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omniwing

Abandoned USN and picked up IJN, need help adapting

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So, I gave up on the USN CVs. I had a midway, and I sold everything and went into the IJN line because I basically kept reading that they're all around better. 

Problem is, I'm a very AS kind of guy, I get kind of 'anal' about losing bombers and really like to attain a certain level of comfortability and security in the air before I risk my bombers too much. 

This is getting me absolutely wrecked with my IJNs. I just got to the Ryujo. But basically I spend like 50% of the match running my bombers away from fighters, landing them to keep them safe, like, I have a had time risking them. So I'll end up doing like 2-3 bombing runs per match. Which means I'm doing like, absolute garbage damage. 

I was going to go for the AS ryujo but everyone says that's pretty bad, especially because I mostly play in random pub matches. So I am going to go strike Ryujo. It's just...help me not be bad? Do I basically have to just kamikazi my bombers? 

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You probably will regret selling everything in a few months...with the CV changes coming up (who knows when) we hope WG will balance out CVs better than they are.

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I just think I'm being too careful with my bombers and I don't know how to overcome that without being 100% suicidal with them. 

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You should have more squadrons than USN,  keep his fighters busy and sneak attack.

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1 minute ago, dEsTurbed1 said:

You should have more squadrons than USN,  keep his fighters busy and sneak attack.

Do you think I should separate my TBs and DBs, use my DBs to distract his fighters and then hit big with my TBs? I usually don't do this because I usually use my DBs as AA meat-shields so my TBs get clear runs

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You got to the Midway with 814 battles? That's very impressive. But regardless with the CV changes coming hopefully carriers will finally be balanced so you'll probably regret selling your Midway. 

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14 minutes ago, omniwing said:

So, I gave up on the USN CVs. I had a midway, and I sold everything and went into the IJN line because I basically kept reading that they're all around better. 

Problem is, I'm a very AS kind of guy, I get kind of 'anal' about losing bombers and really like to attain a certain level of comfortability and security in the air before I risk my bombers too much. 

This is getting me absolutely wrecked with my IJNs. I just got to the Ryujo. But basically I spend like 50% of the match running my bombers away from fighters, landing them to keep them safe, like, I have a had time risking them. So I'll end up doing like 2-3 bombing runs per match. Which means I'm doing like, absolute garbage damage. 

I was going to go for the AS ryujo but everyone says that's pretty bad, especially because I mostly play in random pub matches. So I am going to go strike Ryujo. It's just...help me not be bad? Do I basically have to just kamikazi my bombers? 

Ryujo is one of my favorite CVs, what you need to do is have all the aircraft Captain skills (except for the Catapult Aircraft skill since that only works on CAs and BBs.), you also need the Emergrncy Take Off, Concealment Expert, and Air Superiority Skills. Although with as stealthy as Ryujo is you could do Advanced Fire Training to boost AA and secondary range for added self defense, and Basic Fire Training has also been helpful as well since if enemy fighters follow you to your carrier the improved AA can prove helpful in protecting your aircraft when near your carrier.

I typically use 1 Fighter, 2 Dive Bombers, And 2 Torpedo Bombers load out. And crazy as it might sound I do not always escort my Bombers with my Fighters. Instead I will try strafing enemy bomber or fighter squadrons. While this helps weaken enemy, it also acts as distraction since if my fighters are tearing up their squadrins are they really going to try hunting for my Bombers if their season are falling out of the sky?

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Sometimes, it's about knowing when to sneak your bombers around. Up to tier 8, you can pretty easily hold air superiority or at least air parity against all USN CVs, due to the simple fact that the USN CVs only get 1 fighter squadron. As such, the area they can cover is pretty limited, and if you manage to attack with the enemy fighters on the opposite flank, they'll never get there in time to intercept before you've already dropped and fled.

For Hiryu and Shokaku, it's simply a matter of getting a good strafe in and mobbing the remaining enemy fighters. For Ryujo, it may be a bit more difficult due to numerical inferiority, but a competent player should be able to at least tie up the enemy fighters long enough to get in a good strike. Utilizing friendly AA also helps.

The universal tenet, however, is to dodge the USN strafes: if you get caught by one, even having twice the number of squadrons may not save your planes. Getting strafed by a full-health USN squadron generally means you've instantly lost air superiority unless the enemy USN player misplays badly afterwards.

In addition, I've found that it rarely pays to attack a ship that has a full-health fighter in the immediate vicinity: between raw and defensive AA, fighters strafing or messing up your drops, and an aware target attempting evasion, the cost of such an attack—usually your entire bomber wave—is just not worth it.

As you get into the higher tiers, patience becomes much more important, as even as few as 2 ships grouped together can become a no-fly zone. Even Hakuryu, for instance, only carries 26 torpedo bombers in reserve, or about 2 full replacements for all 3 torpedo bomber squadrons. You can't afford to throw them against a Montana with fighter cover and expect to have any impact on the game in the latter half. As the battle progresses, however, enemy ships start losing AA mounts to HE, meaning that even something like a Minotaur can become relatively harmless AA-wise if it took a full salvo of Conqueror HE at some point during the match.

IJN CVs specialize in fast and quick strikes and battles, while USN CVs fare better as the match drags out thanks to higher reserves and more durable squadrons. If you can outstrike the enemy USN CVs, your chances of victory will generally be much improved. Damage on surface ships, in the end, is what will decide a match, not the number of planes shot down.

 

Edited by Avenge_December_7
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1 hour ago, omniwing said:

I'm a very AS kind of guy,

Stop playing with cvs and go get some AA cruiser.

 

The main power of carrier is the strike power, AS is more for not let the enemy nuke your team and let you nuke his team, if you dont know strike the AS dont matters (vs a good cv at least).

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I'm up to T6 in the IJN... sounds like you have experience with manual drops, which is what stopped me from progressing. Too hyper-active. But what I can say is check the composition of the enemy's carrier(s) immediately. If you see USN then figure their whole goal is to (mostly) take out your aircraft, neuter you. Don't let them do it.

In such a scenario I play aerial scout for the team. I do not put my planes near a single dd but rather strive to keep them advancing near at least two or more ships. If you have a good AAA ship on your team, lead those reds back to it. The player will love you for it. You can feint attacks too, but it's risky. Often I'll take the attack aircraft out without fighter support, keeping it anchored on the carrier. Yeah its risky but then again, you want your fighters for defensive purposes up until at least mid-game (my way of thinking). 

Get the cmdr skills you can afford that decrease reload speed and increase aircraft "hardness". PS: I know a lot of carrier drivers use the M map... but I prefer to just max zoom the minimap then stay zoomed out in that view. Minimap's easier to see what's going on and saves a step when you want to target a ship.

Drop tactics might vary with the IJN too... I used to do a lot of X drops... but after digging about I found the offset drop seemed to work better. 

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7 minutes ago, Herr_Reitz said:

know a lot of carrier drivers use the M map... but I prefer to just max zoom the minimap then stay zoomed out in that view. Minimap's easier to see what's going on and saves a step when you want to target a ship.

Ah, the luxury of having an actual mouse and playing on a proper platform.

If you're wondering, I play on a mac using a trackpad. As such, errors tend to pop up a lot, sometimes in the middle of the battle and thus resulting in an otherwise entirely avoidable sinking.

The most irritating non-crash issues, I've found, is the glitch-filled nature of zooming in. One wrong swipe of the fingers can lead to you being permanently zoomed in on the map or a turret for the rest of the battle, pretty much killing your situational awareness. Believe me, that has happened more times than I liked.

The worst error is when your cursor glitches out and declares the entire map to be unclickable. Thus, your planes end up just circling about your ship while the enemy CV runs rampant, with you being helpless to either intercept enemy attacks or initiate your own. Bonus points if this glitch results in your team losing an otherwise perfectly winnable battle.

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Wow... I'd think about some form of used, cheap PC, even a tatertot machine like a play (older i5 laptop). It doesn't reward me like your mac. :cap_like:

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5 hours ago, omniwing said:

Do you think I should separate my TBs and DBs, use my DBs to distract his fighters and then hit big with my TBs? I usually don't do this because I usually use my DBs as AA meat-shields so my TBs get clear runs

I am by no means a good 3gb player.

But you might find 4th faster than his fighters.

I do know that tier 10 IJN strike planes are faster than us fighters, even with payloads.

If your bombers are too slow, try dropping the load and use them as bait, scout planes. See if that helps.

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Most carrier strikes [edited] my destroyers and cruisers are bombers first, to set fire, then torp bombers after repair, to get floods. Try different tactics. I know INN is better than us as far as squadron counts go.

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On 5/10/2018 at 1:32 PM, Rpkscout1 said:

You probably will regret selling everything in a few months...with the CV changes coming up (who knows when) we hope WG will balance out CVs better than they are.

no he wont.

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