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Counter_Gambit

Well this was certainly interesting

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Went to A cap, and just kept maneuvering. Restricted Enemy from being able to cap, with the help of my team (Oh my gosh, actual teamwork in a random match). Was able to eventually cap it. Continued to linger around A cap, until death... someone had to keep the enemy from capping it, right?... Probably not the best strategy, but hey, my team won. Even if this had turned into a loss, I still had fun, ensuring the enemy had to kill me, if they were to take A Cap.

Spoiler

20180618222740_1.thumb.jpg.47559a57dd85cdee08091fe3d146f658.jpg20180618222745_1.thumb.jpg.fe82ddc53a96bf14057a868cae7846ac.jpg20180618222754_1.thumb.jpg.ee7a78af604de2f5a080d6beb5d322ac.jpg

Here, have the replay of the match as well: 20180618_221131_PJSD708-HSF-Harekaze_25_sea_hope.wowsreplay

 

EDIT: I am also posting other replays as well, in different posts in this thread. So there is more than just what is in this post.

Edited by Counter_Gambit
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I'm glad your efforts paid off for you with a win!

Pestering the red team to convince them not to cap is a fine art.

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9 hours ago, Gerbertz said:

I'm glad your efforts paid off for you with a win!

Pestering the red team to convince them not to cap is a fine art.

The fact that was accomplished against a Missouri, and a Des Moines, both with Radar, is most certainly quite the feat too.

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Since I have this thread, might as well keep using it.

My latest interesting moment: 6 citadels I was not expecting. I didn't even know my 100mms IFHE shells could citadel, but apparently against a Ranger, they can. The Kraken was also a nice surprise as well. I also did something stupid, and came out of it alive.

Despite how well I did in the end, It was, but it also wasn't, fun... That most likely made no sense... but I never said this was going to be all fun matches, just interesting. Interesting and fun doesn't have to go hand-in-hand.

Spoiler

20180619211145_1.thumb.jpg.d7c0f529bc6ee7692ef83f413d2d250f.jpg20180619211159_1.thumb.jpg.aadd063bbe7416a314584fb5a5eec5a8.jpg

Anyway, here's the replay: 20180619_205046_PJSD108-Akizuki_16_OC_bees_to_honey.wowsreplay



The following two are from earlier this month;

Case in point, about Fun and interesting not going hand-in-hand, I only have a replay of this match, no screenshots. Game ended in less than 10 minutes, first time I personally experienced such a quick game: Steamroll.wowsreplay 

Also going to go ahead and pop a third replay here. Game ends by ramming, but it is what happened as a result of that ram, that you'll have to watch the replay:  Excellent Ending.wowsreplay

Yes, the above two file names have been edited, to inform me of what I am looking for when I watch them.

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23 hours ago, Gerbertz said:

I'm glad your efforts paid off for you with a win!

Pestering the red team to convince them not to cap is a fine art.

 

14 hours ago, Counter_Gambit said:

The fact that was accomplished against a Missouri, and a Des Moines, both with Radar, is most certainly quite the feat too.

But, but... I thought that DDs were an obsolete class.:Smile_teethhappy:

 

Congrats.:Smile_honoring:

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15 minutes ago, Kizarvexis said:

 

But, but... I thought that DDs were an obsolete class.:Smile_teethhappy:

 

Congrats.:Smile_honoring:

I'm way too stubborn.

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Just now, Counter_Gambit said:

I'm way too stubborn.

:Smile_teethhappy:

 

While I'm not good at high tier DD play, or PvP DD play at all :Smile_child:, I thought all the sky is falling RADAR stuff was a bit much. Yes, June and July will see lots of RADAR due to the US line coming out, but when the next line drops, the queues will be filled with that new line.

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Quote

I'm way too stubborn.

I see, stubborn counters radar. Is that a new consumable?

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33 minutes ago, Counter_Gambit said:

I'm way too stubborn.

 

12 minutes ago, kgh52 said:

I see, stubborn counters radar. Is that a new consumable?

:Smile_teethhappy:

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7 hours ago, kgh52 said:

I see, stubborn counters radar. Is that a new consumable?

Currently an extremely difficult consumable to use correctly.

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47 minutes ago, Counter_Gambit said:

Currently an extremely difficult consumable to use correctly.

:Smile_teethhappy:

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I didn't survive all that long, and my team lost. However, I killed a Cleveland via torpedoes, Fletcher by Main Battery, and a Yugumo by means of bodily contact, all within short order of each other, but slow enough to not earn the double strike... damn.

Spoiler

20180620201640_1.thumb.jpg.11b10c806782d29a0ce8c733566a20c2.jpg20180620201647_1.thumb.jpg.4072405b689709fcca1b4f91c4a5aeaa.jpg

Replay (Do not know how to rename it): 20180620_200007_PJSD108-Akizuki_38_Canada.wowsreplay

This next one is just to show off my lackluster USN CL skills, because why not:

Spoiler

20180620203819_1.thumb.jpg.ce70aa6629b7ab52d70b08051ed9db57.jpg20180620203829_1.thumb.jpg.1134a949b4f9f4829422d5eb9c1b0cf4.jpg

And the replay for this one (also don't know what to rename it too: 20180620_202512_PASC208-Cleveland_16_OC_bees_to_honey.wowsreplay

 

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