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CFagan1987

Raptor Rescue buffed?

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Whereas Aegis and Killer Whale were basically the same as always, Raptor Rescue has seemingly been buffed like Ultimate Frontier. Played 3 times today; lost twice and won once with 1 star. I'm actually not sure though if the Operation was made harder or if it's the team composition, I've been noticing alot of destroyer heavy teams (2-3 per team) this morning. Look, You can't bring destroyers into Raptor Rescue ... sorry guys. Raptor Rescue is designed for high DPM cruisers and fast battleships.

 

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Actually, I am quite successful with slow tanky battleships with the Extra torpedo detection captain skill.  Use your Arizona/New Mexico/Queen Elizibeth/Bayern to absorb torps meant for Raptor.  Secondary build is a plus.

The Murmansk ruled that one when we had T5 included.  The combination of fast rifles, quick rudder, and extra torps was excellent.

But most important...   STAY TOGETHER.  The bots really focus on those who stray away.  If you bring a CV, keep the planes away from the Myoko.

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It was made harder in a previous update.

Quote

Fixed an issue with bots showing poor combat effectiveness in Operations. They will now operate with the required effectiveness depending on their tier as was initially intended at the release of the Operations mode.

All ops have been affected except for Hermes I think. Aegis is still doable so long as you are playing with a competent division.

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What I have seen is that CL's need to stop running off to snipe kills solo to the south east edge of the map.  The two DD's that spawn right on top of the CV Raptor sink and spot ALL the other ships for the rest of the match if not handled early.  BB's can work down those southern cruisers, and a friendly CV can kill the tier 5 CV that spawns.  The cruisers need to kill those two DD's ASAP and then the rest of the OP is a win for 3-5 stars.  Otherwise it's probably a loss.

 

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no, but the people attempting it have been nerfed.

Its an escort mission people. la la la la la la la la shooty shoooty, what why did it end (becasue the raptor was sunk while you were off farming damage)

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people say operation Killer Whale changed, but having played it hundreds of times in the past, the only thing I noticed was in about 30+ games last week the NE completion zone was only given 2 or 3 times, the rest of the time its was the western completion zone, and I didn't really notice the AI having better "combat effectiveness", but in about 1h I will be jumping into Raptor Rescue, so I suppose I will see.

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58 minutes ago, Dareios said:

no, but the people attempting it have been nerfed.

Its an escort mission people. la la la la la la la la shooty shoooty, what why did it end (becasue the raptor was sunk while you were off farming damage)

Right?!  Cool, we got that first CV with all 5 of you going south but then it's up to one low health DD staying by the repair circle to stave off 2 very aggressive torpedo boats with their Cruiser back up.  There goes that almost-dead DD,  2 of the support ships. and the Raptor isn't far behind.

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1 hour ago, Wolcott said:

It was made harder in a previous update.

All ops have been affected except for Hermes I think. Aegis is still doable so long as you are playing with a competent division.

Only Killer Whale hasn't changed. Everything else has been buffed with stupid amounts of DF using ships, because WG hates carrier drivers.

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1 hour ago, CFagan1987 said:

Whereas Aegis and Killer Whale were basically the same as always, Raptor Rescue has seemingly been buffed like Ultimate Frontier. Played 3 times today; lost twice and won once with 1 star. I'm actually not sure though if the Operation was made harder or if it's the team composition, I've been noticing alot of destroyer heavy teams (2-3 per team) this morning. Look, You can't bring destroyers into Raptor Rescue ... sorry guys. Raptor Rescue is designed for high DPM cruisers and fast battleships.

 

First off, I disagree with you. I'm not to shabby with a dd and end up top of the charts using a gunboat. Torp boats aren't very good because the computer ai has ESP when it comes to torp launches.

with that being said, I'm retired and all I do is play video games. (Living the dream) Any way, I've noticed a decline in players able to complete OPS and struggling with scenarios. I'm not saying the player base is unskilled, I'm saying some really bad play, this is flooding over all battle modes from coop-ranked. I have no idea how to explain it other than my wife plays better than most of my teams, and she's terrible at the game with 8 matches.

I think some of it is this, you always have the CV struck people who watch too many movies and think they are going to get to say "Scratch one flat top" but in reality they aren't that important in the mission. With killer whale I constantly have a guy who goes around the north when I ask them why they seem to not be able to count as there are 20 available buildings, including forts and you need only 18 for a 5 star. I'm not talking about MLG game play here, I'm talking about simple basic things.

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17 minutes ago, Tyranthrax said:

First off, I disagree with you. I'm not to shabby with a dd and end up top of the charts using a gunboat. Torp boats aren't very good because the computer ai has ESP when it comes to torp launches.

with that being said, I'm retired and all I do is play video games. (Living the dream) Any way, I've noticed a decline in players able to complete OPS and struggling with scenarios. I'm not saying the player base is unskilled, I'm saying some really bad play, this is flooding over all battle modes from coop-ranked. I have no idea how to explain it other than my wife plays better than most of my teams, and she's terrible at the game with 8 matches.

I think some of it is this, you always have the CV struck people who watch too many movies and think they are going to get to say "Scratch one flat top" but in reality they aren't that important in the mission. With killer whale I constantly have a guy who goes around the north when I ask them why they seem to not be able to count as there are 20 available buildings, including forts and you need only 18 for a 5 star. I'm not talking about MLG game play here, I'm talking about simple basic things.

There's always a few players who are the exception regarding DD's. I myself once dominated Killer Whale in that Tier 5 British destroyer that was available during the Dunkirk operation last year. This doesn't change the fact that 8 times out of 10 the destroyers are the worst performing ships in the match.

That said yes, there has been a noticeable decline in the quality of random teams in Operations. The worst part of Killer Whale are the players that just sail around the exit and go off to farm kills/damage and then we end up losing  because we need half of active ships in the circle :Smile_facepalm:

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Raptor Rescue has always been the hardest first-gen Operation purely because players tunnel-vision and forget it's an escort mission, and ignore the destroyers until they torpedo Raptor, then wonder why they lost.

 

It's the most aggravating Operation to bring a carrier on, because hitting destroyers is difficult, and you feel like you're the only one with the brainpower to recognize the threat they pose to the mission.

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It hasn't been buffed, the players intelligence have been nerfed.

Good example is my first run of the day.

2 DD's, ones a Hatsuharu, Only 1 cruiser,  3 Battleship's and  My Ryujo.

Hatsuharu dies uselessly.

3 BB's and the cruiser go south east to kill the Kuma. (The CV's been dead for 5 minutes, 1 one guess how) At least the cruiser spawn was south.

3 BB's and the cruiser mostly catch up with the Raptor when it hides behind the island. Raptor moves out, they do not.

Raptor dies....

These players couldn't fight their way out of a wet paper bad.

 

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2 hours ago, Dareios said:

no, but the people attempting it have been nerfed.

Its an escort mission people. la la la la la la la la shooty shoooty, what why did it end (becasue the raptor was sunk while you were off farming damage)

A lot of people seem to believe escorting a convoy means you need to stay on the side of the convoy furthest away from the enemy. 

 

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Next team, even dumber, had ships that should have done well, still saddled with a DD. Team was so stupid that half of them were dead before the Raptor's engines were fixed.

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Raptor Rescue definitely hasn't been buffed, its just that mix of teams is heavily biased by random and ranked players at the moment who clearly don't play scenarios very often, which is leading to polar opposites in results, i.e. total losses or 5 star wins, the latter if your lucky enough to get a team who clearly play a lot of scenarios, the former if most of the team clearly don't.

 

a good indication is in the first few mins, in how many cruisers ignore the first DD and opt to hold fire for the first cruiser, thus causing the BB's to have to fire at the DD, which then means when the first cruiser noses out past the headland the BB's are still reloading and first cruiser gets its torps off, rather than it being obliterated by BB fire.

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I think it's official, there too many morons trying to run Raptor Rescue, anyone got a channel where we can form teams that have a clue?

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It might be that I never noticed it before, but it seems that the AI bots will now focus low HP cruisers HARD, regardless of what else is closer.  Not just this Op but last week's Op as well.  We all know this is sound gameplay but it seems to be a recently acquired skill for the bots.

Edited by rufus374

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42 minutes ago, SgtBeltfed said:

I think it's official, there too many morons trying to run Raptor Rescue, anyone got a channel where we can form teams that have a clue?

I'll be on tomorrow afternoon Eastern time (during the 1-4pm range) if you want to team up. I've got all the Tier 6 tech tree cruisers and most of the premium Tier 6 cruisers too (I don't have the Makarov or the Duca d Aosta).

IMO the ideal Raptor Rescue team consists of 1-2 battleships and 5-6 cruisers, preferably high DPM cruisers (ie: no Aoba's or Graf Spee's).

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1 hour ago, CFagan1987 said:

I'll be on tomorrow afternoon Eastern time (during the 1-4pm range) if you want to team up. I've got all the Tier 6 tech tree cruisers and most of the premium Tier 6 cruisers too (I don't have the Makarov or the Duca d Aosta).

IMO the ideal Raptor Rescue team consists of 1-2 battleships and 5-6 cruisers, preferably high DPM cruisers (ie: no Aoba's or Graf Spee's).

I'll see when I get home, I'm usually no earlier than 5pm.

For me, the ideal team is a Ryujo, two accurate BB's,  and 4 cruisers, preferably at least two of them Clevelands.

Ryujo's job is hitting the 2 CV's, and locating the first cruiser spawn so the BB's can get the turrets turned. After that it's spotting and getting it's hit's in when it can.

The BB's are there mainly to kill cruisers, and if need be, finish a CV at range, lately, the Bot Ryujo won't flood, and appears to play games with fires (set one fire, bot puts it out, wait out the 30 sec timer, set another, and he just puts it out too)

Cruisers are obviously killing DD's, and shooting everything that can.

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I've played and five-starred Raptor Rescue a number of times in the past and after playing it earlier today with a friend of mine, we were 1-2 at completing the Operation successfully. The two failed attempts were due to our team losing 2 ships, a cruiser and a DD, in the first wave in the first few minutes as well as most everyone going off to chase the first CV and forgetting to protect the Raptor from the destroyers that spawn in the middle of the mission.

While I do think it is better for the team to be made up of 1 CV, 2 BBs, and 4 cruisers as @SgtBeltfedsuggest, I also agree with @Tyranthrax , that a competent "gunboat" DD player can be very useful substituting one of the cruisers. The problem is when you get a DD player who YOLO's on that first wave and dies. A DD player who uses their smoke to help shield the Raptor and the convoy and plays wisely helping to knock off the DDs and then supporting the BBs and cruisers can be invaluable. I realize that a Leander can do that as well, but I've seen some pretty darn good DD players in Raptor rescue as much as I've seen the ones who go all Leroy Jenkins.

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They tweaked the AI to act more like coop. More specifically they broke it to when the scenarios were in the PTS. I remember when the bots would choose you at the very beginning and never change targets. They returned it to that mode of the bots and it pisses me off. Specially with Narai still disabled. Stop tweaking and let the players who like coop enjoy it without [edited] AI.

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I am thinking the same thing, Raptor Rescue bots have been buffed. Porsche & Ferrari race cars don't brake, accelerate & turn as quick as the bot ships. In the last battle I was on fire most of the time. As soon as one fire went out another was started, At least 2 times by a single hit from a DD. You got to have a good team to get your 25 speed flags.

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IMO, if there has been a change to Raptor Rescue, I can't distinguish it compared to my past experiences.  The same basic principles still apply.

 

I run this Operation with my Battleships more, Secondary Spec ones are ideal because you do end up dealing with a bunch of ships in short range.  From a BB perspective, once the group makes that first stop, you need to push out, find what's out there, draw fire, and start dealing with them.  The rest of the team will catch up and start shooting what's out there.  It's far better a BB, especially a Secondary Spec BB like Normandie, Bayern, etc. do this.  Warspite is really cool for this because she can be bow on and her secondaries are still firing in decent numbers.  Cruisers take damage too easily and end up rekt.  The BB can take the punishment.  Just be sure to use your WASD Hax due to the sheer amount of DDs and CLs that get to within 10km of the team, lots of torps in the water.  Focus your efforts on the DDs first.  Sometimes you have to push your BB and position to prevent torpedoes hitting the CV / Raptor.  Raptor is the objective, better your BB eat the torps.  You got lots of HP, unlike a Cruiser or DD.  You got TDS, unlike a Cruiser or DD.  You got Repair Party, unlike a Cruiser or DD (Leander has it, but can't take the torps to begin with).  You'll survive it.

 

It's still pretty easy with the same criteria as before to make things smoother.

BBs pushing out.

AA Cruisers protecting the main group.

1-2 competent ships sailing south to deal with the Zuiho there, Cruisers preferably as the BBs are too slow.

Cruiser mobility, DPM, and HYDRO will be immensely useful to follow up at the halfway point around the stops.  Cruiser DPM deals with DDs much more quickly, their Hydro can spot torpedoes.

A decently played CV makes this much more easy for air cover, recon, torp / DD spotting, and helping pick off the distant CVs, as well as nuking the BBs.

 

It's basically the same as before.  This only can get screwed up with very bad play.  One run I had earlier we lost 2 ships to the first batch of ships, a Budyonny that got torpedoed by a CL, and a Leander that thought sitting stationary in front of Myogi was a good idea.  Dumb play like this puts the team back early on and makes it harder.  But that was always the same with this and any operation.

Edited by HazeGrayUnderway

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I’ve been playing raptor rescue all day.   I don’t think it’s been buffed...

i am making the run to the south in a cruiser and I am able to kill the dd, the cruiser, and the carrier without too much damage.

Unless the two additional cruisers spawn in the south with the carrier (instead of the north where they normally spawn).

I’ve been on random teams all day, and was able to get 5 stars the first 4 times I ran it getting the mission and the 3 3star daily missions.

 

Edited by wtfovr

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3 hours ago, rufus374 said:

It might be that I never noticed it before, but it seems that the AI bots will now focus low HP cruisers HARD, regardless of what else is closer.  Not just this Op but last week's Op as well.  We all know this is sound gameplay but it seems to be a recently acquired skill for the bots.

It is.  It's part of the recent general bot buff.

AFAICT, Raptor itself hasn't changed at all. 

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