139 wildcat18 Members 395 posts Report post #1 Posted February 8, 2018 I know you can hold the right mouse button and look around without moving your turrets. The one thing I wish I could do is lock my stern and/or port/starboard turrets while I fire my bow turret. I don't need all my turrets turning to one side when I am not going to fire them. It would be nice to have control of what turret turns and what one don't turn until I need them. Share this post Link to post Share on other sites
721 [EPOXY] Trash_Taste_In_Waifus Members 3,062 posts 25,648 battles Report post #2 Posted February 8, 2018 4 minutes ago, wildcat18 said: I know you can hold the right mouse button and look around without moving your turrets. The one thing I wish I could do is lock my stern and/or port/starboard turrets while I fire my bow turret. I don't need all my turrets turning to one side when I am not going to fire them. It would be nice to have control of what turret turns and what one don't turn until I need them. It has been well known the game uses a outdated game engine and this will not be available untill some changes are made to the engine (which will most likely be the result of making a newer copy pasta of the game called warships 2.0) Share this post Link to post Share on other sites
139 wildcat18 Members 395 posts Report post #3 Posted February 8, 2018 2 minutes ago, RiverTheIdiot said: It has been well known the game uses a outdated game engine and this will not be available untill some changes are made to the engine (which will most likely be the result of making a newer copy pasta of the game called warships 2.0) Oh well. I will deal with it. Share this post Link to post Share on other sites
804 Wowzery Members 4,608 posts Report post #4 Posted February 8, 2018 The biggest problem with games is the fine line between too complex and too simple. 1 Share this post Link to post Share on other sites
607 Ghostdog1355 Members 2,857 posts 9,224 battles Report post #5 Posted February 8, 2018 2 hours ago, wildcat18 said: I know you can hold the right mouse button and look around without moving your turrets. The one thing I wish I could do is lock my stern and/or port/starboard turrets while I fire my bow turret. I don't need all my turrets turning to one side when I am not going to fire them. It would be nice to have control of what turret turns and what one don't turn until I need them. Yea this topic has been brought up a few other times. Would be nice to be able to move the turrets separately. Share this post Link to post Share on other sites
3,709 Quaffer Alpha Tester, Alpha Tester 6,051 posts Report post #6 Posted February 9, 2018 Two words: Focused Fire Perhaps I should expand on this just a little. The more ordinance is focused on a single target, the faster that target is sunk, the fewer objectives it can achieve. Splitting your attention between targets would be less effective than maximizing the ordinance brought to bear on one target. 1 Share this post Link to post Share on other sites
139 wildcat18 Members 395 posts Report post #7 Posted February 12, 2018 On 2/9/2018 at 11:22 AM, Quaffer said: Two words: Focused Fire Perhaps I should expand on this just a little. The more ordinance is focused on a single target, the faster that target is sunk, the fewer objectives it can achieve. Splitting your attention between targets would be less effective than maximizing the ordinance brought to bear on one target. That really is not where I was going with this. Reason I say this is if I am bow on to a ship I would like my stern turrets in the neutral position until I decide which way I will be turning to get behind an island or change course. If my stern turret is facing port and I go starboard it takes awhile for that stern turret to come around. Thats kinda my reason for asking. 1 Share this post Link to post Share on other sites
18 [BS] Wodyo [BS] Beta Testers, In AlfaTesters 151 posts 6,530 battles Report post #8 Posted February 13, 2018 It doesn't have anything to do with the game engine, and Quaffer seems a bit backwards with his reasoning. But yea, this has been asked for since the beginning times. The issue is (at least as I recall) giving independent control of the fore/aft turrets would create ship balance issues. It also complicates the controls a bit more than WarGaming seems to approve of. A BB (or any class ship, for that matter) which is able to focus on two ships, aiming simultaneously at two locations, could be an extremely difficult force to be reckoned with. It would be nice I think, but I doubt we'll be getting this any time soon ever. Share this post Link to post Share on other sites
5,858 [PVE] Kizarvexis Members 20,315 posts 13,642 battles Report post #9 Posted February 13, 2018 10 hours ago, Wodyo said: It doesn't have anything to do with the game engine, and Quaffer seems a bit backwards with his reasoning. But yea, this has been asked for since the beginning times. The issue is (at least as I recall) giving independent control of the fore/aft turrets would create ship balance issues. It also complicates the controls a bit more than WarGaming seems to approve of. A BB (or any class ship, for that matter) which is able to focus on two ships, aiming simultaneously at two locations, could be an extremely difficult force to be reckoned with. It would be nice I think, but I doubt we'll be getting this any time soon ever. With careful angling and reasonably fast turrets, you can do this now. Share this post Link to post Share on other sites
3,709 Quaffer Alpha Tester, Alpha Tester 6,051 posts Report post #10 Posted February 13, 2018 While you wait for WG to implement your suggestion the following link may be informative: Share this post Link to post Share on other sites
1,741 ElectroVeeDub Members 2,007 posts Report post #11 Posted February 14, 2018 I get the distinct feeling I've seen this thread before... Share this post Link to post Share on other sites
100 44_percenter Members 559 posts 5,467 battles Report post #12 Posted February 15, 2018 I, too, do not like how the turrets are constantly aiming at nothing unless you hold down the right mouse button. I tried locking them on a sector, but it's a sector of the map, not a sector of the ship. It might be neat if they would lock on a target. I feel like I have to hold down the right mouse button all the time, which is exasperating and not fun. Share this post Link to post Share on other sites
3,709 Quaffer Alpha Tester, Alpha Tester 6,051 posts Report post #13 Posted February 15, 2018 Please browse the New Player Guides forum. You will find things like this: Share this post Link to post Share on other sites