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LadyJess

CV auto attacks vs manual attacks are crap

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What is with the CV auto attack vs manual attacks ? This is nothing but [edited] and needs to be changed. Make manual attack CV fight manual attack CV only. Cut out these one sided no win battles. Fix these CV or just remove them all together. This is nothing but [edited]Bull crap.

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Would you say what's in your mind then to what extent that needs to be change in these Auto/Manual attacks on CV or clearly what would be better than Auto/Manual attack?

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21 minutes ago, DJ_PON3_ZaNe said:

Would you say what's in your mind then to what extent that needs to be change in these Auto/Manual attacks on CV or clearly what would be better than Auto/Manual attack?

I think what they want is to not be sailing around in a Langley, Hosho, Zuiho or Bogue and have to face t6 or in some rare cases t7 CVs with all the benefits they see, like strafing for instance.  Unfortunately, in order to do that it would require restricted match making.  I'm sure some people would use that to game the system.

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53 minutes ago, DJ_PON3_ZaNe said:

Would you say what's in your mind then to what extent that needs to be change in these Auto/Manual attacks on CV or clearly what would be better than Auto/Manual attack?

19 minutes ago, ValkyrWarframe said:

Yes, because we need the Hosho seal-clubbers to return, of course.

I think what our Lady is saying is that Tier V Carriers (Bogue and Zuiho) which don't get manual attacks can see Tier VI Carriers (Independence and RyujoFlatbote) which can manual attack and strafe, so a competent Tier 6'er can wipe the floor with a Tier V carrier without any form of reprise.

 

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I agree! CV drops need to be standardized! So do away with manual drops! :Smile_hiding:

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1 hour ago, Apewar said:

is this in regards of t5 vs t6?

I would assume so and this is an unintended consequence of the change.

1 minute ago, ReddNekk said:

I agree! CV drops need to be standardized! So do away with manual drops! :Smile_hiding:

Getting rid of manual drops has the advantage of opening other options to how CV's work. For example if you want to guarantee hits you order a close in drop but you will be more susceptible to taking damage but if you want to preserve your planes you go with a cautious long range drop.

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People pointed out that removing manual strafe and drops would put T5 carriers at a severe disadvantage when placed into a match with a T6 but I guess WG thought it was fine. I would prefer 4-CV matches in general go away.

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28 minutes ago, ReddNekk said:

I agree! CV drops need to be standardized! So do away with manual drops! :Smile_hiding:

I dislike strafe and manual drops myself. Just too much going on for me as a CV player to keep track of so I don't bother with tier 6+ carrier play in PvP. For the target of the manual attacks, it is very frustrating as well, torpedoes that are practically unavoidable are just not fun. If they want to keep a strafe mechanic in the game, it should just be a command to give your fighters and you can get back to the other multitude of tasks at hand. There are some really great carrier players that can keep track of all their squadrons and perform manual attacks with each, and I admire their skill. I just don't have the ability to play that way and is why I don't bother with high tier carriers and probably won't ever do it. With so many squads to keep track of it just becomes too much of a chore for me and like all high tier play in WoWS, just not worth the effort. 

BTW I hate the 4 carrier matches as well, really terrible idea. 

Edited by Taylor3006

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What iif Wargaming makes it so Fighters at tier 4 and 5 get the strafing back, but keep the auto drops on Bombers. Would that solve the problem?

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T5 CVs should never face T6 CVs because strafing is so OP vs. planes that can’t strafe. Especially when the strafing planes are one Tier higher already.  

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The problem was warned before WG implemented the changes.  It's a stupid situation and newer CV players are paying the price for this.

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49 minutes ago, Admiral_Thrawn_1 said:

What iif Wargaming makes it so Fighters at tier 4 and 5 get the strafing back, but keep the auto drops on Bombers. Would that solve the problem?

I think the quickest thing is just eliminate 4 CV games. It saves T4 CV from getting clicked by T5 and having nothing they can do about it, and it saves T5 from being stuck with how to deal with T6 CV manual attacks.

Edited by Deviathan

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2 minutes ago, Deviathan said:

I think the quickest thing is just eliminate 4 CV games. It saves T4 CV from getting clicked by T5 and having nothing they can do about it, and it saves T5 from being stuck with how to deal with T6 CV manual attacks.

Problem with not allowing 4 CVs in a match would be que times and the fact tier 4 CVs have such limited capacity that vs tier V AA they can burn through all of them and have empty CV. And Weekends are typically CV festivals.

Making game so tier 5 and 6 CVs never see each other would be the other option.and que times would be less affected than restricting only 1 CV per team would cause.

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21 minutes ago, Admiral_Thrawn_1 said:

Problem with not allowing 4 CVs in a match would be que times and the fact tier 4 CVs have such limited capacity that vs tier V AA they can burn through all of them and have empty CV. And Weekends are typically CV festivals.

Making game so tier 5 and 6 CVs never see each other would be the other option.and que times would be less affected than restricting only 1 CV per team would cause.

I play lots of Bogue matches in PvP and it is so very frustrating to get a tier 6 carrier on your team. On my own I can do pretty well, but having another carrier that you must depend on is just too much. If your tier 6 carrier player is terrible, it does not make a difference how good you play, you will be shut down quickly and efficiently by the reds and there is nothing you can do about it. I like low tier carrier play, but knowing that I will have to depend on the ability of another player in a carrier just makes the game zero fun and I always enter a match with dread when I see another CV on my team. As a tier 5 carrier I kind of enjoy fighting the tier 6 surface ships, it is challenging and sometimes frustrating. It is never boring. Fighting a tier 6 carrier that can strafe is just a bit too much. Maybe they could disable strafes when a tier 6 is in a match with tier 5's, something to level the playing field. Wargaming seems incapable of understanding that people like a challenge but they don't like it when the game is a futile effort that isn't any fun. But by all means, add more crap to the game that is meaningless and ignore the mechanics of the game. I am sure that is a sound business strategy somewhere. 

Edited by Taylor3006

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Yeah I love using Ryujo on weekends if I get frustrated on a bad weekend. If a tier V CV is paired with me I try to look after them the best I can.

Edited by Admiral_Thrawn_1

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1 minute ago, Admiral_Thrawn_1 said:

Yeah I love using Ryujo on weekends if I get frustrated on a bad weekend. If a tier V CV is paired with me I try to look after them the best I can.

From those of us who use tier 5's exclusively, I can say we appreciate that much. I can always tell the quality of a CV player on what planes they launch first. If they launch attack planes first, I know I am in trouble. If they launch fighters first, I know we have a fighting chance. 

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41 minutes ago, Taylor3006 said:

From those of us who use tier 5's exclusively, I can say we appreciate that much. I can always tell the quality of a CV player on what planes they launch first. If they launch attack planes first, I know I am in trouble. If they launch fighters first, I know we have a fighting chance. 

I usually know they are an inexperienced cv if they launch squadrons and have them circle around until everything is up rather than starting to scout with the first squadron.

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I skipped the T5 CVs totally.

The main reason is for the T5/T6 difference in play styles. Yes T6 can lock and auto drop, but any CV player worth their weight in gold will strafe and manual drop.

I personally think T5 should have the ability to manual strafe/drop if they are matched with T6s, or vice versa lock the T6 ones? Not as much fun for T6, but the T5 CVs should be rough shod so.

 

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2 hours ago, RipNuN2 said:

I usually know they are an inexperienced cv if they launch squadrons and have them circle around until everything is up rather than starting to scout with the first squadron.

LOL yeah forgot about that as well. Sometimes I can see doing that, usually when you have Kaga facing off in a PvP match with Saipan and they probably should escort their attack planes. Some players just don't realize how much is dependent on getting fighters out quickly to get information to the team. So much can be gleaned from doing that, even more so than getting DDs out quickly. At least with planes if you lose a couple scouting, it is far less damaging to the team than losing a destroyer. 

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OR WG can make t4,5 CVs match with other t4,5 and block match making of t5,6 CVs since u cant strafe or manual drop in t4,5 but can in t6. ex) Hosho ,Bogue VS Zuiho, Langley (O) and Indy, Hiryuu VS Indy, Ranger (O) but Zuiho, Ryujo VS Zuiho, Indy (X) 

Edited by SchwartzDrachenVI

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My problem with manual vs autodrops is simple: it further encourages skill disparity in an already stupidly over-complex ship type. Battleships, cruisers and destroyers have no choice: they must aim - they always "manual drop." The very fact that the autodrop exists encourages a certain subset of the carrier playerbase to rely upon it - to never actually aim their own ordinance. And, as a result, they continue to stink up the joint, allowing their opponents to dominate matches like no other ship can.

But let's be real here: the entire carrier game is a joke. The system needs to be scrapped down to its foundations for Wargaming to even remotely redeem themselves on this front.

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exactly.. I tried to make a fix.. and all manual stuff got to go... and sticking a plane over a dd that don't have much AA is a death sentence. especially when the other CV does nothing about it because it  helps him keep keep his bombers, torp planes alive because it ties up a fighter.  there are many issues with CVs. they need to fix it.. but WG is to dumb to just bring a bunch of CV players from all ranges of skill together and ask them how to fix it. they could work it out.. WG does not have a clue..

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