1,551 [EGO] CaptainTeddybear Banned 4,105 posts 16,276 battles Report post #1 Posted February 15, 2018 Kraken and 3 solo Caps and I'm not even close to top score. Granted it was an RN BB that did a lot of damage but only 1 kill and no caps and almost all my damage was vs DDs. Share this post Link to post Share on other sites
729 X15 Alpha Tester 2,162 posts 6,770 battles Report post #2 Posted February 15, 2018 (edited) Do you have the team and extended report screens? Kills mean almost nothing, and 25k is less than 2 DDs worth of damage. If there's a player with no kills but a high caliber or confederate I wouldn't be surprised here. They also nerfed cap XP significantly, used to be 500 base xp a pop, now it feels more like 200. Edited February 15, 2018 by X15 Share this post Link to post Share on other sites
1,551 [EGO] CaptainTeddybear Banned 4,105 posts 16,276 battles Report post #3 Posted February 15, 2018 1 minute ago, X15 said: Do you have the team and extended report screens? Kills mean almost nothing, and 25k is less than 2 DDs worth of damage. If there's a player with no kills but a high caliber or confederate I wouldn't be surprised here. They also nerfed cap XP significantly, used to be 500 base xp a pop, now it feels more like 200. Yes but I don't want to paste names and I'm certainly grateful for that BB's help since we were way behind for a long time. You hit the nail on the head though, why is damage valued so much more than capping??? Share this post Link to post Share on other sites
846 [LOU1] ExploratorOne Members 4,373 posts 15,290 battles Report post #4 Posted February 15, 2018 The value of capping is also tied to the ship type doing the capping. Damage value is based on percentage, not amount. 15k taken off a DD is worth more than 15k taken off of a BB, for instance. Details including some percentages are listed in past patch notes from last year. Share this post Link to post Share on other sites
729 X15 Alpha Tester 2,162 posts 6,770 battles Report post #5 Posted February 15, 2018 1 minute ago, CaptainTeddybear said: Yes but I don't want to paste names and I'm certainly grateful for that BB's help since we were way behind for a long time. You hit the nail on the head though, why is damage valued so much more than capping??? Keeping in mind the actual damage number is meaningless, only % of max hp matters. Caps are still worth plenty, DDs are just on par instead of reaching 3-4-5k base XP now. If I had to guess I'd say one cap is worth about 75% of one ship. So three caps going to be 225 arbitrary points (APs), you did 25k damage and guessing by the torp hit and first blood you "solo'd" one DD (100% or 100 APs) so now you have 325 APs. throw in 4 more kills, lets say 10% hp each. 365 APs lets also make a defended ribbon worth 5 APs. 370 Friendly battleship lets say gets confederate off of 30% damage rather than 20% and 2 solo kills plus one stolen kill, a solid but not unreasonably good match. That's 200 APs from the kills, 290 with the "secured by friend" kill, 380 with the other three 30%. That's 370 vs 380. He could have done that with about 200k damage. Now that the point is closely made, let's say that BB is tier 8. We know damaging higher tier ships is worth more than lower tier ones, so we will increase his APs by 20%. That makes it 456 arbitrary points over your 370. That same change goes down in tier as well, Lets say you mostly damaged tier 8s and decrease your APs by 10% so now we have 456 vs 333. This is very far from a factual example, we don't know how WGs system works and I have no clue what that BB did. But you can see how things shake out. I didn't even include that (from what is theorized) the higher % you deal to a single target the more that damage is worth. So 100% could be worth 130% but 10% is still just 10%. Share this post Link to post Share on other sites
6,103 [KNMSU] Battlecruiser_Siegfried Members 7,086 posts Report post #6 Posted February 15, 2018 25k is a really, really low total. Sniping other people's kills means nothing (as it should). 2 Share this post Link to post Share on other sites
22 SithSteel Members 107 posts 5,120 battles Report post #7 Posted February 15, 2018 31 minutes ago, CaptainTeddybear said: Yes but I don't want to paste names and I'm certainly grateful for that BB's help since we were way behind for a long time. You hit the nail on the head though, why is damage valued so much more than capping??? I'd bet that it's because most games don't end because of capping 1000 points. Share this post Link to post Share on other sites
1,551 [EGO] CaptainTeddybear Banned 4,105 posts 16,276 battles Report post #8 Posted February 15, 2018 2 minutes ago, X15 said: This is very far from a factual example, we don't know how WGs system works and I have no clue what that BB did. But you can see how things shake out. I didn't even include that (from what is theorized) the higher % you deal to a single target the more that damage is worth. So 100% could be worth 130% but 10% is still just 10%. I don't know exactly what he did I was busy fighting for my life in caps all game. He got a high caliber but no other awards and he had 1 kill and no caps. I don't have a problem with him getting a lot of points but I am surprised 5 kills and 3 solo caps doesn't even crack 2k on a win. Share this post Link to post Share on other sites
999 [KILL] WES_HoundDog Members 1,551 posts 16,047 battles Report post #9 Posted February 15, 2018 I'm going to make a game where you walk a stick figure into a 2d circle. Seems like it's what gammers play games to do. I'm gonna be rich! Share this post Link to post Share on other sites
1,551 [EGO] CaptainTeddybear Banned 4,105 posts 16,276 battles Report post #10 Posted February 15, 2018 (edited) 20 minutes ago, Cruiser_Fiume said: 25k is a really, really low total. Sniping other people's kills means nothing (as it should). Not really, 25k against DD's is like 150k vs BBs. Edited February 15, 2018 by CaptainTeddybear Share this post Link to post Share on other sites
3,862 RedSeaBear Members 5,455 posts 21,246 battles Report post #11 Posted February 15, 2018 So this is an Old game in the Mahan but I think its relevant. I only did 22,884 damage this round and most of that was from nuking a full HP Mahan. I ended the match first on the team list with a base exp of 3,517. The Kill ribbons while nice to look at don't mean anything if you are trying for large amounts of Silver or Exp. The Key to big exp numbers is Percentage of a ships HP you took and caps you secured or defended. Killing a full HP destroyer of equal or higher tier is worth more than doing the same about of HP damage to a battleship equal or higher tier. Bonus footage of the Destroyer Knife fight from the above game, Spoiler Share this post Link to post Share on other sites
114 Vinidoanker Members 938 posts 16,048 battles Report post #12 Posted February 15, 2018 (edited) its like the op is the kill steal..hehe..somebody do heavy work, he just come and pick the prize..but the prize isnt what he hope for and annoyed when he see still not in top score..hehe **try shoot more in Z52..the gun is better than torpedo Edited February 15, 2018 by bandits86 Share this post Link to post Share on other sites
425 [PSV] shiroko_prpr Members 890 posts 7,334 battles Report post #13 Posted February 15, 2018 18 minutes ago, RedSeaBear said: So this is an Old game in the Mahan but I think its relevant. I only did 22,884 damage this round and most of that was from nuking a full HP Mahan. I ended the match first on the team list with a base exp of 3,517. The Kill ribbons while nice to look at don't mean anything if you are trying for large amounts of Silver or Exp. The Key to big exp numbers is Percentage of a ships HP you took and caps you secured or defended. Killing a full HP destroyer of equal or higher tier is worth more than doing the same about of HP damage to a battleship equal or higher tier. Bonus footage of the Destroyer Knife fight from the above game, Reveal hidden contents In the time between then and now, capping xp got mega nerfed. Share this post Link to post Share on other sites
1,662 [CALM] YamatoA150 Beta Testers 6,838 posts 6,088 battles Report post #14 Posted February 15, 2018 (edited) Kills have always been worthless save for the convenient First Blood, Kraken, and "Kill X Number of Targets" missions/quests/challenges. Like others have said, damage has always been the biggest point earner, BUT it's broken down to total % damage dealt to a ship, the tier difference of the ship, and miscellaneous extras (team damage dealt, cits made, fires started, etc). Dev. Striking or Detonating a near-full health opponents nets a generous earning alone, scaled by % damage dealt. Taking at least 30~50% off several targets but gaining zero kills nets more than taking off 10% and securing the kills, even if the targets were DDs. As well, if you firebombed other BBs, the gains would still be low if you didn't fully sink them from 100 to 0, and gave them time to repair off some of that fire damage. If I'm not misremembering, even if you firebombed 90% of a BB that has repaired itself repeatedly, the repairs count against the damage dealt to it, effectively reducing the actual % damage done, or something like that; it's what allows rare cases of dealing over 100% of a ship's HP in fire damage (to a point that a specific section becomes saturated and effectively immune to torpedoes and HE strikes to that area, such as bow-camping Iowas and Yamatos), but failing to sink it and only getting a paltry reward because it was able to repair itself enough times. It's also in-line with WG's prior statements that fire damage farming will not net any real gains, especially vs BBs, if they aren't thoroughly melted back to port. As well, I believe WG re-adjusted cap rewards (lowered the rewards but increased score value), weighting it higher for DDs without allowing them to thrive solely off capping (which used to be the case, now they have to also deal some damage too, and usually via fighting other DDs or lucky torpedo strikes for an easy 10k or more of damage per strike), but also adding a bit more to the other classes who do decide to cap to better encourage playing the objective. It may net you a higher place on the scoreboard for playing the objectives, but the rewards gained will be poor. I think the reasoning given was that it became a bit of a cap trade as DDs deliberately ignored doing damage and mainly focusing on capping so that they could pad their score and earnings, while there was also not enough incentive for other classes to try and push/contest the caps. This was also when players were penalized for taking damage, so naturally resulting in a campfest for both sides just beyond the caps while DDs mostly avoided each other unless they happen to be contesting the same cap. Edited February 15, 2018 by YamatoA150 Share this post Link to post Share on other sites
2,852 Madwolf05 ∞ Alpha Tester 7,170 posts 4,070 battles Report post #15 Posted February 15, 2018 Kills don't equate to performance. And 25k isn't a lot for a DD, because they have the potential to get a huge damage count with a good torpedo game, which is balanced out by the fact that they can have really bad games easier than other ships as well. Share this post Link to post Share on other sites
122 [RESIN] Evrien [RESIN] Members 76 posts 16,178 battles Report post #16 Posted February 15, 2018 25k damage for 5 DDs, assuming they are all DDs, is quite low tbh You're talking about on average 5k per DD, which, admittedly, is quite handsome, but definitely not the game-deciding factor, especially when other ships may have chunked the DDs down more than you have. Kills don't equate experience. And without seeing what your other teammates look like, I can't really say what's going on. Share this post Link to post Share on other sites
1,848 [ARRGG] CLUCH_CARGO [ARRGG] Members 5,770 posts Report post #17 Posted February 15, 2018 Yes Seriously Scoring has many levels to obtain maximum payout and team rank. Share this post Link to post Share on other sites
472 [ARR0W] CanuckTheCanadianGoose Alpha Tester, In AlfaTesters 800 posts 5,551 battles Report post #18 Posted February 15, 2018 25k damage isnt a lot for a DD thats what like 2 torp hits? Share this post Link to post Share on other sites
1,551 [EGO] CaptainTeddybear Banned 4,105 posts 16,276 battles Report post #19 Posted February 15, 2018 23 minutes ago, CanuckTheCanadianGoose said: 25k damage isnt a lot for a DD thats what like 2 torp hits? It's not a lot but 25k vs DD's would be equivalent to well over 100k vs BBs so it's not low either. Share this post Link to post Share on other sites
473 LemonadeWarrior Members 1,776 posts 6,776 battles Report post #20 Posted February 15, 2018 If you want a satisfied answer you need to show more data, as said before. You can use MS Paint to hide usernames for the other screenshots. Well over 100k is okay for a BB, not sublime. Share this post Link to post Share on other sites
6,114 [FOXEH] Umikami Banned 14,364 posts 23,364 battles Report post #21 Posted February 15, 2018 2 hours ago, Cruiser_Fiume said: 25k is a really, really low total. Sniping other people's kills means nothing (as it should). It's funny how I never see any of my team mates names on the red ships either before or during their sinking; they all just appear to be targets for anyone to shoot. So I don't know where the "sniping" term comes from; you ought to be grateful SOMEONE on your team is actually sinking something. Many games result in 9 or 10 ships desperately trying to hide behind the same island and see who can refrain from firing their guns the longest so they don't get spotted. Share this post Link to post Share on other sites
1,551 [EGO] CaptainTeddybear Banned 4,105 posts 16,276 battles Report post #22 Posted February 15, 2018 (edited) 1 hour ago, joris92 said: If you want a satisfied answer you need to show more data, as said before. You can use MS Paint to hide usernames for the other screenshots. Well over 100k is okay for a BB, not sublime. It’s ok, nothing special. What concerned me is the lack of XP for capping. WG really needs to overhaul their scoring. I heard they did a good job with Warplanes 2.0 and it actually incentivizes people to play their role. Edited February 15, 2018 by CaptainTeddybear Share this post Link to post Share on other sites