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Lert

A (serious) case for IJN Maya as T7 Japanese premium

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Hello and welcome to what is the third installment of what I intended to be a one shot, but is quickly turning into a series. These threads discuss how ships that are not yet in the game could fit, much like dseehafer's ADLA series. However, in these threads I will go much more in depth and discuss not just a loose interpretation of tiering, but go into the nitty gritty of different stats, homogenize a play style, go into pros and cons, discuss a ship's service history, and discuss how it might fit in the meta.

Previous installments:

In this thread I will be discussing the Japanese Takao class heavy cruiser Maya.

6Hk8WZd.jpg

Maya was the third of four Takao class cruisers, laid down in 1928, launched in 1930 and commissioned in 1932. She was a fairly standard Takao class cruiser, already in this game as Atago and ARP Takao. However, she was refit several times during her service life and ended up as the most uniquely configured of the four Takao class ships, and it's this 1944 configuration that I wish to discuss today.

Her service history is long and storied, and it would be too much work to just retype it from Wikipedia, so instead I'm just going to quote the relevant aspects from her Wikipedia page. Because of its length I've put it under a spoiler as well.

Spoiler
Quote

At the start of the Pacific War, Maya was based at Mako Guard District in the Pescadores Islands together with Atago and Takao. Atago and Takao sailed first to provide support for Japanese landings in the invasion of the northern Philippines. Maya remained at Mako in reserve until 8 December, when she sailed as part of Vice Admiral Ibō Takahashi’s IJN 3rd Fleet, together with the cruisers Ashigara and Kuma to support Japanese landing at Vigan and at Lingayen Gulf. On 31 December, she provided cover for the Third Malaya Convoy, and assisted in the seizure of the Natuna islands. In January 1942, Maya was assigned to patrols from Palau, covering operations in the southern Philippines. In February, she provided distant cover for the Bombing of Darwin, Australia. From the end of February, she based at Staring-baai in the Celebes, and was involved in operations to hunt down and destroy shipping attempting to escape from the Dutch East Indies. On 2 March, Maya’s floatplanes spotted HMS Stronghold, and Maya with the destroyers Arashi and Nowaki closed on the old destroyer/minelayer and expended 1270 rounds of ammunition on her before she finally sank. Survivors were picked up by captured small steamer Bintoehan, and later transferred to Maya. Later the same night, Maya and Atago also sank the destroyer USS Pillsbury. On 3 March, Maya was present at the sinking of the gunboat Asheville south of Java.

On 4 March, Atago, Takao and Maya, together attacked a convoy which had departed Tjilatjap for Fremantle, Australia, and sank the Royal Australian Navy sloop HMAS Yarra after a 90 minute battle, along with the British tanker Francol, depot ship Anking, and British minesweeper 51. Maya returned to Staring-baai on 7 March, and back to Yokosuka on 18 March. While dry-docked at Yokosuka Naval Arsenal an additional two Type 96 twin-mount AA guns were installed abreast the forward funnel.

In April 1942, Maya was part of the fleet assigned to the unsuccessful pursuit of Admiral William F. Halsey's Task Force 16.2 after the Doolittle Raid. In June 1942, Takao and Maya supported the invasion of the Aleutian Islands, protecting the convoy for Kiska and providing fire support for landings on Attu. Two reconnaissance aircraft from each cruiser were attacked by United States Army Air Forces P-40 Warhawks from Umnak on 3 June, with two destroyed and two heavily damaged on 3 June. Maya returned to Ōminato Guard District on 24 June.

In August 1942, Maya was assigned to “Operation Ka”, the Japanese reinforcement during the Battle of Guadalcanal, departing Hashirajima with Atago and Maya on 11 August for Truk. The cruisers were in the Battle of the Eastern Solomons on 24 August from a distance, and did not see combat. On 15 October, Maya, together with Myōkō and Isuzu participated in the first bombardment of Henderson Field on Guadalcanal. Maya fired 450 Type-3 incendiary and Type-91 armor-piercing shells during the operation. Maya was also at the Battle of the Santa Cruz Islands participating in night combat operations resulting in the sinking of the American aircraft carrier USS Hornet. On 3 November, Maya and Chikuma were sent to reinforce the IJN 8th Fleet at Shortland Island and participated in the second bombardment of Henderson Field on 14 November. On the return from the mission, Maya's task force was attacked by the submarine USS Flying Fish, which missed the cruiser with six torpedoes. Later, a United States Navy Douglas SBD Dauntless dive bomber from VB-10 of the aircraft carrier USS Enterprise dropped a 500 pound (227 kg) bomb astern of Maya. The near miss caused no damage, but the wing of the Dauntless clipped Maya’s mainmast, and the plane crashed into the port side of the cruiser, igniting 4.7-inch shells and killing 37 crewmen. Maya was forced to jettison her torpedoes as a precaution while putting out the fires, and was forced to return to Yokosuka for repairs at the end of the year.
Maya in January 1943, showing damage sustained at Guadalcanal.

Maya returned to Yokosuka for repairs and refit in January 1943, and was then reassigned to operations in northern waters, supporting supply missions to the Kurile Islands and the Aleutian islands. On 26 March, Maya participated in the Battle of the Komandorski Islands, off Kamchatka Peninsula. The cruisers USS Richmond, Salt Lake City, and four destroyers of Rear Admiral Charles H. McMorris' Task Group 16.6 engaged the cruisers Nachi, Maya, Tama, Abukuma and two destroyers of Vice Admiral Hosogaya's IJN Fifth Fleet, escorting a convoy with troops and supplies for the isolated garrison on Attu. Maya catapulted her spotter aircraft and launched Type 93 "Long Lance" torpedoes, but scored no hits. In a four-hour running gun battle, Salt Lake City and destroyer Bailey were damaged by gunfire. Maya and Nachi were also damaged in the exchange of fire and the Japanese were forced to abort their resupply mission.

After repairs again at Yokosuka, Maya returned to the Kuriles in late April, and became flagship of the IJN Fifth Fleet, assisting in the evacuation of Kiska after the loss of Attu to the Americans in August 1943.

After refit in Yokosuka during which two additional twin-mount Type-96 AA guns (bringing its total to 16 barrels), Maya accompanied Chōkai back to Truk, arriving in late September, and started shuttling troops and supplies between Truk and Rabaul. ON 5 November, Maya was attacked by SBD Dauntless dive bombers from the carrier USS Saratoga during the Carrier Raid on Rabaul. A bomb hit the aircraft deck portside above the No. 3 engine room and started a major fire. Seventy crewmen were killed. Emergency repairs were made at Rabaul, and Maya returned to Yokosuka at the end of 1943. During this repair, a major change was made in Maya’s armaments, transforming her into an anti-aircraft cruiser, with her No.3 turret and aircraft hangar removed, and replaced by thirteen triple mount and nine single mount Type 96 AA guns, and six twin-mount 127-mm guns, as well as 36 Type 93 machine guns. Her twin torpedo launchers were upgraded to quadruple launchers, and a Type 22 surface-search radar was installed. The overhaul was completed on 9 April.

At Kure, Maya embarked two Aichi E13A1 "Jake" long-range scout planes, troops and materials. A monkey, donated to Maya by the Kure Zoo, was also embarked. During the voyage, the aircrew taught the monkey to salute the officers, much to their annoyance.

From April to June 1944, Maya supported other units in the defense of the Philippines, culminating in the Battle of the Philippine Sea, in which she was damaged slightly by near-misses. During this battle, on 20 June, the scout plane from Maya spotted Task Force 58 at a distance of 300 miles (480 km). Maya went into a ring formation with the battleships Kongō, Haruna, destroyer Asashimo and other escorts to protect the aircraft carrier Chiyoda. This formation was attacked by over 50 TBF Avenger torpedo bombers from the aircraft carriers USS Bunker Hill, Monterey, and Cabot.

On 20 June, Maya retired with the remnants of the fleet via Okinawa to Yokosuka, arriving 25 June where the aircrew and their pet monkey disembarked and an additional 18 Type 96 single-mount AA guns were installed. On 14 July, Maya transported units of the IJA 28th Division to Miyako-jima from Kure, and then continued on to Singapore. She rendezvoused with the fleet at Brunei on 20 October.

On 22 October, in the Battle of Leyte Gulf, Maya was assigned to Sentai-5 with sister ships Atago, Takao and Chōkai together with the battleships Yamato, Musashi and Nagato. At 05:33 on 23 October, during Battle of the Palawan Passage, Maya's sister-ships Atago and Takao were torpedoed by the submarine USS Darter. Atago sank in approximately 18 minutes. Twenty minutes later, submarine USS Dace fired six torpedoes at Maya, mistaking it for a Kongō-class battleship; Maya was struck by four torpedoes portside: one in the forward chain locker, another opposite No. 1 gun turret, a third in No. 7 boiler room and the last in the aft engine room. Powerful secondary explosions followed immediately, and by 06:00 Maya was dead in the water and listing heavily to port. She sank five minutes later, taking 336 officers and men to the bottom, including her captain (09°27′N 117°23′ECoordinates: 09°27′N 117°23′E).

Akishimo rescued 769 men, and transferred them to the battleship Musashi, which was sunk the following day; 143 of Maya's crewmen were lost with Musashi. Thus, from the final crew of 1,105 crewmen, 479 were lost. She was removed from the navy list on 20 December 1944.

Source.

But why Maya? The Takao class is already represented in the game, and we already have a whole slew of Myoko's as well, which are very similar, as the Takao was slightly upgraded version of the Myoko class to begin with. Same hull, same armament, same propulsion, same armor. Well, yes, but the various refits Maya enjoyed during her service life diverged her so far from the Myoko and Takao standard that she could almost have been considered a class of her own. Maya differed more from Takao and Myoko than Takao did from Myoko.

It is the purpose of this thread to propose Maya as Tier 7 premium heavy cruiser for the Japanese, incorporating elements of Myoko and Atago into an all-round ship with a more balanced armament than any other Japanese cruiser in this game.

Let us begin.

7riMDoE.jpg

Tonnage:

15.490 ton full load, slightly more than Atago's 14.851 tons. The difference is negligable though, and as such I would give her 40.200 hit points, 100 more than Atago.

Armor:

The Takao class armor is a known factor in World of Warships. It's virtually identical to Myoko's armor layout, apart from the extremity plating thickness and torpedo bulge thickness. The difference in plating thickness is explained by the difference in tier, the difference in torpedo bulge thickness is a difference between the classes, though it is curious to me why Atago has a thinner torpedo bulge than Myoko. Since I am arguing for Maya at tier 7, she would inherit Myoko's thinner 16mm extremity plating vs 25mm and Myoko's thinner 13mm superstructure vs Atago's 16mm, but since she's a Takao class she would inherit Atago's thinner torpedo bulge thickness of 13mm vs 21mm. The rest of her armor scheme would be identical to that of Atago. This gives us a 102mm armor belt, 41mm central deck, 35 - 47mm citadel deck armor and above water central citadel.

This amalgamation of Myoko and Takao's armor schemes would give her a middle ground survivability, where angling, range, speed and maneuverability means life. Shes vulnerable to broadside AP, but that's common for all Japanese cruisers versus tier appropriate AP shells.

Main Armament:

During the last months of her life Maya carried a reduced main armament compared to the four Myokos and her three Takao class sisters. The number 3 turret was removed in favor of additional 127mm DP and 25mm AA mounts.

As such, she carried 4x 2 203mm/50 3rd year guns, firing 3300 dmg HE shells with 17% fire chance and a 4700 dmg AP shell. These guns are a very well known quantity in this game, featuring on every Japanese heavy cruiser in this from the upgraded Furutaka to the Ibuki. Since Maya is a Takao class, she will inherit the Atago's gun handling, accuracy and range. However, for the purposes of this thread I'm going to slightly massage the rate of fire, to partially make up for the lack of two barrels and slow reload inherent to the Takao class ships in this game. Instead of a base 16s reload as on Atago, I will give her a 15s one, owing to the various refits. She will ofcourse have the same buffed Japanese fire chance on her 203mm shells.

This gives her 142m dispersion at 15.8km range, a 29s traverse time, 105.600 HE DPM and 150.400 AP DPM.

This is very low DPM for a tier 7 heavy cruiser. In fact, it places her firmly at the bottom of the tier in terms of damage potential per minute from just her guns. However, I believe that this disparity in DPM is made up for in other areas. Not the least of which:

Auxilliary armament:

6x 2 127mm/40 Type 89 Dual Purpose

13x 3 25mm Type 96 AA

27x 1 25mm Type 96 AA

36x 13.2mm Type 93 AA

The 127mm guns are the same as on the Myoko and Atago, but will inherit Atago's performance numbers, namely a 5s reload, 5.5km range, 2100 dmg HE shell with 8% fire chance in the secondary role and the additional mounts bring the AA DPS up to 60 at 5km.

The 25mm mounts are in the game already, and will add up to 153 DPS at 3.1km.

Finally, the 13.2mm MGs will add up to around 110 DPS at 1.2km.

This is a decent secondary suite wth the additional 127mm mounts, and an off the charts AA potential for a Japanese heavy cruiser, especially at tier. However, is AA alone enough to make up for the disparity in DPM compared to her tier mates? Well, maybe if you combine it with:

Torpedoes:

4x 4 610mm Type 90 Mod 1

The same torpedo layout as Atago, with four mid-ships mounted quad launchers, each covering a quadrant. This is a much more convenient and usable torpedo complement than Myoko gets at tier 7. Players who have Atago will know what I mean. Not only do you have one more fish per launcher, but the angles you can fire them at are far more useful than in most Japanese cruisers as well.

Still not sure this is enough to make up for the lowest DPM of her type / tier though ...

Maneuverability:

As a Takao class she will inherit Atago's maneuverability statistics. 35.5 knot top speed, 790m turning radius, 8.1s rudder shift time.

This is hardly the stuff of legends, but then, the Takao class were big ships. The top speed gives it an amount of tactical flexibility that the German and American cruisers in this game lack, but the turning circle holds her back from greatness.

Concealment:

As a Takao class, Maya will inherit Atago's buffed concealment compared to Myoko. This puts her at 11.5km by sea and 8.7km by air.

Consumables:

I would give Maya a standard suite of heavy cruiser consumables, starting with a standard Damage Control Party in slot 1 and Defensive Fire suite in slot 2. I would then add a standard Hydroacoustic Search option in slot 3, and a Fighter Plane in slot 4. I can see an argument for a spotter plane as well. Finally, she would not get Atago's heal. I believe that with her armor profile and health at tier 7, she does not need it.

Upgrade slots:

Standard T7, 4 slots, up to the 1m upgrade option.

oIO8v5Y.jpg

Play style:

Maya would be a balanced heavy cruiser, with a slight emphasis on torpedoes over gunnery. She would still have the potential to start fires and deliver crushing AP salvos, but over prolonged engagements her lacking DPM would start to count. Fitting in at tier 7 and lacking the fifth upgrade slot, her concealment can be brought down to 10.1km by sea. This just barely prevents her from stealth firing her torpedoes, something her more heavily armed sister ship at tier 8 can do - if only just. Still, for a ship this fast, potent and large to have a 10.1km surface detection range at tier 7 is very good. Maya has a particularly potent AA suite, but it's more suited for self defense rather than fleet escorting, owing to the short range of her medium and short range bubbles. Specing heavily into AA can mitigate a lot of that and make her a decent AA picket ship, but she'll never be as good at that as some of the American cruisers. Finally, her suite of consumables further cements her as an all-rounder. She avoids Myoko's weaknesses by having a more comfortable turret traverse and torpedo armament a well as a potent AA suite, but pays for those conveniences with having the lowest DPM of her type / tier. She's a jack of all trades, master of none.

Just don't get caught flat footed by the heaviest torpedo armament of any cruiser at tier.

Elephant in the room:

Not sure I would call this an elephant in the room, it's just something that might cause WG some pause. But, remember when I said that Maya was different enough from Myoko and Atago to almost be considered a class of her own? Although they share the same hull, turret layout and funnel locations, that's where the similarities stop and WG would have to research and model basically the entire superstructure from scratch. Observe the differences below:

Myoko:

G6rXhzm.png

Atago:

mnSiUR6.png

Maya:

g2X8auU.png

As you can see, Maya's superstructure is considerably bulkier than that of either Myoko or Atago. This is because between all her refits Maya never got the one that slimmed down her superstructure that made the Takao class initial design so top heavy.

h7UeVDx.jpg

Maya launches, 1930

So, in short:

Pros:

  • T7 premium cruiser, something the IJN lacks
  • Balanced play style, if a bit heavy on the torpedo armament
  • Potent AA suite
  • Beefy, good looking ship
  • Majority of modeling work is already done
  • As is balancing - we know how the hull and the weaponry behaves

Cons:

  • AA potential requires heavy captain skill investment to make count
  • Captain training potential is suspect because of diverging playstyle and emphasis on torpedo armament rather than gunnery
  • Not quite a copy-paste job, so requires investment and time on WGs part to implement

06CRAqG.jpg

Damage sustained at Guadalcanal, 1943

What would she cost, if implemented at tier 7?

Similar to any T7 cruiser, around $42 for the ship and a slot.

What camouflage would she wear?

As far as I know the Japanese didn't really do much in the way of camouflage for their ships and I don't know if Maya ever wore one. One might suggest the ARP Maya camouflage, but since the collaboration between ARP and WG has ended a long time ago that's very unlikely to happen. That leaves a fantasy green or blue wavy camouflage not unlike that of Atago or the more subdued three-tone permacamo on Myoko. Personally I quite like Myoko's and would suggest WG give Maya something very similar.

BP2yD7X.jpg

Possible tweaks should she prove either under- or overpowered during testing:

I have made various assumptions and balance choices based on my experience in the game, however, many of these are open to balancing should that be needed. In case of needed nerfs one could lower her ROF down to Atago levels, or tweak her firing range due to a different superstructure thus possibly different location of the fire control director. Should she need a buff they might consider tweaking the concealment or ROF, giving her Atago's heal or the fifth upgrade slot. My stats are just a proposal, they are open to weaking.

Closing words:

Thank you all for indulging me in another proposal for a premium ship and thank you for the taking the time to read it. Finally a thank you to @LittleWhiteMouse for helping me with the article itself.

Sources used:

Finally, because I have to

Spoiler

 

 

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5 minutes ago, Lert said:

Auxilliary armament:

4x 2 127mm/40 Type 89 Dual Purpose

I 100% support your proposal, however the entire point in removing the third 203mm turret was to make space for a third pair pf 127mm guns, which bumped her total long range AA to six 127mm twins.

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Maya has long been one of the ships wanted for an IJN cruiser premium. Along with Tone of course. I am in full support as well.

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4 minutes ago, SireneRacker said:

I 100% support your proposal, however the entire point in removing the third 203mm turret was to make space for a third pair pf 127mm guns, which bumped her total long range AA to six 127mm twins.

You are 100% correct, and although I knew this, it somehow slipped between the cracks while writing. Thanks for reminding me! I will amend my OP.

<Edit> I have done so. Again, thank you for pointing out my mistake!

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Maya would be fit well on tier 7.  Im sure that many players would do a "shut up and tkae my money".

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You get my vote for Maya just by suggesting it.

With Tone in limbo, and no signs that WG will ever do something with the model, the IJN is missing out on having a premium T7 cruiser(or any premium T7 to be specific), and Maya fits the bill perfectly. I'd love to have Maya to play, and she'd likely get as much playtime as Atago has for me.

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I'd be very interested in buying her based on your write-up. My ARP Takao is the only IJN cruiser I play regularly, and this seems like a fun tier 7 version of that with just enough different to make it worth buying and to make it fit in tier. 

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There's been numerous pitches in the past to get Maya into the game.  I've supported them before and I support the idea now.

 

AA Maya is unique because it's a departure from the norm for the entire IJN Cruiser Line.  The same way Kii is the AA Bote for IJN BBs.

 

I'd get her.  IJN CAs in Tier VII & VIII are a good spot to be in.  I know the Kancolle fans will snag her up also.

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Sounds like an interesting and unique ship, I'd definitely give her more consideration than I currently give Atago whenever she comes on sale if only for that unique turret arrangement.

Of course I'd also be all for Takao as a tier 8 tech tree ship alongside Mogami if they ever got around to looking over the possible light cruiser splits people have been hashing out.

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As I have a few models of her, I'd welcome it being added. Her additional AA and larger superstructure would make her different then any other IJN ship.

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On 7/22/2018 at 1:09 PM, Lert said:

Hello and welcome to what is the third installment of what I intended to be a one shot, but is quickly turning into a series. These threads discuss how ships that are not yet in the game could fit, much like dseehafer's ADLA series. However, in these threads I will go much more in depth and discuss not just a loose interpretation of tiering, but go into the nitty gritty of different stats, homogenize a play style, go into pros and cons, discuss a ship's service history, and discuss how it might fit in the meta.

Previous installments:

In this thread I will be discussing the Japanese Takao class heavy cruiser Maya.

6Hk8WZd.jpg

Maya was the third of four Takao class cruisers, laid down in 1928, launched in 1930 and commissioned in 1932. She was a fairly standard Takao class cruiser, already in this game as Atago and ARP Takao. However, she was refit several times during her service life and ended up as the most uniquely configured of the four Takao class ships, and it's this 1944 configuration that I wish to discuss today.

Her service history is long and storied, and it would be too much work to just retype it from Wikipedia, so instead I'm just going to quote the relevant aspects from her Wikipedia page. Because of its length I've put it under a spoiler as well.

  Hide contents

But why Maya? The Takao class is already represented in the game, and we already have a whole slew of Myoko's as well, which are very similar, as the Takao was slightly upgraded version of the Myoko class to begin with. Same hull, same armament, same propulsion, same armor. Well, yes, but the various refits Maya enjoyed during her service life diverged her so far from the Myoko and Takao standard that she could almost have been considered a class of her own. Maya differed more from Takao and Myoko than Takao did from Myoko.

It is the purpose of this thread to propose Maya as Tier 7 premium heavy cruiser for the Japanese, incorporating elements of Myoko and Atago into an all-round ship with a more balanced armament than any other Japanese cruiser in this game.

Let us begin.

7riMDoE.jpg

Tonnage:

15.490 ton full load, slightly more than Atago's 14.851 tons. The difference is negligable though, and as such I would give her 40.200 hit points, 100 more than Atago.

Armor:

The Takao class armor is a known factor in World of Warships. It's virtually identical to Myoko's armor layout, apart from the extremity plating thickness and torpedo bulge thickness. The difference in plating thickness is explained by the difference in tier, the difference in torpedo bulge thickness is a difference between the classes, though it is curious to me why Atago has a thinner torpedo bulge than Myoko. Since I am arguing for Maya at tier 7, she would inherit Myoko's thinner 16mm extremity plating vs 25mm and Myoko's thinner 13mm superstructure vs Atago's 16mm, but since she's a Takao class she would inherit Atago's thinner torpedo bulge thickness of 13mm vs 21mm. The rest of her armor scheme would be identical to that of Atago. This gives us a 102mm armor belt, 41mm central deck, 35 - 47mm citadel deck armor and above water central citadel.

This amalgamation of Myoko and Takao's armor schemes would give her a middle ground survivability, where angling, range, speed and maneuverability means life. Shes vulnerable to broadside AP, but that's common for all Japanese cruisers versus tier appropriate AP shells.

Main Armament:

During the last months of her life Maya carried a reduced main armament compared to the four Myokos and her three Takao class sisters. The number 3 turret was removed in favor of additional 127mm DP and 25mm AA mounts.

As such, she carried 4x 2 203mm/50 3rd year guns, firing 3300 dmg HE shells with 17% fire chance and a 4700 dmg AP shell. These guns are a very well known quantity in this game, featuring on every Japanese heavy cruiser in this from the upgraded Furutaka to the Ibuki. Since Maya is a Takao class, she will inherit the Atago's gun handling, accuracy and range. However, for the purposes of this thread I'm going to slightly massage the rate of fire, to partially make up for the lack of two barrels and slow reload inherent to the Takao class ships in this game. Instead of a base 16s reload as on Atago, I will give her a 15s one, owing to the various refits. She will ofcourse have the same buffed Japanese fire chance on her 203mm shells.

This gives her 142m dispersion at 15.8km range, a 29s traverse time, 105.600 HE DPM and 150.400 AP DPM.

This is very low DPM for a tier 7 heavy cruiser. In fact, it places her firmly at the bottom of the tier in terms of damage potential per minute from just her guns. However, I believe that this disparity in DPM is made up for in other areas. Not the least of which:

Auxilliary armament:

6x 2 127mm/40 Type 89 Dual Purpose

13x 3 25mm Type 96 AA

27x 1 25mm Type 96 AA

36x 13.2mm Type 93 AA

The 127mm guns are the same as on the Myoko and Atago, but will inherit Atago's performance numbers, namely a 5s reload, 5.5km range, 2100 dmg HE shell with 8% fire chance in the secondary role and the additional mounts bring the AA DPS up to 60 at 5km.

The 25mm mounts are in the game already, and will add up to 153 DPS at 3.1km.

Finally, the 13.2mm MGs will add up to around 110 DPS at 1.2km.

This is a decent secondary suite wth the additional 127mm mounts, and an off the charts AA potential for a Japanese heavy cruiser, especially at tier. However, is AA alone enough to make up for the disparity in DPM compared to her tier mates? Well, maybe if you combine it with:

Torpedoes:

4x 4 610mm Type 90 Mod 1

The same torpedo layout as Atago, with four mid-ships mounted quad launchers, each covering a quadrant. This is a much more convenient and usable torpedo complement than Myoko gets at tier 7. Players who have Atago will know what I mean. Not only do you have one more fish per launcher, but the angles you can fire them at are far more useful than in most Japanese cruisers as well.

Still not sure this is enough to make up for the lowest DPM of her type / tier though ...

Maneuverability:

As a Takao class she will inherit Atago's maneuverability statistics. 35.5 knot top speed, 790m turning radius, 8.1s rudder shift time.

This is hardly the stuff of legends, but then, the Takao class were big ships. The top speed gives it an amount of tactical flexibility that the German and American cruisers in this game lack, but the turning circle holds her back from greatness.

Concealment:

As a Takao class, Maya will inherit Atago's buffed concealment compared to Myoko. This puts her at 11.5km by sea and 8.7km by air.

Consumables:

I would give Maya a standard suite of heavy cruiser consumables, starting with a standard Damage Control Party in slot 1 and Defensive Fire suite in slot 2. I would then add a standard Hydroacoustic Search option in slot 3, and a Fighter Plane in slot 4. I can see an argument for a spotter plane as well. Finally, she would not get Atago's heal. I believe that with her armor profile and health at tier 7, she does not need it.

Upgrade slots:

Standard T7, 4 slots, up to the 1m upgrade option.

oIO8v5Y.jpg

Play style:

Maya would be a balanced heavy cruiser, with a slight emphasis on torpedoes over gunnery. She would still have the potential to start fires and deliver crushing AP salvos, but over prolonged engagements her lacking DPM would start to count. Fitting in at tier 7 and lacking the fifth upgrade slot, her concealment can be brought down to 10.1km by sea. This just barely prevents her from stealth firing her torpedoes, something her more heavily armed sister ship at tier 8 can do - if only just. Still, for a ship this fast, potent and large to have a 10.1km surface detection range at tier 7 is very good. Maya has a particularly potent AA suite, but it's more suited for self defense rather than fleet escorting, owing to the short range of her medium and short range bubbles. Specing heavily into AA can mitigate a lot of that and make her a decent AA picket ship, but she'll never be as good at that as some of the American cruisers. Finally, her suite of consumables further cements her as an all-rounder. She avoids Myoko's weaknesses by having a more comfortable turret traverse and torpedo armament a well as a potent AA suite, but pays for those conveniences with having the lowest DPM of her type / tier. She's a jack of all trades, master of none.

Just don't get caught flat footed by the heaviest torpedo armament of any cruiser at tier.

Elephant in the room:

Not sure I would call this an elephant in the room, it's just something that might cause WG some pause. But, remember when I said that Maya was different enough from Myoko and Atago to almost be considered a class of her own? Although they share the same hull, turret layout and funnel locations, that's where the similarities stop and WG would have to research and model basically the entire superstructure from scratch. Observe the differences below:

Myoko:

G6rXhzm.png

Atago:

mnSiUR6.png

Maya:

g2X8auU.png

As you can see, Maya's superstructure is considerably bulkier than that of either Myoko or Atago. This is because between all her refits Maya never got the one that slimmed down her superstructure that made the Takao class initial design so top heavy.

h7UeVDx.jpg

Maya launches, 1930

So, in short:

Pros:

  • T7 premium cruiser, something the IJN lacks
  • Balanced play style, if a bit heavy on the torpedo armament
  • Potent AA suite
  • Beefy, good looking ship
  • Majority of modeling work is already done
  • As is balancing - we know how the hull and the weaponry behaves

Cons:

  • AA potential requires heavy captain skill investment to make count
  • Captain training potential is suspect because of diverging playstyle and emphasis on torpedo armament rather than gunnery
  • Not quite a copy-paste job, so requires investment and time on WGs part to implement

06CRAqG.jpg

Damage sustained at Guadalcanal, 1943

What would she cost, if implemented at tier 7?

Similar to any T7 cruiser, around $42 for the ship and a slot.

What camouflage would she wear?

As far as I know the Japanese didn't really do much in the way of camouflage for their ships and I don't know if Maya ever wore one. One might suggest the ARP Maya camouflage, but since the collaboration between ARP and WG has ended a long time ago that's very unlikely to happen. That leaves a fantasy green or blue wavy camouflage not unlike that of Atago or the more subdued three-tone permacamo on Myoko. Personally I quite like Myoko's and would suggest WG give Maya something very similar.

BP2yD7X.jpg

Possible tweaks should she prove either under- or overpowered during testing:

I have made various assumptions and balance choices based on my experience in the game, however, many of these are open to balancing should that be needed. In case of needed nerfs one could lower her ROF down to Atago levels, or tweak her firing range due to a different superstructure thus possibly different location of the fire control director. Should she need a buff they might consider tweaking the concealment or ROF, giving her Atago's heal or the fifth upgrade slot. My stats are just a proposal, they are open to weaking.

Closing words:

Thank you all for indulging me in another proposal for a premium ship and thank you for the taking the time to read it. Finally a thank you to @LittleWhiteMouse for helping me with the article itself.

Sources used:

Finally, because I have to

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The legendary Toppat gun... Legend has it the Toppats own this. I wouldn't put it past them to steal a grav-mo-tron 6k or something.

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