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TL_Warlord_Roff

Brit DD's SOON! (tm)

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so a bunch of em up on the dev blog on facebook... so far I've spotted the tier II,III,IV,V, and VI.    I expect them to start being seen in the hands of supertesters in a month or so.

 

Not clear on what the "special" capabilities of them are though one mechanic has been noted.  Apparently the ability to either fire a single torp at a time (unsure of delay tween shots) or a full narrow spread.  As of yet unsure of difference twixt the DD and the current cruiser line vis a vis torpedo use.. May be none!

Gun sizes are small on the ships shown, with an ok Rate Of Fire, good accuracy, and short ranges but then these are DD's were talk'n so not that big of a deal.

We'll know more soon.  I'll be watching for LWM's reviews of them.  But for now at least 2 1/2 months away from release on live for everyone.

We're going to see quite a few more ships before we hit 2019.  Going to be a great year for ship fans!

 

 

 

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Yeah, the RN destroyers look as though they'll be as unappealing to new and casual players as the RN battleship and cruiser line.

It's clearly a 'feature' of the national trees.

These destroyers seem to be totally reliant on the single-shot torp launchers as their flavoursome 'gimmick'. 

ASDIC (hydroacoustic search) at T6 does reflect it being core to the RN anti-submarine imperative... But I suspect engine boost will always be used instead given how vulnerable (and slow) these little ships are.

No Radar. Despite the RN being among the very first to deploy such technology.

Torpedo range doesn't match the cruiser line. Not sure why ... they're the same torps.

I also don't get why these ships are given their 1939 AA armaments when others get 1944 (or even later if Russian) ... though this may be a stock-hull symptom, I hope...

Ultimately, the greatest challenge the RN destroyers face is that Atlantic anti-submarine escort was a major factor in their design. WoWS, like most games, has a Pacific theatre focus in its mechanics.

But, we'll see how they go with game play.

 have enough fun with Gallant at T6 and Gadja Madah (N-class) at T7 - even though she gets the PanAsia gimmick of deep water torpedos.

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Vampire is fun and a little OP, but Gallant... I have never got so many 0damage rounds on any other ship-...

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23 hours ago, TL_Warlord_Roff said:

either fire a single torp at a time (unsure of delay tween shots) or a full narrow spread. 

So long as you have a torpedo in the tubes, you can fire them as fast as you can click the mouse. Unfortunately, AFAIK you have to wait until the entire 2, 3, 4 or 5 round launcher is empty before it starts to reload (for the Vampire I think there is a method to force a reload, but I haven't really tried it out). 

The advantage is the ability to drop torps in any pattern you want, from single file (if you are certain of your aim) to a spread as wide as the launcher arc (or more, if you are rotating your ship). Unlike the American destroyers, the Brit launchers are midline the whole way through, so all your torps can be fired in this manner, from either side. Or drop one rack narrow along the aim indicator then sprinkle the next one either side. Whatever floats your boat (and sinks theirs).


Some of the stats aren't quite what I expected or desired, but what we have now is preliminary without even much in the way of supertester testing, so there's plenty of room to tweak them (especially the torps, which are eyebrow-raising in a not-good way from tier 6 on up).

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Can't wait, RN should've had all 4 lines before any other nation. I love Gallant and Campbeltown.

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The most important question about RN DDs is whether they share the RN BB 1/4 HE penetration.

Because if they don't, then the 113mm on the Darings will be a heap of slag, especially as the Daring, which will get Tier 10 pathetic torpedo reload time, is physically too slow to escape Tier 10 battleships!

1/6 pen would put the 113mm down to penning max 18mm if they round up to 19mm or over bouncing the HE. This requires IFHE to fight other DDs and cannot even touch light cruiser plating (25mm).

1/5 pen would make it pen 22mm if rounded up (22.6 rounded to 23 for bounce threshold), and IFHE would let it hurt heavy cruisers (27mm) but not BBs (32mm).

1/4 pen would be able to hurt heavy cruisers right off the bat (28mm bounces it) and IFHE lets it hurt BBs.

 

No matter what, IFHE is mandatory. With the heinously slow speed on the Daring class wikipedia page and lack of open water stealth firing nowadays? I recommend 1/4 HE pen to balance.

Edited by Guardian54

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I have been long awaiting this line and will surely grind It from the very first day it appears ingame, but really do not know what to expect from them.

I have collected all british built DDs actually ingame and they are really an heterogeneous group, from Vampire to Haida. I see as only common characteristics single fire torps and turning on a dime. Vampire IS a gunny beast, but Gallant IS almost torps only. I struggled to get good games on Haida but LOVE Gadja Mada.

Any ideas?

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12 hours ago, Patosentado said:

but really do not know what to expect from them.

What they are NOT for is charging deep into the enemy's back line to hit their slower battleships and carriers.

What they probably ARE for is denying area to the enemy, e.g. caps you have taken, critical choke-points between islands, the centre channel on Two Brothers... British main-line DD captains who end up on Ocean will not be happy campers.

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I was thinking about getting a Campbelltown so I could level the captains on the new boats however it would be nice to know if they are going to upgrade the Campbelltown to-play like these new Royal Navy DD's 

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On ‎8‎/‎20‎/‎2018 at 3:56 AM, Ensign_Cthulhu said:

What they are NOT for is charging deep into the enemy's back line to hit their slower battleships and carriers.

What they probably ARE for is denying area to the enemy, e.g. caps you have taken, critical choke-points between islands, the centre channel on Two Brothers... British main-line DD captains who end up on Ocean will not be happy campers.

No? How come? Seems perfect for them. Low detectability, precise torps...radar would suck, but it always does...

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26 minutes ago, Thornir said:

No? How come? Seems perfect for them. Low detectability, precise torps...radar would suck, but it always does...

It's their lack of speed boosts. They're quick, nimble, and agile. But they're short sprinters not marathon runners. 

Can't wait to get my hands on the T8+ and see what the DD life is like opting for TASM1 over CSM1. Sure stealth is life, but I feel they can shoot their way out should the fall into a 1v1 DD engagement. And IF you're APM is high enough a person could launch a Single Torp between Gun salvoes. 

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Initially, I was excited about their release, then watched some CC reviews and went to "meh". Now, after seeing the buffs and updates, I am excited to see them released finally. I have plenty of FXP saved up but will wait and see the popular consensus of which are keepers and which to grind past.

 

So, question, are they releasing the DDs in 0.7.9? I see the missions mentioned, granting players access to the DDs a month before they are released. If so, then more time to grind more FXP I suppose.

 

Disregard, it seems they will be released in one of the next 2 patches.

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