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Stauffenberg44

ST-LOUIS ANYONE?

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I chose her to finish off the French Progression Mission (15 wins) and it went very well indeed. With Steering Mod 2 & 3 plus speed boost this ship can juke around like a DD. Very hard to hit or torp. Most of the damage was from fire and inertia fuse hits.

5a8f1d76a147e_Saint-Louis2.jpg.245e14855fcfe4172baa35a856e819a0.jpg

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Oh, Saint Louis - from the thread subject I thought you were talking about the T3 USCA.

Nice battle.

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Many of those low-tier cruisers are OP so long as battleships ignore you - the DPS on several of them is ridiculous. The problems, of course, arise once people swing their turrets around.

*Edit* Oh, wait, I got fooled like Lert did. Bad, OP, bad.

MNZQp7.gif

Edited by Battlecruiser_Lutzow

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I got my first ever Kraken in the Aurora, not long after the achievements were first put into the game. Makes me wonder if I should start taking the St. Louis out into Randoms more often, so I can be a violet stet pedder too.

I'm nowhere near the Saint-Louis, though, and certainly in no hurry to get there.

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I love the ship. Very very difficult to hit at range, but if you don't have IFHE (like me, since I plan to move the captain into the Henri) fires can get annoyingly rare.

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I liked Saint-Louis more than Charles Martel because the AA made her a much more complete ship.  SGM2+3, I didn't even slot MBM3 because it slowed down my turrets while maneuvering.  CVs weren't a problem in her.

 

Only problem I had with S-L is a common Tier IX problem.  Once I got the Tier X, the reason to keep using the Tier IX evaporated.

Edited by HazeGrayUnderway

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10 minutes ago, Lert said:

Oh, Saint Louis - from the thread subject I thought you were talking about the T3 USCA.

Nice battle.

Me too...I looked at that damage total and thought there isn't that much damage in a tier 3 match is there?

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1 hour ago, Lert said:

Oh, Saint Louis - from the thread subject I thought you were talking about the T3 USCA.

Nice battle.

So was I.  My expectations have been dashed.

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1 hour ago, pewpewpew42 said:

I love the ship. Very very difficult to hit at range, but if you don't have IFHE (like me, since I plan to move the captain into the Henri) fires can get annoyingly rare.

If you run IFHE on anything with guns bigger than 180mm, you're wasting 4 precious commander skillpoints anyways. And IFHE reduces your fire chance on top of that.

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4 hours ago, pewpewpew42 said:

I love the ship. Very very difficult to hit at range, but if you don't have IFHE (like me, since I plan to move the captain into the Henri) fires can get annoyingly rare.

Wait what :cap_wander:

I'm sorry, but this post just confuses me to no end.  For starters, why would you need IFHE on the Saint Louis?  Secondly, you are aware that while not strictly needed or recommended, IFHE does actually have a somewhat notable benefit on Henri, right?  And lastly, why does not having IFHE make fires "annoyingly rare"?  Not taking IFHE should improve your fire chance

Edited by yashma
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24 minutes ago, ThePfeil said:

If you run IFHE on anything with guns bigger than 180mm, you're wasting 4 precious commander skillpoints anyways. And IFHE reduces your fire chance on top of that.

You're both right and I am going to drop IFHE, merci bien. :cap_like:

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I miss grinding the French cruisers. I loved putting 19 points all in last stand and still having engines knocked out... good times.

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15 hours ago, ThePfeil said:

If you run IFHE on anything with guns bigger than 180mm, you're wasting 4 precious commander skillpoints anyways. And IFHE reduces your fire chance on top of that.

 

14 hours ago, yashma said:

Wait what :cap_wander:

I'm sorry, but this post just confuses me to no end.  For starters, why would you need IFHE on the Saint Louis?  Secondly, you are aware that while not strictly needed or recommended, IFHE does actually have a somewhat notable benefit on Henri, right?  And lastly, why does not having IFHE make fires "annoyingly rare"?  Not taking IFHE should improve your fire chance

Gah! Sorry guys, I meant to say even without IFHE fires can be annoyingly rare. I don't think IFHE does anything for Henri since its' guns are so large anyways, right?

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17 hours ago, Lert said:

Oh, Saint Louis - from the thread subject I thought you were talking about the T3 USCA.

Nice battle.

LOL, so did I :fish_palm:

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17 hours ago, BullpupWOT said:

Me too...I looked at that damage total and thought there isn't that much damage in a tier 3 match is there?

 Not usually, no. Very tough to maintain very high damage numbers at lower tiers. I got fooled by the title, but figured it out on the SS.

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11 minutes ago, pewpewpew42 said:

 

Gah! Sorry guys, I meant to say even without IFHE fires can be annoyingly rare. I don't think IFHE does anything for Henri since its' guns are so large anyways, right?

IFHE allows the Henri to penetrate 50mm of armor, which can be very useful against German BBs and Khabas.  I personally don't recommend it and think it's a massive waste of points, but the general forum consensus is that you can take IFHE on the Henri with out being labeled a potato.

As far as the Saint Louis' fire starting is concerned, I don't know what to tell you.  It fires nine shells with a 19% fire chance every 8.8 seconds.  I personally found it to be one of the best fire starters in the entire game, RNGesus must just not like you.  

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Just now, yashma said:

IFHE allows the Henri to penetrate 50mm of armor, which can be very useful against German BBs and Khabas.  I personally don't recommend it and think it's a massive waste of points, but the general forum consensus is that you can take IFHE on the Henri with out being labeled a potato.

As far as the Saint Louis' fire starting is concerned, I don't know what to tell you.  It fires nine shells with a 19% fire chance every 8.8 seconds.  I personally found it to be one of the best fire starters in the entire game, RNGesus must just not like you.  

Yup. That or fire-prevention builds are just much more common these days. Not sure how else to explain 100-HE hit, 4-fire games.

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19 hours ago, Stauffenberg44 said:

I chose her to finish off the French Progression Mission (15 wins) and it went very well indeed. With Steering Mod 2 & 3 plus speed boost this ship can juke around like a DD. Very hard to hit or torp. Most of the damage was from fire and inertia fuse hits.

5a8f1d76a147e_Saint-Louis2.jpg.245e14855fcfe4172baa35a856e819a0.jpg

Nice job man! I surprised myself 1 day in her. I had a 263k damage match in her. I have yet to get even close to 200k in her since.

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