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Jaybirdslayergaming

Why add Le Terrible???

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34 minutes ago, Crucis said:

Frankly, I'd rather have no gun reload booster and have the ship's guns reload faster all the time than have their reload be crappy except them you use the booster and then they reload at warp speed.

heapdpm2-1024x589.png

TIL Middle of the pack is 'crappy'.

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1 hour ago, Lert said:

There seem to be two kinds of players. Those who try to play her like a regular DD and think she sucks, and those who figured out how to play her properly and are having ok fun I guess.

You learn to embrace your inner speed demon! Our white rodent prefers Sonic. I go for an american classic WBTM

 

7159436_Meep!Meep!.png.0fee7cbe67e119526f81e51c2d345833.png

 

Besides with games like these, it is ok fun! People see this ship show up and thinks it's a Borrible! Until they're violently disabused on the motion.

shot-18_10.26_22_29.07-0057.thumb.jpg.cf86efb0af75616e38323fa25ed482cc.jpg

 

shot-18_10.27_13_59.27-0040.thumb.jpg.05cd32fd9c162fef35e93f66ae7c17b8.jpg

 

shot-18_10.27_14_00.01-0089.thumb.jpg.d3c2a8d67a9d9d6bd464730ceecda49e.jpg

 

 

 

 

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2 hours ago, Jaybirdslayergaming said:

WG, why add Le Terrible?  The only things going for it are the main battery reload booster (only 15 secs) and her speed (lol 53.8 knots).  Her reload sucks at default, 7 seconds (making her dpm absolute trash), her firing angles are stupidly awful.  Also, on the wiki, Terrible is called "a torpedo boat destroyer." Despite this description, the ship's torps are almost unusable, having an 8 km range will mean you have to come within most radar ships' radar range, and risk knife fighting with better gunboats like Fletcher, and Kitakaze.  This also means that Le terrible cannot stealth torp, unless you spec for concealment, but Terrible is a gunboat.  To add to this, Le Terrible is big for a destroyer, making her easier to hit, despite her speed, and if she is spotted, she can only rely on her speed to get away, because lul no smoke generator.  Finally, the ship's AA is basically nonexistent, making it an easy target for CVs.

So, what is the point of adding this tier VIII DD anyway?

Note: I'm not trying to offend anyone here, I'm just curious about why WG is adding this dd.

You might want to look at the stats and wiki statements a bit more closely. Reload in 5, not 7 seconds (12 rpm versus 8.57 rpm).

 

Also, English comprehension. "Torpedo Boat Destroyer"

This means - it destroys torpedo boats. It hunts destroyers. This is literally the full name of a destroyer. 'Destroyer' in English short for 'Torpedo Boat Destroyer'

Hence the name of destroyers in different languages. In Italian, cacciatorpediniere - 'Torpedo Boat Hunter'. In French, Contre-Torpilleur - Torpedo Boat Destroyer.

 

le Terrible can be played as a torpedo boat, but this is not what she was designed to do, both irl and in-game. Her purpose is to hunt down and kill enemy destroyers, with her superior speed and firepower.

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Just now, Phoenix_jz said:

Hence the name of destroyers in different languages. In Italian, cacciatorpediniere - 'Torpedo Boat Hunter'. In French, Contre-Torpilleur - Torpedo Boat Destroyer.

Dutch, Torpedobootjager, 'torpedo boat hunter'.

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I'm all for the Le Terrible!

The more options, the better, and I'm happy this real historical ship is being included.

I like that WG is trying to get creative with gameplay, mixing it up a bit!

I don't know what will make fans happy, but lets get it done and hope to see these botes out soon!

free_french_navy_triomphant_1940_0.jpg?i

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I suggested this ship way back in Beta, Lert might remember that? I wish I had a chance to play her.

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Le Terrible doesn't seem a terrible addition to the game, she fulfills some of the main premium ship functions - unique ship, history, something a bit different, test for a line.

 

This new premium might also be a test for some future French destroyer line features. WG are apparently limited on space for design in some areas. We've had generalist destroyers (USN), torpedo specialists (IJN), hydro-hybrid/AP (German), zoom-boom (2 flavors RU), dakka-dakka cruisers (IJN gunboat) and now no-boost 'defensive' (RN). Trying LT without smoke and with MBRB may be an experiment in that direction, WG just tried another line with a 'flavor of missing something' - engine boost on the RN.

 

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The purpose of this ship was to test out what does a Destroyer look like with no Smokescreen but uses another method to substitute defence.  I believe that is one of the primary reasons it exists, of which, I think I’m alright with because, you know, it’s out there.  No more guessing what the Destroyer could look like, it’s right there.  Now, another primary reason is what does a ship look like going so fast, pushing the speed boundaries even further than the Russian DDs!? The 139mm guns, pretty big guns, are just candy really.  I’m not a big fan of the adjusting  reload speed on this machine, but I’ll let it slide.

Listen, the Molotov next to my Altlanta is my most used ship.  Anyone will tell you that ship is garbage and not worth paying money for since, when an enemy is not broadsiding anymore, the ship is useless.  It’s much to fragile, but that’s part of the overall charm of that ship.  It “challenges” you.  If there is any man here that abolishes challenge then send him to the moon, because we don’t need him.  I enjoy a good/great challenge and Le Terrible sounds just like Molotov, terrific gimmick, but useless if exploited, so it makes you think of alternatives to win.

P.S.

If any developer forwards this to development, please consider LWM’s approach to a Battleship with no heal.  I’d welcome that challenge.  Thank you!

Edited by Airglide2
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2 hours ago, Lert said:

There seem to be two kinds of players. Those who try to play her like a regular DD and think she sucks, and those who figured out how to play her properly and are having ok fun I guess.

Kinda like with Blyskawica. Folks got used to only using her with OWSF and when that went away, they declared that Blyskie sucketh. I drive her like she's a CL with no citadel and much lower detectability and do pretty good with her. She's not a great cap contester but not bad either. But for runnin' and gunnin' she's very good. Maybe Le Terrible would be good played in a similar manner.

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3 hours ago, vak_ said:

I really hate the mentality "premiums must be stronk".

How dare people expect their premium ships to be competitive! Wallet warriors are unreasonable! :Smile_smile:

WG added Le Terrible for a lot of reasons, not the least of which is to offer players something new and different. We’ve never had a DD with no option for smoke, never had any ship in game with this much speed, and never had a DD with main battery reload booster. Playing Le Terrible is quite different from playing any other ship in the game (with the possible exception of high tier Russian DDs). It offers new challenges and opportunities, and while I do believe that it is overall a bit underpowered, it certainly isn’t pointless.

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2 hours ago, Xanthro said:

Being so fast that a DM can't train his guns on you in a cap is hilarious. You could just feel the, "I'm going to slaughter that stupid DD, wth!!!" 

Le Terrible captain: "You're too slow~! Cumon, step it up! Gobba go fast~~! LOLOL!"

DM captain: "@$/^#$^&!!!" (throws a hissy fit like Dr. Robotnik)

That's the image I got in my head, lel. :Smile_teethhappy:

Le Terrible really sounds like some kind of a Sanic meme manifestation. I am tempted to get one for myself. x)

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4 minutes ago, Blorgh2017 said:

Le Terrible captain: "You're too slow~! Cumon, step it up! Gobba go fast~~! LOLOL!"

DM captain: "@$/^#$^&!!!" (throws a hissy fit like Dr. Robotnik)

That's the image I got in my head, lel. :Smile_teethhappy:

Le Terrible really sounds like some kind of a Sanic meme manifestation. I am tempted to get one for myself. x)

 

 

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You know, she's a mixed bag, here's my performance so far. Not the greatest winrate, I think she lacks stopping power because of her missing smoke screen. You can't smoke up and melt anything. You CAN ambush DD's, that can seriously help your winrate, but it's a situational thing and you have to plan ahead of time if you notice an opportunity brewing. My damage is definitely above average for a tier 8 destroyer, it's just not impactful damage. It's not usually safe enough to pop reload booster and start stuff on fire.

 

Capture.thumb.JPG.28efd98cd993dab9ab0b4ffa33a37274.JPG

Here's how I've started playing her, this is assuming you have concealment expert and AFT. Believe it or not, you can hit stuff with AFT... Even if 1 out of 8 shells hits an enemy DD, it can possibly force them to repair when they weren't expecting to and cramp their style.

1. Get close a cap at the beginning of the match. Send torps to locations you expect enemy DD's to be in cap. Upon Entering the cap sideways, turn yourself to be facing outwards at the edge of the cap and slow down/stop. If you get spotted while waiting for the capture, you can bounce really fast using your speed boost. Most DD's are going sideways or slowing down when they're entering the cap, so you can expand the distance very quickly.

2. I usually go to one of the side caps and I try to find lone ships, or small groups of ships.. No more then 3 because you're going to get focused ASAP. Get ahead of them and send torps. Torps great because they're so fast., it really helps the hit rate.

3. If you do hit a ship, a BB for example, wait for him to shoot a volley... Then hit your reload booster and fire while maneuvering to ensure a fire. One perma fire is iffy, you can always dis engage if you're happy with that though... His HP was already taken down 18k unless it has a good torpedo belt. Dodge his first salvo, stop firing shortly after that so you go dark before his second salvo.

4. Your torps should be back up by now, shoot them off in anticipation of being chased. I've noticed that DD's like to chase me in this ship because they know they have the spotting advantage... use that to hit them with a lucky torp.

5. Don't sail into islands, it keeps happening to me....LOL

6. One thing you can do is shoot a few salvos off right before you go behind an island, dirty trick.

7. Jump into friendly smoke, but watch out for torpedos... Don't sit sideways to the direction torpedos are likely coming from.

EJ

Edited by HorrorRoach
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Truely a Horror Roach. Without smoke the speed is just not enough ... even though its really good speed.  NO THANK YOU IT STINKS !

 

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   I am about 6 for 8 so far in her (him?) and feels like her stats will settle down into the 60-65% category that they are with my Cossack and some other DD's. As a frame of reference, I am 59% w/r in the Kidd and 70% in Haragumo, 52% in the Gearing, so on and so on. There is a narrow margin of the conflict zone she wants to operate in; do not over extend in this ship but get up there to make things happen. Gage your distance off red cruisers, when you learn that distance, that'll be your guide as much as anything. The ship is unique, is a valid premium, is a challenge, is a worthy purchase for the right person. As a side note, I am amazed at the spotting damage I'm getting when you are forward and have no smoke to use.

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It really does need a fricken buff though. They could do a bunch of things besides giving it smoke. You know, i could live with 50% more HP on the engine module.

They could add 1km to the torps to make it match the cruisers, lower the damage a little. They could reduce the gun reload by one second. Still wouldn't be OP. They could give her british acceleration, that might help her survivability because you'd be able to juke shots better when decelerating. They could lower it's concealment to... 6.3ish? They could speed up the shell velocity a little bit.

 

Don't hold your breath though, WarGaming dev's are pretty stubborn, buffing a ship right after release would be akin to admitting they made a mistake. maybe they will after people forget about her

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4 hours ago, Phoenix_jz said:

You might want to look at the stats and wiki statements a bit more closely. Reload in 5, not 7 seconds (12 rpm versus 8.57 rpm).

 

Also, English comprehension. "Torpedo Boat Destroyer"

This means - it destroys torpedo boats. It hunts destroyers. This is literally the full name of a destroyer. 'Destroyer' in English short for 'Torpedo Boat Destroyer'

Hence the name of destroyers in different languages. In Italian, cacciatorpediniere - 'Torpedo Boat Hunter'. In French, Contre-Torpilleur - Torpedo Boat Destroyer.

 

le Terrible can be played as a torpedo boat, but this is not what she was designed to do, both irl and in-game. Her purpose is to hunt down and kill enemy destroyers, with her superior speed and firepower.

A better translation is counter-torpedoboat, but the gist is the same.

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16 minutes ago, HorrorRoach said:

Don't hold your breath though, WarGaming dev's are pretty stubborn, buffing a ship right after release would be akin to admitting they made a mistake. maybe they will after people forget about her

Abruzzi says hello. :cap_hmm:

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I hear ya.  As much as I like sexy-looking, fast botes, this one just does not perform like it should for a Tier VIII DD.  I certainly don't expect a really bad review from one of the best reviewers out there, unless it truly suques.

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3 hours ago, ReddNekk said:

Kinda like with Blyskawica. Folks got used to only using her with OWSF and when that went away, they declared that Blyskie sucketh. I drive her like she's a CL with no citadel and much lower detectability and do pretty good with her. She's not a great cap contester but not bad either. But for runnin' and gunnin' she's very good. Maybe Le Terrible would be good played in a similar manner.

If you have to play her like a CA then a CA will do everything better.

Edited by Your_Ship_Is_On_Fire

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7 hours ago, mohawkdriver said:

I'm curious, too.  Especially after LWM's review.  

I think her review was quite generous to the ship, given what I have seen from video replays.  I fully expected it to get a GARBAGE review, and...she stopped short.

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42 minutes ago, Sparviero said:

Abruzzi says hello. :cap_hmm:

This thing looks worse than Abruzzi to me.

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8 hours ago, Jaybirdslayergaming said:

Also, on the wiki, Terrible is called "a torpedo boat destroyer." Despite this description, the ship's torps are almost unusable, having an 8 km range will mean you have to come within most radar ships' radar range, and risk knife fighting with better gunboats like Fletcher, and Kitakaze.

I read this to mean that Terrible is designed to destroy Torpedo Boats, like the IJN torpedo line, with her main battery, not that she IS a torpedo boat.  In fact torpedo boat destroying is where Destroyers get their name.  The Terrible does a respectable job of chasing down and making life miserable for the ninja Destroyers out there, but it isn't the only style of play you can employ with the ship.  She also does a respectable job of defeating the 'hide behind islands and lob shells' meta employed by some Cruisers and Battleships, especially the Battleships.  Get in close and their turrets simply can't track you.  It is one of the few DDs I've played that does either gunboat play or ninja torpedo play well enough to be fun in either mode.  It isn't the best ship I have, but it is one of the most fun to play.

 

I am honestly having a lot of fun playing this ship and have had some really great battles.  I am not saying it is a great ship, but it does fit my style of play/thinking/habits/temperament.

Edited by Gunga_Dinner
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I suspect those who say that Le Terrible is a bad ship are the same who said Aigle is garbage. 

 

Both ship share common features, Le Terrible trading smoke for high base speed + French speed boost. I hope WG will add heal to this ship but that's another story. The ship can harass people and start a good amount of fire if you spec for it. Regarding torps, they are not your primary armement but they seem to do the job if you have the chance to use them. 

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7 hours ago, Jaybirdslayergaming said:

WG, why add Le Terrible?  The only things going for it are the main battery reload booster (only 15 secs) and her speed (lol 53.8 knots).  Her reload sucks at default, 7 seconds (making her dpm absolute trash), her firing angles are stupidly awful.  Also, on the wiki, Terrible is called "a torpedo boat destroyer." Despite this description, the ship's torps are almost unusable, having an 8 km range will mean you have to come within most radar ships' radar range, and risk knife fighting with better gunboats like Fletcher, and Kitakaze.  This also means that Le terrible cannot stealth torp, unless you spec for concealment, but Terrible is a gunboat.  To add to this, Le Terrible is big for a destroyer, making her easier to hit, despite her speed, and if she is spotted, she can only rely on her speed to get away, because lul no smoke generator.  Finally, the ship's AA is basically nonexistent, making it an easy target for CVs.

So, what is the point of adding this tier VIII DD anyway?

Note: I'm not trying to offend anyone here, I'm just curious about why WG is adding this dd.

I feel like they needed to push her to Tier 7. She's not really unique when there's heavier gunboats that can go nearly as fast and always gets tossed into tier 8-10 mm 7/10 times. lol. (Khabaaaa)

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