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Markk9

Cruiser Captain - How to Build him

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How would you build the spec? In what oder would you pick his skills?

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Depend of the line first , some need ifhe in order to be good , except the rn since there no he , concealment is a must on most of them

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The choices can be made to capitalize on a ships strengths while minimizing.  in my view a basic 10 point allocation can be:

level 1:Priority Target  (how many want to sink you)
level 2: Adrenaline Rush (you gonna lose a lot of HP - so spam HE faster)
level 3: dealers choice: Demo Expert (put em on fire chance) or Superintendent (light up that DD with radar) as examples.
level 4: Concealment expert (go dark - then repeat the HE spamming).

Also check out http://shipcomrade.com/captcalc,   pick the ship and see the builds other players use.

 

 

 

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Depends on the ship. But Lancer's first 4 skills is a pretty good general cruiser build.

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Hey

For me.  PT, EM, SI, CE, AR, DE and then whatever you want from there.  I chose EM since I prefer my guns to move as fast as possible; others may chose AR and that's ok too.  I have also used the Dual catapult fighter and liked it, also PM is decent.

 

Pete

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What are we mounting superintendent for? Hydro? Some other goodies further up the line? (I've literally just moved into the Konigsberg).

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