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kirby747

Arc of Atlanta's Guns

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The Atlanta is supposed to hide behind Islands and rain down fiery raindrops on bb's. I notice when I play my shells explode into the side of the mountain more than anything.  How far away should I be from the mountain for the arc to sail over. What is the height of the arc, and are there maps that show the height of mountains in each map.

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Alpha Tester
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Turn on the terrain hit indicator.

 

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To take full advantage of this mechanic the range has to be better than 8 km

Advanced Firing Training is your friend in this for Moar Rainbows of Pain.
Throw in some Demolitions Expert to be a  #TwistedFirestarter!

Use IFHE and your Rainbows become Painbows of Suffering.
Sometimes Enemy BB drivers will just stop and take the time to beg you to stop in chat. (especially painfully slow colorados)

Ive been on the receiving end and i swear there were so many explosions and fires i couldn't see where to shoot my guns .... :/
 
The little notification that shows up next to your crosshair that looks like a mountain is also your friend.
When it shows up it means that some of your guns are masked by the island.
Also if the target your shooting at is no longer spotted and you loose the lock on 
than the guns that were firing on target moments ago will now fire at whatever you crosshair is aimed at (most likely that mountain)

If one is particulary cheeky breeky .... 
if your target is at max range you can align the guns at where you think the target is with the mini map
and then just point the curser halfway to the sky.  

This will toss the shells out at max range  but your dispersion will be awful

So double tap the mouse and address your full broadside to "dear Grid Co-ordinates"
 

Edited by wylleEcoyote

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The reason why Atlanta has such a high skill floor is because you have to memorize what islands can be used as cover and what cannot.

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Yes about terrain indicator as stated above;  I don't think any info is available about the actual height of the arcs, it shifts constantly throughout the range of fire, and the Atlanta is also very useful because sometimes the Moon plays on the red team, and you have to shoot it down.....

  • Funny 1

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IF - and that's a big 'un... but IF you can manage to calculate enough lead on targets moving TOWARDS and INTO your max range you get at least one full salvo of stealth firing. It's funny when you do it. Cause the target is driving along, maybe gets a warning on incoming rounds but said target cannot locate who fired it. I suspect it forces many a player to change their jimmies... 

  • Cool 1

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Gojira420:

Of course.  you dont get a Clear Sky medal for allowing stuff to stay up there


"oh look the Moon is as Red as a Japanese battle flag! "

"anti aircraft gun crews are on full alert, Captain"

Herr_Reitz
It helps if they are slow or island camping or big. Or any combination thereof really.
That said, when it takes a blue moon to get MM to throw my AA build Atlanta against a carrier (outside of a CV division)

I will take what ever target practice i can get.
(its not like the crew gets paid to bring that ammo back to port...)
 

Edited by wylleEcoyote

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22 minutes ago, wylleEcoyote said:

Of course.  you dont get a Clear Sky medal for allowing stuff to stay up there


"oh look the Moon is as Red as a Japanese battle flag! "

"anti aircraft gun crews are on full alert, Captain"

HAHAHAHAHA!  Nice!

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