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Pigeon_of_War

Pigeon's Weekly Thought April. 3rd, 2018

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Hello Captains!

What are your thoughts on Asashio, the upcoming IJN Tier VIII Destroyer with long range deepwater torpedos. The reason why I ask is that I get differing opinions on this potential ship one way or another. Be constructive, but also feel free to be candid. This won't prevent the ship from coming out, but I do love to hear all thoughts on a new Premium ship. Full disclosure, I LOVE this ship, and regular hunt Battleships in it. Let's hear what you have to say!

(Note: If you don't like Premium Ships, then this isn't the thread for you. Move along. Don't be that guy!)

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As a Destroyer / Cruiser player I find it funny this ship only has torps that can hit Battleships and Carriers. But than I remember having a Battleship near the cap I'm fighting over does help deal with pesky radar cruiser. Its bad enough getting a BB to push near a cap in a DD heavy match now I have to worry about those BBs staying farther back to avoid these super deep torps. 

Frankly I'm not sure whats the point of the Asashio or what its going to add to the game. 

 

Post Edit, After watching the iChase video on the ship in question my thoughts have changed a bit. What follows is my comment on that video. 

I own some dirty ship ~cough Belfast cough~ and I won't be buying this ship. DDs can't cap if they don't have support from cruisers, cruisers can't get close to support if they're insta-nuked by battleships, battleships won't go near caps because they're afraid of torpedoes. Mix in the natural timidity of the BBabies who like to camp and you have our current problem [assuming no CV]. So WG introduces a DD that can only torp BBs and CV to what punish campers??? But all it does in punish the BBs foolish enough to push up. Its hard enough to get BBs to push one lone DD let alone this piece of ship. I foresee a lot of reports being sent at the player who runs the Assashio and they are probably well deserved.

Edited by RedSeaBear

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suffer.pngimage.png

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How are the guns? It would be nice if the torps could hit heavy cruisers too.

Edited by Sovereigndawg

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As a DD main I like it but think it is wrong for the game.

It encourages more passive play by BBs.

As a cruiser or gunboat I will hunt them down. Did already with the one I saw  being tested by a WG-CC. It was easy to kill.

As a BB player I would be dreading seeing one in battle, esp. knowing most teammates are potatoes in DDs.

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My thoughts about it are <censored because of NDA>. So there.

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13 minutes ago, Lert said:

My thoughts about it are <censored because of NDA>. So there.

 

My thoughts exactly! 

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13 minutes ago, Pigeon_of_War said:

suffer.pngimage.png

I think its a unique boat certain players are gonna love.

Others are gonna love ripping them apart. (mah gunboat!)

Me?  Its a boat I'll have in my port for the lolz!

 

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My views are coming out in a super-huge review.  Here's a quick summary:

ZmwcxsN.png 

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Edited by LittleWhiteMouse
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Compared to other t8 IJN dds, how easy is it to disable/sink Asashio? How well does this dd handle HE dive bombs, for example? (asking for a friend..)

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I look forward to it. I love IJN destroyers. 

However, I do get a fair number of DD kills with Shima torps. This sounds like a specialist boat and, depending on the guns, I'm not going anywhere near a cap in it.

I suspect that the players who enjoy that sort of play (me) will really like it. And I suspect that every other player will complain bitterly about it being OP, doesn't help the team by capping, etc, etc, etc. Same with Shima and her comrades. 

How situational is it, really. That's the big question. Is it, one of those perfect games and you wind up with 6 kills and the rest of the 8 games out of 10 you play you're killed in the first 3 minutes? Or is it good enough to hold its own all the time? 

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46 minutes ago, Pigeon_of_War said:

Hello Captains!

What are your thoughts on Asashio, the upcoming IJN Tier VIII Destroyer with long range deepwater torpedos. The reason why I ask is that I get differing opinions on this potential ship one way or another. Be constructive, but also feel free to be candid. This won't prevent the ship from coming out, but I do love to hear all thoughts on a new Premium ship. Full disclosure, I LOVE this ship, and regular hunt Battleships in it. Let's hear what you have to say!

(Note: If you don't like Premium Ships, then this isn't the thread for you. Move along. Don't be that guy!)

Why the nerf bat to battleships just asking? When did it become a good idea to lose money. I am already seeing battleships playing passively enough. This isn't the way to go about releasing premiums. Tanks took a nosedive by not listening to it's players guess Wargaming doesn't listen and only does what's best for Wargaming even if it means pissing off a huge part of it's playerbase. A cv overhaul would have fixed the balance problems with the game. This premium makes no sense economically to release, because then why would someone want to buy a tier 8 battleship premium? They wouldn't because it would be no fun to play being unable to do anything because instant death happens within 5 mintues. It would have been more smart in my view to release the T-61 something that is balanced instead of releasing something that does not make economical sense. 

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I think extremely asymmetrically balanced ships are bad for the game.

I think that this ship overly penalizes any form of aggression.

I think that 50% of previous ships with both TRB and smoke have had that consumable combo removed as it was too OP, and that the remaining ship with it only has a single quad launcher. A poor omen...

 

I think that all the logical reasons for majorly toning-down Shimakaze's 20km x15 torpedo 'walls of skill' remain entirely valid, so re-introducing a 20km x 16 torpedo wall with better torpedo concealment than those ever had is entirely questionable at T8.

 

I think that coming on the heels of Graf Zeppelin I should increasingly question some of the directions this game is taking.

Edited by mofton
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Not a fan of the ship mostly because it forces your playstyle and is heavily reliant on MM, but I think we will have to just wait and see how it goes when public.

  Now, what I think would be hilarious was if there was a boycott/troll organized with people using only cruisers and destroyers during the first week of Asashio's public existence  :cap_haloween:.

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@Pigeon_of_War

Since cleaning up my discord and leaving the Corgi Fleet server I can't PM you on discord anymore because of your settings. I do however want to let my honest thoughts about Asashio known but I don't want to break NDA, so I've sent you a forum PM.

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Terriblely balanced ship. Punishes all forms of aggression. Dont know how WG thinks its a good idea.

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1.  I don't see an issue with the specifics of the ship itself, as its type of play is already in game. Certain BB players do fire from distance and because of that distance can't be hit back - let's call it Open Water Safe Firing. It's a long shot but if the rounds connect with 2 sparring DDs then it can be devastating, the same if it hits a supporting enemy Cruiser. In this game firing torpedoes from a distance in order to hit a BB would also be a long shot, so the game play is similar. The DD would not be able to hit the BB back as it does not have the range; the BB can't hit the DD back because it can't see it. Both will depend on their team to assist (and before people say dodging torpedoes in a BB is difficult, I would say it's no more difficult than dodging several volleys coming from different angles, at different times, whilst fighting another DD).

 

2.  I don't agree with the argument that BBs will not come forward anymore. The good players will adapt, like the good DD players adapted when radar and RPF was introduced. The bad players will merely use this as a convenient excuse as to why they aren't coming forward; just like the bad DD players that rush into a cap and get killed quickly - claim that radar is unbeatable!

 

3.  Do I agree with the concept of the examples above? I'm for and against:

For - I see no reason why someone can't jump into a ship and do big damage - if you can do it in one type of ship, I see no reason why you can't do it in another type ship. Yes , the way you may have to go about dealing the damage may be different, but if you have the required skill, then whatever the ship type, you should have equal chance.

Against - I think this type of play is dangerous, as it encourages a lazy form of play. I acknowledge that some BBs perform better a little further back than others (that's their play style), but the BBs that play too far back and are not really supporting the team does not do the team or this war game any favours. The way BBs are built in game can allow a poor player to get away with this type of play, but it is not a good thing; for the same reason I do not think the type of play the Asashio will encourage is good for the game either.

 

Personally, as much as I would like to see all ship types have a balanced chance of causing damage in this war game (especially as it is a major factor in the game), I would like to see them maintain their style of play as well. For me this ship mimics the type of play that I would not consider good for the team or the game. I've tried to be as honest as possible with what I know and have seen in reviews. :Smile_honoring:

Edited by _WaveRider_
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4 hours ago, Pigeon_of_War said:

Hello Captains!

What are your thoughts on Asashio, the upcoming IJN Tier VIII Destroyer with long range deepwater torpedos.

I'm looking forward to buying it and proceeding to lose as much karma with it as I do whenever I take my Conqueror out, because I just want to see the world burn.

(That was sarcasm, by the way.  Personally, I think it's terrible, and while I will buy one, because who doesn't want an overpowered unfair advantage)

If the powers that be really want to encourage more diversity in ship selection, how about doing something to make, oh, say, cruisers more desireable to play, vs making other ships (battleships) less desireable.

I mean, I'm no expert, but it seems to me like punishing people for something they enjoy is only going to drive them away, not make them want to do something else.  If you want to do something else, you need to ENTICE THEM by giving them a desireable alternative.  This is not a desireable alternative.

Edited by Korval_BB55
Felt like I wanted to say something more
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People need to adapt, instead of ossifying into the same thing all the time.  This ship should help.

 

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I am a Battleship player and have been since closed Beta. This Asashio is such a colossally bad idea, it gives a ship that takes NO SKILL to operate effectively into the hands of ANYONE who want's to buy it. It also removes ALL the skill of the Battleship player, giving him no chance to spot the Destroyer, it also gives him NO CHANCE to spot the Torpedoes in time to react.

 

So this is how I am going to counter the Asashio as a Battleship captain. I will ride the edge of the map and not fire my guns until the Asashio is dealt with by my teammates. I will encourage all the battleship players to do the same, remaining concealed against the Asashio is the ONLY counter to this ship. Now IMAGINE how the players on my team are going to react to that, do you think it will be in a positive way? I do not see how you can punish battleship players for using the ONLY counter to the Asashio they have, remaining concealed. If you think people complain about passive battleship play now......get ready for a near riot. You will have to rename this game World Of Cruisers And Destroyers. You have effectively eliminated CV's from the game, now it seems you are trying to do the same to Battleships.

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4 hours ago, warheart1992 said:

Not a fan of the ship mostly because it forces your playstyle and is heavily reliant on MM, but I think we will have to just wait and see how it goes when public.

  Now, what I think would be hilarious was if there was a boycott/troll organized with people using only cruisers and destroyers during the first week of Asashio's public existence  :cap_haloween:.

You could call it a stink out instead of a walk out , it'd be hilarious . :Smile_teethhappy:

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I agree that the ship is interesting and unique.  But I think 20 km range is a bit too long, and would prefer seeing it nerfed a bit -- say to 16 km.

 

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