Jump to content
Sign in to follow this  
You need to play a total of 5 battles to post in this section.
BullHalsey

Deep Water Torpus

17 comments in this topic

Recommended Posts

159
[OBS]
Members
1,243 posts
9,078 battles

So, I'm recently dying daily to these things.  I have map awareness, am good at throwing off a destroyer's prediction line, have that sixth sense for when torps are being fired at me.  I actually enjoy charging a destroyer in smoke, even while spotted, because I usually prevail and it is fun to do.  Developed that skill over the entire run of the game.  But this....  my death to torpedoes in a battleship has seen a sudden and genuinely exponential increase.  Nothing like being in a melee dealing with multiple opponents when a spread of devastatingly powerful deepwater torpedoes appears broadside two seconds from impact at 60-70 knots.  Is this what they want?  Should I stop playing battleships and switch to my cruisers and dds?  Really getting tired of it and have not been much of a complainer about the state of things in general until this new development.

No surprise as well that when I checked current destroyer stats, the deepwater boats are surging rapidly to the top in WR and average damage, surpassing all that came before them.

Edited by BullHalsey

Share this post


Link to post
Share on other sites
1,725
[TBW]
Members
6,406 posts
12,050 battles

I bought Asashio but haven't used it yet, so it wasn't me.

  • Funny 2

Share this post


Link to post
Share on other sites
1,551
[WOLF2]
Beta Testers
3,872 posts
5,259 battles
48 minutes ago, BullHalsey said:

So, I'm recently dying daily to these things.  I have map awareness, am good at throwing off a destroyer's prediction line, have that sixth sense for when torps are being fired at me.  I actually enjoy charging a destroyer in smoke, even while spotted, because I usually prevail and it is fun to do.  Developed that skill over the entire run of the game.  But this....  my death to torpedoes in a battleship has seen a sudden and genuinely exponential increase.  Nothing like being in a melee dealing with multiple opponents when a spread of devastatingly powerful deepwater torpedoes appears broadside two seconds from impact at 60-70 knots.  Is this what they want?  Should I stop playing battleships and switch to my cruisers and dds?  Really getting tired of it and have not been much of a complainer about the state of things in general until this new development.

No surprise as well that when I checked current destroyer stats, the deepwater boats are surging rapidly to the top in WR and average damage, surpassing all that came before them.

Target Acquisition System + Vigilance is your friend on ships you plan on getting in close with.   A lot of people swear by CE on everything, but IMO it’s foolish on battleships that expect to be in closer than 14km and firing all the time.   You’re going to be spotted anyway and you’re wasting 4 skill points.

Only stealth specialist or sniper battleships should run CE.

If the torps are from Asashio... we’ll there’s not much to be done about that besides map awareness.

  • Cool 1

Share this post


Link to post
Share on other sites
159
[OBS]
Members
1,243 posts
9,078 battles
8 minutes ago, TheDreadnought said:

Target Acquisition System + Vigilance is your friend on ships you plan on getting in close with.   A lot of people swear by CE on everything, but IMO it’s foolish on battleships that expect to be in closer than 14km and firing all the time.   You’re going to be spotted anyway and you’re wasting 4 skill points.

Only stealth specialist or sniper battleships should run CE.

If the torps are from Asashio... we’ll there’s not much to be done about that besides map awareness.

Yeah I agree about that; it seems vigilance at the very least has become yet another "required" commander skill for a BB.  Hell, even cruisers might want to consider it if without hydro.  Do vigilance and target acquisition stack, I can't recall.  And at that, it means BBs totally give up on concealment which might be a worse option overall than risking instant ghost deletion from deepwaters.

Share this post


Link to post
Share on other sites
95
[TAFY3]
Members
353 posts
7,337 battles
3 minutes ago, BullHalsey said:

Yeah I agree about that; it seems vigilance at the very least has become yet another "required" commander skill for a BB.  Hell, even cruisers might want to consider it if without hydro.  Do vigilance and target acquisition stack, I can't recall.  And at that, it means BBs totally give up on concealment which might be a worse option overall than risking instant ghost deletion from deepwaters.

I doubt the fraction of a second vigilance gives you would make a difference!

Share this post


Link to post
Share on other sites
159
[OBS]
Members
1,243 posts
9,078 battles
23 minutes ago, Sovereigndawg said:

I bought Asashio but haven't used it yet, so it wasn't me.

Use it, no doubt you will be amused.  Had one chase me across the ENTIRE map in Lyon a bit ago; torpedo the horsecrap outta me at the beginning of the chase and spent the rest of it firing torps up my butt that I was able to dodge with difficulty, only because I was headed directly away from him.  Normally I would have turned around and charged that destroyer but my skills can't compete with that torp speed and ridiculously low detection.  They are literally like bullets whizzing by your head if you meet them head on and avoid them by pure luck.  There is no avoidance measure possible in that scenario without hydro or a spotter plane not piloted by Mr Magoo.

Share this post


Link to post
Share on other sites
159
[OBS]
Members
1,243 posts
9,078 battles
3 minutes ago, driedjello said:

I doubt the fraction of a second vigilance gives you would make a difference!

Right, I agree.  Question is do they both stack?

Share this post


Link to post
Share on other sites
Members
1,844 posts
17,666 battles
38 minutes ago, BullHalsey said:

Do vigilance and target acquisition stack

Target acquisition refers to ships...vigilance only applies to torpedoes...but it does increase the acquisition of torpedoes from hydro...but unfortunately not the ship acquisition...ever.

Edit...brain fart...just realized you're referring to the torpedo acquisition boost from the Target Acquisition upgrade...in that case I'm not sure...but it should. Unfortunately it can only be checked in battle & it varies based on the base detection range of each individual type of torpedo. Unfortunately also the 2 combined would still only bring the detection range of Asashio's .9km detection range torpedoes up to 1.35km.

Asashios have been reeking havoc on my BBs too...but oddly enough my Musashi seems to get the worst of it compared to my other BBs.

Edited by IfYouSeeKhaos

Share this post


Link to post
Share on other sites
1,551
[WOLF2]
Beta Testers
3,872 posts
5,259 battles
4 hours ago, BullHalsey said:

Right, I agree.  Question is do they both stack?

Yes, Target Acquisition and Vigilance stack for torpedo detection.

For everything except Asashio it helps some.

For regular torps it helps a lot.  To the point where fairly agile battleships like Alabama become virtually immune to torps not dropped right on top of you by DD’s.

Share this post


Link to post
Share on other sites
159
[OBS]
Members
1,243 posts
9,078 battles
On 5/10/2018 at 10:46 PM, TheDreadnought said:

Yes, Target Acquisition and Vigilance stack for torpedo detection.

For everything except Asashio it helps some.

For regular torps it helps a lot.  To the point where fairly agile battleships like Alabama become virtually immune to torps not dropped right on top of you by DD’s.

Can't think that I've ever tried it, sort of ironic to consider trading my own concealment in order to counter the concealment of others.  Will try and remember to give that a shot on a BB as an evaluation.  Thanks

Share this post


Link to post
Share on other sites
21
[RST]
[RST]
Members
171 posts
14,927 battles
1 hour ago, BullHalsey said:

Can't think that I've ever tried it, sort of ironic to consider trading my own concealment in order to counter the concealment of others.  Will try and remember to give that a shot on a BB as an evaluation.  Thanks

I have had the same choices come to mind. Though now generally if I see a DD with deep water torps parallel to my BB? I generally start my turn either to them or away. Figure they have already launched and start the anticipation. Though I haven't had the luxury of dealing with the Asashio in random. Only ranked.  

Share this post


Link to post
Share on other sites
159
[OBS]
Members
1,243 posts
9,078 battles
7 minutes ago, Shadewe said:

I have had the same choices come to mind. Though now generally if I see a DD with deep water torps parallel to my BB? I generally start my turn either to them or away. Figure they have already launched and start the anticipation. Though I haven't had the luxury of dealing with the Asashio in random. Only ranked.  

That's of course a given; if you See them.  My problems are usually in the heat of battle, angling against and dealing with multiple targets when a spread suddenly appears.  If you're lucky and they are head-on you might miss them like bullets suddenly whizzing past your head; if not or if broadside, you may very well be dead.  It is genuinely worse than a high tier CV strike.  At least I can SEE that coming and prepare my anal.

Share this post


Link to post
Share on other sites
671
[KP]
Beta Testers
1,837 posts
11,180 battles

BB have the tools on their ships to detect torps earlier, either capt skills, radar ( to spot DD), or hydro.  Most peoples torp hit rate is between 6 and 10 % but main gun hit rate if much higher than that.

If you are dying to torps all the time, that is kinda to bad for you, DD have to put up with a lot of stuff as well in the game, so you make do with what you are dealt with.

Share this post


Link to post
Share on other sites
159
[OBS]
Members
1,243 posts
9,078 battles
15 minutes ago, CriMiNaL__ said:

BB have the tools on their ships to detect torps earlier, either capt skills, radar ( to spot DD), or hydro.  Most peoples torp hit rate is between 6 and 10 % but main gun hit rate if much higher than that.

If you are dying to torps all the time, that is kinda to bad for you, DD have to put up with a lot of stuff as well in the game, so you make do with what you are dealt with.

I play em all dude, stats show it well enough.  Actually since posting this my issues with deepwater have abated for the most part.  The destroyer concealment, however, is by far and above the most powerful ability in the game if you know how to use it.  My sixth sense tells me when they are coming, yes I love blasting an overconfident DD in the face, I am however a bit concerned with what this whole business is doing to the game as a whole.  After all, this is a niche market and WG wants Needs a player base to remain solvent.

 

Share this post


Link to post
Share on other sites
671
[KP]
Beta Testers
1,837 posts
11,180 battles
1 minute ago, BullHalsey said:

I play em all dude, stats show it well enough.  Actually since posting this my issues with deepwater have abated for the most part.  The destroyer concealment, however, is by far and above the most powerful ability in the game if you know how to use it.  My sixth sense tells me when they are coming, yes I love blasting an overconfident DD in the face, I am however a bit concerned with what this whole business is doing to the game as a whole.  After all, this is a niche market and WG wants Needs a player base to remain solvent.

 

Oh I hear you, but it seems to me, that WG is not going to be delving into their bag of tricks and producing all sorts of weird and wonderful things that will be the new "IT" ship, and those who are not in it, suffer.

I heard their is a British DD coming out that has even better concealment yet again, we have to wait and see, more radar, fast firing he spamming ships with radar and hydro.

The kronstadd!  Now there's a unique idea of a CA, 

I only worry about what is on the enemy team I am facing.  It wont be long before their is a whole list of weird and wonderful ships in the premium shop, like wot

 

Share this post


Link to post
Share on other sites
159
[OBS]
Members
1,243 posts
9,078 battles
20 minutes ago, CriMiNaL__ said:

Oh I hear you, but it seems to me, that WG is not going to be delving into their bag of tricks and producing all sorts of weird and wonderful things that will be the new "IT" ship, and those who are not in it, suffer.

I heard their is a British DD coming out that has even better concealment yet again, we have to wait and see, more radar, fast firing he spamming ships with radar and hydro.

The kronstadd!  Now there's a unique idea of a CA, 

I only worry about what is on the enemy team I am facing.  It wont be long before their is a whole list of weird and wonderful ships in the premium shop, like wot

 

I waited 25 years for a game like this.  Yes I am an old school ship gaming nut.  Really hope it does not come to that but it is a business.  Have noticed the number of online players is not what it used to be.  Most gamers seem to want the fast paced shoot em up.  This is why I do not begrudge WG making a profit; how else is such a thing developed and maintained?

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×