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Shenennigans

Firing after losing target lock

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I've heard that you retain the aiming/dispersion bonus you get from having a target locked for a moment after they drop detection, giving you a moment to fire after losing them, and not getting the blind fire scatter. I can't seem to find this confirmed anywhere though. Anyone know FOR SURE that this is a mechanic and how long that lasts? I think giving it that extra bit of time is huge when targeting a RN cruiser smoking up and such, but not if firing after they've faded loses accuracy.

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I don't know about that but I do know of 2 other options.

  • Lock your guns while you can still see the target. They will stay fixed on that spot.
  • Use the mod that adds the little distance cross on the sight line. This allows you to use the minimap to range them.

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Quote

Once a player's ship that is locked on by an enemy ship disappears from sight for more than four seconds, the target lock will be removed from that ship. Previously, the target lock would remain on the ship until a different ship is locked on, and would not get removed from the player's ship even if after getting out of sight for a considerable amount of time.

From recent game update notes - https://worldofwarships.com/en/content/update-notes-main/

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I often fire on boats that have just disappeared, with success

  • Cool 1

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32 minutes ago, theLaalaa said:

I often fire on boats that have just disappeared, with success

I do too but when they are behind terrain the aim frustratingly changes immediately.

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1 minute ago, BrushWolf said:

I do too but when they are behind terrain the aim frustratingly changes immediately.

Ah, yes.... firing behind terrain. I haven't got the knack (or the hack?) to be able to do that, even after thousands of games......

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1 hour ago, Shenennigans said:

I've heard that you retain the aiming/dispersion bonus you get from having a target locked for a moment after they drop detection, giving you a moment to fire after losing them, and not getting the blind fire scatter. I can't seem to find this confirmed anywhere though. Anyone know FOR SURE that this is a mechanic and how long that lasts? I think giving it that extra bit of time is huge when targeting a RN cruiser smoking up and such, but not if firing after they've faded loses accuracy.

 

1 hour ago, theLaalaa said:

I often fire on boats that have just disappeared, with success

 

27 minutes ago, BrushWolf said:

I do too but when they are behind terrain the aim frustratingly changes immediately.

 

When the target you are tracking vanishes, usually behind an island, you have about a second or two after before the game realizes you are not aiming at anything.

I've found you can still get those elusive behind terrain shots in before the game says 'hey, you are aiming at terrain'.

 

If done right, you can get a few hits in, to a few fires, and even a cit or two.

if done properly and the target is sunk, expect to receive some very salty comments and questions regarding the hacks you are using. :cap_tea:

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There are a few seconds of aim lock after the target vanishes, even behind an island, for you to make the shot. At most 2 seconds.

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RN CLs are still vulnerable right when they disappear into smoke.  Especially since most come to a dead halt as soon as the smoke conceals them, so whatever aiming solution you had is still pretty good, just a slight tweak then unload on them.

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This is from the latest patch notes. Hope this helps answer your question. Link can be found from enderland07's post.

Once a player's ship that is locked on by an enemy ship disappears from sight for more than four seconds, the target lock will be removed from that ship. Previously, the target lock would remain on the ship until a different ship is locked on, and would not get removed from the player's ship even if after getting out of sight for a considerable amount of time.

Edited by Battlelust

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