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OSY_UD_IX_Moon16

Mouse left click not functioning correctly if drag was not completed

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[AP-C]
Members
35 posts
7,623 battles

So, this usually happens on carrier players. 

If I accidentally clicked some draggable windows/views in battle and not "reset it"(click the draggable windows once) before the battle ends, the "dragging" state will still last in battle reports and port, which denies me from entering another battle, selecting different ships, check battle reports(the tabs of team score, detail and economy) and switch tabs(i.e. modules, exterior, tech tree, etc)

I assume this bug is not in the range of responsibility of WG, however fixing that will make me feel a lot better :)

Thank you!

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[AP-C]
Members
35 posts
7,623 battles

got the python.log

(I don't know what they are striked through tho

[E] [2018_06_16 17:07:50] Personality handleKeyEvent:  Vector.set must be set to a sequence of 2 floats, or one float (<type 'exceptions.TypeError'>)
[2018_06_16 17:07:50] Unhandled python exception: {Vector.set must be set to a sequence of 2 floats, or one float[(25645094161875814,46,20792165342290)(25645094161875846,31,20792852400453)(25645094161876140,6,20792796820502)(25645094161876145,60,20792423362182)(25645094161876141,58,20792245056101)(25645094161876141,135,36997859462242)(25645094161876141,88,55302498171779)]}
[E] [2018_06_16 17:07:50] Personality handleKeyEvent:  Vector.set must be set to a sequence of 2 floats, or one float (<type 'exceptions.TypeError'>)
[2018_06_16 17:07:50] Unhandled python exception: {Vector.set must be set to a sequence of 2 floats, or one float[(25645094161875814,46,20792165342290)(25645094161875846,31,20792852400453)(25645094161876140,6,20792796820502)(25645094161876145,60,20792423362182)(25645094161876141,58,20792245056101)(25645094161876141,135,36997859462242)(25645094161876141,88,55302498171779)]}
[E] [2018_06_16 17:07:50] Personality handleKeyEvent:  Vector.set must be set to a sequence of 2 floats, or one float (<type 'exceptions.TypeError'>)
[2018_06_16 17:07:50] Unhandled python exception:

 

 

and the first Personality HandlerKeyEvent exception happens after this

[2018_06_16 16:55:58] ClientSquadron.planeDeath
[2018_06_16 16:56:01] Vehicle.onLeaveWorld
[2018_06_16 16:56:01]      id 744644
[E] [2018_06_16 16:56:02] Personality handleKeyEvent:  'Vehicle' object has no attribute 'isPlayer' (<type 'exceptions.AttributeError'>)
[2018_06_16 16:56:02] Unhandled python exception: {'Vehicle' object has no attribute 'isPlayer'[(25645094161875814,46,20792165342290)(25645094161875846,31,20792852400453)(25645094161876140,6,20792796820502)(25645094161876145,60,20792423362182)(25645094161876141,58,20792245056101)(25645094161876141,91,36997859462242)(25645094161876141,54,55319691714732)(25645094161877091,28,1881367684144)(25645094161876145,9,55461080512294)(25645094161877091,28,1881367684144)(25645094161876140,25,55276510200116)(25645094161876140,53,55272434439044)(25645094161876169,104,20793787050865)(25645094161876137,55,55190561577032)(25645094161876169,112,55199999080804)(25645094161876169,125,55641894997152)]}

python.log

Edited by OSY_UD_IX_Moon16

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