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Compassghost

I'm missing a citadel's worth of damage. Where did it come from?

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Supertester, Beta Testers
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LLxTgXQ.png

 

2 Cits, 2 Pens, 1 Overpen. I could have sworn the pen -> cit overdamage bug was fixed, but this only does 40K damage. Where did an extra 12K damage come from?

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I've never seen those aqua-blue lines before...   Something new?

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33 minutes ago, AVR_Project said:

I've never seen those aqua-blue lines before...   Something new?

Mods most likely.

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39 minutes ago, AVR_Project said:

I've never seen those aqua-blue lines before...   Something new?

 

ARP mod iirc.

 

1 hour ago, Compassghost said:

LLxTgXQ.png

 

2 Cits, 2 Pens, 1 Overpen. I could have sworn the pen -> cit overdamage bug was fixed, but this only does 40K damage. Where did an extra 12K damage come from?

Don't sometimes the cits not show up in the shells hits?

 

Edit: Okay 2 cits for 29,600 + 2 pens for 9768 + 1 overpen for 1480 hmm that is weird. No idea other than the shell hit counter sometimes screws up.

Edited by RipNuN2

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Supertester, Beta Testers
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They're my own personal tracer mods.

 

I use them because they're nice and clean and can be used to accurately gauge penetration locations and angles compared to the default tracers in replays.

 

unknown.png

  • Cool 1

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