327 abyssofthetriffid Members 1,560 posts 4,033 battles Report post #1 Posted January 31, 2018 Lets have a break from any new content and spend 1 month bringing out maps that are fun to play. After tier 6 the map selection is horrific in the extreme. Take a break wg and maybe fix the game for a change??????? In tier 10 battles the maps are simply garbage and zero fun in any sense of the word. Below tier 6 the maps are awesome. 1 9 Share this post Link to post Share on other sites
1,941 [BOTES] pikohan [BOTES] Members 3,641 posts 18,972 battles Report post #2 Posted January 31, 2018 I'm gonna agree with you I don't really like a lot of the higher-tier maps. They don't necessarily need to make new maps though, just bump up the tiering for some of these maps (low and high tier) such that you can have more mid-tier games on what are currently "low-tier" maps. Like Solomon Islands used to go up to T7... let's get that back WG? Share this post Link to post Share on other sites
607 Ghostdog1355 Members 2,857 posts 9,224 battles Report post #3 Posted January 31, 2018 Any new maps please. Share this post Link to post Share on other sites
502 [AP] jason199506 Members 1,373 posts 20,488 battles Report post #4 Posted January 31, 2018 what about maps that are tier 5 through 9? Share this post Link to post Share on other sites
3,883 [YORHA] JCC45 Members 5,460 posts 12,138 battles Report post #5 Posted January 31, 2018 no Share this post Link to post Share on other sites
323 [KOOKS] pyantoryng Alpha Tester 2,869 posts 4,864 battles Report post #6 Posted January 31, 2018 O ho ho ho...I still remember those old days when my Lex see Fault Line... Share this post Link to post Share on other sites
5,644 [O7] 1nv4d3rZ1m Alpha Tester, Alpha Tester 12,147 posts 9,111 battles Report post #7 Posted January 31, 2018 What makes you think that the people doing research for new ships, making the decisions on the ship characteristics, and the people creating then internal armor models of the ships would be useful for map creation? Just about the only people I that would work in both would be the people creating the external textures and details of the ships. Coming from a software development background there is something you should about this, that simply tossing more people at a project does not increase the rate of productivity. Those new people need time to get up to speed and possibly learn new software or new ways of doing things before they can be useful. Most large corporations estimate 3-6 months of training before a new employee is productive. Further than that games like this die without new content, its a major driving force that keeps a lot of people in the game and playing. WG is also doing other things to improve the game along the way, according to their facebook development blog three maps are getting changed so it appears they can do both at the same time. 2 Share this post Link to post Share on other sites
2,555 [GWG] AVR_Project Members 8,019 posts 15,943 battles Report post #8 Posted January 31, 2018 Each maps has strange and bizarre features meant to inject frustration fun into the match. Little hidden sandbars that will get you permanently stuck, but won't stop torpedoes... and then you sink ???? Hmmm.. somebody didn't think that one out.. I like to park right next to one of those burning ships, or dock myself into one of those little harbors... Wherever a DD fits.. Couple of the T10 maps have no features at all. I get sunk, free camera and only find bare rocks or icebergs. I'm looking for a town with nice seaside bar that has beer and hot-wings. Maybe we could all sail over there and hoist a couple after a tough battle. Share this post Link to post Share on other sites
12,532 [SALVO] Crucis Members 28,152 posts 42,578 battles Report post #9 Posted January 31, 2018 35 minutes ago, abyssofthetriffid said: Lets have a break from any new content and spend 1 month bringing out maps that are fun to play. After tier 6 the map selection is horrific in the extreme. Take a break wg and maybe fix the game for a change??????? In tier 10 battles the maps are simply garbage and zero fun in any sense of the word. Below tier 6 the maps are awesome. Maps are not produced by the same people who produce new ships. So what you request would make no difference. Share this post Link to post Share on other sites
12,532 [SALVO] Crucis Members 28,152 posts 42,578 battles Report post #10 Posted January 31, 2018 15 minutes ago, Ghostdog1355 said: Any new maps please. I'm frustrated that they could increase the number of "new" maps very simply by including some of the operations maps, as well as the single Ranked only map, Riposte, into the random map rotation with very little work, IMO. To me, this would be a simple thing that would have great benefits. Share this post Link to post Share on other sites
838 [-YK-] Akeno017 Members 2,238 posts 11,340 battles Report post #11 Posted January 31, 2018 7 minutes ago, 1nv4d3rZ1m said: What makes you think that the people doing research for new ships, making the decisions on the ship characteristics, and the people creating then internal armor models of the ships would be useful for map creation? The absence of new maps for quite awhile, 2016 saw far more than 2017. Share this post Link to post Share on other sites
12,532 [SALVO] Crucis Members 28,152 posts 42,578 battles Report post #12 Posted January 31, 2018 10 minutes ago, 1nv4d3rZ1m said: What makes you think that the people doing research for new ships, making the decisions on the ship characteristics, and the people creating then internal armor models of the ships would be useful for map creation? Just about the only people I that would work in both would be the people creating the external textures and details of the ships. Coming from a software development background there is something you should about this, that simply tossing more people at a project does not increase the rate of productivity. Those new people need time to get up to speed and possibly learn new software or new ways of doing things before they can be useful. Most large corporations estimate 3-6 months of training before a new employee is productive. Further than that games like this die without new content, its a major driving force that keeps a lot of people in the game and playing. WG is also doing other things to improve the game along the way, according to their facebook development blog three maps are getting changed so it appears they can do both at the same time. Also, simply not putting out new ships for a single month would make no real difference, because unless the new ship is a total copy and past job, its development cycle is probably considerably more than a single month. Share this post Link to post Share on other sites
5,644 [O7] 1nv4d3rZ1m Alpha Tester, Alpha Tester 12,147 posts 9,111 battles Report post #13 Posted January 31, 2018 Just now, Akeno017 said: The absence of new maps for quite awhile, 2016 saw far more than 2017. So you are assuming that people are qualified for a task based on lack of productivity? Share this post Link to post Share on other sites
12,532 [SALVO] Crucis Members 28,152 posts 42,578 battles Report post #14 Posted January 31, 2018 3 minutes ago, Akeno017 said: The absence of new maps for quite awhile, 2016 saw far more than 2017. Rumor has it that the map making department for WG is responsible for making maps for all its games, i.e. WoT, WoWS, and I guess WoWP. And if true, there's a major effort underway these days to convert WoT's maps into HD which is probably sucking up nearly all of the map making department's resources. Share this post Link to post Share on other sites
838 [-YK-] Akeno017 Members 2,238 posts 11,340 battles Report post #15 Posted January 31, 2018 Just now, 1nv4d3rZ1m said: So you are assuming that people are qualified for a task based on lack of productivity? I am saying that the lack of productivity suggests a lack of people designated to this task. And are assuming they are now working in other parts of production, because its more positive than they simple being fired. Share this post Link to post Share on other sites
838 [-YK-] Akeno017 Members 2,238 posts 11,340 battles Report post #16 Posted January 31, 2018 Just now, Crucis said: Rumor has it that the map making department for WG is responsible for making maps for all its games, i.e. WoT, WoWS, and I guess WoWP. And if true, there's a major effort underway these days to convert WoT's maps into HD which is probably sucking up nearly all of the map making department's resources. That'd explain it, that or they have been working on the operations maps and are thus unable to produce RB maps. Share this post Link to post Share on other sites
12,532 [SALVO] Crucis Members 28,152 posts 42,578 battles Report post #17 Posted January 31, 2018 3 minutes ago, Akeno017 said: That'd explain it, that or they have been working on the operations maps and are thus unable to produce RB maps. Or both... Share this post Link to post Share on other sites
7,521 [HINON] RipNuN2 Members 14,340 posts Report post #18 Posted January 31, 2018 Share this post Link to post Share on other sites
1,557 [KSF] BiggieD61 Beta Testers, In AlfaTesters 1,732 posts 21,674 battles Report post #19 Posted January 31, 2018 Is there any way the forum mods can limit the amount of new threads people generate every day? There has to be a reasonable limit to this, say 1 new thread a day, 5 new threads for the week? If all of the threads were REALLY good and insightful, not just personal mini rants, this forum would be a lot more fun to read. As it is, the amount of silly questions that get repeated 10-15 times a week when a simple keyword use of the search function would point to 10 good threads already in existence, is truly annoying. It's too much work to ask the mods to have to constantly merge these threads, a simple hard coded permission on starting threads would get the job done and make this forum a lot more reader friendly. 1 Share this post Link to post Share on other sites
428 Seadog_Supreme Members 1,866 posts Report post #20 Posted January 31, 2018 We already had a break from any new content; we got a month of badges and cartoons. All that took was one guy noodling around with a draw program for a bit. The schoolgirls, just copypasta mostly. I'm guessing the Warships crew wanted a vacation to somewhere warm during the dead of winter. Good time for it, nobody buys anything right after the holidays anyway. Share this post Link to post Share on other sites
1,284 The_first_harbinger Members 3,681 posts 8,111 battles Report post #21 Posted January 31, 2018 Sure, we would certainly welcome new map, but honestly without new contents constantly brought to the game it is quite boring. so... It's not like WG can only spare enough manhours for one. Share this post Link to post Share on other sites
605 [USCG] cgbosn4 Members 1,022 posts 32,188 battles Report post #22 Posted January 31, 2018 I was dropped into the OCEAN map today in my CHUNG MU! I thought that map was sent to the Map of Fame... Great map for my CHUNG, but felt bad for the cruisers that were with me. We had aggressive DDs on the team and managed a wonderful victory! With seven years of sea time in my career I can tell you that the OCEAN map is the most accurate map they have...bar none. Share this post Link to post Share on other sites
1,318 [DPG] Amenhir Members 2,240 posts 12,676 battles Report post #23 Posted January 31, 2018 t10 on solomon islands. Share this post Link to post Share on other sites
69 [W_ZBR] WolfmanJack99 Members 272 posts 7,056 battles Report post #24 Posted January 31, 2018 Do I see a map contest coming? We should totally have one to help the devs out. I'll do it for 1 million doubloons! Spoiler Share this post Link to post Share on other sites
168 [C_NT] Aristotle83 Members 967 posts 2,482 battles Report post #25 Posted January 31, 2018 (edited) So replace new content with other new content? Will agree that maps are really really neglected though compared to everything else. I will say that IMO new missions are also badly needed and it's basically just a rotation of one every week for a few weeks, then rinse and repeat. Some of the missions I don't like but the ones I do like are fast becoming boring. Ships should continue to slowly trickle out but after French BB's there should be a limit on new trees for awhile. Edited January 31, 2018 by Aristotle83 Share this post Link to post Share on other sites