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kgh52

need a DD for Dynamo, suggestions

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I'm looking at the Leningrad and Sims. I played the German DD line but stopped with the Gaede. I do run the Gaede from time to time in T6 operations. I'm leaning towards the Leningrad because I have a spare Russian 10pt captain vs a spare 3pt US captain.

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Sims will do very well since it has the capability to have good AA, has the nice long USN smoke, and has good guns. It will be everything you will need for the operation since those are the things you needed back innthe Original Operation Dynamo Scenerio...

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I would go for Sims - better AA and you don't have to retrain CO.  Can use any other US CO.

I repurchased Mahan as I still had CO in barracks.  Really don't want to spend any more after preparing for Alaska and knowing that the Wichita is coming.

Best of luck

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You can only use British, French, Polish, Soviet, Commonwealth, and American destroyers so you wouldn't be able to use the Gaede anyway as it is German. Both Sims and Leningrad are viable in this operation. Sims has the defensive fire to help with anti-air and the plane battle near the end. The Leningrad has the laser Soviet guns to easily sink ships and the speed to easily get where you need to.

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10 minutes ago, Lightninger said:

You can only use British, French, Polish, Soviet, Commonwealth, and American destroyers so you wouldn't be able to use the Gaede anyway as it is German. Both Sims and Leningrad are viable in this operation. Sims has the defensive fire to help with anti-air and the plane battle near the end. The Leningrad has the laser Soviet guns to easily sink ships and the speed to easily get where you need to.

If the new Operation is anything like the old one then too much speed will actually be really bad for you btweennhaving it try to match the speed of the ships you are escorting and those minefield  you would plow into if you went too fast. And take my word for it, those mines are not something you want to plow into because they packed a punch...

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8 minutes ago, Admiral_Thrawn_1 said:

If the new Operation is anything like the old one then too much speed will actually be really bad for you btweennhaving it try to match the speed of the ships you are escorting and those minefield  you would plow into if you went too fast. And take my word for it, those mines are not something you want to plow into because they packed a punch...

Matching speed of the ships isn't an issue, just go 3/4 or 1/2 speed if you're trying to stay same speed as the fleet. The Leningrad's fast speed and quick acceleration and deceleration lets you easily drop back behind the fleet and then get back in front of it, and easily give a long smoke as needed.

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25 minutes ago, CG11_HoleSnipe said:

I'm fine with my Gallant and 16-point Jack Dunkirk.

You'll be up against Tier 5 aircraft in this iteration, not the tier 1s you faced last year; the Gallant's AA will be ineffective. 

Sims is the best all-rounder with the fast ROF, long smoke screen times, fairly good AA, and having access to the DFAA consumable. 

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29 minutes ago, jmanII said:

I would go for Sims - better AA and you don't have to retrain CO.  Can use any other US CO.

I repurchased Mahan as I still had CO in barracks.  Really don't want to spend any more after preparing for Alaska and knowing that the Wichita is coming.

Best of luck

  Ain't that the truth...  I'm REALLY low on doubloons, because I just got a bunch of new ships and retrained the captains- and put Dasha on New Mex (the only tech tree US ship w/o a captain)  Wiped me right the hell out.

  Now they're bringing me a Premium Baltimore?   Unless they totally eff it up, this one is MINE!!!  First premium in a while I've actually looked forward too.    Alaska, too of course, but that has the strong potential to be a rage inducing dev strike magnet, lol.

  I have to agree with Sims- AA is not to be underestimated in Operations matches, lol.   The speed and RoF of the guns make it a deadly adversary.   Mahan is slower, but it's still a well rounded DD- and it's got that extra off-side torp launcher for those uh oh! moments.  I enjoyed mine far more than I thought I would.

  I don't know if I ve ever tried RU DD's in Ops.  It does have good guns AND good torps though.   The AA is nothing to write home about, but hey- it's a tier 7 OP- guaranteed there will be at least 1 Atlanta in every match, and now there's Seattle too.  Just hang with them, lol!

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49 minutes ago, Lightninger said:

Matching speed of the ships isn't an issue, just go 3/4 or 1/2 speed if you're trying to stay same speed as the fleet. The Leningrad's fast speed and quick acceleration and deceleration lets you easily drop back behind the fleet and then get back in front of it, and easily give a long smoke as needed.

That quite long slender hull likely requires little longer turning radios and at max speed you could be in the mindfield before you even realized or had time to react. Just like in real life WWI and WWII edcort duty was rarely a race, while the escorts could speed up a bit if they needed to, they were more concerned about guarding the convoys from attacks rather than being a racing boat.

My Sims will be equipped with faster turning main guns,  faster rate of fire, enhanced AA, and extra smoke as well as the 20% bigger smoke skill as well. Things that will not hurt my Randoms performance in the Sims, but will greatly help in the Operation. Last time they had this Operation they sent a lot of aircraft, smoke was greatly needed to shield the convoy from surface, air, and land based artillery, and the PT boats while easy to kill but rapid firing guns were nice to have.

Although if Leningrad is the Russian ship I am thinking of all those main guns will be able to plaster the PT boats, but not sure about the AA on it or the smoke. Smoke screening if able to be done entire way for the convoy will decrease your losses a lot since the planes and PT boats can’t hit what they can’t see.

Edited by Admiral_Thrawn_1
Corrected auto correct error despite it being humorous

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1 hour ago, kgh52 said:

I'm looking at the Leningrad and Sims. I played the German DD line but stopped with the Gaede. I do run the Gaede from time to time in T6 operations. I'm leaning towards the Leningrad because I have a spare Russian 10pt captain vs a spare 3pt US captain.

The Sims is a good choice. With all the aircraft coming at you, Defensive Fire will come in handy.

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44 minutes ago, Admiral_Thrawn_1 said:

If the new Operation is anything like the old one then too much speed will actually be really bad for you btweennhaving it try to match the speed of the ships you are escorting and those minefield  you would plow into if you went too fast. And take my word for it, those mines are not something you want to plow into because they packed a punch...

 

7 minutes ago, Admiral_Thrawn_1 said:

That quite long slender hull likely requires little longer turning radios and at max speed you could be innthe monfirkd before you even realized or had time to react. Just like in real life WWI and WWII edcort duty was rarely a race, while the escorts could speed up a bit if they needed to, they were more concerned about guarding the convoys from attacks rather than being a racing boat.

My Sims will be equipped with faster turning main guns,  faster rate of fire, enhanced AA, and extra smoke as well as the 20% bigger smoke skill as well. Things that will not hurt my Randoms performance in the Sims, but will greatly help in the Operation. Last time they had this Operation they sent a lot of aircraft, smoke was greatly needed to shield the convoy from surface, air, and land based artillery, and the PT boats while easy to kill but rapid firing guns were nice to have.

Although if Leningrad is the Russian ship I am thinking of all those main guns will be able to plaster the PT boats, but not sure about the AA on it or the smoke. Smoke screening if able to be done entire way for the convoy will decrease your losses a lot since the planes and PT boats can’t hit what they can’t see.

 

7 minutes ago, 1Sherman said:

The Sims is a good choice. With all the aircraft coming at you, Defensive Fire will come in handy.

What about  Blyskawica?    Would she be a good choice?    I have her and  Leningrad:Smile_hiding:

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14 minutes ago, Admiral_Thrawn_1 said:

That quite long slender hull likely requires little longer turning radios and at max speed you could be innthe monfirkd before you even realized or had time to react. Just like in real life WWI and WWII edcort duty was rarely a race, while the escorts could speed up a bit if they needed to, they were more concerned about guarding the convoys from attacks rather than being a racing boat.

My Sims will be equipped with faster turning main guns,  faster rate of fire, enhanced AA, and extra smoke as well as the 20% bigger smoke skill as well. Things that will not hurt my Randoms performance in the Sims, but will greatly help in the Operation. Last time they had this Operation they sent a lot of aircraft, smoke was greatly needed to shield the convoy from surface, air, and land based artillery, and the PT boats while easy to kill but rapid firing guns were nice to have.

Although if Leningrad is the Russian ship I am thinking of all those main guns will be able to plaster the PT boats, but not sure about the AA on it or the smoke. Smoke screening if able to be done entire way for the convoy will decrease your losses a lot since the planes and PT boats can’t hit what they can’t see.

Go watch Stuntman's video. I don't see why there would be a need to turn much. You can simply slow down and stop letting the fleet get in front of you, then turn on your engine, even speed boost to easily jump in front of the fleet, and with the speed boost, you can leave a very long smoke with the Leningrad.

I also build my Leningrad for Randoms and those skills and upgrades don't change with this operation. Having MBM 2 and EM gets your turret turn for 180 degrees down to 18 seconds and there is rarely a need to turn your turrets all that much, especially with mine field blocking one side with no opponents coming from there majority of the way. Again a moot point.

As for AA, don't forget these are tier V planes, while Sims with an AA captain and defensive fire is naturally better for AA, Russian destroyers always take BFT and AFT for Randoms, Scenario, or any other mode anyway and you're up against tier V planes. Sims is better here but not necessarily by much.

As for reload, the difference in reload isn't all that much different either, and the fast shells and ease of hitting targets easily makes up for it anyway.

I don't see why there is a need to debate this so much. Both destroyers will work well here anyway. Russian destroyers are easily my most played ships with 19 point captains in most of the high tier ones (and Anshan, basically a Russian destroyer). Feel free to go watch my videos on my YouTube channel showing off how to use destroyers in operations. If you think Russian destroyers will perform any worse in this one, you're mistaken.

Edited by Lightninger

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2 minutes ago, shadowsrmine said:

 

 

What about  Blyskawica?    Would she be a good choice?    I have her and  Leningrad:Smile_hiding:

Blyskawica will work fine. I'm going to take this operation as an opportunity to level up the captain on my Blyskawica myself, along with the captain on my Minsk.

Edited by Lightninger

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1 hour ago, kgh52 said:

Leningrad and Sims

Yes.

11 minutes ago, Admiral_Thrawn_1 said:

innthe monfirkd

Man, I HATE it when I end up innthe monfirkd.

:Smile_teethhappy:

(Not criticizing or making fun - that just struck my funnybone and I had to quote it.  I know you probably posted from a smartphone and that can be frustrating.)

(And I'm a dad, so I have to keep my lame-joke making skills in peak condition.)

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1 minute ago, Lightninger said:

Go watch Stuntman's video. I don't see why there would be a need to turn much. You can simply slow down and stop letting the fleet get in front of you, then turn on your engine, even speed boost to easily jump in front of the fleet, and with the speed boost, you can leave a very long smoke with the Leningrad.

I also build my Leningrad for Randoms and those skills and upgrades don't change with this operation. Having MBM 2 and EM gets your turret turn for 180 degrees down to 18 seconds and there is rarely a need to turn your turrets all that much, especially with mine field blocking one side with no opponents coming from there majority of the way. Again a moot point.

As for AA, don't forget these are tier V planes, while Sims with an AA captain and defensive fire is naturally better for AA, Russian destroyers always take BFT and AFT for Randoms, Scenario, or any other mode anyway and you're up against tier V planes. Sims is better here but not necessarily by much.

As for reload, the difference in reload isn't all that much different either, and the fast shells and ease of hitting targets easily makes up for it anyway.

I don't see why there is a need to debate this so much. Both destroyers will work well here anyway. Russian destroyers are easily my most played ships with 19 point captains in most of the high tier ones (and Anshan, basically a Russian destroyer). Feel free to go watch my videos on my YouTube channel showing off how to use destroyers in operations. If you think Russian destroyers will perform any worse in this one, you're mistaken.

Part of my concern for being able to turn is as most of us know that everyone is an expert at driving ships so evasive action to avoid ramming often can happen lol. And then if you need to avoid enemy torp attack since if you are smoking the convoy guess who the enemy can still see and will shoot at.... :Smile_teethhappy:

But then again I often am concerned if I will need to carry a team and what optimal ship will be. But Lenengrad will certainly be able to get 5 stats as well. 

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3 minutes ago, Fishrokk said:

Yes.

Man, I HATE it when I end up innthe monfirkd.

:Smile_teethhappy:

(Not criticizing or making fun - that just struck my funnybone and I had to quote it.  I know you probably posted from a smartphone and that can be frustrating.)

(And I'm a dad, so I have to keep my lame-joke making skills in peak condition.)

Lol you should see what my auto correct comes up with that times. I often have to type in names of things from international sources and from Star Wars including the Expanded Universe. So yeah my poor Auto correct can be beyond confused at times...  :Smile_teethhappy:

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5 minutes ago, Admiral_Thrawn_1 said:

Part of my concern for being able to turn is as most of us know that everyone is an expert at driving ships so evasive action to avoid ramming often can happen lol. And then if you need to avoid enemy torp attack since if you are smoking the convoy guess who the enemy can still see and will shoot at.... :Smile_teethhappy:

But then again I often am concerned if I will need to carry a team and what optimal ship will be. But Lenengrad will certainly be able to get 5 stats as well. 

Why be so concerned about having to carry? I've extended many an invitation to come join up with an operations division and have an easy, fun time. We even have our own discord server now. I can only think of one person who would not be welcome and I won't name any names obviously.

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I am going with C-hull Mahan

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33 minutes ago, shadowsrmine said:

 

 

What about  Blyskawica?    Would she be a good choice?    I have her and  Leningrad:Smile_hiding:

Blyska is good for killing the torpedo boats, but she has very weak anti-air. I should know; She's my favourite DD.

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21 minutes ago, Lightninger said:

Why be so concerned about having to carry? I've extended many an invitation to come join up with an operations division and have an easy, fun time. We even have our own discord server now. I can only think of one person who would not be welcome and I won't name any names obviously.

My concern is when in the mood to just have a relaxing time in Scenerio mode and just feel liking helping out I will enter into Scenerio battles solo and armed to the teeth to best be able to shepherd some of the players along after already having gotten my 5 stars. Can be rather fun helping others when a new Operation drops so they can have a chance to get the rewards and maybe help them learn a little and better themselves by setting a good example.

And Lol I know you APOC players are great in a good rumble, seen a lot of you guys in Ranked I have killed a few of you guys, you guys have killed me a few times, and done well usually when on the same team lol.

Definately a Clan name I respect since some of the coaches in Ranked have been quite the brawl, remember 1 battle was DD vs DD and took me 2-5 minutes to finally wear the APOC player HP from full to 0 and cost me 2/3 of my HP and I had SE skill on my Captain. I sail away or sit there sinking beneath the waves depending on the outcome thinking man those APOC players are a pain in the neck to sink... :Smile_teethhappy:

Needless to say I am happier when on the same side in Ranked.

Edited by Admiral_Thrawn_1

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7 minutes ago, Admiral_Thrawn_1 said:

My concern is when in the mood to just have a relaxing time in Scenerio mode and just feel liking helping out I will enter into Scenerio battles solo and armed to the teeth to best be able to shepherd some of the players along after already having gotten my 5 stars. Can be rather fun helping others when a new Operation drops so they can have a chance to get the rewards and maybe help them learn a little and better themselves by setting a good example.

And Lol I know you APOC players are great in a good rumble, seen a lot of you guys in Ranked I have killed a few of you guys, you guys have killed me a few times, and done well usually when on the same team lol.

Definately a Clan name I respect since some of the coaches in Ranked have been quite the brawl, remember 1 battle was DD vs DD and took me 2-5 minutes to finally wear the APOC player HP from full to 0 and cost me 2/3 of my HP and I had SE skill on my Captain. I sail away or sit there sinking beneath the waves depending on the outcome thinking man those APOC players are a pain in the neck to sink... :Smile_teethhappy:

Needless to say I am happier when on the same side in Ranked.

What I was talking about is something completely separate from the clan, as it is actually a discord server for an informal operations division (probably more a group now) that I am the unofficial leader of. There is at least one division running most nights now, quite often two divisions and on the occasion three or more. I heard we recently had some people forming a division more during the day as well. The server has 50+ people who have already joined. If anyone wants to run with a consistent operations division, just let me know.

We have helped people get 5 stars in every operation as well for any that they don't have 5 stars in. Anyone can just let me know if interested in running with us.

Edited by Lightninger

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3 minutes ago, Lightninger said:

What I was talking about is something completely separate from the clan, as it is actually a discord server for an informal operations division (probably more a group now) that I am the unofficial leader of. There is at least one division running most nights now, quite often two divisions and on the occasion three or more. I heard we recently had some people forming a division more during the day as well. The server has 50+ people who have already joined. If anyone wants to run with a consistent operations division, just let me know.

We have helped people get 5 stars in every operation as well for any that they don't have 5 stars in. Anyone can just let me know if interested in running with us.

Ah I see, that is a nice thing to have organized. Especially when some people absolutely can’t get 5 stats on a particular Operation due to game bugs. Ended up having to have my clan help me with Narai I think it was because game would crash and continue crashing for duration of rest of the Op if I reloaded  game. As soon as ships reached the entrances to the harbor, and was only Op that does that with the exception of occasional trouble on Final frontier. Really odd bugs since only affects some of the community and not really others and consistently occurs at certain points in the Operation curious isn’t it? Rest of the Operations have never had those troubles and can get into far more intense fights as far as server and computer workload and yet not crash, always puzzled me to say the least.

 

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2 minutes ago, Admiral_Thrawn_1 said:

Ah I see, that is a nice thing to have organized. Especially when some people absolutely can’t get 5 stats on a particular Operation due to game bugs. Ended up having to have my clan help me with Narai I think it was because game would crash and continue crashing for duration of rest of the Op if I reloaded  game. As soon as ships reached the entrances to the harbor, and was only Op that does that with the exception of occasional trouble on Final frontier. Really odd bugs since only affects some of the community and not really others and consistently occurs at certain points in the Operation curious isn’t it? Rest of the Operations have never had those troubles and can get into far more intense fights as far as server and computer workload and yet not crash, always puzzled me to say the least.

 

Yeah, we have one guy who kept crashing on the second wave of base ships in Narai but it got fixed somehow at some point. If you and your clan mates want to try running with us let me know. I have full replays and tactics videos for basically every Operation on my YouTube channel. This week I am uploading tactics for Narai.

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