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TaihoChanSuki_RPH70

Hope WG could provide some audio-related files helping players create music / voice mod

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Beta Testers
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My English is poor , if there's some words I used wrong , please bear with me.   :P

 

Because my accout can't create a new topic in  "Q & A"  or  "Suggestions"  , so I post here .

If anyone can help me copy this to "Suggestion" , that will be great.

 

Hope WG could provide some  audio-related files which can be used in fM611Tu.jpg ( include ".wproj" file ).

This can help game community members to create music / voice Mod more easily.

 

1. It's  a win win result.

  (1) People love see things created by their own  hands , and Mods also can rich this game.

  (2) Mods can bring more players into this game.
Iq2rr0O.jpg

 

2. Creating audio-related Mod is different from before.

  (1) WoT & WoWP(old version) : using FMOD studio or FMOD designer. ( thank NoblePlatoon post his tutorials in WoT NA forum )

  (2) WoWS audio files maybe need Audiokinetic "Wwise" to creat audio-related Mod. ( also similar with present WoWP version and WoT in the furture I guess )

  (3) Without Hierarchy Settings & .wproj file , this may be tough.

 

3. Helps from game company , for  example :

  (1) Total War : Rome II . Before developers release audio-related data for help Mod making , there are very few chances , players could create a music Mod for this game.

  (2) Official provide some resources at Game's wiki.

        Total War Wiki → Wwise - Audio Modding
I1BEeqn.jpg

 

  (3) And then , players can create music Mod more easily.

        Rome: Total War Music

 

 

4. WG can set  terms ,  restrict some behaviors.

  (1) These files can only used in a non-profit Mod project. (or other kind terms like this)

  (2) Audiokinetic Wwise already have some terms about non-commercial purposes.

 

 

I know it's only at testing stage , but this is my little wish .

At last , thanks WG brings such epic Game to me.

 

---  ---  ---

this is my original post at WoWS Asia Forum :
Link

 

some imformations about fM611Tu.jpg :

Wwise Site

Wwise Tutorial 15 -


 

 

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Alpha Tester
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There are quite a few ways to extract the audio yourself, but no "official" way to do it. I think that this is a good idea but expecting it before or on launch will just get you let down.

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Beta Testers
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There are quite a few ways to extract the audio yourself, but no "official" way to do it. I think that this is a good idea but expecting it before or on launch will just get you let down.

 

Thanks Aussie.

I have a little cross , and a little Buddha , I'll pray for this.  :)

 

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Alpha Tester, In AlfaTesters, Beta Testers
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Hopefully, WG will give out audio bytes for fans to use when the game gets released :).

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Alpha Tester
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Hopefully, WG will give out audio bytes for fans to use when the game gets released :).

 

again you can do it yourself currently, just takes 10 odd steps to extract and convert, then ~5 t0 convert back and compile. could technically snag a soundbite depending on what you were looking for.
Edited by aussie1579

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again you can do it yourself currently, just takes 10 odd steps to extract and convert, then ~5 t0 convert back and compile. could technically snag a soundbite depending on what you were looking for.

 

Aussie , you mean "extract bnk → replace some files → repack those .wav & .wwise → new .bnk can work " ?

please tell me how to do it , i ask for few friends this question , but all methods we try never work.

( or some information we can read first )

thank you.:honoring:

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Alpha Tester
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Aussie , you mean "extract bnk → replace some files → repack those .wav & .wwise → new .bnk can work " ?

please tell me how to do it , i ask for few friends this question , but all methods we try never work.

( or some information we can read first )

thank you.:honoring:

 

ill private message it to you, its the method I use and it works fine.
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ill private message it to you, its the method I use and it works fine.

 

I've recive your message , but my account can't using "reply" ( it says 30 days from registration).

Thanks a lot !! :honoring:

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Beta Testers
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anything that helps get the duke-nukem voice mod from tanks to ships is good!

 

seriously though, i hope that as WoWS gets more mature and moves through beta we begin to see some mods. voice mods, ship skins, crosshairs, ports etc etc would be nice and all add a little something to the base game.  maybe some cap timers would also be helpful...but thats getting into XVM territory.

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Alpha Tester, Members, In AlfaTesters, Beta Testers
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You might have to wait till they release an open beta client. Someone with access to the alpha/weekend client could rip the audio but that would be a potentially massive NDA breach. So if you do get the audio files, do NOT publicize them till open beta.

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You might have to wait till they release an open beta client. Someone with access to the alpha/weekend client could rip the audio but that would be a potentially massive NDA breach. So if you do get the audio files, do NOT publicize them till open beta.

 

thanks for your suggestion.

I'll notice don't cross the line.

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Alpha Tester, Alpha Tester, In AlfaTesters, Beta Testers
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shameless bump :P

 

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