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NoZoupForYou

The One Mod Everyone Should be Using

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Score Countdown... so much vital info...  do yourself a favor and try it out.

 

 

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Mod name is only mentioned once in the video, it's called Score Timer, and is in Aslains ModPack.

Edited by Xanthro
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My adhd can't handle anymore on the screen than what is shown with literally everything but the absolute basics turned off. I can't handle this in my game

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7 minutes ago, MorbidGamer said:

Meh, I've been playing so long... I already calculate this on the fly in my brain.

I'm really really good at that calculation as well, but I lost a match because I was a few seconds off on a calculation. It was a 2 on 1 vs me, with 3 minutes left, we had the cap and point lead, and the choice was going dark and protecting a cap or killing a wounded CA, I went dark and they won by less than 5 seconds.

Using this mod you still have to do mental calculations, as it does not take into account what players WILL do, such as getting into a cap to stop points, but it gives a more accurate representation of who is winning.

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In this game? People still living in the dream world where we actually have a competent player base?:Smile_teethhappy:

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Useful for spectators in streamed games, and for when things are nail-bitingly close on points with a ships vs. caps imbalance.

The rest of the time, I'm not so sure. Still, with the exception of a somewhat more cluttered screen, there are no obvious downsides.

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As a CC, shouldn't you be using the Official WG Mod Station?

Their Mod Station updates for each patch, so no waiting for updated 3rd party mods.

This feature, that you recommended, is imcluded.

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Huh, will have to try it out. It's nice to figure out like PUSH NOW! or PULL BACK! I have seen to many teams pull defeat from the jaws of victory.

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Yet another zoom out mod, YAZOM is the one that's needed. It helps to not torp your own team when they are encroaching on your ship. Better peripheral vision.

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Implemented in WoT, not transferred to WoWS. Great intra company communicaion WG has, clearly ran by competent people.

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3 hours ago, Xanthro said:

I'm really really good at that calculation as well, but I lost a match because I was a few seconds off on a calculation. It was a 2 on 1 vs me, with 3 minutes left, we had the cap and point lead, and the choice was going dark and protecting a cap or killing a wounded CA, I went dark and they won by less than 5 seconds.

Using this mod you still have to do mental calculations, as it does not take into account what players WILL do, such as getting into a cap to stop points, but it gives a more accurate representation of who is winning.

From a personal "when to push" perspective, for sure...  but it does help tell you if you are kind of in that danger zone...  it's a tool.  One more tool for the arsenal.

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