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Ricky_Racer

Ramming. Why Should Both Ships Sink?

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I know the mechanics. I know how it works. But in real life, I doubt very highly the Captain would ram another ship knowing he and all his crew would die. The game tries to mirror real life, but the actions of a player in the game isn't RL. 

If one NC rams another NC, and the one who did the ramming, had 10% health & the one he rams has 80% health, why should the one with 80% have to be sunk? Why can't the one, whose health is 10% left be taken from the one with 80%? Like I said. I know how the game works. Somethings make sense. Some don't.

Ramming is rare but it ruins the game when both ships sink.

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3 minutes ago, Ricky_Racer said:

The game tries to mirror real life

As for your question, when two tens-of-thousands-of-tons vehicles made of inches thick steel at best slam into eachother, both are going to get hurt. That's the reality of it. The only time a ship shrugs off a ram is if there's a severe tonnage disparity between them and - guess what - that's modeled in the game as well.

 

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Current Ramming Mechanics is just a placeholder if i remember correctly.

 

They are working on more important things.

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4 minutes ago, Ricky_Racer said:

I know the mechanics. I know how it works. But in real life, I doubt very highly the Captain would ram another ship knowing he and all his crew would die. The game tries to mirror real life, but the actions of a player in the game isn't RL. 

If one NC rams another NC, and the one who did the ramming, had 10% health & the one he rams has 80% health, why should the one with 80% have to be sunk? Why can't the one, whose health is 10% left be taken from the one with 80%? Like I said. I know how the game works. Somethings make sense. Some don't.

Ramming is rare but it ruins the game when both ships sink.

Ramming is fun, and even more so when you know you're about to die or it's the last ship.  It's all in good fun.

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8 minutes ago, Lert said:

As for your question, when two tens-of-thousands-of-tons vehicles made of inches thick steel at best slam into eachother, both are going to get hurt. That's the reality of it. The only time a ship shrugs off a ram is if there's a severe tonnage disparity between them and - guess what - that's modeled in the game as well.

 

 

Or you're wearing the proper flag.....:Smile_teethhappy:

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12 minutes ago, Ricky_Racer said:

 

Ramming is rare but it ruins the game when both ships sink.

yea game is literally unplayable .

 

it was a while ago but i swear i can remember ramming and not sinking. took a ton of health but still.  that was without the flag as well. 

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If two battleships rammed at full speed IRL? Yes, I think both would very likely sustain damage that could lead to sinkings. Two destroyers? Eh... depends on the angle of impact, really. Destroyers have rammed each other many times and come and been able to fight on. 

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I rammed and sank a Bogue with my Zuiho and I didn't sink, still had 1/4 health, was able to cap and we won. it was fun. Wasn't even flying the ramming flag. Hit him at an angle, maybe it helped keep me alive. 

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19 minutes ago, Ricky_Racer said:

The game tries to mirror real life

No no it's does not hahahahahahaha..

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10 minutes ago, EyE_dYe_QuIck said:

it was a while ago but i swear i can remember ramming and not sinking. took a ton of health but still.  that was without the flag as well.

I've survived one BB ramming and he sank. I've also been rammed (lol) by 2 DDs and shrugged them off.

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2 minutes ago, Sweetsie said:

See the source image

One of my favorite shows as a kid.

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8 minutes ago, Battlecruiser_Lutzow said:

If two battleships rammed at full speed IRL? Yes, I think both would very likely sustain damage that could lead to sinkings. Two destroyers? Eh... depends on the angle of impact, really. Destroyers have rammed each other many times and come and been able to fight on. 

Like I said. I agree. But for a Captain to ram another intentionally basically is saying "They Quit" This action doesn't teach strategy on how to stay alive.

 

3 minutes ago, khorender_1 said:

No no it's does not hahahahahahaha..

And if the game doesn't try an mirror RL. Then why does this one mechanic have to be in the game?

 

9 minutes ago, KalishniKat said:

I rammed and sank a Bogue with my Zuiho and I didn't sink, still had 1/4 health, was able to cap and we won. it was fun. Wasn't even flying the ramming flag. Hit him at an angle, maybe it helped keep me alive. 

I was talking about 2 identical ships but with completely opposite end of the scale pertaining to health that is left.

 

Under its current form, one ship is being rewarded. The other is being penalized.

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I think when you ram another ship your engines should be reduced to 1/4 speed and flooding without repair ability. Let them battle it out till the end.

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I think my favorite ram was when I took my Richealiu and went into a full health Glober Kurfürst(he sank). He said why did you do that? I said tactical thinking I was almost dead anyway. Lol

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You don't always die.
Sometimes you survive and get the Die-Hard achievement. Strange thing is most times I got this was with a destroyer. Go figure....

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Both ships do not always sink, think it depends on ship types and HP, like had New Mexico ram my Warspite in the middle channel of Two Brothers they sank, I just had some flooding and some HP gone, so hit Danage Control, hit Repair Party, and then went on my way thinking man Wargaming must have programmed Warspite with a lot of data from the real world version of Warspite which survived a ton of punishment including ramming on a few occasions...

:Smile_teethhappy:

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12 minutes ago, Ricky_Racer said:

Like I said. I agree. But for a Captain to ram another intentionally basically is saying "They Quit" This action doesn't teach strategy on how to stay alive.

 

And if the game doesn't try an mirror RL. Then why does this one mechanic have to be in the game?

 

I was talking about 2 identical ships but with completely opposite end of the scale pertaining to health that is left.

 

Under its current form, one ship is being rewarded. The other is being penalized.

I don't think it's so much an "I quit" (typically) as it is a desperation throw. There is nothing so thrilling in this game as being a low-HP vessel ramming and killing a full HP one. It is the ultimate "gotcha."

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12 minutes ago, Ricky_Racer said:

And if the game doesn't try an mirror RL. Then why does this one mechanic have to be in the game?

You mean like the way radar works in this game is real ? 

 

4 minutes ago, CmdrVan said:

Sometimes you survive and get the Die-Hard achievement. Strange thing is most times I got this was with a destroyer. Go figure....

Pretty sure it's been pointed out over and over how ramming works if the OP would just do a search in the forums, hell maybe a CC like ichase or someone else has done a vid on it ?

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1 minute ago, Ricky_Racer said:

 

If one NC rams another NC, and the one who did the ramming, had 10% health & the one he rams has 80% health, why should the one with 80% have to be sunk? 

A North Carolina displaces a bit over 40000 tons.

In the scenario you present, it's not a 4000 ton North Carolina colliding with a 32000 ton North Carolina. It's two 40000 ton North Carolinas colliding.

Other than maybe a few tons here or there lost by some random pieces of missing steel, or incinerated flammables, at any given speed, a freshly-commissioned ship delivers as much kinetic energy in a collision as a barely afloat flaming hulk. (which might actually be heavier if it carries any flooding water)

A better question is, why should the health state of the ship matter where ramming is involved?

 

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1 minute ago, Battlecruiser_Lutzow said:

I don't think it's so much an "I quit" (typically) as it is a desperation throw.

The only time I "try" or do it is when it's a desperation move, everyone of these titles have a ram mechanic built into it..

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1 minute ago, francesabyss said:

Ramming. Why Should Both Ships Sink?

They dont.

Ive rammed 2 ships for the win.

Some guy rammed me last night attempting to nab a draw and it wound up costing him the game. Classic fail.

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9 minutes ago, CmdrVan said:

You don't always die.
Sometimes you survive and get the Die-Hard achievement. Strange thing is most times I got this was with a destroyer. Go figure....

There's an image of an after battle report showing a Benson(?) that got Die Hard from ramming a G.Kurfurst.

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