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nukethefearless

Should the iowa class have the mk 23 shell?

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Iowa and Missouri are currently performing entirely fine.

Instead of buffing the upper echelon of T9 bbs, we need to show some love to the slums of FDG/Izumo.

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24 minutes ago, nukethefearless said:

 should the Iowa class have the mk 23 shell?  I think it would give the ship a very cool new game mechanic.

Totally. 20 kilotons per projectile will allow you to vaporize most of the board and not have to worry about your sigma. 

Edited by Tom_Greg

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1 hour ago, Tom_Greg said:

Totally. 20 kilotons per projectile will allow you to vaporize most of the board and not have to worry about your sigma. 

The blast radius was only a couple city blocks iirc so not the whole map, more like a whole square grid or 2. Still would be glorious to see the whole map flash up lol 

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3 minutes ago, Psycodiver said:

The blast radius was only a couple city blocks iirc so not the whole map, more like a whole square grid or 2. Still would be glorious to see the whole map flash up lol 

Wargames was going to add single gun firing so you could pop off nine shells, 12 with the Monty, one at a time and saturate the map. :p

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25 minutes ago, Psycodiver said:

The blast radius was only a couple city blocks iirc so not the whole map, more like a whole square grid or 2. Still would be glorious to see the whole map flash up lol 

Great idea, lets make a premium New Jersey and give it a new consumable that loads a special shell type for one salvo, the Mk. 23. 
5 minute cooldown, lights up one grid square. Upon activation of consumable you have to wait 30s as the guns reload and then the next salvo is a nuke. Then you have to wait 5 minutes again. 
Contest capture points from 20km. Take spotter plane for better vertical acquisition, and drop her right in the center of a capture zone. 

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