerf. I don't play my YY any more even though I bought permanent camo for it.  image.gif.673330f12ad8dbca7ece12c2912da5d3.gif

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Bear in mind that these results are mostly from experienced YY players. It's not like the Daring which is relatively new with fewer experienced players. I understand and commend WG for trying to keep the game as balanced as possible, but they went way too far on this boat. And my YY sits in port with its permanent camo as well.

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My YY sits idle also ,and I was thinking I just came to terms with the Cruiser nerf .. and that was a long time ago and here we go again , nerfing is not good Wows , I was just about to spend some cash , I think not now 

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   I think the proof in the argument that the YY was over nerfed is in a comparison to the Chung Mu. Same basic gun dpm (now), 35+ more seconds to reload torps that go 2.5 more km. And people used to say Gearing was a side grade; at the very least, YY is not worth an entire extra tier of competition.

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On 12/3/2018 at 4:52 PM, Capt_Oveur said:

Of course it's early. I'll run the numbers again in a bit. However, 8,461 battles is statistically an adequate sample size.

Here's the change in average damage from the set of numbers above:

I focused on WR because the objective of the game is to win.

BTW, I am not happy about the nerf. I don't play my YY any more even though I bought permanent camo for it.  image.gif.673330f12ad8dbca7ece12c2912da5d3.gif

I also bought permanent camo for the Yueyang and am unhappy about having spent that money on a ship I won’t play anymore. The gun nerf hurt but the torpedo Reload is ridiculous now. 

I am baffled by the people who say “win rate doesn’t matter.”  In the end it’s the only thing that matters. The significant drop in damage output is supporting evidence that WG went too far nerfing what was one of my favorite DDs. 

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Seems we have this discussion every time a nerf or buffed is announced to a popular ship that is loved by its players and ranted as OP by those it sinks. Any noticeable nerf requires adjusting play style. If you can do that and still enjoy the ship, great. If not, move to another ship and wait. One day WG will once again "re-balance" the ship and/or line. I stopped playing IJN dds after that line was nerfed. Today many of those ships leave my port on a regular basis. If win rate, or damage, or kills is the only reason you play, then play another ship. If mastering the game, the challenge of unlocking  ship's best playstyle, or having fun in division is the goal, maybe the same ship will still work.

 

Let's consider some examples and the Yueyang.
The Khabarovsk got nerf and now has a slower rudder and snub-nosed fish. I missed the long fish and reworked the boat to minimize the rudder issue. I still enjoy running, gunning, and burning ships down.  The Isokaze was once my favorite seal-clubber. It got nerfed & my collection of High Caliber awards went down. I don't really play it anymore and have moved her 19 point skipper to another boat.

Yesterday I started grinding the Yueyang and admit I noticed the effect of the nerf. I not choose my gun-fights more carefully and do more stalking than capping. I also came in first and third on the first two games with solid damage. Today I'll be grinding her for the unique upgrade and may revise my remarks.

Edited by Seamus_44

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Today 0.7.12.0 came out so here's the analysis of the effect of the YY nerf so far.

image.thumb.jpeg.2e1dbde566eb62241d8556a61573261d.jpeg

Yueyang's cumulative WR decreased from 53.3% to 53.09%.

This decrease happened because in these 28 days 18,093 players brought a Yueyang to battle and their WR during this period was only 49.60%.

That's a decrease of 3.70%. If this new WR holds it means Yueyang captains will win 6.94% less battles than they used to.

During the same period only the Gearing had a worse WR at 49.03%.

Damage output went further down too - average before nerf of 56,854.  For the 18,093 games after the nerf, average damage has dropped to 48,288 a 15% drop.

The table below shows how the T10 DDs performed since the YY nerf happened:

image.thumb.png.f049634cccd45680831a569aa187ecc5.png

 

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2 hours ago, Capt_Oveur said:

Today 0.7.12.0 came out so here's the analysis of the effect of the YY nerf so far.

image.thumb.jpeg.2e1dbde566eb62241d8556a61573261d.jpeg

Yueyang's cumulative WR decreased from 53.3% to 53.09%.

This decrease happened because in these 28 days 18,093 players brought a Yueyang to battle and their WR during this period was only 49.60%.

That's a decrease of 3.70%. If this new WR holds it means Yueyang captains will win 6.94% less battles than they used to.

During the same period only the Gearing had a worse WR at 49.03%.

Damage output went further down too - average before nerf of 56,854.  For the 18,093 games after the nerf, average damage has dropped to 48,288 a 15% drop.

The table below shows how the T10 DDs performed since the YY nerf happened:

image.thumb.png.f049634cccd45680831a569aa187ecc5.png

 

>Shimakaze has higher WR than YY

SHIMA OP NERF PLZ

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On 12/3/2018 at 1:52 PM, Capt_Oveur said:

I don't play my YY any more even though I bought permanent camo for it.

Same.  I want my money back.  I'll never buy premium camo again, that's for sure.

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Time to upgrade your Yueyang to a Chung Mu. Which is which?
 
image.thumb.png.c0a0f537c7e6891e26f7ddfa896334a5.pngimage.thumb.png.788a8aa1d137fcb2de96d9c955dc7eef.pngimage.png.471383a09d78a5607627e18952993f5a.png
Edited by n00bot
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You listed Chung Mu's stock torpedoes. The upgraded Mk16 mod.1 has longer range, faster speed, higher damage, and quicker reload.

Edited by chewonit

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