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Known issues - *Updated 11/21

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[WGA]
Developers
91 posts
5,712 battles

Performance-related bugs:

Spoiler
  • Client crash when using a free camera, if the camera moves outside map borders, but still overlooking the map
  • Game client crash is possible when trying to exit the battle after reconnecting to the server
  • Client freeze when changing second monitor orientation from album to portrait
  • The client crashes when the player selects a patch after the previous one was removed from the account
  • Client freezes when a player switches to and out Binocular View.
  • Upon opening Contacts, the game client freezes if the player has added a large number of players to their Contacts or Blacklist.
  • There are multiple cases when the client crashes during the attack of the enemy aircraft carrier.
  • There are rare cases when the client crashes after clicking on a player in the post-battle results, in the Team Score tab.
  • Game client may be unstable after installing the DisplayLink driver.

Port and chat bugs:

Spoiler
  • NO_SUCH_DBID in the system message at multiple pressing of "Invite to the Division"
  • When minimizing the game window, buttons freeze
  • "Looking for a squad" list may not update automatically for actual players
  • Disappearing reflections of high-rise buildings in the "New York" port
  • Casemates armor is displayed for aircraft carriers though they are not there
  • Gamma settings slider is not disabled when "Post Processing" settings are off
  • Small UI elements twitches are possible in matchmaker or when entering the battle
  • Visual armor of the ship is displayed on the other ship during fast switching of ships in carousel
  • In some cases, the message "I want to join division" is not fully dispalyed
  • Active "Battle" button when battle mode choice window is open
  • Ships that do not fit the carousel filter requirements may be displayed in the filter
  • Chat channel cannot be opened through the player after chat has been minimized
  • Messages regarding leaving the division may duplicate
  • When changing the name of the channel the channel name is not changed for the second player
  • Tier III ships are available for research and purchase in the slim game client
  • The ships modules can be viewed via Ship Parameters on the Exterior screen
  • The Close button on the post-battle Rank addition window does not fit into the screen
  • The port preview icons flicker when selected on the Select Port screen
  • It happens that another player's statistics is displayed instead of the player's Service Record
  • In some cases, after disconnecting from the server to the Log in screen, the previous window with the authorization error can be displayed
  • The Ranks carousel in the player's Profile does not adopt it size when the client window resolution is changed
  • The Password field is not in focus when the client is launched with the Save Password checkbox unchecked
  • In some cases rewards received for account level may be displayed incorrectly in gift box
  • Premium shop purchase window can be opened when playing without registration
  • Doubloons are written off and XP is credited in some cases when pressing Space in the window for converting XP
  • It is impossible to set "ready" status for a division after it has been kicked from match maker due to operation of the week change
  • Clans rules page overlaps with other UI elements in window mode when default resolution is chosen
  • Players of Level 1 in the Service Record can see the ships that are available only during an event for higher levels.
  • In ship search, the cursor is shifted one character to the left.
  • The Operations window is displayed incorrectly when Operations are not available.
  • The Commander of the Division with a ship that doesn't meet requirements can still press the Battle button.
  • Notification on player's title change in a clan is not displayed unless clan browser is open in the game client
  • Log-in fails on pressing "Enter" in log-in screen if account is linked to Twitch
  • Possibility to try re-sending a clan invitation to a player that has already joined the Clan
  • The word "Null" instead of the ship's name and the "In battle" status in the Division screen are displayed for a player leaving a Clan
  • The message in the CSM about the invitation to the clan is displayed incorrectly
  • While changing presets from the window mode to fullscreen and backward, the window preset resolution changes
  • In certain cases, the clan tag shown in the chat may appear in black color;
  • The client crashes when the player selects a patch after the previous one+B3 was removed from the account
  • An empty hint window may pop up when hovering the mouse over “weather conditions” in the Training Room window;
  • On the battle-loading screen, the Division chat may incorrectly display the number of ships ready for the battle;
  • PBS shader doesn't function properly in the Port with Medium graphics settings selected for hybrid video cards
  • The position of the carousel is not preserved when you exit the Campaign or Combat Task window
  • In the CSM, the rental time is not specified when accrualing a rent ship
  • Sometimes, the number of completions of the repeated task is not updated in Port and on the result screen.
  • The position of the carousel is not preserved when you exit the Campaign or Combat Task window
  • Upon earning the "Honor to Heroes" achievement, in the tooltip to the icon of a unique Commander, the number of skill points is not updated.
  • After removing a player with a deleted account from the Contact List, their username is displayed on the Contact List.
  • Sometimes, the Wargaming icon is displayed on the already collected items.
  • Sometimes, upon pointing at a username in the clan member list, their Rank in one of the previous Rank Battles seasons is displayed instead of the current one.
  • After adding or removing the contact group, the username of the deleted account is displayed in the Contacts.
  • After they receive several Elite ships in a row, the same number of the messages about only one and the same Elite ship is displayed.
  • The description of the Cherry Blossom patch is incorrect.
  • In some cases, the progress of the emblem of another player is displayed to a player.
  • In the Summary section, when selecting the Arkansas B ship to view the detailed statistics, the total number of battles in the selected battle mode is displayed incorrectly.
  • When a player selects any ship in the Port, and than switches to another one and enters a battle, upon hovering on the shell icon with the mouse cursor, the technical characteristics of the previous ship are displayed.
  • When entering a new League, the flag of the previous League is automatically removed from all ships where it was mounted; the flag of the new league is automatically mounted on all ships except the one that received the new League Rank.
  • When aiming at long ranges, the aiming marker gradually automatically goes down and changes the aiming point.
  • The skill points are almost invisible on the light background of the Commander of the HSF Harekaze ship.
  • There are cases when the information in the Modules tab does not correspond to the selected ship.
  • There are cases when a container is stuck in the air during the process of its receiving.
  • Ship Comparison. There are cases when the characteristics of compared ships change with the display of the pre-battle countdown.
  • In the Summary tab of some ships, the win rate changes when selecting another ship from the list.
  • There are cases when the average damage, displayed under the emblem, may not correspond to the actual average damage of the player, calculated on the basis of all battles fought.
  • When mounting the Sierra Mike signal on the Emile Bertin cruiser, the declension of the speed measuring unit does not change in the technical characteristics: the maximum ship speed is 41.0 knots.
  • Contacts. Rank does not correspond to the current Ranked Battles Season of the inactive players.
  • The list of Commanders overlaps the scroll bar when scrolling it with the mouse.
  • Incorrect hint on the maximum cost of consumables.
  • In the Detailed Report, the bots are displayed as ARP ships, even with the enabled option to hide the ARP content.
  • Incorrect technical characteristics are displayed when viewing the ship that was sold with upgrades.
  • The range of fire of main guns is changed incorrectly on the Novik cruiser after the Advanced Firing Training skill is mastered.
  • In the menu, when clicking with RMB on a player in the Team Score tab, the pop-up Complement/Report windows are opened both in the right and left areas.
  • There are particular cases when the mouse cursor can "glue" to the window, lock on it and ignore the mouse commands.
  • There is an option to enter a Clan Division that is in a battle or locked.
  • Each time a player logs into the client, the Exterior tab displays the list of available flags that are arranged in a different order.
  • With 1280x1024 screen resolution settings, there are cases when the 5:4 aspect ration of technical branches can overlap the nation icons in the Tech Tree.
  • There cases when the tier indication of particular ships is cut in the ship carousel.
  • When comparing ships in the Port, the selected vehicle is displayed as the one with standard, not currently mounted modules; it is compared with a previous or next tier ship with mounted modules—as result, the changes in technical characteristics do not reflect the actual situation.
  • There are cases when the container is stuck in the air: when in the process of its receipt with the crane a player minimizes the game client upon pressing Alt+Tab and maximizing the game client again.
  • There are cases when the option to create and join Divisions becomes unavailable to some players.
  • The progress on achievements does not correspond to the number of heroic achievements.
  • Some achievements display fractional part in condition descriptions.
  • The technical characteristics of aircrafts do not change after mounting the "Flight Control Modification 2" upgrade.
  • There is an option to purchase unavailable ships hidden under the "SOON" label, that is displayed to players in the Port.
  • At the scale of 110%, the progress bar shows slightly more earned XP than the actual amount.
  • Pixelated display of ship class icons in the Match Maker window at 110% interface zoom.
  • The "Ranks" button disappears when you select the Scenario type battle.
  • The name of the modules LK Rasputin goes beyond.
  • Overlay texts in North Carolina vehicle performance specifications.
  • The banner "Combat missions" is displayed empty after the squad creation.

Battle interface bugs:

Spoiler
  • Black background of battle statistics if client was collapsed during the battle
  • The button "Battle on!" is missing, when reentering the client during the battle
  • Torpedo marker appears before the arming of the torpedoes
  • Camo is displayed with a big delay on low graphics settings
  • Blackwash effects (wake) are displayed in binocular mode
  • In some cases main caliber guns can go through the superstructure
  • Amount of hit modules in the post battle stats screen do not correspond with the one on the main results screen
  • In some cases spontaneous main calibers guns or torpedo tubes fixation is possible
  • During the battle some UI elements may disappear in some cases
  • On Low graphics setting list of destroyed ships in the battle results screen is hard to read
  • In some cases in post-battle stats in "Detailed report" tab ships that havent been damaged may be displayed
  • Damaged modules icons flicker when switching between post-battle stats tabs
  • Hydroacoustic Search hint values are not rounded when the Vigilance skill is mastered
  • Help text hint is twitching when changing minimap transparency
  • In some cases if there are enemies in the capture area base capture timer may disappear
  • The player still can send attention to a square on the Minimap by double-clicking it after reentering the battle provided their ship was destroyed
  • In some cases enemy base capture timer is not updated
  • In some cases aim lock is not displayed on a minimap
  • Forced torpedoes reload icon is displayed when main caliber guns are chosen
  • Capture timer is displayed for a short period of time after an area has been captured
  • The timer of a consumable delivers incorrect values after re-entry to the battle
  • If a player gets into battle too late, the cyclone timer continues to display the cyclone approach time even after the cyclone effect has already kicked in
  • There is no indication of a target lock on the Tactical Map
  • In certain cases, two reloading notifications are displayed
  • The camera may keep moving in the same direction when pressing W and Esc simultaneously after being destroyed
  • The weather change icon may appear after being destroyed
  • In some cases minimap circles distance numbers may be displaced
  • Incorrect operations names in replays
  • After rejoining a scenario battle, operation description on the loading screen is displayed as technical text
  • Switch to third person view camera happens in case several aircraft groups are chosen via Shift with free coursor
  • When you shoot allied aircraft down, the ship that was carrying them is not displayed in the post-battle statistics screen.
  • In Operation Dynamo, markers of mines that were near the ship before disconnection cannot be seen after reconnection.
  • After reconnection, the Division chat is not available.
  • On the event operations maps (Halloween 2016 and 2017), the torpedo aiming cone may overlay elements of the surrounding environment
  • The color of the clantag in post-robust statistics does not match the color of the tag in the section "Composition of Teams"
  • The cursor changes its behavior when it interacts with objects located behind the Minimap
  • For all ship types except aircraft carriers, the cursor does not change its status when the player attempts to set an enemy unit as a priority target for the Secondary/AA guns in the Tactical Map mode
  • The 'Weather Predictor' icon remains present on the battle screen after the cyclone has passed
  • In the post-battle statistics screen, there's no indication whom the aircraft destroyed by the player's catapult fighter belong to
  • Inadequate AG zone for fighters on leaving the dogfight
  • AG fighters are tied to the point of death of the previous squadron
  • Lexington AP bomb drop cycle under defensive AA is abnormally big
  • Sometimes, in battle, ribbons are displayed one above another.
  • In battle, when an enemy ship is out of sight, the pointer along the approach radius is still displayed.
  • After a battle is over, if they hold the H button, the "null" values are displayed in the ship characteristics window.
  • With the screen resolution is 1440 x 990, when playing the Cherry Blossom operation, if a player earned five ribbons, they overlay upon the HP indicator of the 3rd Regiment.
  • The incorrect amount of HP is recovered when the Repair Team consumable is used.
  • The effect of full screen fire is displayed after reentering the battle provided their ship was destroyed.
  • The activation of AA defensive fire with selection of enemy air squadrons (the combination of Ctrl+N+LMB does not activates AA guns in case they have been disabled.
  • On the Minimap, the values flicker in case the different types of armament have the same firing range.
  • The Repair Work duration displays negative timer upon activation after reconnecting.
  • The hint to the Tactical Map overlaps the map with the 1280х1024 screen resolution.
  • In battle results, in the Detailed Report tab, the damage from aircrafts in the Operation mode is not displayed.
  • Particular effects beyond the camera border are not displayed.
  • A player does not receive the achievement for the completion of particular conditions at the end of a battle.
  • In battle results, in the Detailed Report tab, in the window for aircraft that were destroyed, no information is displayed about who shot down them in case the aircrafts were shot down by the player or by an ally.
  • Rare incorrect display of battle interface in the Training Room.
  • In particular cases, when clicking on the marker of player's air group, the way point was displayed under this marker.
  • A rare issue when the UI elements of enemy ships (icons on the Minimap, hit points indicator, name, etc.) are not displayed in battle.
  • The autopilot mode is reseted on the aircraft carrier when selecting all air groups with the combination of Ctrl+A keys.
  • An err There are cases when the allied ships clutch during ramming and cannot declutch.or in incorrect rounding of rudder shift time upon mounting the Steering Gears Modification 2 upgrade.
  • Incorrect display of the name of the ship that destroyed the enemy ship in particular cases.
  • After restarting the game client and reentering the battle, the Minimap becomes empty and transparent.
  • A standard detection icon is displayed after switching from the salvo icon, in case the ship was detected by special devices.
  • There are rare cases when the capture progress remains unchanged after leaving the control point.
  • The displayed damage on the caused damage counter differs from the total damage caused by several points.
  • There are cases when the base/key area capture progress indicator displays artificially high values.
  • In particular cases torpedoes can travel beyond the map boundaries.
  • There are cases when the Detailed Report tab is not displayed in battle results.
  • The Smoke Screen radius does not correspond to the effect size of UK cruisers.
  • There are cases when the allied ships clutch during ramming and cannot declutch.
  • There are cases when the wrong map is loaded in the client after reentering the battle.
  • Game client interface freezes right after loading a battle.
  • Air group icons get stuck in the “cooldown” status after re-connection.
  • Weather change timer doesn't appear after re-connection when a Cyclone has already set in.
  • Distance displayed in the main guns binocular view differs from the distance displayed in the gunsight after switching back to the third person view.
  • When switching to the free camera view from the tracking camera ("Z"), any further attempt to return to the ship freezes the camera along with the tracking effect.
  • In some cases, the gunsight doesn’t change to torpedo cone when switching to torpedo armament.
  • It is not possible to enable "Mute" in the battle chat using the lowest message in the chat.
  • The information about the reload time of main battery and torpedo launchers doesn't update when the reload speed gets buffed.
  • The message about server reloading isn't displayed in the combat chat during battles.
  • Redundant symbols on the map in Operation Dynamo.
  • The icons for the team roster and aircraft carrier squadrons are blurry.
  • The icon for the battle type appears in battle for a short time.
  • In some cases, the damage counter may crawl out of the screen.
  • When the "Rotate minimap" setting is enabled, extra characters (zeros) are displayed on the minimap in a battle.
  • In some cases, a ship that did not cause damage to a player’s ship is added to post-combat statistics.
6

Ships bugs:

Spoiler
  • On Kolberg incorrect axis for turn side choice for 3rd main caliber turret
  • On some ships, the camera goes through the superstructures when touring modules
  • On some ships, the flag hits the superstructure
  • Tachibana: In max close up in binocular view camera can touch water
  • The camera's point of view passes inside the hull of the ship when exploring Montana
  • Graf Zeppelin: Camera goes through aircraft textures.
  • Incorrect shell flight trajectory on cruiser Mogami after shooting an island
  • Imposition of objects of fine geometry (rail, railing) over the torpedo sight
  • The left and right side of Dunkirk ship display the textures of door ways that are shifted relative to their models.
  • The direction of primary armament on ship miniature does not correspond to their direction on the ship.
  • HSF Graf Spee with mounted W207 camouflage displays the coat of arms of Scharnhorst on the bow main battery turret.
  • There are cases when IDS text is displayed instead of the message on the base capture in the Standard Battle.
  • On particular ship builds, the visibility range can be lower than the firing range.
  • There are cases when IDS text is displayed instead of the message on the base capture in the Standard Battle.
  • AA defense has no shadow in the port
  • The catapult on battleship New York touches the superstructure.

Map bugs:

Spoiler
  • On the Estuary map shadows from hanging objects are displayed incorrectly
  • In the Port, edges of the ship shadow are displayed as flickering lines
  • In operation 'Ultimate Frontier', the bots can get beyond the map borders
  • In operation "Ultimate Frontier" at D4 it's possible to sail into collision model of the island
  • Some objects are displayed incorrectly on the Sleeping Giant map.
  • There are cases when island parts appear in the air.
  • On the Hotspot map, the frustrum is cut on the top right corner of the Minimap.
  • After ship was destroyed, there is no option to switch to another player using the team panel.
  •  The effect of frozen screen in the local weather gets abruptly turned off. (Islands of Ice)
  • The effects for the moving local weather are missing from the tactical map. (North)

Other bugs:

Spoiler
  • Interface turn on/turn off during battle leads to the worsening of the quality of consumables icons
  • When one of the master server is shut down, waiting screen for switching to a new master server cannot be closed
  • Accelerated reload of torpedo tube does not work with selected MC
  • In some cases in St.Petersburg port there may be lighting under the ship
  • Shifting to ship from the Tactical Map by pressing the space bar is unavailable
  • The game client window appears behind another window when minimized with Win+d
  • Hint for voice chat transition mode does not change when this mode is changed
  • When purchasing a ship through a PRMP-offer, a ship is credited without a commander if the player has not "opened" commanders in account level
  • On some AMD graphic cards screen twinkling is possible in full-screen mode when DX9 option is turned on.
  • In some cases input areas may be unavailable on the game client login screen
  • If the game is in full-screen mode and player tries to change resolution to a non-standard for this monitor, the picture will be corrupted
  • If the path to game client includes symbols that are not included in the system localizations, the game client will not be able to launch
  • MSAA x2 Set up on Mac is not available.
  • When changing resolution in full screen mode window size of other applications changes.
  • Premium time duration on the port and in the account menu may differ.
  • In the WinStore client, there is no way to enable the quality of Ultra sounds
  • [WinStore] The WoWS client is displayed behind other windows when the focus is returned to the UWP login application
  • From time to time, the voice messages disappear, the shot sounds become quieter after sound dumping
  • After the player presses 'Apply' to switch to the other monitor in the full-screen mode without restarting, this change takes place immediately
  • BB shells are difficult to distinguish on some maps
  • Sometimes, after minimizing/maximizing the game screen by pressing Alt+Tab, buttons on the authentication screen are not responding.
  • Upon pressing Esc, the Account Completion screen is not closed, if the cursor is placed in the input field.
  • Unable to send a message to an unbanned player.
  • Sometimes, upon opening the Arsenal, the game client crashes.
  • On the horizon, stripes appear on the water.
  • When switching the engine order telegraph fast, the sound of switching is not reproduced.
  • The sound of receiving a message is produced instead of the sound of sending a message.
  • In some languages, in the Collections section, the translation of "Don't collect" doesn't fit the button.
  • Upon clicking "Recruit Them All" on the World of Warships portal, some players do not receive a token for the SSE-mission.
  • Switching to bombers during attack in the post-mortem camera mode results in fixation of camera angle, providing negative effect on monitoring the battle situation.
  • There are cases of flying beyond the map boundaries in the free camera mode.
  • A player can rotate camera around the ship while being in the game menu.
  • The combat mission to destroy the particular number of aircrafts cannot be completed.
  • In the Binocular View, when locking the reticle on the minimal firing range, the shells fly not to the area of reticle lock, but to the one where the reticle shifts to after exiting the Binocular View.
  • The interface is not optimized for high screen resolution of 4092х3820.
  • There are cases when ships jump after collisions with islands.
  • There are cases, when firing at enemy ships from small range, the shells fly with a high parable trajectory and fly beyond the area of aiming.
  • The Pg Up and Pg Down are not functioning.
  • The proportions of French and British national flags do not correspond to the real ones.
  • After the activation of the Damage Control Party, the indicator of fire/flooding disappears before the end of fire/flooding.
  • The ship remains on water up to the end of the battle after destruction.
  • Dissynchronization of visual ship model and effects of shell hits.
  • In case a player opens containers with multiple clicking with LMB or clicking, the are cases when several containers open during one animation. At the same time, the items from all containers are credited to account; the animation displays only one container opening.
  • Lagging of firing effects of allied ships when rotating the camera.
  • A shell "thinks" that it remained in the casemate after ricocheting from the citadel, due to zero armor of the casemate deck.
  • On the Minimap, there are cases of lagging when giving the order to squadrons to set the navigation point.
  • The 1.5x notification for the first victory of the day does not disappear from the UI.
  • Changes in the rudder shift time of some ships does not result in changes in maneuverability in their technical characteristics.
  • When using the Nvidia DSR technology on the Tears of the Desert map, the Texture not found notification is displayed when looking at the sun.
  • The direction of bombers attack does not points at the center of the attack area.
  • When attacking with torpedo bombers, the torpedo cone overlaps the buildings on islands.
  • A torpedo that was dropped next to the island disappeared, but caused damage to the ship.
  • When playing with aircraft carriers, the camera does not return to the previous position after exiting the Tactical Map view.
  • The giftbox displays absolute values instead of coefficients.
  • Add the option to select the battle type in the mission window.
  • The torpedoes penetrate through the ship without causing damage.
  • There are cases when a torpedo that hits a ship causes no damage.
  • The seasonal flag of ranked battles is displayed when switching the statistics to another battle type in the Summary tab.
  • The option to insert the text with the Shift+Ins key combination does not function.
  • The statistics of ranked battles in profile is not updated before reentering the game.
  • When clicking with Ctrl+LMB on zoom elements in the right bottom Minimap corner, some keys can become inactive.
  • Incorrect display of progress in achievements upon their receiving in several battles.
  • The game client throws out players to the login screen when they try to enter a PVE battle in a Division.
  • The mission Clan vs Clan has no progress.
  • Points awarded for winning a Clan Battle could sometimes enter negative values.
  • A clan's name color may be displayed incorrectly when moving from the Typhoon League to the Hurricane League.
  • A banner with animation may sometimes appear in the center of a ship.
  • In some cases, the ship's HP indicator might disappear for a short time if the interface is zoomed in irregularly.
  • Sometimes, the Incoming Fire Alert and Priority Target commander skills don't work on cruiser Henri IV.
  • Aircraft freeze in the place where they received the first order to fly towards a ship moving away.
  • Color signals for drowning when ships perish because of ramming.
  • The camera twitches when enabling the sniper mode.
  • The ship's HP indicator is displayed incorrectly at a scale of 114% and with the adaptive mode on.
  • In milestones, conditions are not combines in one block.
  • The game client collapses spontaneously when the Avast antivirus software is installed.
  • The game client collapses spontaneously when the AVG antivirus software is installed.
  • In Port, a ship that requires repairs has a horn sound different from the sound that this ship produces in an undamaged state.
  • If the Rasputin skin is mounted on battleship Nikolay I, two flags intersect.
  • The antenna is missing from the upper command and rangefinding post of cruiser Graf Spee.
  • An error with display of AA defenses on battleship Gascogne when selecting Focus camera on a module.
  • In the Summary section on the Profile tab, the diagram that displays the number of battles per tiers can't fit four-digit numbers.
  • In some cases, it’s impossible to establish a safe connection on iPhone 4s with iOS 9.3.2 and 9.3.5,
  • Certain ships have four consumable modules on one hull (the R, T, Y, and U buttons) and three modules on the other hull (the R, T, and Y buttons).
  • When in battle, the hint, which pops up when hovering a shell type or a consumable, can overlap the list of team members on the screen.
  • A ship can disappear for a short period of time, after enemy aircraft escape its AA engagement area.
  • The "Achievements" hint in the player profile contains incomplete information about types of battle.
  • When closing the Daily Shipments window, figures in the counters overlap.
  • Ship type silhouettes are missing in the post-battle results screen.
  • When playing submarines, there is a visual armor icon in the Armor line.
  • The average AA engagement area is missing on the Minimap, when playing battleship West Virginia.
  • The Torpedo Speed parameter is missing in the Torpedoes tab, when playing submarines.
  • After the Commander's Priority Target skill is mastered, certain bots are not displayed during an operation, although they continue to fire at the player.
  • Torpedo launcher doors can stick open on submarines.
  • The game client can crash when hitting Rasputin with three to five torpedoes in Operation "Terror of the Deep."
  • When playing with the 4K resolution, the cursor is not enlarged when the player selects the AA/secondary armament priority.
  • Certain Halloween ships miss the horn sound.
  • Air bubbles can be displayed on the screen even though the submarine does not dive.
  • A submarine on the periscope depth can avoid damage when hit by torpedoes.
  • Two squadrons launched from an aircraft carrier can freeze above the target.
  • When viewing guns of American cruisers Charleston and Wichita in the Naval Base port, the camera does not fly over the rearmost turret correctly.
  • The game client can crash when using Windows 10 (x32), 2 GB RAM. 
  • In the description of the talent of the "Second breath" the number of points of combat capability, recovered per second, within 120s indicated 0 points.
  • Possible loss of combat signals from the container Royal Navy.
  • The "return to port" button in the distinction mark selection window returns the player to the Player Profile page.
  • The "Enhanced skill" icons of the unique US Commander Ovechkin aren't displayed in some cases.
  • Submarine performance characteristics are not displayed when comparing with Allied boats on the battle loading screen.
  • Incorrect name of the check box "Open the Daily Shipments window on login.
  • When switching from a battle standby window to a battle window, a foreign sound may appear.
13

 

  • Angry 2

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