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Warspawned

Is Texas THAT Bad? (Or Me?)

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Preface with this that I'm a new player....but I bought the Texas to support a worthy cause.

 

Is this ship just not good at its tier (I wish i'd see tier IV-VI)?  I'm dueling Bayerns, NMs, AZs, Colorados....

 

Just not a fun ship unless the rare CV shows up and sends A/C vs. the area.  I'm currently running with the dispersion decrease mod, but it still shoots all over.  I'll fire at 12 km and i'm lucky if 1/3 of my shells hit.  What am I doing wrong?  I'm sure it's me, but just frustrating to go into 5 randoms and win nada, lol!

 

Thanks!

 

~War~

Edited by Warspawned

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Texas actually is a very good ship, she has nice guns that can give out good broadsides, and awesome AA guns for her tier. The trade off for the AA guns is the fact Texas only gets 3 Secondary guns on each side with a total of 6, so if a Destroyer shows up you pretty much have to kill it with main guns since it's very rare for Texas secondary guns to kill much of anything.

Another thing is when firing all guns for a broadside at panther Battleship Do Not turn completely sideways or you will be at risk of getting what are called Citadel hits which is where your ships critical areas are and gettting hits innthete causes major damage to you. So what you do is angle your ship just enough so all your guns can fire at the enemy and at the same time greatly reduces the chances of Citadel hits on you from any return fire.

Also CVs are very common at tiers 4-6 esoevially on weekends or holidays you can see 2 enemy CVs on each team. And even in matches without CVs the Texas can still be quite useful with its main guns.

Edited by Admiral_Thrawn_1
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I have have good matches in the Texas.  There are fewer CVs these days so that is a factor.  Play it like an up tiered Wyoming and if a CV ever shows up...start giggling.

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The thing is I'm angling, trying to shoot short range to improve pens and targeting citadels.  Keeping close to higher tiers to provide AA support.  Just a huge run of bad luck?  

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Aside from her AA, she's kinda been power crept. OR and Cesare have better RoF, better speed, and better concealment.

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Texas is a New York with tier vii AA and reduced secondary guns. 

The problem is tier five is never going to see tier 3 and will see tier 7.

The only tier five that currently doesn’t suffer from this is Guilio Caesar. That is only because it really should of been tier 6.

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Power creep. The End. Mine just sits in port. Texas/NY are food for my GC now

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Texas is good at T5 and it rocks in co-op. In randoms it gets left behind by T7s, but it can hold it together against T6s.

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Honestly, you’re suffering from the fact that t3 don’t see t5 and t4 don’t see t6, unless in off-tier divisions.

 

Texarkana is an epic AA boat, but if you’re trying to run artillery plotting room and snipe, prepare to be RnGebus’d to death.

 

Your best ranged of killing targets is in the mid range of 8.5-13km. Sure, you can reach farther out [even without art plotting room] , but you might as well be lobbing HE for the fires.. as your dual barrel 14’s   just won’t be hitting that hard. or accurate.

 

 

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I really stunk in Texas when I got her as a new player as a reward for making Tier 6 (through the referral program).  I kick some fantail in her now, even when I have to play second line in Tier 7 games.  Granted, I am much more experienced at the game and I have better captains available, too.

Stick with it.  It's always nice to have decent AA in a lower tier BB (I run the AA upgrade), too!  :cap_rambo:

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The only thing borking over Texas is MM.  If she's constantly seeing Nagato, Scharnhorst, etc, then she's in a very bad spot.  To be fair, lots of Tier V-VI ships are like this.  Within her own tier New York and Texas aren't bad at all.

 

However, Texas' AA is more important now than ever.  There are a lot of low tier CVs now, to the point that I'm surprised if I get a match those tiers without a CV.  Texas AA means 2 things:

 

1.  You got the AA to make a CV pay dearly if they come for you.  You will inflict so many aircraft losses that it will cripple enemy CV efforts for the rest of match because they have such low replacement aircraft / hangar capacity.

2.  If they're smart enough to not come after you, then you got no CV problem to worry about.  Meanwhile Konig, New York, Kongo, Iron Duke are sweating it out.  Even Caesar, for as amazing as she is, has to really worry about CVs.

 

Keep in mind, you are in a tier where great AA is extremely rare.  Even in Tier VI it isn't a given, and Cleveland is about to leave Tier VI, and with her, her amazing AA, which is the best out of anything below Tier VII.

Edited by HazeGrayUnderway

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Its a good ship but like the NY it isn't a very noob friendly ship and the AA is kinda worthless because pretty much every CV you face knows about your AA so they rarely attack you. Learning where to be is key, if you get to aggressive you won't be able to retreat because of your speed, but if your not aggressive enough you will struggle to chase the battle. Using islands is very important and paying attention to your mini-map is even more important. You have over 30 seconds between each salvo, look around and pay attention to where the enemy is and where they were last seen, not only that look at what you allies are doing also

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7 minutes ago, Psycodiver said:

Its a good ship but like the NY it isn't a very noob friendly ship and the AA is kinda worthless because pretty much every CV you face knows about your AA so they rarely attack you. Learning where to be is key, if you get to aggressive you won't be able to retreat because of your speed, but if your not aggressive enough you will struggle to chase the battle. Using islands is very important and paying attention to your mini-map is even more important. You have over 30 seconds between each salvo, look around and pay attention to where the enemy is and where they were last seen, not only that look at what you allies are doing also

AA is not worthless if it keeps CV's from attacking you.  It's a very effective deterrent in a tier where BB's are often almost helpless against air attacks.

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Thanks for the pointers!  I'll try to get in closer and see if I can't stay next to other targets.  It's so weird that the Texas moves like a tank but seems to take punches like a little girl.  My G C at the same tier dodges torps like mamma mia and if they hit...shrugs it off and keeps on going and grinning.  If ya'll see me out there please invite me to division and show me how to play her :cap_viking:

Edited by Warspawned

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Don't go nose in to higher tiers they will bow pen you with ease, try instead baiting them to fire at your angled belt armor.

 The number 4 turret has a bad angle so use it sparingly.

  Also try to keep your range between 8 and 12 to 13 km any longer your dispersion will troll you hard.

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Sharn, Gnies....even NY seem to school me.  It's frustrating.  I should go 50% even if afk for goodness sake!

 

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51 minutes ago, Warspawned said:

Sharn, Gnies....even NY seem to school me.  It's frustrating.  I should go 50% even if afk for goodness sake!

 

The low to mid tier USN battleships really punish you for positioning mistakes, which is why I was so terrible in them as a beginner.  You have to be aware of any and all enemies that can shoot you at a given moment (Situational Awareness!!), so you can minimize presenting a flat broadside to any of them for long - especially other BB's.  Since you only get to fire every thirty seconds or so, even a group of 2 or 3 cruisers can really give you a hard time and make a hibachi out of you if your aim is not good and/or you don't manage your damage control and heal properly.  Because of these points, you are best served to stick with a group of teammates or use terrain on at least one side to keep from being focused on.

Another thing I see is that some newer BB players seem to bow tank way too much.  It makes me so sad to see BB's that just back up in a straight line for several minutes (or half way across the map) while they are burned to a crisp.  They may not be the fastest ship type, but they are still mobile enough to stay on the move and push in and out of the fray as necessary to press an advantage or fall back for a minute or two to heal.  Plus, if you keep moving and turning and changing speeds (even slightly), you are a lot harder to hit with accuracy as the angles you are presenting to your opponents change.

As it has been with me, I hope there is a time in the near future when you are kicking butt in Texas (and other ships) and it becomes just a memory of how you struggled in it so much in the beginning!  You are only at 1,000 games (if this is your first account).  That is around the time that I just started to get comfortable with the basics of the game...

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Texas is fine for what she is, but she has 2 main problems:

- Tier 5 matchmaking can pit you against some deadly opponents at Tier 7

- Her main strength - huge AAA at tier 5 - does not always matter.

I still like the Texas. It's not a great ship anymore, but it's nice to be left alone by CV's when in it and it does OK other than that.

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On 2/2/2018 at 4:20 PM, old_radagast said:

It's not a great ship anymore, but it's nice to be left alone by CV's when in it and it does OK other than that.

I struggled at first with the Texas, but now after some setup and captain skills, I have some decent games and the ship is very usable. It is much fun to pull out a lawn chair and sit on the deck watching CV's either refuse to send planes your way or send planes and get slaughtered. One of the things that works best for me is to outer perimeter islands keeping them between me and the enemy. I then shutter shoot enemy ships in the gaps between islands and slow or park behind the islands to allow the dreadfully slow reload to occur

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Texas is still great. The larger issue comes from Tier 5 BBs having extremely soft bows and sterns to same tier BB fire, a chronic lack of speed and accuracy with their main guns...oh and constantly being put in Tier 7 matches because WG made it so Tier 4s can't see Tier 6s and Tier 3s can't see 5s anymore.

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I just picked TX up today when I saw it is being removed from sale soon with a lot of other premium ships. I actually didn't mind NY (TX is basically a NY with better AA as has been said). I kept it for a long time before a credit and port slot crunch hit and it got sold. Always planned someday to buy it back. Rather than buy NY back I got the TX. I can use it to help train Capt's and it will earn better (always important for a Co-op player). I can throw my 19pt Montana Capt on it too which is AA and stealth spec and have some fun with the bots LOL.

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Texas is considered a good ship mostly because of it's AA and the simple fact it's a battleship. Compared to most ships at this tier, Texas is a heaven sent ship. Compared specifically to most BBs at this tier, however, Texas is kinda of in the low side. The guns are strong for it's tier but not strong enough to justify having one of the worst reloads of any BB at any tier. The armor is good enough but isn't ground-breaking. Even the AA, as strong as it is, suffers from a severe lack of range that any tier 6-7 CV can exploit with good manual drops. It lacks range, speed and secondary armaments. Aside from the strong AA, there's little reason to pick her over any other tier 5 battleship, and even the strenght of the AA is only useful when an enemy CV tries to attack you. Meanwhile, ships like Kongo and GC are far more versatile thanks to having reasonable armor and speed without giving up too much in firepower; ships like the Konig exchange gun caliber for RoF and speed for armor; and ships like the Iron Duke can operate at any range due to the great HE performance at any range and reasonable AP performance at close range; even the Oct. Rev. can count on reliable armor and concealment combined with a vast amount of low caliber guns that allows it to choose when to engage or escape. Really, the only tier 5 BB that the Texas outmatches is the NY. As I said, it doesn't make the Texas a bad ship, far from that, but she definitely leaves to be desired on every department except AA power, and that's just compared to the other tier 5 BBs, without even taking into consideration tier 6 and 7 which she'll inevitably face at some point.

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Good ship just learn her good and bad points..Mine is set up for AA so reduced range on her guns for that reason as I took AA module..She can brawl at med to close range with any T5 BB and cit any T5 and T6 CL out of game with 1 salvo running broadside at med to close range..She is slow so I find you do not want to lag behind the team as she is way to slow to be a run and gun BB as CLs will burn you up..Plan your route after scouting is done at the start of the game as she can take a long time to get into the fight due to her speed..I wait for DDs or CVs to do some spotting before I commit to a place on the map and stay near Team mates if you can..I so enjoy watching her shoot planes down and my record is 40 planes shot down in 1 game..The truth is her AA is 80 with the flag placed and 77 without and if the enemy CV caps check this at start of the game it will be rare for them to attack you or go anywhere near you..Like another poster said her AA is not long range so you may take a torp or 2..Had a T5 CV cap challenge me in a game and he sent waves of planes at me but in the end yeah he landed 2 torps but he had no planes left as Texas chewed through those planes like a lawnmower does grass and our CV ruled the skies after that and sunk the enemy CV and 3 other ships with us having the win..My only regret with regards to Texas is I did not record the game where I shot down 40 planes..hehe

 

GLFS

timinindiana =V=

Edited by timinindiana

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